Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 03:26:51 Player: Foongus0298 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (50) 250 Value Destroyed (1437) 1437 Prototype IDs (31) 620 Alien Tech Used (5) 1000 Bonus (11000) 11000 TOTAL SCORE: 22107 Bonus ------- Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 51/300 Energy 93/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Matter Drive Advanced Transmission Jammer Concept XC Strikerail Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Sensor Array Experimental Signal Interpreter Improved Targeting Computer Concept Weapon Articulator Concept Recoil Nullifier Advanced Transmission Jammer Light Regenerative Plating > --- WEAPON ----------- Concept XC Strikerail > --- INVENTORY -------- Light Quantum Reactor Matter Drive Stasis Canceller Terrabomb [Rating: 160] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Improved Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Flail Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Flail Slashing Weapon Concept Deflector Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Slots Evolved 16 | . . 2 2 2 . . 2 2 . . . . 2 . 2 . 2 . . Power 2 | . . . . 1 . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 1 . . . 1 . . . . 1 . . . 1 . . Utility 8 | . . 1 1 . . . 2 1 . . . . 1 . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 107 | 7 3 17 6 9 2 . 7 11 . 1 1 1 12 . 5 5 10 2 8 Power 14 | 2 . . 1 2 . . 1 1 . . . . . . 2 . 5 . . Engine 6 | 2 . . 1 1 . . . 1 . . . . . . 1 . . . . Core 2 | . . . . 1 . . 1 . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . 5 . . Propulsion 32 | 2 . 6 . 4 2 . 1 6 . . . . 6 . . 2 1 2 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . . . Flight 25 | . . 3 . 2 2 . 1 6 . . . . 6 . . 2 1 2 . Utility 39 | 1 3 4 2 . . . 3 4 . 1 . 1 6 . 3 3 4 . 4 Device 25 | . 1 1 1 . . . 2 4 . 1 . . 5 . 1 1 4 . 4 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . Processor 5 | . . 2 . . . . 1 . . . . . 1 . . 1 . . . Hackware 2 | . . . . . . . . . . . . 1 . . 1 . . . . Protection 4 | . 1 1 . . . . . . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . 7 3 3 . . 2 . . . 1 . . . . . . . 4 Energy Gun 4 | . . 1 2 1 . . . . . . . . . . . . . . . Energy Cannon 5 | . . 3 1 . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | 2 . 2 . . . . 2 . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 1 . . 2 . . . 1 . 1 . . 3 1 2 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . System Corruption 8 | . . . . . . . . . . . . . . . . . 8 . . Parts Lost 49 | . 2 7 2 3 1 . 3 1 . 1 . 4 . . . 1 2 2 20 Power 8 | . . 1 . 1 1 . 1 . . . . . . . . . . 1 3 Propulsion 17 | . 1 1 1 . . . 1 1 . 1 . 2 . . . 1 . . 8 Utility 15 | . 1 1 . . . . 1 . . . . 2 . . . . 2 1 7 Weapon 9 | . . 4 1 2 . . . . . . . . . . . . . . 2 Highest Loss Streak 14 | . 1 3 2 2 1 . 3 1 . 1 . 4 . . . 1 1 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 6 | 1 4 6 4 7 7 7 3 3 6 7 8 8 7 8 7 6 5 6 5 Power . | . 1 . . . . . . . . . 1 1 1 1 . 1 1 1 . Propulsion . | . 2 1 1 . . . . . . . . . . . . . 1 2 . Utility 3 | . 1 4 1 4 5 5 2 1 3 4 5 5 4 5 4 3 2 1 1 Weapon 1 | . . . 1 1 2 2 1 2 3 2 2 2 2 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . 1 1 1 . . . . . . . . . . . 1 1 1 1 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 2 | . . 1 . . . . . . . . . . . . . 1 . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 84 | . 91 73 85 76 92 84 80 84 94 93 91 81 74 89 92 91 86 89 63 Engine 5 | . 