Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 00:12:26 Player: Bsuter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (77) 385 Value Destroyed (2174) 2174 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 10464 Bonus ------- Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1300 Matter 226/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Faulty Experimental Optical Array Advanced Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Makeshift Light Armor Plating Makeshift Light Armor Plating Advanced Point Defense System KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Reaction Control System Makeshift Light Armor Plating Makeshift Light Armor Plating Advanced Point Defense System System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Phase Gun Phase Gun > --- INVENTORY -------- KE Penetrator [Rating: 116] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Signal Interpreter Device Phase Shifter Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Longsword +1 Energy Gun Phase Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . 1 1 . . . . . 1 Utility 8 | . . . . . . . 2 1 . . 1 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 138 | 7 3 1 20 3 . 2 17 15 2 . 10 7 3 1 15 23 1 8 Power 21 | 1 . . 3 . . . 1 2 . . 3 2 . 1 3 3 . 2 Engine 12 | 1 . . 3 . . . 1 1 . . 3 1 . . 1 1 . . Core 4 | . . . . . . . . 1 . . . 1 . 1 1 . . . Reactor 5 | . . . . . . . . . . . . . . . 1 2 . 2 Propulsion 44 | 2 . . 10 . . 1 10 6 . . 1 2 . . 3 7 . 2 Treads 1 | . . . . . . . . . . . . . . . . 1 . . Leg 24 | 2 . . 9 . . . 8 1 . . . . . . . 3 . 1 Wheel 4 | . . . 1 . . 1 1 . . . . . . . . 1 . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . Flight 14 | . . . . . . . . 5 . . 1 2 . . 3 2 . 1 Utility 42 | 2 2 . . . . . 4 5 . . 6 2 3 . 9 5 . 4 Device 23 | 1 1 . . . . . 2 1 . . 5 1 2 . 7 1 . 2 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 8 | . 1 . . . . . 2 1 . . 1 . . . 1 1 . 1 Hackware 4 | . . . . . . . . 1 . . . . 1 . 1 . . 1 Protection 6 | . . . . . . . . 2 . . . 1 . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 1 7 3 . 1 2 2 2 . . 1 . . . 8 1 . Energy Gun 6 | . . . 2 1 . . 1 . . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 2 . . 4 1 . . . . 1 . . . . . . 6 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 1 1 . . 1 1 1 . . 1 . . . . 1 . Special Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . . . . . . . . 1 Parts Lost 58 | . . . 12 . . 4 3 . . . . 1 . . 5 19 . 14 Power 7 | . . . 1 . . . . . . . . . . . 1 2 . 3 Propulsion 23 | . . . 7 . . 4 . . . . . . . . . 6 . 6 Utility 18 | . . . 1 . . . 1 . . . . 1 . . 4 8 . 3 Weapon 10 | . . . 3 . . . 2 . . . . . . . . 3 . 2 Highest Loss Streak 13 | . . . 7 . . 3 1 . . . . 1 . . 4 9 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | 3 4 5 4 5 5 5 4 4 4 4 4 4 4 5 4 4 5 3 Power . | . 1 1 . . . . . . . . . . 1 1 . . . . Propulsion 1 | . 1 1 . . . . 1 2 2 2 1 1 2 2 2 1 2 . Utility . | . . . . . . . . . . . . 1 . 1 1 2 2 . Weapon 2 | 1 2 3 3 5 5 5 3 2 2 2 2 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . 1 . . . 1 1 . . 1 . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . 1 . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 99 100 89 88 88 57 85 82 89 92 94 93 94 93 85 42 57 58 Engine 5 | . 14 14 10 11 11 11 9 5 . . 3 4 . . . . . . Core 1 | . . . . . . . . 2 7 7 6 6 10 10 5 . . . Reactor 1 | . . . . . . . . . . . . . . . 4 2 10 6 Leg 17 | . 28 28 34 44 44 8 32 11 . . . . . . . 4 15 12 Flight 8 | . . . . . . . . 