Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.25 @ 03:57:13 Player: Nah Bohdi Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3168) 3168 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-644) -644 TOTAL SCORE: 6109 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 411 Friendly Fire -1150 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 100/150 System Corruption 1% Temperature Critical (726) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4+1) - Advanced Treads Heavy Treads > --- UTILITY (7) ------ Medium Storage Unit Target Analyzer Core Analyzer Energy Filter Kinecellerator Hardened Medium Armor Plating Rainbow Chip > --- WEAPON (2) ------- Slug Cannon Slug Cannon > --- INVENTORY (10) --- Cooled VTOL Module Cooled VTOL Module Weight Redist. System Launcher Guidance Computer Improved Propulsion Shielding Improved Propulsion Shielding Hardened Medium Armor Plating Cooled Particle Cannon Rocket Array Power Maul Peak State ------------ > --- POWER ------------ Backup Power III Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit Improved Salvage Targeting Computer Target Analyzer Core Analyzer Improved Utility Shielding Hardened Medium Armor Plating Dynamic Insulation System Rainbow Chip > --- WEAPON ----------- Autobeam Cooled Particle Cannon Slug Cannon > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Weight Redist. System Improved Propulsion Shielding Improved Propulsion Shielding Autobeam Slug Cannon Rocket Array Power Maul [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Scrap Shield Weapon Battle Cannon Energy Gun Autobeam Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 7 | . 1 . . 6 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 5 | . 1 . . 4 . . Weapon . | . . . . . . . Parts Attached 107 | 6 8 32 11 30 11 9 Power 5 | . 1 . 2 2 . . Engine 3 | . 1 . 2 . . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 14 | 2 1 . 2 6 3 . Treads 12 | 2 1 . 2 4 3 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . 2 . . Utility 26 | 2 1 2 . 9 6 6 Device 11 | . . . . 4 2 5 Storage 1 | 1 . . . . . . Processor 5 | . . . . 3 1 1 Hackware . | . . . . . . . Protection 9 | 1 1 2 . 2 3 . Artifact . | . . . . . . . Weapon 62 | 2 5 30 7 13 2 3 Energy Gun 12 | 1 1 3 1 5 1 . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 19 | 1 3 12 . 3 . . Ballistic Cannon 13 | . . 5 3 3 . 2 Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon 14 | . 1 9 3 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . Parts Lost 4 | . . . . 1 . 3 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 2 | . . . . 1 . 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . 1 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 85 91 86 78 93 87 Engine 7 | . 5 12 12 . 4 3 Core 2 | . . . . 6 5 5 Treads 23 | . 25 25 25 22 21 16 Device 2 | . . . . 9 1 8 Storage 10 | . 12 12 12 7 5 5 Processor 3 | . . . . 3 21 18 Protection 14 | . 17 16 12 11 15 12 Energy Gun 3 | . 7 1 . 2 10 3 Ballistic Gun 6 | . 14 12 . 1 . . Ballistic Cannon 8 | . . 8 24 6 . 9 Impact Weapon 1 | . 2 1 . . 4 . Peak Build Rating 74 | 7 11 17 17 46 71 74 Average Rating 25 | 5 8 14 15 33 62 70 On Entrance 23 | . 7 11 15 15 44 71 Naked Turns . | . . . . . . . Heaviest Build 57 | 14 25 44 39 57 43 54 Greatest Support 114 | 40 40 40 40 96 114 114 Greatest Overweight (x) 1 | . . 1 . