Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 12:43:18 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2298) 2298 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-102) -102 TOTAL SCORE: 4016 Bonus ------- High Alert Combat Kills 393 Follower Combat Kills 113 Friendly Fire -608 Cogmind --------- Core Integrity 55/400 Matter 207/300 Energy 94/100 System Corruption 0% Temperature Cool (319) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Advanced Sensor Array > --- WEAPON (3) ------- Minigun High-powered Shotgun > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Advanced Sensor Array Advanced Sensor Array Medium Armor Plating Precision Beam Rifle Precision Beam Rifle Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array > --- WEAPON ----------- Precision Beam Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Advanced Sensor Array Advanced Sensor Array Improved EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Minigun High-powered Shotgun Plasma Cutter Plasma Cutter [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Weapon High-powered Shotgun Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 42 | . 2 7 29 4 Power 4 | . . . 4 . Engine 4 | . . . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | . . 2 10 2 Treads . | . . . . . Leg 11 | . . 2 7 2 Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 . 5 . Device 3 | . 1 . 2 . Storage 3 | . . . 3 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | . . 5 10 2 Energy Gun 4 | . . 2 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | . . 1 7 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 14 | . . 1 10 3 Power 3 | . . . 2 1 Propulsion 4 | . . . 3 1 Utility 2 | . . . 2 . Weapon 5 | . . 1 3 1 Highest Loss Streak 8 | . . 1 8 3 Average Slot Usage (%) 96 | . 100 99 93 99 Engine 11 | . 14 14 10 10 Leg 27 | . 28 28 26 32 Wheel 2 | . . . 5 . Device 9 | . 2 14 8 11 Storage 11 | . 14 14 10 11 Energy Gun 5 | . . 9 2 11 Ballistic Gun 23 | . 28 9 28 22 Launcher 1 | . . 8 . . Naked Turns . | . . . . . Heaviest Build 32 | 12 13 19 32 30 Greatest Support 39 | 20 20 25 33 39 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 Average Capacity 8 | 6 6 6 8 10 Most Carried 10 | 6 6 6 10 10 Average Carried 7 | 6 5 6 7 9 Final Capacity 10 | 6 6 6 10 10 Final Carried 10 | 6 6 6 10 10 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Gunner 15% | Skirmisher 11% | Scavenger-Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1992 | 200 124 133 1197 338 Remotely . | . . . . . Salvage Created 2687 | . 181 216 1510 780 Parts 205 | . 12 24 108 61 Haulers Intercepted 4 | . . . 3 1 Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 65 | . 5 5 37 18 Guns 55 | . 5 2 30 18 Cannons 4 | . . . 4 . AOE 6 | . . 3 3 . Classes Destroyed 13 | . 4 1 5 3 Worker 4 | . 1 . 3 . Builder 2 | . 1 . . 1 Tunneler 4 | . . 4 . . Hauler 4 | . . . 3 1 Recycler 2 | . . . 2 . Mechanic 1 | . . . . 1 Operator 2 | . . . . 2 Watcher 4 | . . . 3 1 Swarmer 16 | . 3 2 11 . Grunt 39 | . 2 6 19 12 Brawler 2 | . . . 1 1 Protector 1 | . . . . 1 Sentry 10 | . . . 6 4 Thug 1 | . . 1 . . Best Kill Streak 14 | . 5 7 14 9 Combat Bots Only 10 | . 4 3 10 6 Max Kills in Single Turn 6 | . 1 6 4 3 Gunslinging 1 | . . . 1 1 Exploded 3 | . . 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2680 | . 120 243 1518 799 Core 415 | . 17 53 239 106 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 72 . . Volleys Fired 191 | . 29 23 85 54 Largest 3 | . 2 2 3 3 Hottest 118 | . 40 108 118 111 Shots Fired 473 | . 58 35 251 129 Gun 449 | . 58 29 233 129 Cannon 18 | . . . 18 . Launcher 6 | . . 6 . . Special . | . . . . . Kinetic 402 | . 58 19 226 99 Thermal 65 | . . 10 25 30 Explosive 6 | . . 6 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 6 7 10 Robot Miss Streak 8 | . 4 5 8 7 Penetration Max . | . . . . . Secondary Targets 9 | . . . 6 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 242 | . 24 19 127 72 Core Hits 128 | . 13 19 61 35 Critical Hits 3 | . . . 3 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5830 | . 288 864 3193 1485 Guns 4016 | . 288 261 1993 1474 Cannons 164 | . . . 164 . Explosions 1636 | . . 603 1033 . Melee . | . . . . . Ramming 14 | . . . 3 11 Kinetic 3421 | . 288 118 1924 1091 Thermal 1792 | . . 143 1266 383 Explosive 603 | . . 603 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 281 | . . 4 277 . Projectiles . | . . . . . Explosions 281 | . . 4 277 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 230 | . . 92 136 2 Shots 4 | . . 2 2 . Rammed 2 | . . . 1 1 Targets Rammed 4 | . . . 1 3 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 439 | . 