Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.21 @ 16:07:59 Player: Flerik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (417) 417 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 3471 Bonus ------- High Alert Combat Kills 17 Friendly Fire -3 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 78/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Terrain Scan Processor Launcher Guidance Computer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Terrain Scanner Transmission Jammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Plasma Cutter Powered Hammer > --- INVENTORY -------- Light Ion Engine Flight Unit ECM Suite Medium Laser Medium Laser Assault Rifle Advanced EMP Blaster Grenade Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 45 | 7 6 7 6 2 . 15 2 Power 5 | 1 . 1 . 1 . 2 . Engine 4 | 1 . 1 . 1 . 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 15 | 2 2 6 3 . . 2 . Treads . | . . . . . . . . Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 11 | . . 6 3 . . 2 . Utility 15 | 2 1 . 3 . . 9 . Device 4 | 1 . . 1 . . 2 . Storage 1 | 1 . . . . . . . Processor 8 | . 1 . 2 . . 5 . Hackware 2 | . . . . . . 2 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 3 . . 1 . 2 2 Energy Gun 5 | 1 3 . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 14 | . 3 1 . . . 7 3 Power 2 | . 1 . . . . 1 . Propulsion 6 | . 1 1 . . . 4 . Utility 2 | . . . . . . 1 1 Weapon 4 | . 1 . . . . 1 2 Highest Loss Streak 7 | . 3 1 . . . 7 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 84 97 100 84 84 60 44 Engine 5 | . 8 10 9 7 7 3 . Leg 4 | . 25 . . . . . . Flight 19 | . . 41 36 30 30 16 . Device 5 | . 6 . 9 7 7 5 . Storage 7 | . 14 11 9 7 7 3 . Processor 12 | . 2 11 18 15 15 14 30 Hackware 2 | . . . . . . 5 9 Energy Gun 10 | . 25 22 18 12 7 1 1 Impact Weapon 2 | . . . . 2 7 3 1 Naked Turns 49 | . . . . . . 49 . Heaviest Build 14 | 13 13 12 13 14 14 14 3 Greatest Support 20 | 20 20 16 17 17 17 19 3 Greatest Overweight (x) 2 | 1 . . . . . 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 6 5 Most Carried 8 | 4 8 8 8 8 8 8 4 Average Carried 6 | 2 7 7 7 7 8 6 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 8 8 4 2 Class Distribution -------------------- 33% | Mutant 29% | Scavenger-Sprinter 20% | Sprinter 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 498 | 230 91 70 19 61 . . 27 Remotely . | . . . . . . . . Salvage Created 568 | 18 287 44 30 130 . 10 49 Parts 44 | 5 18 5 4 7 . 1 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 17 | . 11 1 2 . . 1 2 Melee 1 | . . . . . . . 1 Guns 15 | . 11 1 2 . . . 1 AOE 1 | . . . . . . 1 . Classes Destroyed 8 | 1 3 . . 3 . 1 . Worker 2 | . . . . 2 . . . Builder 1 | . . . . 1 . . . Tunneler 2 | 1 . 1 . . . . . Recycler 1 | . . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 11 | . 6 1 2 . . . 2 Grunt 5 | . 5 . . . . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | 1 5 1 2 3 . 1 2 Combat Bots Only 5 | . 5 1 2 . . 1 2 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 1826 | . 509 46 124 . . 692 455 Core 853 | . 132 . 14 . . 411 296 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 47 100 97 . . . . Volleys Fired 83 | 15 35 9 4 . . 13 7 Largest 2 | 1 2 2 2 . . 1 1 Hottest 100 | 50 100 100 100 . . 30 50 Shots Fired 122 | 15 61 18 8 . . 13 7 Gun 108 | 15 61 18 8 . . . 6 Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special 12 | . . . . . . 12 . Kinetic 2 | . 2 . . . . . . Thermal 118 | 15 59 18 8 . . 12 6 Explosive 2 | . . . . . . 1 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 4 9 5 3 . . . 5 Robot Miss Streak 3 | 3 3 3 1 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 75 | 10 38 8 5 4 . 3 7 Core Hits 36 | 2 18 2 2 2 . 4 6 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 13 | 3 5 . 1 2 . . 2 Burn 11 | 3 5 . 1 . . . 2 Smash 2 | . . . . 2 . . . Melee Attacks 14 | . . . . 4 . 7 3 Impact 14 | . . . . 4 . 7 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1746 | 126 498 103 62 490 . 231 236 Guns 850 | 126 498 103 62 . . . 61 Cannons . | . . . . . . . . Explosions 138 | . . . . . . 