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 9 | 4 9 9 9 9 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 10 10 Class Distribution -------------------- 85% | Hacker-Mutant 8% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -7 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 2734 | 264 134 501 489 752 112 482 Remotely . | . . . . . . . Salvage Created 4316 | 169 656 679 343 1150 281 1038 Parts 232 | 9 48 57 3 55 5 55 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 6 | . 2 . . 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 71 | . 12 17 3 25 . 14 Guns 43 | . 11 16 . 11 . 5 Cannons 26 | . . 1 3 13 . 9 AOE 1 | . 1 . . . . . Classes Destroyed 18 | 2 5 3 1 5 . 2 Worker 8 | . 1 . . 3 . 4 Builder 9 | . 1 . . 2 . 6 Tunneler 4 | 3 1 . . . . . Hauler 1 | . . . . 1 . . Recycler 13 | 1 2 . 2 1 . 7 Operator 3 | . . . . 2 . 1 Turret 2 | . . 2 . . . . Watcher 3 | . 3 . . . . . Swarmer 11 | . 6 4 . . . 1 Grunt 26 | . 6 . . 18 . 2 Brawler 2 | . . . . 1 . 1 Sentry 5 | . . . 3 1 . 1 Demolisher 3 | . . . . . . 3 Hunter 2 | . . . . 2 . . Programmer 4 | . . . . 3 . 1 Artisan 1 | . . 1 . . . . Subdweller 13 | . . 13 . . . . Assembled 4 | . . . . . . 4 Thug 2 | . . . . . . 2 Martyr 2 | . . . . . . 2 Best Kill Streak 9 | 4 8 6 2 3 . 9 Combat Bots Only 5 | . 3 4 1 3 . 5 Max Kills in Single Turn 2 | 1 2 2 1 1 . 2 Gunslinging 1 | . . 1 . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 357 | . 47 74 12 119 . 105 Missed 100 | . 18 23 3 39 . 17 Damage Taken 3153 | 22 201 562 81 639 . 1648 Core 820 | . 23 28 . 63 . 706 Absorbed by Shields 107 | . . . . 107 . . Redirected to Shielding 70 | . 1 7 . 10 . 52 Ignored by Resistances 1579 | 13 130 305 49 451 . 631 Regen/Repaired (Parts) 35 | . . . . 25 10 . Core Remaining (%) 89 | 100 . . 79 . . . Volleys Fired 235 | 4 41 48 8 76 . 58 Largest 2 | 2 2 2 2 2 . 2 Hottest 138 | 60 60 79 78 129 . 138 Shots Fired 494 | 8 83 103 16 149 . 135 Gun 262 | 8 83 86 . 57 . 28 Cannon 224 | . . 9 16 92 . 107 Launcher 8 | . . 8 . . . . Special . | . . . . . . . Kinetic 339 | 4 41 92 16 88 . 98 Thermal 109 | . . 11 . 61 . 37 Explosive . | . . . . . . . Electromagnetic 46 | 4 42 . . . . . Robot Hit Streak 45 | 8 17 45 13 20 . 14 Robot Miss Streak 6 | . 3 1 1 6 . 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 5 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Autonomous 66 | . . 11 . 27 . 28 Shots Hit Robots 374 | 8 55 87 18 120 5 81 Core Hits 234 | 6 32 39 5 94 2 56 Critical Kills 12 | . 1 . . 1 2 8 Critical Parts Destroyed 13 | . . . 1 . 1 11 Critical Strikes 30 | . 2 . 2 3 3 20 Meltdown 1 | . . . . 1 . . Destroy 21 | . 1 . . . . 20 Blast 3 | . . . 1 2 . . Corrupt 1 | . 1 . . . . . Smash 4 | . . . 1 . 3 . Melee Attacks 67 | . 15 41 4 . 7 . Impact 67 | . 15 41 4 . 7 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9720 | 143 807 1814 621 3219 562 2554 Guns 3227 | 89 650 1092 . 1013 . 383 Cannons 4777 | . . 143 311 2198 . 2125 Explosions 826 | 54 147 579 . . . 46 Melee 872 | . . . 310 . 562 . Ramming 18 | . 10 . . 8 . . Kinetic 5712 | 33 246 1672 311 1597 . 1853 Thermal 2612 | 54 147 142 . 1614 . 655 Explosive 46 | . . . . . . 46 Electromagnetic 460 | 56 404 . . . . . Impact 872 | . . . 310 . 562 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . 7 25 12 2 1 6 Message Errors 10 | . 1 5 4 . . . Matter Fused 12 | . 2 5 3 1 . 1 Heat Flow Errors 6 | . 1 3 1 . . 1 Energy Discharges 5 | . 1 1 2 1 . . Parts Fused 2 | . 1 . . . . 1 Data Loss (minor) 8 | . . 5 1 . . 2 Data Loss (major) 3 | . . 2 1 . . . Misfires 5 | . 1 3 . . . 1 Alerts 2 | . . 1 . . 1 . Overload Shots 40 | . . . . 31 . 9 Effects 2 | . . . . 1 . 1 Heat Surge 1 | . . . . . . 1 Short Circuit 1 | . . . . 