Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 10:55:27 Player: Annull999 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (2368) 2368 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7623 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Grunt] (30) Relay Coupler [Sentry] (21) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Relay Coupler [Grunt] Relay Coupler [Sentry] [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Makeshift ECM Suite Storage Small Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 2 | . . . . . . 1 . . 1 . . Weapon 3 | . . . 1 . 1 . . . 1 . . Parts Attached 69 | . 7 1 7 10 1 11 16 2 . 14 . Power 11 | . . . 1 . . 5 2 . . 3 . Engine 5 | . . . 1 . . 2 . . . 2 . Core 6 | . . . . . . 3 2 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 21 | . 2 1 4 4 . . 5 1 . 4 . Treads 2 | . . . . . . . 2 . . . . Leg 9 | . . . . 3 . . 2 1 . 3 . Wheel 3 | . . . 2 . . . 1 . . . . Hover 6 | . 2 1 2 1 . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 8 | . 2 . . . . 3 3 . . . . Device 6 | . 2 . . . . 2 2 . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | . 3 . 2 6 1 3 6 1 . 7 . Energy Gun 14 | . 3 . . 3 . 2 3 . . 3 . Energy Cannon 3 | . . . . 3 . . . . . . . Ballistic Gun 4 | . . . . . . 1 1 . . 2 . Ballistic Cannon 4 | . . . 1 . . . . 1 . 2 . Launcher 3 | . . . 1 . 1 . 1 . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . . . . Parts Lost 56 | . . 4 1 9 4 . 11 . . 27 . Power 9 | . . 1 . 1 . . 2 . . 5 . Propulsion 20 | . . 2 1 4 2 . 3 . . 8 . Utility 6 | . . . . 1 1 . 1 . . 3 . Weapon 21 | . . 1 . 3 1 . 5 . . 11 . Highest Loss Streak 18 | . . 4 1 6 4 . 5 . . 18 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . 6 4 3 4 4 3 3 3 2 2 2 Power . | . . . . 1 1 1 1 . . . . Propulsion . | . 3 2 1 1 . . . 1 1 . . Utility 1 | . 1 1 . . . . 1 2 1 1 2 Weapon . | . 1 1 1 1 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . 5 . 1 1 2 . . 1 . 1 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . 1 . . 1 1 . . . . . . Utility 5 | . . . 1 . . . . 1 . 1 2 Weapon 4 | . 4 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 80 77 88 75 71 79 100 98 50 6 Engine 4 | . 14 8 6 9 . 9 3 . . 2 . Core 6 | . . . . . . 3 9 15 13 5 . Treads 2 | . . . . . . . 4 7 6 1 . Leg 12 | . 18 . . 1 26 15 13 22 20 9 . Hover 3 | . 6 21 19 23 7 . . . . . . Device 10 | . 4 28 22 19 8 4 11 7 13 3 . Hackware 5 | . . . . . . 6 7 7 6 6 6 Protection 1 | . . . . . . . 2 7 6 1 . Energy Gun 10 | . 17 22 11 14 5 10 10 16 18 6 . Energy Cannon 4 | . . . . 5 27 15 1 . . . . Ballistic Gun 4 | . 10 . . . . 3 7 . . 1 . Ballistic Cannon 1 | . . . 7 8 . . . 5 6 5 . Launcher 2 | . . . 7 2 1 . 2 7 6 1 . Peak Build Rating 50 | . 12 12 14 19 21 36 39 38 45 50 3 Average Rating 28 | . 7 9 11 15 18 28 32 37 44 32 3 On Entrance 19 | 6 6 12 7 14 14 12 36 35 38 45 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 11 16 11 19 21 19 32 43 40 44 67 . Greatest Support 35 | 20 20 20 20 30 30 20 28 15 35 35 3 Greatest Overweight (x) 4 | . 3 1 1 2 . 1 4 3 1 4 . Average Overweight (x) . | . . . . . . . . 2 1 . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 4 5 2 Average Carried 4 | . 6 4 3 3 4 3 4 4 3 3 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 4 5 5 4 2 2 Class Distribution -------------------- 30% | Gunner 27% | Derelict-Tank 21% | Scavenger-Gunner 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Derelict-Tank | -7/Lower Caves Derelict-Tank | -7/Lower Caves Derelict-Tank | -6/Factory Derelict-Tank | -6/Garrison Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Matter Collected 1772 | 200 . 33 167 170 47 27 433 66 . 629 . Remotely . | . . . . . . . . . . . . Salvage Created 1782 | . . 