14 11 9 7 7 . . . 5 5 5 5 4 5 4 4 3 3 . Core 2 | . . . . 2 7 7 4 5 5 5 5 5 5 5 4 4 . . . Reactor 1 | . . . . . . . . . . . . . . . 3 4 7 8 6 Treads 2 | . 22 6 . . . . . . . . . . . . . . . . . Flight 22 | . . 1 24 23 24 38 32 30 35 34 29 23 16 36 33 30 29 30 21 Device 15 | . 7 4 15 7 7 7 15 19 23 23 23 17 16 21 22 23 21 25 20 Storage 6 | . 14 10 1 7 7 7 6 5 5 5 5 5 5 5 4 4 4 4 1 Processor 10 | . . 9 18 15 15 15 13 11 11 11 11 11 14 10 9 9 8 8 7 Protection 1 | . 4 2 . . . . . . . . . . . . . 2 4 2 2 Energy Gun 1 | . . 2 10 5 7 7 5 . . . . . . . . . . . . Ballistic Gun 4 | . 28 11 . . . . 1 3 . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . 1 4 5 5 5 5 5 5 4 4 4 4 . Peak Build Rating 160 | 6 7 21 26 42 39 34 44 70 70 75 73 73 92 89 109 119 137 139 160 Average Rating 58 | 4 6 10 24 28 38 34 38 52 70 70 68 59 61 89 106 113 131 135 113 On Entrance 60 | . 6 6 21 20 39 34 34 42 70 70 64 73 48 89 89 109 119 136 131 Avg Prop Armor Cover (%) 3 | . . 15 . 4 4 . 7 2 2 2 . . 8 8 . . . . . Naked Turns 23 | . . . . . . . . . . . . . . . . . . . 23 Heaviest Build 59 | 13 29 37 17 24 19 14 22 30 30 32 42 42 29 29 53 53 59 53 52 Greatest Support 77 | 40 40 20 21 26 32 32 32 41 37 50 46 46 55 53 71 71 77 68 68 Greatest Overweight (x) 4 | 4 1 3 . 1 2 . . 1 . . . . . . . 1 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 7 10 14 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 9 | 3 6 9 7 8 7 7 6 6 7 8 8 8 8 8 8 8 8 8 7 Average Carried 6 | 1 4 6 4 7 7 7 3 3 6 7 8 8 7 8 7 7 7 7 4 Final Capacity 15 | 8 15 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 6 5 7 7 7 7 4 6 7 8 8 8 8 8 7 6 8 7 4 Class Distribution -------------------- 53% | Sprinter 41% | Mutant 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Infiltrator-Sprinter | -4/DSF Infiltrator-Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -2/Quarantine Sprinter | -2/Protoforge Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Matter Collected 1818 | 270 180 370 30 97 72 . 65 10 135 140 . 10 100 . . 85 239 15 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1914 | . 536 646 . 81 . . 244 80 . 28 . . 100 88 . 77 34 . . Parts 89 | . 31 36 . 8 . . 1 9 . 1 . . 1 1 . 1 . . . Haulers Intercepted 6 | . 1 2 . . . . 1 . . . . . 1 1 . . . . . Recyclers Shooed 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 4 . . . 7 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Combat Hostiles Destroyed 32 | . 13 10 . 3 . . . 5 . 1 . . . . . . . . . Guns 20 | . 13 4 . . . . . 2 . 1 . . . . . . . . . Cannons 5 | . . 2 . 3 . . . . . . . . . . . . . . . AOE 7 | . . 4 . . . . . 3 . . . . . . . . . . . Classes Destroyed 10 | . 3 5 . 1 . . . . . . . . . . . 1 . . . Worker 1 | . . 1 . . . . . . . . . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler 6 | . 1 2 . . . . 1 . . . . . 1 1 . . . . . Recycler 3 | . . 2 . . . . 1 . . . . . . . . . . . . Watcher 4 | . . 2 . . . . . . . . . . . . . 1 1 . . Swarmer 12 | . 3 . . 3 . . . 5 . 1 . . . . . . . . . Grunt 18 | . 10 8 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 2 | . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 8 10 . 3 . . 2 5 . 1 . . 1 1 . 1 1 . . Combat Bots Only 8 | . 8 3 . 3 . . . 5 . 1 . . . . . . . . . Max Kills in Single Turn 4 | . 1 4 . 1 . . 1 3 . 1 . . 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Hostile Shots Fired 576 | . 70 50 28 33 44 . 35 43 3 10 7 32 . 2 10 16 31 51 111 Missed 247 | . 