1 . . Overflow Damage 601 | . . . 195 66 235 105 Projectiles 171 | . . . . 66 . 105 Explosions . | . . . . . . . Melee 430 | . . . 195 . 235 . Knockbacks 27 | . . . 1 10 2 14 Impact 3 | . . . 1 . 2 . Kinetic 23 | . . . . 10 . 13 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 30 | 23 . 7 . . . . Shots 2 | 1 . 1 . . . . Rammed 3 | . 2 . . 1 . . Targets Rammed 3 | . 2 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 765 | 22 89 370 228 238 . 765 Average Temperature 126 | 10 12 159 59 56 . 180 Received Heat Transfer 1059 | . 84 165 36 429 . 345 Effects 38 | . . . . 1 . 37 Shutdowns 11 | . . . . . . 11 Energy Bleed 7 | . . . . 1 . 6 Interference 3 | . . . . . . 3 Matter Decay 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 6 | . . . . . . 6 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . 2 . 2 1 Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . 2 . 3 3 Impact Corruptions 12 | . . . 5 . 6 1 Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 11 | . . 1 . 9 . 1 Heat Transferred 4611 | 50 150 500 . 2336 . 1575 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | 1 4 . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Peak Influence 755 | 20 214 . 40 287 28 755 Initial 50 | . 9 . . 50 26 . Average 103 | 8 56 . 11 70 15 452 Maximum Alert Level 3 | . 1 . . 1 . 3 Low Security (%) 83 | 100 94 . 100 95 100 6 Level 1 7 | . 5 . . 4 . 34 Level 2 8 | . . . . . . 53 Level 3 . | . . . . . . 5 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 . . 14 . 9 Investigation 4 | . 1 . . 2 . 1 Extermination 4 | . . . . 3 . 1 Reinforcement 6 | . . . . 3 . 3 Assault . | . . . . . . . Garrison 10 | . . . . 6 . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 2 | . . . . 1 . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals 4 | . . . . 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 16 18 3 30 . 34 Peak Tracking Total 6 | . 2 4 1 4 . 6 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 8 | . 2 2 . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled 15 | . 3 2 . 1 . 9 Max in Single Turn 1 | . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 28 | . 9 2 7 7 . 3 Terminals 19 | . 8 . 6 3 . 2 Fabricators 2 | . . . . 2 . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 1 . 1 1 . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 49 | . 15 2 11 12 . 9 Successful 39 | . 11 2 10 8 . 8 Failed 10 | . 4 . 1 4 . 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 24 | . 11 . 7 3 . 3 Terminals 33 | . 14 . 10 7 . 2 Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . 1 . 1 1 . . Scanalyzers 7 | . . . . . . 7 Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 2 3 1 . 1 Record 1 | . . 1 . . . . Robot Analysis 1 | . . . 1 . . . Open DSF 1 | . . . . . . 1 Unreport Threat 3 | . 1 . 1 1 . . Zone Layout 2 | . 1 . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 1 . 1 1 . . Retrieve Components 3 | . 1 . 1 1 . . Scanalyzer 5 | . . . . . . 5 Insert Component 2 | . . . . . . 2 Analyze 3 | . . . . . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 8 . 6 2 . 2 Terminals 17 | . 8 . 6 2 . 1 Botnet 17 | . 8 . 6 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Researchers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 11 | . 3 . 3 4 . 1 Full Trace Events 4 | . 1 . 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . 3 . . Authchips . | . . . . . . . Time 134 | . . . . 134 . . Total Robot Build Rating 12 | . . . . 12 . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 2 . 2 . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -9 -7 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies 23 | . . . . 3 20 . Largest Group 20 | . . . . 3 20 12 Highest-Rated Group 555 | . . . . 60 555 337 Highest-Rated Ally 35 | . . . . 20 35 35 Total Orders . | . . . . . . . Ally Attacks 138 | . . . . 16 . 122 Total Damage 3607 | . . . . 251 . 3356 Kills 32 | . . . . 1 . 31 Allies Corrupted . | . . . . . . . Allies Melted 2 | . . . . 2 . . Intel | -11 -10 -10 -9 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 10502 | 158 1544 3690 1650 1769 667 1024 Spaces Moved 5718 | 90 800 2046 961 877 407 537 Core 15 | 15 . . . . . . Treads 5703 | 75 800 2046 961 877 407 537 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 152 150 150 Average Speed 160 | 141 160 164 160 167 151 150 Slowest Speed 240 | 160 160 240 160 240 156 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 5 100 89 96 17 97 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched 8 | . . 8 . . . . Spaces Dug 16 | . 10 2 . 1 2 1 Terrain Destroyed 150 | 2 19 76 . 7 2 44 Melee 14 | . 10 2 . . 2 . Projectile 36 | . . . . 7 . 29 AOE 100 | 2 9 74 . . . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 6501 | 113 967 2226 1053 1046 447 649 Wait 224 | . 78 17 59 34 . 36 Move 5713 | 89 799 2045 960 877 406 537 Hop . | . . . . . . . Pick Up 64 | 14 12 17 1 11 7 2 Fast Attach 33 | . 2 4 5 13 4 5 Attach 17 | 6 2 . . 5 4 . Detach . | . . . . . . . Swap 57 | . 4 28 6 12 3 4 Drop 77 | . 12 23 8 16 12 6 Fire 235 | 4 41 48 8 76 . 58 Melee 67 | . 15 41 4 . 7 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 2 . . 1 . . Escape Stasis 1 | . . . . . . 1 Rewire 6 | . . . 2 . 4 . Trap . | . . . . . . . Miscellaneous 4 | . . 3 . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 159 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 407 | -10/Materials | Identified exit to Materials 407 | -10/Materials | Discovered exit to Materials (range 9) 549 | -10/Materials | Identified exit to Mines 549 | -10/Materials | Discovered exit to Mines (range 14) 876 | -10/Materials | Discovered exit to Materials (range 11) 979 | -10/Materials | Discovered exit to Materials (range 16) 1486 | -10/Materials | Identified exit to Subcaves 1486 | -10/Materials | Discovered exit to Subcaves (range 12) 1703 | -10/Materials | Entered Subcaves 1755 | -10/Subcaves | Identified exit to Materials 1755 | -10/Subcaves | Discovered exit to Materials (range 10) 2022 | -10/Subcaves | Learned Materials terminal intel 2379 | -10/Subcaves | Disturbed a concealed Subdweller 2703 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2721 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2880 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2918 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2952 | -10/Subcaves | Identified exit to Recycling 2952 | -10/Subcaves | Discovered exit to Recycling (range 16) 3929 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3933 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4390 | -10/Subcaves | Visited 4L-MR0's lab 4409 | -10/Subcaves | Found Rainbow Chip 4615 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4814 | -10/Subcaves | Visited Clippyterm 5393 | -10/Subcaves | Entered Recycling 5901 | -9/Recycling | Identified exit to Factory 5901 | -9/Recycling | Discovered exit to Factory (range 5) 7043 | -9/Recycling | Entered Factory 7043 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7606 | -7/Factory | Repaired Battle Cannon 7890 | -7/Factory | Fabricated B-48 