12 24 439 330 Average Temperature 75 | . 7 12 74 84 Received Heat Transfer 774 | . 39 36 348 351 Effects 4 | . . . 2 2 Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 1 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2108 | . . 259 1044 805 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 909 | . 198 248 909 597 Initial 285 | . . 76 96 285 Average 422 | . 60 163 597 406 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 26 | 100 100 60 8 . Level 1 23 | . . 39 17 36 Level 2 26 | . . . 28 63 Level 3 23 | . . . 45 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 . 9 5 Investigation 6 | . . . 5 1 Extermination . | . . . . . Reinforcement 8 | . 1 . 4 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 7 | . 3 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 11 13 60 31 Peak Tracking Total 8 | . 4 4 8 7 Tactical Retreats 9 | . . 1 8 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 17 | . 1 4 10 2 Max in Single Turn 6 | . 1 1 6 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 10 | . 1 . 6 3 Terminals 8 | . 1 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 24 | . 1 . 15 8 Successful 7 | . 1 . 5 1 Failed 17 | . . . 10 7 Catastrophic 5 | . . . 1 4 Database Lockouts . | . . . . . Manual 18 | . 1 . 10 7 Terminals 21 | . 1 . 12 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 2 1 Branch Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . . 5 3 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 134 | . . 134 . . Kills 7 | . . 7 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2545 | 9 223 528 1308 477 Spaces Moved 1549 | 8 104 380 814 243 Core 5 | . . . 5 . Treads . | . . . . . Legs 1105 | 8 104 380 370 243 Wheels 439 | . . . 439 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 120 90 120 Average Speed 116 | 120 120 120 112 120 Slowest Speed 150 | 120 120 120 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 2 23 80 62 29 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 90 | . . 58 32 . Melee . | . . . . . Projectile . | . . . . . AOE 90 | . . 58 32 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1956 | 7 151 419 1050 329 Wait 106 | . 8 4 80 14 Move 1545 | 7 103 379 813 243 Hop . | . . . . . Pick Up 29 | . 4 . 21 4 Fast Attach 20 | . 2 5 12 1 Attach 10 | . . . 10 . Detach . | . . . . . Swap 12 | . . 2 7 3 Drop 39 | . 5 6 21 7 Fire 191 | . 29 23 85 54 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . 1 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 10 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Entered Mines 245 | -10/Mines | Met a Derelict bent on vengeance 289 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 314 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered new exit (range 8) 431 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 647 | -10/Mines | Discovered new exit (range 11) 704 | -10/Mines | Excavation squad dispatched 704 | -10/Mines | A large section of the Mines collapsed 761 | -10/Mines | Entered Materials 761 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 762 | -9/Materials | Identified exit to Storage 1217 | -9/Materials | Destroyed 10 combat bots 1236 | -9/Materials | Discovered new exit (range 16) 1275 | -9/Materials | Build established: Scavenger-Gunner 1427 | -9/Materials | Core integrity fell below 50% 1458 | -9/Materials | Destroyed 8 combat bots 1466 | -9/Materials | Lost 8 parts (1p3n1u3w) 1772 | -9/Materials | Discovered new exit (range 15) 1977 | -9/Materials | Discovered new exit (range 7) 2069 | -9/Materials | Entered Storage 2347 | -9/Storage | Build established: Skirmisher 2469 | -9/Storage | First assault squad dispatched 2544 | -9/Storage | Core integrity fell below 20% 2546 | -9/Storage | Self-destructed Last Messages --------------- 02470_ Acquired 8 matter. 02475_ Connecting with Terminal... 02476_ Kicked K-01 Serf out of the way. 02478_ Slammed into R-06 Scavenger. 02485_ Kicked R-06 Scavenger out of the way. 02514_ G-34 Mercenary destroyed. 02521_ C-30 ARC bursts open, deploying its payload. 02521_ G-47 Trooper unfolds itself. 02521_ B-36 Bruiser unfolds itself. 02521_ G-34 Mercenary unfolds itself. 02521_ I-25 Savior unfolds itself. 02525_ Component Storage disabled. 02530_ Imp. Aluminum Leg destroyed. 02531_ B-36 Bruiser destroyed. 02531_ Switching to secondary target: G-47 Trooper. 02537_ Ion Engine destroyed. 02540_ Overheating: System interference. 02540_ Hpw. Shotgun temporarily disabled. 02540_ I-25 Savior destroyed. 02540_ Prc. Beam Rifle destroyed. 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