33 215 403 170 102 450 . . 409 . Parts 117 | . . 2 24 29 9 6 32 . . 15 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 21 3 . . . Prevented 12 | . . . . . . . 11 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Combat Hostiles Destroyed 54 | . . 1 8 13 4 1 12 . . 15 . Guns 19 | . . 1 . 4 . . 10 . . 4 . Cannons 24 | . . . 6 5 1 1 2 . . 9 . AOE 8 | . . . 2 3 2 . . . . 1 . Classes Destroyed 11 | . . 1 5 . 1 1 2 . . 1 . Worker 1 | . . . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 18 | . . . 3 4 . . 6 . . 5 . Grunt 19 | . . 1 2 3 2 . 3 . . 8 . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . 1 . Sentry 12 | . . . 3 6 1 1 1 . . . . Hunter 2 | . . . . . 1 . . . . 1 . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | . . 1 8 6 2 1 4 . . 4 . Combat Bots Only 6 | . . 1 5 6 2 1 4 . . 4 . Max Kills in Single Turn 6 | . . 1 6 3 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 3 1 . . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Hostile Shots Fired 536 | . . 17 16 71 44 9 127 . . 248 4 Missed 172 | . . 3 7 27 17 2 54 . . 60 2 Hits 364 | . . 14 9 44 27 7 73 . . 188 2 Melee 6 | . . . . . . . . . . 6 . Projectile 358 | . . 14 9 44 27 7 73 . . 182 2 Critical Strikes 13 | . . . 1 1 . . 1 . . 10 . Part Disruptions 2 | . . . . . . . 2 . . . . Damage Taken 5865 | . . 272 150 611 459 47 966 . . 3291 69 Core 1250 | . . 44 . 120 81 . 136 . . 800 69 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 82 . 70 85 . . 80 . . . Volleys Fired 168 | . . 7 10 26 7 4 36 . . 78 . Largest 4 | . . 2 3 3 4 4 4 . . 4 . Hottest 269 | . . 130 128 154 269 269 206 . . 209 . Shots Fired 376 | . . 13 20 62 24 16 98 . . 143 . Gun 215 | . . 13 5 31 2 8 83 . . 73 . Cannon 148 | . . . 10 30 17 8 15 . . 68 . Launcher 13 | . . . 5 1 5 . . . . 2 . Special . | . . . . . . . . . . . . Kinetic 168 | . . . 10 20 . 2 45 . . 91 . Thermal 125 | . . 13 5 41 19 10 15 . . 22 . Explosive 13 | . . . 5 1 5 . . . . 2 . Electromagnetic 70 | . . . . . . 4 38 . . 28 . Robot Hit Streak 22 | . . 10 9 22 3 8 12 . . 9 . Robot Miss Streak 12 | . . 10 3 12 4 2 9 . . 7 . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 206 | . . 12 15 46 10 9 52 . . 62 . Core Hits 122 | . . 12 19 23 9 5 33 . . 21 . Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . . . . 1 1 . . . . 5 . Burn 3 | . . . . 1 . . . . . 2 . Meltdown 1 | . . . . . 1 . . . . . . Blast 3 | . . . . . . . . . . 3 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5790 | . . 134 455 1008 464 175 993 . . 2555 6 Guns 2392 | . . 134 80 477 . 94 865 . . 742 . Cannons 2447 | . . . 158 358 162 81 128 . . 1560 . Explosions 935 | . . . 217 173 302 . . . . 243 . Melee . | . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . 10 6 Kinetic 2798 | . . . 158 255 . 20 589 . . 1776 . Thermal 1618 | . . 134 80 580 162 106 128 . . 428 . Explosive 852 | . . . 217 173 302 . . . . 160 . Electromagnetic 506 | . . . . . . 49 276 . . 181 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 1 1 . . . Average Corruption 1 | . . . . 1 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . 1 1 6 22 3 . . . Message Errors 9 | . . . . 1 . 2 6 . . . . Matter Fused 7 | . . . . . 1 1 4 1 . . . Heat Flow Errors 5 | . . . . . . 1 2 2 . . . Energy Discharges 5 | . . . . . . . 5 . . . . Data Loss (minor) 2 | . . . . . . 1 1 . . . . Data Loss (major) 3 | . . . . . . . 3 . . . . Alerts 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 213 | . . . . 3 . . . . . 210 . Projectiles 210 | . . . . . . . . . . 210 . Explosions 3 | . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . 12 . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . 11 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 23 | . . . 16 . . . . . . 4 3 Shots 2 | . . . 2 . . . . . . . . Rammed 5 | . . . . . . . . . . 4 1 Targets Rammed 5 | . . . . . . . . . . 4 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 485 | . . 276 138 476 302 366 383 182 . 485 . Average Temperature 144 | . . 94 43 188 101 149 123 81 . 156 . Received Heat Transfer 1794 | . . 123 60 189 189 12 267 . . 942 12 Effects 19 | . . 1 . 11 . 1 1 . . 5 . Shutdowns 3 | . . . . 1 . . 1 . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 8 | . . 1 . 7 . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 3 | . . . . 1 . 1 . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Damage (major) 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 2 | . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . Parts Melted 3 | . . . . 2 1 . . . . . . Heat Transferred 3050 | . . 170 105 1065 296 185 222 . . 1007 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Maximum Alert Level 1 | . . . 1 1 . . . . . 1 . Low Security (%) 83 | . 100 100 71 83 100 100 . . 100 60 100 Level 1 16 | . . . 28 16 . . . . . 39 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 374 | . . 20 227 221 134 41 . . 14 374 196 Initial 196 | . . . . 91 80 37 . . . 9 196 Average 101 | . . 4 107 169 83 4 . . 1 186 178 Influence Increases 1820 | . . 20 291 360 174 41 270 . 14 635 15 Destroy 0b10 Robot/C 1080 | . . 20 160 260 80 20 240 . . 300 . Destroy 0b10 Robot/NC 25 | . . . 15 . 5 5 . . . . . Destroy Leader 232 | . . . 60 80 20 12 30 . . 30 . Successful Hack 50 | . . . 9 7 4 4 . . 14 12 . Disable Machine 45 | . . . 15 . 30 . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . 50 . Destroy Structure 143 | . . . 32 13 35 . . . . 63 . Lose Combat Pursuer 195 | . . . . . . . . . . 180 15 Influence Decreases 1649 | . . 20 74 386 281 125 270 . . 275 218 Entered New Map 467 | . . . . 126 111 47 . . . 5 178 Time Decay 722 | . . 20 64 170 130 78 220 . . . 40 Lost Part 460 | . . . 10 90 40 . 50 . . 270 . Squads Dispatched 5 | . . . 2 1 . 2 . . . . . Investigation 2 | . . . . . . 2 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . 2 1 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Distress Signals 5 | . . . . 3 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . . 3 10 18 9 3 17 1 . 35 4 Peak Tracking Total 7 | . . 2 5 7 5 1 4 1 . 6 3 Tactical Retreats 20 | . . 1 . 3 . . 4 . . 11 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Traps Triggered 6 | . . . . 1 1 1 . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Machines Disabled 4 | . . . 1 . 2 . . . . 1 . Max in Single Turn 2 | . . . 1 . 2 . . . . 1 . Garrison Relay 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Machines Accessed 14 | . . . 2 3 2 5 . . 1 1 . Terminals 12 | . . . 1 3 2 5 . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 34 | . . . 10 6 5 10 . . 2 1 . Successful 15 | . . . 4 4 2 2 . . 2 1 . Failed 19 | . . . 6 2 3 8 . . . . . Catastrophic 4 | . . . 2 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . . . 4 2 1 4 . . . . . Terminals 27 | . . . 5 6 5 10 . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 9 | . . . 1 4 2 1 . . . 1 . Record 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Locate Traps 3 | . . . 1 . 2 . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Refit 2 | . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . Unlock Access 1 | . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . 1 . . 1 . . . . . Terminals 2 | . . . 1 . . 1 . . . . . Botnet 2 | . . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . . 2 1 2 4 . . 1 1 . Full Trace Events 3 | . . . 1 . . 