Gladiator (x3) 8148 | -7/Factory | Garrison activated, responded to threat 8184 | -7/Factory | Identified exit to Lower Caves 8184 | -7/Factory | Discovered exit to Lower Caves (range 11) 8210 | -7/Factory | Identified exit to Factory 8210 | -7/Factory | Discovered exit to Factory (range 5) 8445 | -7/Factory | Found Prototype Launcher 8445 | -7/Factory | Identified Rocket Array 8565 | -7/Factory | Garrison activated, responded to threat 8812 | -7/Factory | Sucked down chute 8812 | -7/Factory | Entered Waste 8813 | -7/Waste | Joined by Warlord forces that had cleared the area 8940 | -7/Waste | Build established: Scavenger-Mutant 8948 | -7/Waste | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 9454 | -7/Waste | Identified exit to Factory 9454 | -7/Waste | Discovered exit to Factory (range 11) 9479 | -7/Waste | Entered Factory 9479 | -7/Factory | Accompanied by 12 allies 9482 | -7/Factory | Garrison activated, responded to threat 9755 | -7/Factory | P-60 Hacker assimilated allied 1W-N5A(d) 9786 | -7/Factory | Garrison activated, responded to threat 9804 | -7/Factory | Build established: Scavenger-Gunner 9919 | -7/Factory | Lost 3 allies 10478 | -7/Factory | Build established: Hacker-Mutant 10498 | -7/Factory | Core integrity fell below 50% 10502 | -7/Factory | Core integrity fell below 20% 10504 | -7/Factory | Core destroyed Last Messages --------------- 10488_ Destroyed Unknown Wheel. 10488_ R-06 Scavenger knocked back. 10489_ Power failure, Mic. Nuclear Core shutdown. 10490_ Overheating: Energy bleed (-30). 10491_ Overheating: Core damaged (-91). 10492_ Adv. Treads destroyed. 10494_ Overheating: Core damaged (-98). 10496_ U-05 Engineer lays Concrete. 10497_ Overheating: Hvy. Treads damaged (-68). 10497_ Slug penetrates Wall. 10497_ U-05 Engineer builds a Wall. 10498_ Power failure, Mic. Nuclear Core shutdown. 10498_ Overheating: Core damaged (-140). 10500_ Adv. Treads broken. 10500_ Overheating: Short circuit. 10502_ Overheating: Core damaged (-133). 10503_ U-05 Engineer lays Concrete. 10504_ Overheating: Core damaged (-133). 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""" *% ## """ = ??????????? | | ?????????# """ """ # = ## G% %?????????? | | ?????????# " """ % =?????????? | | ?????????? [ " % ????????? | | ???????????########[ * ????????? | | ?????????????????##[[ ; **????????? | | ?????????????????; # *%????????? | | ????????????????## g % !*????????? | | ???????????? /% g u = ????????? | | ??????????? # == ?????????? | | ??????????????# =%! % ?????????? | | ??????????????# ####+###* g g ??????????? | | ??????????????# ??? ?? ## ; #;##/#+##??????????? | | ??????????????#???? ?? ?? ??????????????? | | ?????????????????? ""?? ?? "" "" ??????????????? | | ?????????????????? ""? ?? ""% " "?????????????? | | ?????????????????#???? ?? """ ""? "?????????????? | | ?????????????????????? ?? "?? "??"?????????????? | | ??????????????????????##?? "???"?????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 6 EM Shielding 2 Armor Coverage 1025 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Propulsion Shielding | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collateral Damage We Are Legion Challenges ------------ None Game ------ Seed FortressCloakSink Manual? 0 Play Time 01:33:29 Cumulative 45.3 hours Start 2024.11.22 @ 17:26:15 End 2024.11.25 @ 03:57:13 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 0 Adventurer 2 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1766726e-ebfd-472a-a0a1-274a0338148b