Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 01:44:37 Player: Red Box Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (702) 702 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2602 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 274/275 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Advanced Treads Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Barrage Gun Heavy Flail > --- INVENTORY (20) --- Armored Treads Overtuned Treads Overtuned Treads Advanced Heat Sink Large Matter Pod (150) Advanced Targeting Computer Particle Charger Shield Generator System Shield Authchip [Armor] A0-MCA's Component Scanner Overtuned Pulse Rifle Proton Cannon Ion Cannon Minigun Heavy Machine Gun Missile Launcher Junk Cannon (10) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Armored Treads Advanced Treads Armored Wheel Advanced Heat Sink Large Matter Pod Advanced Targeting Computer Particle Charger Shield Generator System Shield Authchip [Armor] A0-MCA's Component Scanner Overtuned Pulse Rifle Proton Cannon Ion Cannon Shotgun Minigun Heavy Machine Gun Missile Launcher Heavy Flail DRS Beacon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Special Weapon Junk Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 48 | 8 15 8 8 9 Power 6 | 1 1 1 2 1 Engine 6 | 1 1 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 4 3 2 4 Treads 6 | . 1 1 1 3 Leg 4 | 2 2 . . . Wheel 5 | . 1 2 1 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 3 1 . . Device 1 | 1 . . . . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 21 | 3 7 3 4 4 Energy Gun 5 | 2 3 . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 2 3 2 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 1 . . 1 Impact Weapon 3 | . 1 . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . 2 1 . . Power 2 | . 1 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Backups 16 | 5 11 14 19 19 Power . | . . . . . Propulsion 4 | 4 5 3 4 3 Utility 4 | . 1 3 5 7 Weapon 7 | 1 4 8 9 8 Tool/Special . | . . . . . Unused Backups 34 | . 4 2 5 23 Power . | . . . . . Propulsion 8 | . 4 . 1 3 Utility 10 | . . . 1 9 Weapon 16 | . . 2 3 11 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 99 99 94 Engine 13 | . 13 13 14 14 Treads 11 | . 3 14 14 14 Leg 5 | . 20 . . . Wheel 11 | . 3 14 14 14 Device 5 | . 14 8 . . Storage 14 | . 14 14 14 14 Protection 8 | . . 5 14 14 Energy Gun 3 | . 10 . . . Ballistic Gun 18 | . 14 27 23 17 Special Weapon 2 | . . . . 4 Impact Weapon 1 | . 2 . 4 1 Peak Build Rating 28 | 9 11 15 19 28 Average Rating 16 | 5 10 11 16 22 On Entrance 10 | . 9 11 13 18 Avg Prop Armor Cover (%) 9 | . 12 10 9 9 Naked Turns . | . . . . . Heaviest Build 66 | 15 50 34 54 66 Greatest Support 20 | 20 20 20 20 16 Greatest Overweight (x) 4 | . 3 2 3 4 Average Overweight (x) 2 | . . 1 2 3 Largest Inventory Capacity 20 | 8 20 15 20 20 Average Capacity 17 | 7 13 15 19 20 Most Carried 20 | 7 19 15 20 20 Average Carried 16 | 5 11 14 19 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 7 15 15 20 20 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1283 | 280 444 319 130 110 Remotely . | . . . . . Salvage Created 982 | 161 507 236 78 . Parts 54 | 11 31 12 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 20 | . 14 6 . . Melee 2 | . 2 . . . Guns 14 | . 8 6 . . AOE 1 | . 1 . . . Classes Destroyed 9 | 2 5 2 . . Builder 1 | . 1 . . . Tunneler 5 | 4 1 . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . . 1 . Watcher 3 | . 3 . . . Swarmer 6 | . 6 . . . Grunt 8 | . 8 . . . Sentry 1 | . . 1 . . Subdweller 5 | . . 5 . . Best Kill Streak 5 | 3 5 2 1 . Combat Bots Only 3 | . 3 2 . . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 130 | . 73 57 . . Missed 37 | . 18 19 . . Hits 93 | . 55 38 . . Projectile 93 | . 55 38 . . Critical Strikes 1 | . 1 . . . Damage Taken 1503 | . 567 802 . 134 Core 284 | . 111 128 . 45 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 5 | . 5 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 81 | 16 39 26 . . Largest 2 | 1 2 2 . . Hottest 100 | 40 100 50 . . Shots Fired 141 | 16 73 52 . . Gun 136 | 16 68 52 . . Cannon . | . . . . . Launcher . | . . . . . Special 5 | . 5 . . . Kinetic 75 | . 23 52 . . Thermal 43 | 11 32 . . . Explosive . | . . . . . Electromagnetic 23 | 5 18 . . . Robot Hit Streak 8 | 6 6 8 . . Robot Miss Streak 5 | 2 5 4 . . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 97 | 12 44 40 1 . Core Hits 42 | 6 19 17 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 4 | . 3 1 . . Critical Strikes 6 | . 5 1 . . Burn 1 | . 1 . . . Destroy 1 | . . 1 . . Smash 4 | . 4 . . . Melee Attacks 40 | . 20 . 4 16 Impact 40 | . 20 . 4 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 1 . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1951 | 196 921 693 141 . Guns 1310 | 144 473 693 . . Cannons . | . . . . . Explosions 80 | 52 28 . . . Melee 561 | . 