13 12 12 14 26 . 20 10 3 7 5 17 . 2 7 5 18 33 43 Deflected 2 | . . . . . . . . . . . . . . . . . . . 2 Hits 329 | . 57 38 16 19 18 . 15 33 . 3 2 15 . . 3 11 13 18 68 Projectile 329 | . 57 38 16 19 18 . 15 33 . 3 2 15 . . 3 11 13 18 68 Critical Strikes 12 | . 1 2 . 2 . . . 2 . . . . . . 2 . . 2 1 Part Disruptions 2 | . . . . . . . . 1 . . . . . . . . . 1 . Damage Taken 6373 | . 644 628 238 279 170 . 188 523 . 50 13 216 . . 69 280 291 426 2358 Core 2028 | . 145 118 65 57 55 . 40 198 . . . 36 . . . 50 43 145 1076 Absorbed by Shields 212 | . . . . . . . . 135 . 5 5 67 . . . . . . . Ignored by Resistances 147 | . . . . . . . . . . . . . . . . . . . 147 Regen/Repaired (Parts) 212 | . . . . . . . . . . . 6 . . . . 6 142 32 26 Core Remaining (%) 83 | 100 42 70 88 . . 84 95 . . . . 76 . 100 . 96 . . . Volleys Fired 119 | . 40 41 1 22 . . 1 11 . 1 . . . . . . . . 2 Largest 2 | . 2 2 2 2 . . 1 2 . 1 . . . . . . . . 1 Hottest 150 | . 40 150 90 108 . . 55 50 . 25 . . . . . . . . 32 Shots Fired 206 | . 80 73 2 26 . . 1 21 . 1 . . . . . . . . 2 Gun 164 | . 80 40 2 17 . . 1 21 . 1 . . . . . . . . 2 Cannon 32 | . . 23 . 9 . . . . . . . . . . . . . . . Launcher 10 | . . 10 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 137 | . 80 30 . 3 . . . 21 . 1 . . . . . . . . 2 Thermal 22 | . . 22 . . . . . . . . . . . . . . . . . Explosive 10 | . . 10 . . . . . . . . . . . . . . . . . Electromagnetic 37 | . . 11 2 23 . . 1 . . . . . . . . . . . . Robot Hit Streak 16 | . 16 11 . 5 . . . 6 . 3 . . . . . . . . . Robot Miss Streak 5 | . 2 3 2 5 . . . 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 146 | . 60 46 . 14 . . 2 16 . 1 . . 2 1 . 3 1 . . Core Hits 67 | . 26 27 . 5 . . . 7 . 1 . . . . . 1 . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 . . 1 1 . . Critical Strikes 6 | . . 2 . 1 . . . . . . . . 1 . . 1 1 . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . Corrupt 2 | . . 1 . 1 . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . 1 . . 1 1 . . Melee Attacks 65 | . . . . 3 . . 4 11 . 1 . 1 7 1 4 12 9 9 3 Impact 62 | . . . . 3 . . 4 11 . 1 . 1 7 1 4 12 9 9 . Slashing 3 | . . . . . . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 2 . . . . . 2 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3630 | . 638 1591 . 201 3 . 97 656 . 16 . . 178 56 . 139 55 . . Guns 1358 | . 638 424 . 49 . . . 231 . 16 . . . . . . . . . Cannons 429 | . . 277 . 152 . . . . . . . . . . . . . . . Explosions 1243 | . . 890 . . . . . 353 . . . . . . . . . . . Melee 597 | . . . . . . . 97 72 . . . . 178 56 . 139 55 . . Ramming 3 | . . . . . 3 . . . . . . . . . . . . . . Kinetic 1277 | . 638 310 . 82 . . . 231 . 16 . . . . . . . . . Thermal 628 | . . 628 . . . . . . . . . . . . . . . . . Explosive 873 | . . 520 . . . . . 353 . . . . . . . . . . . Electromagnetic 252 | . . 133 . 119 . . . . . . . . . . . . . . . Impact 597 | . . . . . . . 97 72 . . . . 178 56 . 139 55 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 1 1 3 . 1 1 1 1 1 . . 7 8 8 8 18 Average Corruption 2 | . . . . 1 1 3 . 1 1 1 1 1 . . 3 7 8 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . 2 1 . . . 2 5 1 . . . 1 4 1 3 4 Message Errors 7 | . . . . 1 . . . . 1 2 1 . . . . 1 1 . . Matter Fused 7 | . . . . . . . . . 1 1 . . . . . 2 . 2 1 Heat Flow Errors 3 | . . . . . 1 . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . . . . . . 1 Data Loss (major) 2 | . . . . 1 . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 426 | . . 