Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 20:05:07 Player: peko Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (1831) 1831 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3885 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 150/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Deuterium Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (20) --- Medium Storage Unit Arc Projector High-powered Shotgun Grenade Launcher Rocket Launcher Rocket Launcher Spear Spear Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Arc Projector Enhanced Autogun > --- INVENTORY -------- Aluminum Leg High-capacity Storage Unit Arc Projector High-powered Shotgun Grenade Launcher Rocket Launcher Rocket Launcher Spear Spear [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 74 | 5 14 32 23 Power 12 | 1 1 9 1 Engine 12 | 1 1 9 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 3 5 5 Treads 3 | . 1 . 2 Leg 8 | . . 5 3 Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight . | . . . . Utility 15 | . 4 4 7 Device 4 | . 1 1 2 Storage 5 | . 2 2 1 Processor 4 | . 1 . 3 Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 32 | 2 6 14 10 Energy Gun 10 | 2 3 3 2 Energy Cannon 7 | . . 1 6 Ballistic Gun 6 | . . 4 2 Ballistic Cannon 1 | . 1 . . Launcher 8 | . 2 6 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 19 | . 3 10 6 Power 6 | . 1 4 1 Propulsion 7 | . 1 4 2 Utility 2 | . . . 2 Weapon 4 | . 1 2 1 Highest Loss Streak 4 | . 1 4 4 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 82 79 76 Engine 14 | . 9 18 13 Treads 1 | . 3 . 2 Leg 9 | . . 12 12 Wheel 2 | . 8 . . Hover 4 | . 10 4 . Device 4 | . 9 . 5 Storage 6 | . 1 8 9 Processor 11 | . 13 11 11 Protection 2 | . . 4 2 Energy Gun 9 | . 22 5 5 Energy Cannon 2 | . . . 7 Ballistic Gun 3 | . . 4 3 Launcher 4 | . . 8 1 Naked Turns . | . . . . Heaviest Build 64 | 7 54 64 61 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 21 | . 3 21 13 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 9 | 5 6 11 11 Most Carried 10 | 5 5 8 10 Average Carried 4 | . 2 4 6 Final Capacity 20 | 5 20 10 20 Final Carried 8 | . 4 6 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1399 | 236 242 621 300 Remotely . | . . . . Salvage Created 2401 | 88 477 1147 689 Parts 166 | 9 39 73 45 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | 1 11 23 10 Guns 21 | 1 7 11 2 Cannons 9 | . 1 1 7 AOE 14 | . 3 11 . Classes Destroyed 13 | 3 3 5 2 Worker 8 | 1 2 5 . Builder 4 | . 2 1 1 Tunneler 2 | 1 . 1 . Hauler 3 | . . 3 . Recycler 3 | . . 2 1 Mechanic 1 | . . . 1 Operator 3 | . . 2 1 Watcher 6 | . 3 1 2 Swarmer 10 | . 3 3 4 Grunt 27 | 1 8 15 3 Brawler 1 | . . 1 . Sentry 5 | . . 4 1 Specialist 2 | . . . 2 Best Kill Streak 8 | 2 4 8 4 Combat Bots Only 5 | 1 3 5 4 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 271 | 4 52 139 76 Missed 73 | 1 15 36 21 Damage Taken 3152 | 35 416 1445 1256 Core 1019 | 11 110 344 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 119 | . . 119 . Core Remaining (%) 53 | 95 51 14 . Volleys Fired 157 | 9 40 59 49 Largest 2 | 2 2 2 2 Hottest 130 | 90 90 108 130 Shots Fired 283 | 18 76 94 95 Gun 178 | 18 57 63 40 Cannon 85 | . 18 12 55 Launcher 20 | . 1 19 . Special . | . . . . Kinetic 80 | . 18 47 15 Thermal 107 | 9 31 12 55 Explosive 20 | . 1 19 . Electromagnetic 76 | 9 26 16 25 Robot Hit Streak 12 | 9 7 7 12 Robot Miss Streak 5 | 1 3 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 166 | 14 46 53 53 Core Hits 111 | 4 23 62 22 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 7 | 1 5 . 1 Burn 5 | 1 4 . . Meltdown 1 | . . . 1 Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4125 | 181 821 1754 1369 Guns 1724 | 181 521 635 387 Cannons 1091 | . 159 126 806 Explosions 1310 | . 141 993 176 Melee . | . . . . Ramming . | . . . . Kinetic 827 | . 159 506 162 Thermal 1490 | 74 308 126 982 Explosive 1060 | . 67 993 . Electromagnetic 748 | 107 287 129 225 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 5 6 . Message Errors 2 | . . 2 . Matter Fused 4 | . 2 2 . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . 2 . . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 90 | . 10 42 38 Projectiles 26 | . 10 . 16 Explosions 64 | . . 42 22 Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 200 | . . 