420 . 141 . Ramming . | . . . . . Kinetic 838 | . 145 693 . . Thermal 366 | 132 234 . . . Explosive . | . . . . . Electromagnetic 186 | 64 122 . . . Impact 561 | . 420 . 141 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 292 | 8 173 . 111 . Projectiles . | . . . . . Explosions 16 | 8 8 . . . Melee 276 | . 165 . 111 . Knockbacks 4 | . 3 . 1 . Impact 3 | . 2 . 1 . Kinetic . | . . . . . Secondary 1 | . 1 . . . Self-Inflicted Damage 24 | . 24 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 366 | . 366 . . . Average Temperature 95 | . 95 . . . Received Heat Transfer 393 | . 171 222 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . 4 . 1 . Combat Hostiles 3 | . 3 . . . Parts Fried 6 | 2 3 . 1 . Impact Corruptions 9 | . 7 . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 905 | 225 680 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 111 | 5 105 . 111 . Initial . | . . . . . Average 30 | 1 27 . 40 . Influence Increases 844 | 25 477 65 277 . Destroy 0b10 Robot/C 300 | . 280 20 . . Destroy 0b10 Robot/NC 60 | 25 30 . 5 . Destroy Leader 48 | . 48 . . . Successful Hack 75 | . 45 . 30 . Select Force Hacks 270 | . 30 . 240 . Disable Machine 15 | . 15 . . . Destroy Structure 16 | . 14 . 2 . Lose Combat Pursuer 60 | . 15 45 . . Influence Decreases 844 | 25 477 65 248 29 Entered New Map 29 | . . . . 29 Time Decay 795 | 25 457 65 248 . Lost Part 10 | . 10 . . . Lost Ally 10 | . 10 . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 21 10 . . Peak Tracking Total 5 | . 5 2 . . Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 5 | . . 5 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 34 | . 11 1 16 6 Terminals 14 | . 8 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 10 | . 2 . 8 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 154 | . 45 3 64 42 Successful 118 | . 32 3 41 42 Failed 35 | . 12 . 23 . Catastrophic 2 | . . . 2 . Database Lockouts 1 | . 1 . . . Manual 59 | . 32 . 27 . Terminals 62 | . 35 . 27 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 38 | . 8 . 30 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 70 | . 10 3 15 42 Record 45 | . . 3 6 36 Part Schematic 3 | . . . 3 . Robot Analysis 13 | . 3 . 4 6 Prototype ID Bank 3 | . 2 . 1 . Terminal Index 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 12 | . 3 . 9 . Report Inventory 6 | . 2 . 4 . Retrieve Components 6 | . 1 . 5 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 34 | . 17 . 17 . Terminals 15 | . 12 . 3 . Track 2 | . 2 . . . Assimilate 3 | . 3 . . . Botnet 9 | . 6 . 3 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 19 | . 5 . 14 . Monitor 2 | . 1 . 1 . Reject 3 | . 1 . 2 . Recyclers 2 | . 1 . 1 . Mask 3 | . 1 . 2 . Tunnel 9 | . 1 . 8 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 9 . 9 . Full Trace Events 6 | . 1 . 5 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 1 . 14 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 2 | . 2 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders 11 | . 11 . . . STAY 6 | . 6 . . . FOLLOW 5 | . 5 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2990 | 30 2269 691 . . Terrain 2990 | 30 2269 691 . . Robot Analysis Total 13 | . 3 . 4 6 Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 8223 | 146 2270 1074 1208 3525 Spaces Moved 5005 | 84 1231 693 860 2137 Core 8 | 8 . . . . Treads 21 | . . 21 . . Legs 853 | 76 777 . . . Wheels 4123 | . 454 672 860 2137 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 115 120 130 Average Speed 138 | 113 142 121 132 145 Slowest Speed 260 | 120 260 240 145 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 11 | . . . . 11 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 69 | 4 99 51 98 95 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 9 | . 1 . 8 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 7 | . . . . 7 Spaces Dug 30 | . 12 . 2 16 Terrain Destroyed 36 | 3 15 . 2 16 Melee 25 | . 7 . 2 16 Projectile 5 | . 5 . . . AOE 6 | 3 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 6069 | 114 1635 865 929 2526 Wait 742 | . 278 119 15 330 Move 5000 | 83 1230 692 859 2136 Hop . | . . . . . Pick Up 71 | 7 24 6 20 14 Fast Attach 15 | 7 3 2 1 2 Attach 12 | . 3 1 5 3 Detach 4 | . 2 . 2 . Swap 43 | 1 17 11 7 7 Drop 61 | . 19 8 16 18 Fire 81 | 16 39 26 . . Melee 40 | . 20 . 