15 123 Melee 686 | . . . . 490 . 144 52 Ramming 72 | . . . . . . 72 . Kinetic . | . . . . . . . . Thermal 850 | 126 498 103 62 . . . 61 Explosive 138 | . . . . . . 15 123 Electromagnetic . | . . . . . . . . Impact 686 | . . . . 490 . 144 52 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . 2 . . . 10 21 21 Average Corruption 14 | . 2 . . . 10 15 21 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . . . 5 37 3 Message Errors 9 | . . . . . 1 7 1 Matter Fused 13 | . . . . . 2 11 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 5 | . . . . . . 4 1 Data Loss (minor) 5 | . . . . . . 5 . Data Loss (major) 2 | . . . . . 1 1 . Alerts 4 | . . . . . . 4 . Misdirections 5 | . . . . . 1 3 1 Overload Shots . | . . . . . . . . Overflow Damage 198 | . . . . 196 . 2 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 198 | . . . . 196 . 2 . Knockbacks 2 | . . . . 1 . 1 . Impact 2 | . . . . 1 . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 32 | . . . . . . 32 . Shots . | . . . . . . . . Rammed 19 | . . . . . . 19 . Targets Rammed 19 | . . . . . . 19 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 484 | 80 484 180 141 . . 199 17 Average Temperature 113 | 28 156 76 93 . . 92 12 Received Heat Transfer 513 | . 162 9 54 . . 189 99 Effects 2 | . 2 . . . . . . Shutdowns 1 | . 1 . . . . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions 8 | . . . . 6 . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | 1 5 . 1 . . . . Heat Transferred 3339 | 592 1850 305 259 . . . 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 437 | 5 274 437 311 193 82 434 . Initial 184 | . 3 115 184 141 67 57 . Average 145 | . 146 227 228 148 79 160 . Maximum Alert Level 2 | . 1 2 1 . . 2 . Low Security (%) 70 | 100 63 45 24 100 100 64 . Level 1 28 | . 36 45 75 . . 35 . Level 2 1 | . . 9 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 3 3 . . 4 . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 10 | . 2 3 2 . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 8 | . 1 5 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 18 29 15 4 6 18 8 Peak Tracking Total 14 | . 4 14 10 4 6 12 8 Tactical Retreats 14 | . . 4 1 . 1 7 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 13 | . 3 2 2 3 . 3 . Terminals 11 | . 3 2 2 3 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 23 | . 4 4 4 4 . 7 . Successful 8 | . 2 1 1 4 . . . Failed 15 | . 2 3 3 . . 7 . Catastrophic 7 | . 1 2 1 . . 3 . Database Lockouts . | . . . . . . . . Manual 18 | . 4 3 3 3 . 5 . Terminals 21 | . 4 4 4 4 . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 1 1 2 . . . Record 1 | . . . 1 . . . . Open DSF 1 | . . . . 1 . . . Level Access Points 2 | . 1 . . 1 . . . Recall Investigation 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . 2 . . . Terminals 3 | . 1 . . 2 . . . Botnet 3 | . 1 . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 1 2 1 . 3 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 1881 | 184 291 202 70 213 111 748 62 Spaces Moved 2082 | 118 136 346 139 229 199 843 72 Core 611 | 4 . . . . . 535 72 Treads . | . . . . . . . . Legs 250 | 114 136 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1221 | . . 346 139 229 199 308 . Fastest Speed 27 | 50 120 31 27 27 27 27 50 Average Speed 46 | 118 120 31 28 27 27 42 50 Slowest Speed 175 | 120 120 34 31 27 27 175 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . . 11 4 4 . 5 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 8 27 44 27 10 84 29 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . . . . . 3 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 3 | . . . . . . 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 2811 | 143 204 407 156 370 255 1189 87 Wait 558 | . 17 51 8 134 57 288 3 Move 2032 | 117 135 324 132 222 198 832 72 Hop 20 | . . 10 2 3 . 5 . Pick Up 16 | 4 5 4 1 1 . 1 . Fast Attach 23 | 7 4 1 1 1 . 9 . Attach 11 | . . 3 2 . . 4 2 Detach 8 | . 1 . 1 1 . 5 . Swap 11 | . 2 3 3 1 . 2 . Drop 16 | . 5 2 2 3 . 4 . Fire 83 | 15 35 9 4 . . 13 7 Melee 14 | . . . . 4 . 7 3 Ram 19 | . . . . . . 