17 30 30 33 34 35 35 25 1 . 8 Device 11 | . 14 14 10 . . . 9 12 . . 17 28 28 29 36 4 5 7 Processor 10 | . 10 14 11 11 11 11 17 16 23 23 7 . . . . 8 10 8 Hackware 1 | . . . . . . . . . 7 7 6 5 5 5 5 1 . 3 Protection 2 | . . . . . . . . 6 7 7 6 5 5 5 1 5 5 6 Energy Gun 1 | . . . 3 . . . . . . . . . . . . 1 9 3 Ballistic Gun 5 | . 15 14 16 14 22 6 . . 4 7 4 . . . . 6 . . Launcher 2 | . . 7 . 6 . 11 4 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 9 7 7 7 6 5 5 5 5 . . . Peak Build Rating 116 | 7 7 7 12 11 12 14 39 46 42 41 63 83 81 81 110 94 71 116 Average Rating 40 | 5 6 7 9 11 11 11 31 39 40 41 57 72 77 80 94 44 70 73 On Entrance 39 | . 7 7 7 11 11 12 14 33 40 41 41 59 78 79 79 90 71 71 Avg Prop Armor Cover (%) 5 | . . . 3 . . . 8 . . . . . . . 6 7 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 11 11 8 17 16 16 16 16 22 16 16 33 48 41 36 42 43 45 46 Greatest Support 103 | 20 20 20 43 40 40 40 70 71 20 20 27 36 36 36 49 75 75 103 Greatest Overweight (x) 7 | . . . 2 . . 5 4 1 . . 1 1 1 . 1 7 . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 4 4 4 5 4 4 4 4 4 4 4 5 4 4 5 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 25% | Mutant 25% | Scavenger-Mutant 17% | Assassin 13% | Infiltrator-Sprinter 6% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Assassin | -4/Factory Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 3220 | 240 . . 478 128 . 154 256 90 . 45 . 93 123 271 438 655 114 135 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3013 | 96 . . 671 121 . 192 607 256 . . 57 . 25 . 459 394 . 135 Parts 189 | 9 . . 50 9 . 15 42 11 . . 6 . 2 . 26 18 . 1 Haulers Intercepted 3 | . . . . . . . 3 . . . . . . . . . . . Recyclers Shooed 7 | . . . 2 . . . 1 2 . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . 2 . . 17 . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 45 | . . . 16 2 . 9 6 3 . . . . . . . 5 . 4 Melee 10 | . . . . . . 1 6 3 . . . . . . . . . . Guns 21 | . . . 11 . . 1 . . . . . . . . . 5 . 4 AOE 14 | . . . 5 2 . 7 . . . . . . . . . . . . Classes Destroyed 14 | 1 . . 5 1 . 2 2 . . . 1 . 1 . . 1 . . Worker 6 | . . . . 1 . 1 3 . . . . . . . 1 . . . Builder 2 | . . . . . . 1 . . . . . . . . 1 . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . 3 . . . . . . . . . . . Recycler 8 | . . . 1 1 . . 1 3 . . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . 1 . . . 1 . . . 1 . . . Watcher 5 | . . . . . . . . . . . 1 . . . 4 . . . Swarmer 16 | . . . 3 . . 6 . 3 . . . . . . . . . 4 Grunt 16 | . . . 9 2 . 2 3 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 5 | . . . 3 . . . 2 . . . . . . . . . . . Hunter 6 | . . . . . . 1 1 . . . . . . . . 4 . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 2 . . 5 4 . 3 4 6 . . 1 . 1 . 4 1 . 3 Combat Bots Only 5 | . . . 5 2 . 3 2 3 . . . . . . . 1 . 3 Max Kills in Single Turn 4 | 1 . . 2 4 . 3 1 1 . . 1 . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 . 3 . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 791 | . . . 112 6 . 42 59 11 28 . . 18 2 2 25 311 . 175 Missed 316 | . . . 29 3 . 10 19 2 17 . . 12 2 2 11 155 . 54 Hits 475 | . . . 83 3 . 32 40 9 11 . . 6 . . 14 156 . 121 Melee 10 | . . . 10 . . . . . . . . . . . . . . . Projectile 465 | . . . 73 3 . 32 40 9 11 . . 6 . . 14 156 . 121 Critical Strikes 17 | . . . 5 . . 1 2 . 1 . . . . . . 4 . 4 Damage Taken 8892 | . . . 1237 63 . 450 597 192 164 . . 125 . . 514 2645 . 2905 Core 2607 | . . . 208 . . 119 72 45 67 . . 24 . . 58 699 . 