102 . . . . 47 29 . . . . 118 36 . 39 55 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 113 | . . 102 . . . . . 11 . . . . . . . . . . . Melee 313 | . . . . . . . 47 18 . . . . 118 36 . 39 55 . . Knockbacks 5 | . . . . 1 . . 1 1 . . . . 1 . . 1 . . . Impact 4 | . . . . . . . 1 1 . . . . 1 . . 1 . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . . 124 . . 1 . . 123 . . . . . . . . . . . Shots 5 | . . 3 . . . . . 2 . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | . 43 290 . 176 193 . 6 18 . 12 67 69 . . 291 363 314 310 248 Average Temperature 68 | . 16 100 . 81 70 . 3 5 . 5 4 31 . . 175 123 130 140 88 Received Heat Transfer 1005 | . 336 240 63 . 42 . 12 . . 24 6 . . . . 12 18 36 216 Effects 4 | . . . . . . . . . . . . . . . 1 1 1 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 . . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 3 . . . . . . . . 4 1 . . Impact Corruptions 10 | . . . . . . . 2 1 . . . . 2 2 . 2 1 . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . . . . Heat Transferred 570 | . . 570 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Maximum Alert Level 2 | . 1 . . . . . . 1 . . . . . . . . 1 2 2 Low Security (%) 89 | 100 95 100 100 100 . . 100 97 . . . . 100 100 100 100 88 27 . Level 1 7 | . 4 . . . . . . 2 . . . . . . . . 11 32 82 Level 2 2 | . . . . . . . . . . . . . . . . . . 40 17 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 490 | . 213 177 53 95 . . 91 205 . . . . 25 8 35 63 225 490 423 Initial 252 | . . 72 52 23 . . 37 35 . . . . 25 3 4 6 29 112 252 Average 88 | . 105 92 42 45 . . 27 93 . . . . 2 3 13 29 90 297 329 Influence Increases 3287 | . 367 407 71 182 135 . 187 295 60 65 . 120 30 5 78 127 409 448 301 Destroy 0b10 Robot/C 660 | . 260 200 . 60 . . . 100 . 20 . . . . . 20 . . . Destroy 0b10 Robot/NC 85 | . 5 45 . 5 . . 10 . . . . . 5 5 . 5 5 . . Destroy Leader 138 | . 52 58 . 10 . . 2 10 . . . . 2 . . 2 2 . . Successful Hack 80 | . 20 . 11 . . . 8 . . . . . 15 . 14 4 . 7 1 Disable Machine 255 | . . 30 . 15 . . . 60 . . . . . . . 30 . 60 60 Destroy Structure 164 | . . 74 . 2 . . 2 50 . . . . 8 . 4 6 12 6 . Partial Spotted 540 | . . . . 30 . . 30 30 . . . . . . 45 15 120 180 90 Lose Combat Pursuer 1365 | . 30 . 60 60 135 . 135 45 60 45 . 120 . . 15 45 270 195 150 Influence Decreases 3024 | . 196 454 142 190 105 15 175 233 164 93 2 80 65 2 73 87 261 199 488 Entered New Map 692 | . . 99 72 30 18 15 23 37 51 6 2 . 15 2 4 7 24 89 198 Time Decay 1842 | . 176 285 50 130 77 . 122 186 113 77 . 40 50 . 69 70 217 90 90 Lost Part 490 | . 20 70 20 30 10 . 30 10 . 10 . 40 . . . 10 20 20 200 Squads Dispatched 23 | . 3 2 . . . . . 2 . . . . 1 . 1 3 2 6 3 Investigation 7 | . 3 . . . . . . . . . . . . . . 1 1 1 1 Extermination 8 | . . . . . . . . 2 . . . . 1 . 1 1 . 2 1 Reinforcement 8 | . . 2 . . . . . . . . . . . . . 1 1 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Distress Signals 13 | . 1 2 2 . . . . 1 . . . . . . . . 4 1 2 Communications Jammed 16 | . . . . . . . . . . . . . . . 5 . 3 3 5 Distress Signals 14 | . . . . . . . . . . . . . . . 4 . 3 2 5 Times Spotted 233 | . 15 17 12 9 14 . 9 13 4 6 7 9 . 1 7 14 29 43 24 Peak Tracking Total 16 | . 7 3 8 3 8 . 6 6 4 3 10 6 . 1 5 8 10 16 10 Tactical Retreats 41 | . 1 . 3 3 4 . 3 2 2 2 . 3 . . 1 1 8 4 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Traps Triggered 15 | . 3 . . . . . . . . . . . 1 . 1 . 