19 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 396 | -10/Materials | Lost 3 parts (1p1n1w) 424 | -10/Materials | Core integrity fell below 50% 451 | -10/Materials | Identified exit to Materials 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Propulsion x2 582 | -9/Materials | Met 8R-AWN 624 | -9/Materials | Attacked by 8R-AWN 656 | -9/Materials | Discovered new exit (range 15) 677 | -9/Materials | Identified exit to Materials 678 | -9/Materials | Entered another Materials area 678 | -8/Materials | Evolved 2 slots: Utility x2 743 | -8/Materials | Discovered new exit (range 16) 747 | -8/Materials | Identified exit to Factory 748 | -8/Materials | Entered Factory 748 | -7/Factory | Evolved 2 slots: Utility x2 879 | -7/Factory | Identified exit to DSF 955 | -7/Factory | Identified exit to Factory 961 | -7/Factory | Sucked down chute 961 | -7/Factory | Entered Waste 976 | -7/Waste | EMP discharged 976 | -7/Waste | System corruption reached 10% 976 | -7/Waste | Spotted C-40 Crusher 978 | -7/Waste | Spotted C-40 Crusher 978 | -7/Waste | Spotted C-40 Crusher 985 | -7/Waste | Spotted C-40 Crusher 985 | -7/Waste | Spotted C-40 Crusher 986 | -7/Waste | Spotted C-40 Crusher 1070 | -7/Waste | Discovered new exit (range 10) 1072 | -7/Waste | Identified exit to Factory 1072 | -7/Waste | Entered Factory 1231 | -7/Factory | Build established: Scavenger-Sprinter 1496 | -7/Factory | Released all parts (5) 1524 | -7/Factory | Lost 7 parts (1p4n1u1w) 1593 | -7/Factory | Core integrity fell below 50% 1746 | -7/Factory | Discovered new exit (range 9) 1750 | -7/Factory | Identified exit to Lower Caves 1820 | -7/Factory | Entered Lower Caves 1827 | -7/Lower Caves | Learned location of Zion (-7) 1867 | -7/Lower Caves | Core integrity fell below 20% 1882 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01812_ ALERT: Cargo convoy en route, clear transfer corridor. 01819_ EL9:B:F MBY%HJQKYPHBG72W4T: LOCATION=LOWER CAVES GOAL=ESCAPE 01827_ Acquired derelict log, extracted data. World map updated: -7/Zion. 01838_ Critical hit (Burn: +37). 01839_ Grenade Launcher destroyed. 01839_ Critical hit (Burn: +37). 01841_ Hacking Suite destroyed. 01855_ JQ/EV:1BF#AH53X0NL/YLIG:PLFMQFBP35 01860_ S-27 Virus suffers critical hit (Burn). 01865_ S-27 Virus overheating. 01868_ S-27 Virus heat damages Lgt. Nuclear Core. 01868_ S-27 Virus destroyed. 01869_ Med. Laser destroyed. 01873_ System corrupted: Energy discharge (-22). 01875_ S-27 Virus destroyed. 01880_ Acquired 27 matter. 01882_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????????????????## ###???????????? | | ??????????????????????########### ##??????????? | | ??????????????????????#s @= #??????????? | | ??????????????????????# ######### #??????????? | | ??????????????????????# #???????### #??????????? | | ??????????????????????# #????????## ##????????? | | ??????????????????????# #?????#### ########## | | ?????????????????????? # | | ????????????????????? | | ????????????????????? ######### ######### | | ???????????????????? =???###### ##??????# | | ??????????????????? %???# ###????# | | ??????????????????? [???? #???## | | ?????????????????? ???## #????# | | ?????????????????? ????# #?????# | | ?????????????????? ????# ##?##??# | | ??????????????????### ?????# #### #?## | | ????????????????????###?????# #?## ### | | ????????????????????????????## #??# #?# | | ?????????????????????????????# ##### ### | | ?????????????????????????????# ## | | ?????????????????????????????## | | ??????????????????????????????### ### | | ????????????????????????????????## #?## | | ?????????????????????????????????# #?# # | | ????????????????????????????????# ##### | | ????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Evasion (%) 64 Melee Accuracy 5 Launcher Accuracy 20 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakGuidanceMapper Manual? 0 Play Time 00:27:05 Cumulative 30.1 hours Start 2022.09.21 @ 15:40:23 End 2022.09.21 @ 16:07:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 46 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66dacc4c-5b20-4700-b2dd-25b1650eff94