1315 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 100 . . . 18 86 . . 84 100 . . 97 . . 34 . Volleys Fired 158 | 16 2 . 65 3 . 18 3 . 1 . . . . . . 37 . 13 Largest 2 | 2 2 . 2 2 . 2 1 . 1 . . . . . . 2 . 2 Hottest 176 | 40 120 . 63 60 . 60 56 . . . . . . . . 63 . 176 Shots Fired 281 | 32 4 . 113 6 . 27 3 . 1 . . . . . . 71 2 22 Gun 248 | 32 2 . 108 . . 14 2 . . . . . . . . 66 2 22 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 31 | . . . 5 6 . 13 1 . 1 . . . . . . 5 . . Special 2 | . 2 . . . . . . . . . . . . . . . . . Kinetic 210 | 32 2 . 97 . . 14 . . . . . . . . . 65 . . Thermal 40 | . 2 . 11 . . . 2 . . . . . . . . 1 2 22 Explosive 26 | . . . 5 6 . 13 1 . 1 . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . 5 . . Robot Hit Streak 14 | 9 . . 14 5 . 6 1 . . . . . . . . 9 4 7 Robot Miss Streak 4 | 3 . . 2 1 . 1 2 . 1 . . . . . . 3 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . 1 . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 244 | 19 . . 91 5 . 10 29 11 3 . 3 . 1 . 16 42 1 13 Core Hits 119 | 9 . . 39 5 . 16 13 4 . . 2 . . . 6 16 1 8 Critical Kills 2 | . . . 1 . . . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | 1 . . 1 . . . . . . . . . . . . . . . Critical Strikes 10 | 1 . . 2 . . . 3 . 1 . . . . . 1 1 . 1 Burn 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 4 | 1 . . 2 . . . . . . . . . . . . 1 . . Sever 5 | . . . . . . . 3 . 1 . . . . . 1 . . . Melee Attacks 106 | . . . . . . 2 43 21 4 . 7 3 1 . 25 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . 2 43 21 4 . 7 3 1 . 25 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 6 5 . . . . 1 . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 7974 | 152 . . 1082 380 . 818 1702 785 166 . 180 . 113 . 1153 944 25 474 Guns 2224 | 152 . . 755 . . 116 . . . . . . . . . 708 25 468 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1651 | . . . 324 380 . 630 67 . 28 . . . . . . 222 . . Melee 4076 | . . . . . . 72 1635 785 138 . 180 . 113 . 1153 . . . Ramming 23 | . . . 3 . . . . . . . . . . . . 14 . 6 Kinetic 1646 | 152 . . 670 . . 116 . . . . . . . . . 708 . . Thermal 578 | . . . 85 . . . . . . . . . . . . . 25 468 Explosive 1429 | . . . 324 380 . 630 67 . 28 . . . . . . . . . Electromagnetic 222 | . . . . . . . . . . . . . . . . 222 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4076 | . . . . . . 72 1635 785 138 . 180 . 113 . 1153 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . . . . . . . 13 23 23 13 Average Corruption 21 | . . . . . . . . . . . . . . . 13 21 23 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 84 | . . . . . . . . . . . . . . . 1 73 9 1 Message Errors 17 | . . . . . . . . . . . . . . . 1 14 2 . Matter Fused 24 | . . . . . . . . . . . . . . . . 22 2 . Heat Flow Errors 8 | . . . . . . . . . . . . . . . . 6 2 . Energy Discharges 7 | . . . . . . . . . . . . . . . . 6 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . 7 1 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . 4 . . Misfires 7 | . . . . . . . . . . . . . . . . 5 2 . Misdirections 6 | . . . . . . . . . . . . . . . . 6 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 908 | . . . 18 3 . 38 145 290 3 . 25 . 73 . 313 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 82 | . . . 18 3 . 38 23 . . . . . . . . . . . Melee 826 | . . . . . . . 122 290 3 . 25 . 73 . 313 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 202 | . . . 33 32 . 76 52 . . . . . . . . 9 . . Shots 7 | . . . 1 1 . 3 1 . . . . . . . . 