1 1 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Machines Disabled 21 | . . 4 . 1 . . . 4 . . . . . . . 2 . 4 6 Max in Single Turn 2 | . . 2 . 1 . . . 2 . . . . . . . 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Machines Accessed 25 | . 2 2 2 4 2 . 1 1 . . 2 . 2 . 1 2 1 2 1 Terminals 16 | . 2 1 2 1 1 . 1 1 . . . . 1 . 1 2 . 2 1 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Total Hacks 60 | . 3 8 7 8 2 . 2 1 . . 5 . 3 . 3 3 3 6 6 Successful 34 | . 2 3 4 4 2 . 2 . . . 5 . 2 . 2 1 . 2 5 Failed 25 | . 1 5 3 4 . . . 1 . . . . . . 1 2 3 4 1 Catastrophic 8 | . . 1 . 3 . . . 1 . . . . . . . 1 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . Manual 5 | . 1 4 . . . . . . . . . . . . . . . . . Terminals 39 | . 3 4 7 2 1 . 2 1 . . . . 1 . 3 3 . 6 6 Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 4 . 3 . . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 . . Terminal Hacks 27 | . 2 . 4 1 2 . 2 . . . 5 . 1 . 2 1 . 2 5 Record 6 | . . . . . 1 . . . . . . . . . . . . . 5 Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . 1 . . . . . 1 . . . . 1 . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 3 . 2 . . . . . . . . 1 . . . . . . Retrieve Study 6 | . . 3 . 2 . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 2 1 4 . . . 1 . . . . . . . 1 1 2 1 Full Trace Events 4 | . . . . . . . . . . . . . . . . 1 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 3 . 2 . . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Active Infowar (turns) 3465 | . . . . . . . 293 492 240 432 263 143 409 16 161 155 508 182 171 Sensors 3465 | . . . . . . . 293 492 240 432 263 143 409 16 161 155 508 182 171 Cloaking 493 | . . . . . . . . . . . . . 409 16 67 1 . . . Jamming 1266 | . . . . . . . . 1 . . . . 109 16 161 152 508 182 137 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 3 . . . 1 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Turns Passed 5417 | 90 478 732 119 272 219 15 294 492 240 432 263 143 409 16 161 155 508 182 197 Spaces Moved 10339 | 53 189 345 278 528 416 56 571 779 343 678 726 365 537 58 533 531 1761 912 680 Core 73 | 20 . . . . 1 . . . . . . . . . . . . . 52 Treads 375 | 33 189 153 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 135 | . . 135 . . . . . . . . . . . . . . . . . Hover 394 | . . . . 31 363 . . . . . . . . . . . . . . Flight 9362 | . . 57 278 497 52 56 571 779 343 678 726 365 537 58 533 531 1761 912 628 Fastest Speed 5 | 50 160 34 34 28 26 26 25 23 26 26 26 26 18 18 5 5 5 5 5 Average Speed 33 | 147 185 161 34 33 48 26 26 26 30 30 30 32 34 22 17 19 16 13 21 Slowest Speed 250 | 250 240 240 37 110 150 26 34 99 31 31 31 35 35 32 18 90 21 19 120 Overloaded Moves 653 | . . . . . . . . 9 19 21 23 26 . . 31 67 114 231 112 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 102 | . . . 2 7 1 1 5 2 2 2 9 4 1 . 4 6 32 20 4 Potential Cave-ins 50 | . . . . . . . . . . . . . . . . . . . 50 Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . 7 Teleports 3 | . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 43 | 3 34 33 39 17 65 18 21 26 59 81 74 59 20 79 17 61 58 79 31 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . . . 2 1 . . 1 5 . 1 . . . . . . . Spaces Dug 27 | . . . . 2 . . 2 5 . 1 . 1 4 . 3 3 4 2 . Terrain Destroyed 119 | . . 71 . 2 . . 2 26 . 1 . 1 4 . 3 3 4 2 . Melee 27 | . . . . 2 . . 2 5 . 1 . 1 4 . 3 3 4 2 . Projectile 10 | . . 10 . . . . . . . . . . . . . . . . . AOE 82 | . . 61 . . . . . 