167 33 Shots 8 | . . 7 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 713 | 258 130 605 713 Average Temperature 164 | 134 38 171 212 Received Heat Transfer 975 | 18 183 540 234 Effects 56 | . . 21 35 Shutdowns 11 | . . 3 8 Energy Bleed 7 | . . 2 5 Interference 3 | . . 3 . Matter Decay 5 | . . 1 4 Short Circuit 6 | . . 1 5 Damage (minor) 5 | . . 1 4 Damage (major) 12 | . . 9 3 Damage (core) 7 | . . 1 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . 2 . . Heat Transferred 2927 | 296 1099 222 1310 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 501 | 30 253 501 389 Initial 163 | . 19 61 163 Average 231 | 10 129 284 264 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 42 | 100 73 25 34 Level 1 53 | . 26 64 65 Level 2 4 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | 1 14 25 20 Peak Tracking Total 4 | 1 3 4 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 4 2 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 6 . Successful 7 | . 2 5 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Record 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2803 | 80 719 1269 735 Spaces Moved 1236 | 68 489 454 225 Core 81 | 36 . 44 1 Treads 132 | . 93 . 39 Legs 490 | . . 305 185 Wheels 259 | 32 227 . . Hover 274 | . 169 105 . Flight . | . . . . Fastest Speed 50 | 50 80 50 190 Average Speed 172 | 64 116 216 240 Slowest Speed 1100 | 80 236 1100 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 6 69 35 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 25 | . . 25 . Terrain Destroyed 152 | . 11 115 26 Melee . | . . . . Projectile 19 | . . . 19 AOE 133 | . 11 115 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1633 | 86 568 649 330 Wait 64 | . . 64 . Move 1232 | 67 488 452 225 Hop . | . . . . Pick Up 63 | 5 16 23 19 Fast Attach 6 | . . 4 2 Attach 45 | 5 12 18 10 Detach 11 | . 4 7 . Swap 23 | . 2 10 11 Drop 31 | . 6 11 14 Fire 157 | 9 40 59 49 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 6) 570 | -10/Materials | Discovered new exit (range 5) 628 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1104 | -9/Materials | Lost 4 parts (1p2n1w) 1192 | -9/Materials | Core integrity fell below 50% 1387 | -9/Materials | Core integrity fell below 20% 1648 | -9/Materials | Discovered new exit (range 16) 1824 | -9/Materials | Repaired Grenade Launcher 1862 | -9/Materials | Repaired Deuterium Engine 1965 | -9/Materials | Build established: Scavenger-Mutant 2069 | -9/Materials | Entered another Materials area 2069 | -8/Materials | Evolved 2 slots: Utility x2 2277 | -8/Materials | Core integrity fell below 50% 2289 | -8/Materials | Core integrity fell below 20% 2310 | -8/Materials | Lost 4 parts (1p2n1u) 2564 | -8/Materials | Build established: Mutant 2804 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02774_ U-05 Engineer lays Concrete. 02775_ Penetrated by Slug. 02776_ U-05 Engineer lays Concrete. 02776_ U-05 Engineer builds a Wall. 02777_ U-05 Engineer lays Concrete. 02780_ K-01 Serf collects debris. 02781_ X-62 Marksman destroyed. 02781_ U-05 Engineer builds a Wall. 02781_ U-05 Engineer lays Concrete. 02784_ K-01 Serf collects debris. 02784_ U-05 Engineer lays Concrete. 02786_ U-05 Engineer builds a Wall. 02787_ U-05 Engineer lays Concrete. 02788_ K-01 Serf collects debris. 02788_ U-05 Engineer lays Concrete. 02792_ K-01 Serf collects debris. 02792_ U-05 Engineer lays Concrete. 02798_ K-01 Serf collects debris. 02802_ Hacking Suite destroyed. 02802_ Arc Projector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#######?????????????? | | ????????????????????????????# ! #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #??????S??????? | | ????????????????????????????# """ #???? ???????? | | ????????????????????????????? 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H ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 1 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Maybe Next Time I'll Detach My Launcher Oops Challenges ------------ None Game ------ Seed BombInertialDesublimator Manual? 0 Play Time 00:22:48 Cumulative 0.5 hours Start 2024.04.28 @ 18:36:35 End 2024.04.28 @ 20:05:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daba741e-3bc2-4171-91a6-dfbb7510c6c3