1 . . Rammed 2 | . . . . . . . . . . . . . . . . 2 . . Targets Rammed 4 | . . . 1 . . . . . . . . . . . . 2 . 1 Kicked 2 | . . . 1 . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 637 | . 60 . 13 6 . 19 6 . . . 120 390 217 315 178 223 202 637 Average Temperature 109 | . 30 . 4 3 . 4 4 . . . 53 181 79 116 85 94 73 272 Received Heat Transfer 918 | . . . 345 18 . 99 189 . . . . 27 . . 9 51 . 180 Effects 14 | . . . . . . . . . . . . 2 . 4 . . . 8 Shutdowns 3 | . . . . . . . . . . . . 2 . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . 3 Heat Transferred 977 | . . . 200 . . . . . . . . . . . . . 37 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . 100 100 . . 100 . . 100 Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 166 | 10 11 . 156 86 . 166 104 95 . . 58 110 . . 20 . . 70 Initial 54 | . . . . 54 . . 42 27 . . 11 16 . . . . . . Average 30 | 1 1 . 55 21 . 113 28 34 . . 30 43 . . 4 . . 3 Influence Increases 2505 | 20 26 . 480 86 . 321 329 140 75 . 96 171 20 45 127 435 . 134 Destroy 0b10 Robot/C 900 | . . . 320 40 . 180 120 60 . . . . . . . 100 . 80 Destroy 0b10 Robot/NC 160 | 20 . . 5 10 . 10 40 15 . . 10 . 5 . 45 . . . Destroy Leader 216 | . . . 70 10 . 40 46 10 . . 2 . . . 8 20 . 10 Successful Hack 76 | . 11 . 6 . . . 12 . . . 20 . . . . . . 27 Disable Machine 60 | . 15 . 15 . . 15 15 . . . . . . . . . . . Destroy Structure 193 | . . . 34 26 . 76 21 10 . . 4 6 . . 14 . . 2 Partial Spotted 45 | . . . . . . . . 15 . . . . . . 30 . . . Lose Combat Pursuer 855 | . . . 30 . . . 75 30 75 . 60 165 15 45 30 315 . 15 Influence Decreases 2498 | 20 26 . 340 226 . 210 380 200 50 6 82 115 109 45 127 435 . 127 Entered New Map 253 | . . . . 86 . . 69 33 . 6 8 17 34 . . . . . Time Decay 1804 | 20 26 . 220 140 . 170 291 167 50 . 74 88 75 45 104 279 . 55 Lost Part 441 | . . . 120 . . 40 20 . . . . 10 . . 23 156 . 72 Squads Dispatched 14 | . 1 . 1 . . 1 1 2 . . 2 1 . . 3 . . 2 Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . 1 . . 2 . . 1 Reinforcement 8 | . 1 . . . . 1 1 1 . . 2 . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 7 | . . . 2 . . . 1 2 . . . . . . 1 . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . Times Spotted 138 | . 1 . 20 5 . 8 21 6 6 . 5 11 1 3 13 27 . 11 Peak Tracking Total 7 | . 1 . 5 3 . 3 4 5 4 . 5 5 1 3 5 6 . 7 Tactical Retreats 34 | . . . 1 . . . 4 1 2 . 2 5 1 2 3 12 . 1 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 3 | . . . 1 . . . . 1 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 5 | . 1 . 1 . . 1 1 . . . . . . . . 1 . . Max in Single Turn 1 | . 1 . 1 . . 1 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 31 | . 2 1 3 . 2 . 6 5 1 . 3 . 1 . 5 1 . 1 Terminals 20 | . 2 . 2 . . . 6 3 . . 2 . . . 4 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 90 | . 4 1 6 . 24 . 11 7 12 . 11 . 1 . 9 1 . 3 Successful 59 | . 2 1 4 . 24 . 4 1 12 . 6 . 1 . 2 1 . 1 Failed 31 | . 2 . 2 . . . 7 6 . . 5 . . . 7 . . 2 Catastrophic 9 | . 1 . . . . . 2 3 . . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 30 | . 5 . 6 . 1 . 7 3 . . . . . . 6 . . 2 Terminals 40 | . 4 . 4 . . . 11 4 . . 6 . . . 8 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzers 7 | . . . 2 . . . . . . . 5 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 52 | . 2 1 2 . 24 . 4 . 12 . 3 . 1 . 1 1 . 1 Record 41 | . 1 . 1 . 23 . . . 12 . 3 . . . . . . 1 Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer 5 | . . . 2 . . . . . . . 3 . . . . . . . Insert Component 2 | . . . 