21 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Frg Total 11884 | 61 244 444 297 581 432 54 696 1029 475 896 754 382 746 58 589 563 1933 931 719 Wait 1204 | . 11 25 2 17 11 . 115 206 134 211 37 19 181 . 50 . 172 12 1 Move 10126 | 52 188 344 273 513 413 53 560 774 338 673 712 356 534 57 524 520 1705 872 665 Hop 85 | . . . 2 7 1 1 5 2 2 2 4 4 1 . 4 4 23 19 4 Pick Up 30 | 2 2 . 5 4 . . . 1 1 2 . . 2 . 1 1 5 4 . Fast Attach 96 | 6 2 16 4 6 2 . 4 12 . 1 1 1 10 . 1 6 9 2 13 Attach 31 | . . 4 2 3 . . 3 1 . 1 . . 2 . 2 4 . 2 7 Detach 25 | . . 5 1 1 . . 1 2 . 1 . . 1 . . 6 . 1 6 Swap 29 | 1 1 1 1 2 . . 2 2 . 1 . . 2 . 3 1 3 6 3 Drop 64 | . . 8 6 3 2 . 1 7 . 2 . 1 6 . . 9 7 4 8 Fire 119 | . 40 41 1 22 . . 1 11 . 1 . . . . . . . . 2 Melee 65 | . . . . 3 . . 4 11 . 1 . 1 7 1 4 12 9 9 3 Ram 2 | . . . . . 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . 7 Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Arm / DSF) -4/DSF -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Destroyed 8 combat bots 327 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 5) 462 | -10/Materials | Core integrity fell below 50% 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -9/Materials | Lost 3 parts (1p2w) 1127 | -9/Materials | Discovered new exit (range 16) 1141 | -9/Materials | Lost 3 parts (1u2w) 1299 | -9/Materials | Discovered new exit (range 8) 1301 | -9/Materials | Entered another Materials area 1301 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1407 | -8/Materials | Discovered new exit (range 16) 1420 | -8/Materials | Entered Factory 1420 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1688 | -7/Factory | Discovered new exit (range 4) 1692 | -7/Factory | Entered Lower Caves 1706 | -7/Lower Caves | Learned location of Zion (-7) 1831 | -7/Lower Caves | Learned Factory emergency access door positions 1868 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1909 | -7/Lower Caves | Discovered new exit (range 9) 1911 | -7/Lower Caves | Entered another Lower Caves area 1922 | -7/Lower Caves | Discovered new exit (range 16) 1926 | -7/Lower Caves | Entered Factory 1926 | -6/Factory | Evolved 2 slots: Utility x2 2004 | -6/Factory | Discovered new exit (range 15) 2069 | -6/Factory | Lost 3 parts (1p1n1u) 2219 | -6/Factory | Identified exit to Factory 2220 | -6/Factory | Entered another Factory area 2220 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2221 | -5/Factory | Identified exit to Upper Caves 2355 | -5/Factory | Build established: Sprinter 2706 | -5/Factory | Discovered exit to Upper Caves (range 15) 2712 | -5/Factory | Entered Upper Caves 2929 | -5/Upper Caves | Learned 4 Factory zone layouts 2945 | -5/Upper Caves | Encountered a Warlord checkpoint 2950 | -5/Upper Caves | Discovered new exit (range 9) 2952 | -5/Upper Caves | Identified exit to Upper Caves 2952 | -5/Upper Caves | Entered another Upper Caves area 2961 | -5/Upper Caves | Learned Factory emergency access door positions 3371 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3379 | -5/Upper Caves | Discovered new exit (range 15) 3380 | -5/Upper Caves | Learned location of 1 exit from Factory 3383 | -5/Upper Caves | Identified exit to Warlord 3384 | -5/Upper Caves | Entered Warlord 3396 | -5/Warlord | System corruption cleaned by Quarantine Array 3495 | -5/Warlord | Met Warlord 3502 | -5/Warlord | Found Prototype Special Weapon 3502 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 3520 | -5/Warlord | Warlord's