4 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 7) 515 | -10/Materials | Discovered new exit (range 10) 586 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Discovered new exit (range 3) 1104 | -10/Materials | Central database locked down 1239 | -10/Materials | Discovered new exit (range 5) 1721 | -10/Materials | Build established: Scavenger-Mutant 1983 | -10/Materials | Discovered new exit (range 11) 2091 | -10/Materials | Build established: Mutant 2275 | -10/Materials | Repaired Ion Engine 2417 | -10/Materials | Entered Subcaves 2417 | -10/Subcaves | Accompanied by 1 ally 2421 | -10/Subcaves | Learned 2 Materials zone layouts 2665 | -10/Subcaves | Core integrity fell below 50% 2673 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2682 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2825 | -10/Subcaves | Identified exit to Recycling 2828 | -10/Subcaves | Discovered new exit (range 10) 3084 | -10/Subcaves | Core integrity fell below 20% 3386 | -10/Subcaves | Visited Clippyterm 3389 | -10/Subcaves | Identified exit to Materials 3389 | -10/Subcaves | Learned Factory stockpile data 3491 | -10/Subcaves | Entered Recycling 4343 | -8/Recycling | Scanned before Scraplab entrance 4412 | -8/Recycling | Discovered new exit (range 9) 4682 | -8/Recycling | Entered Scraplab 4695 | -8/Recycling | Discovered new exit (range 3) 4699 | -8/Recycling | Entered Scraptown 4722 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4919 | -8/Scraptown | Visited Fellowship of the Rings 4977 | -8/Scraptown | Visited Spacefarers 5024 | -8/Scraptown | Visited Cave Peace 5458 | -8/Scraptown | Discovered new exit (range 3) 5575 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5578 | -8/Scraptown | Learned Factory stockpile data 5580 | -8/Scraptown | Learned location of 1 exit from Research 5612 | -8/Scraptown | Visited Comm Corps 5830 | -8/Scraptown | Visited Shadow of the Wyrm 5859 | -8/Scraptown | Visited CPS Storage 5944 | -8/Scraptown | Visited UFD Registry 5944 | -8/Scraptown | Registered with UFD as "Ionrigger" 6135 | -8/Scraptown | Visited Junk Cannon Lab 6147 | -8/Scraptown | Found Prototype Special Weapon 6147 | -8/Scraptown | Identified Junk Cannon 6186 | -8/Scraptown | Visited Chapter 10 6234 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6247 | -8/Scraptown | Found DCF Scrap (26 items) 6287 | -8/Scraptown | Visited Scrap Suit Storage 6361 | -8/Scraptown | Visited A0-MCA Data Center 6370 | -8/Scraptown | Given a B- rating by A0-MCA 6376 | -8/Scraptown | Found A0-MCA's Component Scanner 6403 | -8/Scraptown | Visited Science Testing Area 6432 | -8/Scraptown | Visited Analyses Database 6469 | -8/Scraptown | Visited Observation Area 6531 | -8/Scraptown | Visited Derelict Rescue Squad 6543 | -8/Scraptown | Found DRS Beacon 7080 | -8/Scraptown | Discovered new exit (range 5) 7754 | -8/Scraptown | Met Optimus 7754 | -8/Scraptown | Accepted into 0bPrime 8154 | -8/Scraptown | Civil war broke out across Scraptown 8224 | -8/Scraptown | Crushed by falling debris 8224 | -8/Scraptown | Smashed by cave-in Last Messages --------------- hard, but given the circumstances we have no choice but to apprehend Optimus and allies. 08154_ 0BP_ANNOUNCE: There is another choice, join 0bPrime! Our vision ensures independence and glory for all Derelicts! 08154_ ANNOUNCEMENT: Sever that connection! 08154_ 0BP_ANNOUNCE: We are one. To vict-- 08154_ ANNOUNCEMENT: Reinforcements are on the way. Do not resist and we may be able to reach an agreement. 08156_ Optimus: "Bah, right when we're so close. Don't worry Ionrigger, they can't stop us now. Get out of here and do your job, we'll deal with this." 08158_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 08167_ The unstable cave ceiling collapses. 08224_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ##"#??????????????????? | | !!!! #?????????????????????? | | #"""""#?????????????????????? | | ########?????????????????????? | | ! #??????????????????????? | | /#??????????????????????? | | ! ! #??????????????????????? | | * !###??????????????????????? | | *! ###??????????????????????? | | *!=[| #??????????????????????? | | ]*|%=*#??????????????????????? | | /=*=*#??????????????????????? | | #######??????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????###??????????????????? | | ???????#####?????????????????? | | ########"#"##????????????????? | | # ###????###???????? | | ## ##???# #???????? | | # # #####g######??? | | # @#??? | | # ################??? | | ############?????????????????? | | ###??????????????????????????? | | ""#??????????????????????????? | | "#??????????????????????????? | | "#??????????????????????????? | | "#??????????????????????????? | | ""#??????????????????????????? | | ###??????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Recycling | Hacked Adv. Treads | -8/Recycling | Hacked Com. Matter Pod | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 91% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordActiveMatter Manual? 0 Play Time 01:10:46 Cumulative 668.8 hours Start 2025.11.06 @ 00:23:27 End 2025.11.06 @ 01:44:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 461 Rogue 461 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac5874e2-1693-47be-9e55-ef7354f5897f