1 . . . . . . . 1 . . . . . . . Analyze 2 | . . . 1 . . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . 1 . . . Used 2 | . . . . . . . . . . . 1 . . . 1 . . . Hacking Detections 22 | . 2 . 2 . . . 5 5 . . 3 . . . 4 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 4355 | 34 153 206 555 . . . 252 . . . 29 178 483 304 401 1104 258 398 Sensors 950 | . 129 206 555 . . . 60 . . . . . . . . . . . Terrain 281 | . . . . . . . . . . . . . . . 281 . . . Seismic 58 | 34 24 . . . . . . . . . . . . . . . . . Decoding 1703 | . . . . . . . . . . . . . . . . 1047 258 398 T.N.C. 252 | . . . . . . . 252 . . . . . . . . . . . Cloaking 1419 | . . . . . . . . . . . . 174 483 304 401 57 . . Jamming 911 | . . . . . . . . . . . . . 475 275 161 . . . ECM 144 | . . . . . . . . . . . 29 11 3 . 101 . . . Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . . 2 . . 1 1 . Drone Launches 4 | . . . . . . . . . . . . . . . . 4 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 3 . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . . . . . . 6 Traps 3 | . . . . . . . . . . . . . . . . . . 3 Emergency Access 2 | . . . . . . . . . . . . . . . . . . 2 Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 8261 | 211 155 206 591 505 324 346 1621 427 153 7 175 227 483 304 401 1405 258 462 Spaces Moved 8874 | 129 116 167 301 396 269 205 892 752 512 26 439 608 920 478 944 1110 212 398 Core 416 | 5 . . 1 . . 17 2 . . . . . . . . 249 . 142 Treads 2 | . . . . . . . . . . . . . . . . 2 . . Legs 3145 | 124 116 167 300 396 269 44 749 111 . . . . . . . 402 212 255 Wheels 348 | . . . . . . 144 139 . . . . . . . . 65 . . Hover 2 | . . . . . . . 2 . . . . . . . . . . . Flight 4961 | . . . . . . . . 641 512 26 439 608 920 478 944 392 . 1 Fastest Speed 21 | 50 120 120 120 120 120 95 80 26 27 27 24 21 24 24 24 28 120 50 Average Speed 67 | 117 120 120 120 120 120 120 119 41 27 27 31 26 26 24 29 95 120 94 Slowest Speed 400 | 120 120 120 150 120 120 300 250 122 27 27 101 100 100 24 115 400 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 2 . . 2 . . . Potential Cave-ins 2 | . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 37 | 6 15 31 25 80 62 25 56 21 76 8 10 12 79 44 29 96 19 10 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . . 2 1 . . . . . . . 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 13 | . . . . 1 . . . . 2 1 . . 2 2 . 3 2 . Spaces Dug 40 | . . . . . . . 15 10 . . 4 3 . . 8 . . . Terrain Destroyed 216 | . . . 32 25 . 111 22 10 . . 4 3 . . 8 1 . . Melee 40 | . . . . . . . 15 10 . . 4 3 . . 8 . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 175 | . . . 32 25 . 111 7 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Total 10726 | 159 123 172 434 417 270 271 1405 859 521 25 468 670 1160 666 1042 1388 215 461 Wait 1246 | 4 . 5 20 10 . 39 431 46 3 . . 43 226 183 28 187 . 21 Move 8848 | 128 115 166 300 395 268 204 891 751 511 25 438 603 919 477 939 1109 211 398 Hop 4 | . . . . . . . . . . . . 2 . . 2 . . . Pick Up 36 | 4 1 . 7 1 1 . 5 5 . . 2 2 2 . 2 4 . . Fast Attach 116 | 7 2 . 16 . . 1 13 11 1 . 6 2 . 3 18 23 2 11 Attach 28 | . . . 4 . . . . 3 1 . 1 3 2 . 1 7 . 6 Detach 21 | . . . 1 . . . 1 2 . . 3 1 1 . 1 5 . 6 Swap 57 | . 1 1 10 7 . 7 4 3 . . 5 5 6 . 6 2 . . Drop 102 | . 2 . 10 1 1 . 14 17 . . 6 6 3 3 20 12 2 5 Fire 158 | 16 2 . 65 3 . 18 3 . 1 . . . . . . 37 . 13 Melee 106 | . . . . . . 2 43 21 4 . 7 3 1 . 25 . . . Ram 2 | . . . . . . . . . . . . . . . . 2 . . Kick 2 | . . . 1 . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Identified exit to Subcaves 346 | -10/Materials | Discovered new exit (range 15) 365 | -10/Materials | Identified exit to Mines 367 | -10/Materials | Entered Mines 373 | -10/Mines | Found the Drone Emporium 394 | -10/Mines | Discovered new exit (range 5) 397 | -10/Mines | Identified exit to Materials 486 | -10/Mines | Learned 2 Materials zone layouts 573 | -10/Mines | Entered Materials 573 | -9/Materials | Evolved 2 slots: Propulsion x2 574 | -9/Materials | Identified exit to Mines 813 | -9/Materials | Lost 3 parts (2n1w) 986 | -9/Materials | Lost 7 parts (1p4n2w) 1128 | -9/Materials | Core integrity fell below 50% 1164 | -9/Materials | Entered Mines 1164 | -9/Mines | Discovered new exit (range 12) 1165 | -9/Mines | Learned location of Storage (-8) 1165 | -9/Mines | Assembled infested the area 1244 | -9/Mines | Build established: Scavenger-Mutant 1321 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1378 | -9/Mines | Found a hidden stash of uninstalled traps 1657 | -9/Mines | Learned Materials terminal intel 1662 | -9/Mines | Discovered new exit (range 5) 1667 | -9/Mines | Identified exit to Exiles 1669 | -9/Mines | Entered Exiles 1686 | -9/Exiles | Discovered new exit (range 15) 1707 | -9/Exiles | Identified exit to Mines 1729 | -9/Exiles | Met 8R-AWN 1747 | -9/Exiles | Met EX-HEX 1782 | -9/Exiles | Met EX-BIN 1799 | -9/Exiles | Aligned with FarCom system 1800 | -9/Exiles | Given EX-Vault access code 1830 | -9/Exiles | Opened EX-Vault 1840 | -9/Exiles | Found Longsword +1 1864 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1897 | -9/Exiles | Met EX-DEC 1935 | -9/Exiles | Learned location of Zion (-7) 1982 | -9/Exiles | Discovered exit to Mines (range 10) 1993 | -9/Exiles | Left Exiles lab with Longsword +1 1993 | -9/Exiles | Entered Mines 2081 | -8/Mines | Lost 3 parts (3n) 2263 | -8/Mines | Core integrity fell below 20% 2299 | -8/Mines | Build established: Mutant 2327 | -8/Mines | Discovered new exit (range 5) 2331 | -8/Mines | Identified exit to Materials 2339 | -8/Mines | Entered Materials 2339 | -8/Materials | Evolved 2 slots: Utility x2 2340 | -8/Materials | Loaded intel: 12 terminal locations 2461 | -8/Materials | Identified exit to Storage 2727 | -8/Materials | Discovered new exit (range 10) 2995 | -8/Materials | Build established: Assassin 3960 | -8/Materials | Entered Factory 3960 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4312 | -7/Factory | Discovered new exit (range 6) 4387 | -7/Factory | Entered Lower Caves 4532 | -7/Lower Caves | Discovered new exit (range 15) 4540 | -7/Lower Caves | Entered another Lower Caves area 4542 | -7/Lower Caves | Discovered new exit (range 4) 4547 | -7/Lower Caves | Entered Factory 4547 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4620 | -6/Factory | Build established: Sprinter 4693 | -6/Factory | Discovered new exit (range 5) 4722 | -6/Factory | Entered another Factory area 4722 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4734 | -5/Factory | Discovered new exit (range 15) 4949 | -5/Factory | Entered Upper Caves 4950 | -5/Upper Caves | Encountered a Warlord checkpoint 5276 | -5/Upper Caves | Learned 4 Factory zone layouts 5278 | -5/Upper Caves | Build established: Infiltrator-Sprinter 5418 | -5/Upper Caves | Discovered new exit (range 13) 5420 | -5/Upper Caves | Learned location of Armory (-4) 5432 | -5/Upper Caves | Entered another Upper Caves area 5617 | -5/Upper Caves | Spotted B-75 Beast 5734 | -5/Upper Caves | Discovered new exit (range 6) 5736 | -5/Upper Caves | Entered Factory 5736 | -4/Factory | Evolved 2 slots: Utility x2 6083 | -4/Factory | Discovered new exit (range 11) 6124 | -4/Factory | Crushed by falling debris 6124 | -4/Factory | System corruption reached 10% 6137 | -4/Factory | Entered Upper Caves 6225 | -4/Upper Caves | Lost 9 parts (1p1n6u1w) 6294 | -4/Upper Caves | Learned Research terminal intel 6303 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 6323 | -4/Upper Caves | Core integrity fell below 50% 6789 | -4/Upper Caves | Build established: Derelict-Mutant 6886 | -4/Upper Caves | Lost 3 parts (1p1n1u) 7456 | -4/Upper Caves | Discovered new exit (range 12) 7542 | -4/Upper Caves | Entered another Upper Caves area 7572 | -4/Upper Caves | Identified exit to Research 7575 | -4/Upper Caves | Build established: Scavenger-Mutant 7800 | -4/Upper Caves | Entered Research 7800 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7801 | -3/Research | Loaded intel: 23 terminal locations 8221 | -3/Research | Lost 13 parts (3p6n2u2w) 8241 | -3/Research | Core integrity fell below 50% 8254 | -3/Research | Core integrity fell below 20% 8254 | -3/Research | System corruption reached 10% 8262 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08190_ Adv. Component Analysis Suite destroyed. 08190_ Nuclear Pulse Thruster destroyed. 08193_ P-80 Master resets Y-72 Warden, system corruption cleaned. 08204_ Door malfunctions. 08219_ Penetrated by Slug. 08225_ 0b10 Decoder Chip [Scout] destroyed. 08228_ Penetrated by Slug. 08230_ Acquired Prototype Processor. 08230_ Identified Exp. Optical Array. 08230_ Faulty integration triggers system corruption (+5). 08233_ Slug penetrates Wall. 08233_ P-80 Master resets Y-72 Warden, system corruption cleaned. 08237_ Acquired Particle Reactor. 08238_ Dropped Particle Reactor. 08240_ System corrupted: Energy discharge (-22). 08251_ ALERT: Security rotation in progress. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????####??? | | ????????""???????????#+##+##########T ###? | | ????????""??????###### #? | | ????????""??????+ #? | | ????????T???????# #? | | ????????""??????# #### #? | | ????????""??????# #??############### #? | | ????????""??????# #????????????????# #? | | ????????????????#h#??????########### ## | | ????????????????# #?###### # | | ?????????######?#h#?# # # | | ?????????# #?# #?# # # | | ?????????# ! #?# #?# # / | | ?????????# ### ### # # | | ?????????# # # # # """ | | ?????????# # # # # """ | | ?????????# + + # # """ | | ?????????# # # ########### | | ?????????# # # #?????????# | | ?????????# ###Y########?????????# | | ?????????###### p #?????????????####### | | ??????????????# pp! #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# @ #???????????????????# | | ??????????????# * #???????????????????# | | ??????????????# #???????????????????# | | ??????????????########???????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 64 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 81 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst Deadly Force Dodgeball, But With Guns Explorer Leap Before You Look Please Form A Line Respectable Loadout Challenges ------------ None Game ------ Seed GreatFissionMace Manual? 0 Play Time 02:17:14 Cumulative 20.3 hours Start 2026.08.30 @ 20:53:55 End 2026.08.31 @ 00:12:26 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4811e14f-dfb3-456c-b9b3-3dfd9659e881