base attacked by MAIN.C 3590 | -5/Warlord | Opened side exit 3641 | -5/Warlord | Spotted B-86 Titan 3643 | -5/Warlord | Spotted B-75 Beast 3644 | -5/Warlord | Discovered new exit (range 9) 3646 | -5/Warlord | Identified exit to Proximity Caves 3647 | -5/Warlord | Entered Proximity Caves 3731 | -4/Proximity Caves | Learned 8 Research zone layouts 3747 | -4/Proximity Caves | Lost 4 parts (2n2u) 3773 | -4/Proximity Caves | Learned Research stockpile data 3786 | -4/Proximity Caves | Discovered new exit (range 11) 3790 | -4/Proximity Caves | Identified exit to Factory 3790 | -4/Proximity Caves | Entered Factory 3790 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3791 | -4/Factory | Identified exit to Armory 3958 | -4/Factory | Central database locked down 4030 | -4/Factory | Build established: Mutant 4198 | -4/Factory | Identified exit to DSF 4199 | -4/Factory | Entered DSF 4210 | -4/DSF | Discovered new exit (range 14) 4212 | -4/DSF | Identified exit to Research 4215 | -4/DSF | Entered Research 4215 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4374 | -3/Research | Discovered new exit (range 15) 4376 | -3/Research | Discovered new exit (range 15) 4376 | -3/Research | Identified exit to Testing 4376 | -3/Research | Entered Testing 4378 | -3/Testing | Found Prototype Processor 4378 | -3/Testing | Identified Exp. Signal Interpreter 4445 | -3/Testing | Found Prototype Protection 4445 | -3/Testing | Identified Lgt. Regenerative Plating 4463 | -3/Testing | Spotted Striker 4464 | -3/Testing | Spotted Striker 4465 | -3/Testing | Spotted Alpha 7 4468 | -3/Testing | Stole the SGEMP Prototype 4527 | -3/Testing | Discovered new exit (range 12) 4531 | -3/Testing | Identified exit to Research 4531 | -3/Testing | Entered Research 4531 | -2/Research | Warlord forces began assault on 0b10 4531 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4605 | -2/Research | Met up with Warlord 4606 | -2/Research | Discovered new exit (range 16) 4608 | -2/Research | Identified exit to Access 4641 | -2/Research | Research machine network offline 4661 | -2/Research | Spotted B-90 Cyclops 4667 | -2/Research | Discovered exit to Access (range 12) 4677 | -2/Research | Build established: Sprinter 4702 | -2/Research | Spotted B-90 Cyclops 4817 | -2/Research | Discovered exit to Access (range 8) 5007 | -2/Research | Borebot progress halted 5026 | -2/Research | Discovered new exit (range 5) 5027 | -2/Research | Identified exit to Quarantine 5039 | -2/Research | Entered Quarantine 5062 | -2/Quarantine | Found Alien Artifact 5062 | -2/Quarantine | Identified Core Reset Matrix 5062 | -2/Quarantine | Used Core Reset Matrix 5066 | -2/Quarantine | Detected hypermatrix surge 5066 | -2/Quarantine | Sensed 17 artifacts in vicinity 5070 | -2/Quarantine | Met incapacitated Sigix Warrior 5070 | -2/Quarantine | Lockdown squad dispatched 5117 | -2/Quarantine | Found Matter Drive 5129 | -2/Quarantine | Found Terrabomb 5134 | -2/Quarantine | Found Terrabomb 5155 | -2/Quarantine | Spotted Lightning 5155 | -2/Quarantine | Spotted Lightning 5155 | -2/Quarantine | Spotted Lightning 5185 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 5192 | -2/Quarantine | Scanned by Researcher 5194 | -2/Quarantine | Warped through subspace 5198 | -2/Quarantine | Discovered exit to Access (range 15) 5209 | -2/Quarantine | Spotted Fortress 5219 | -2/Quarantine | Discovered new exit (range 6) 5219 | -2/Quarantine | Discovered new exit (range 6) 5220 | -2/Quarantine | Identified exit to Section 7 5221 | -2/Quarantine | Identified exit to Protoforge 5221 | -2/Quarantine | Entered Protoforge 5222 | -2/Protoforge | Sensed 2 artifacts in vicinity 5228 | -2/Protoforge | Spotted Hotshot 5231 | -2/Protoforge | Superfortress began startup sequence 5232 | -2/Protoforge | Spotted Hotshot 5232 | -2/Protoforge | Spotted Hotshot 5232 | -2/Protoforge | Spotted Hotshot 5232 | -2/Protoforge | Spotted Hotshot 5232 | -2/Protoforge | Spotted Hotshot 5239 | -2/Protoforge | Spotted Hotshot 5279 | -2/Protoforge | Found Prototype Device 5279 | -2/Protoforge | Identified Cep. Weapon Articulator 5283 | -2/Protoforge | Found Prototype Ballistic Gun 5283 | -2/Protoforge | Identified Cep. XC Strikerail 5285 | -2/Protoforge | Found Cep. Weapon Articulator 5289 | -2/Protoforge | Found Prototype Device 5289 | -2/Protoforge | Identified Cep. Recoil Nullifier 5298 | -2/Protoforge | Lost 6 parts (2p1n2u1w) 5302 | -2/Protoforge | Spotted Decapitator 5308 | -2/Protoforge | Spotted V886-g 5308 | -2/Protoforge | Spotted V238-p 5309 | -2/Protoforge | Spotted Immortal 5325 | -2/Protoforge | Found Prototype Energy Cannon 5325 | -2/Protoforge | Identified Cep. Plasma Driver 5327 | -2/Protoforge | Found Prototype Slashing Weapon 5327 | -2/Protoforge | Identified Exp. Terror Saw 5330 | -2/Protoforge | Found Prototype Slashing Weapon 5330 | -2/Protoforge | Identified Cep. Deflector Sword 5344 | -2/Protoforge | Additional patrols dispatched to research labs 5347 | -2/Protoforge | Found Cep. Nanofilaments [Endoweave] 5347 | -2/Protoforge | Installed Cep. Nanofilaments [Endoweave], 5 resistances modified: KI +10%, TH +10%, EX -50%, S -20%, P +20% 5354 | -2/Protoforge | Found Prototype Device 5354 | -2/Protoforge | Identified Cep. Navigation Harness 5361 | -2/Protoforge | Found Transdimensional Reconstructor 5361 | -2/Protoforge | Warped through subspace 5372 | -2/Protoforge | Spotted AP7-3 5373 | -2/Protoforge | Spotted AP7-3 5382 | -2/Protoforge | Used Terrabomb 5391 | -2/Protoforge | Crushed by falling debris 5392 | -2/Protoforge | System corruption reached 10% 5395 | -2/Protoforge | Crushed by falling debris 5398 | -2/Protoforge | Core integrity fell below 50% 5399 | -2/Protoforge | Crushed by falling debris 5404 | -2/Protoforge | Crushed by falling debris 5405 | -2/Protoforge | Crushed by falling debris 5408 | -2/Protoforge | Crushed by falling debris 5409 | -2/Protoforge | Core integrity fell below 20% 5412 | -2/Protoforge | Crushed by falling debris 5418 | -2/Protoforge | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05393_ System corrupted: Heat flow error (+206). 05395_ The unstable cave ceiling collapses. 05395_ Crushed by falling debris. 05395_ Cep. Weapon Articulator destroyed. 05395_ System corrupted by crushing effect (+3). 05397_ Machine disabled. 05397_ Penetrated by Slug. 05399_ The unstable cave ceiling collapses. 05399_ Crushed by falling debris. 05404_ The unstable cave ceiling collapses. 05404_ Crushed by falling debris. 05405_ The unstable cave ceiling collapses. 05405_ Crushed by falling debris. 05408_ Penetrated by Slug. 05408_ The unstable cave ceiling collapses. 05408_ Crushed by falling debris. 05411_ Slug penetrates Earth. 05412_ The unstable cave ceiling collapses. 05412_ Crushed by falling debris. 05414_ Slug penetrates Machine. 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