2 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Used RIF Installer 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Active Infowar (turns) 1654 | . 33 24 90 266 6 . 987 . 45 203 . ECM 1654 | . 33 24 90 266 6 . 987 . 45 203 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Turns Passed 5648 | . 126 104 195 353 267 721 2566 344 47 828 97 Spaces Moved 3041 | 1 87 99 206 187 161 352 1188 138 24 414 184 Core 309 | . 9 22 . . . . . . . 94 184 Treads 749 | . . . . . . . 749 . . . . Legs 1367 | 1 55 . . 18 161 352 407 123 24 226 . Wheels 134 | . . . 32 55 . . 32 15 . . . Hover 388 | . 23 77 174 114 . . . . . . . Flight 94 | . . . . . . . . . . 94 . Fastest Speed 40 | 120 56 50 60 58 120 120 120 125 190 40 50 Average Speed 156 | 120 115 58 67 103 120 189 200 245 190 129 50 Slowest Speed 400 | 120 200 100 136 240 120 190 400 260 190 330 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 2 22 22 20 42 19 9 92 16 1 53 20 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . . . 4 3 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 109 | . . . 35 12 43 . . . . 19 . Melee . | . . . . . . . . . . . . Projectile 17 | . . . 1 2 1 . . . . 13 . AOE 92 | . . . 34 10 42 . . . . 6 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Ext Total 3616 | . 115 131 245 292 219 399 1294 145 26 561 189 Wait 185 | . . 24 12 56 43 13 21 2 . 10 4 Move 3029 | . 86 98 205 186 160 351 1187 137 23 412 184 Hop . | . . . . . . . . . . . . Pick Up 86 | . 12 1 7 10 4 13 21 2 1 15 . Fast Attach . | . . . . . . . . . . . . Attach 67 | . 4 1 7 8 2 10 15 . 2 18 . Detach 5 | . . . 1 . . . . . . 4 . Swap 14 | . 3 . . 3 1 2 3 2 . . . Drop 36 | . 10 . 3 3 2 6 7 2 . 3 . Fire 168 | . . 7 10 26 7 4 36 . . 78 . Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . . . 4 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . Rewire 11 | . . . . . . . 4 . . 7 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Ext / Gar) -6/Garrison (discovered 3 exits: *Ext x3) -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 127 | -10/Materials | Entered Mines 215 | -10/Mines | Lost 4 parts (1p2n1w) 218 | -10/Mines | Discovered new exit (range 14) 223 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 231 | -10/Mines | Entered Materials 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 292 | -9/Materials | Discovered new exit (range 12) 426 | -9/Materials | Entered Storage 586 | -9/Storage | Identified exit to Recycling 660 | -9/Storage | Discovered new exit (range 15) 742 | -9/Storage | Lost 6 parts (1p2n1u2w) 779 | -9/Storage | Entered Materials 779 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 820 | -8/Materials | Build established: Gunner 1006 | -8/Materials | Discovered new exit (range 16) 1046 | -8/Materials | Entered Factory 1046 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1047 | -7/Factory | Lost 4 parts (2n1u1w) 1564 | -7/Factory | Discovered new exit (range 13) 1767 | -7/Factory | Entered Lower Caves 1773 | -7/Lower Caves | Learned location of 1 exit from Factory 2601 | -7/Lower Caves | Build established: Scavenger-Gunner 2960 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3016 | -7/Lower Caves | Lost 5 parts (2p1n2w) 3268 | -7/Lower Caves | Spotted B-75 Beast 3275 | -7/Lower Caves | Build established: Mutant 3383 | -7/Lower Caves | Found DCF Scrap (12 items) 3675 | -7/Lower Caves | Build established: Derelict-Tank 3813 | -7/Lower Caves | Learned 4 Factory zone layouts 4235 | -7/Lower Caves | Discovered new exit (range 11) 4333 | -7/Lower Caves | Entered another Lower Caves area 4339 | -7/Lower Caves | Encountered a Warlord checkpoint 4348 | -7/Lower Caves | Discovered new exit (range 11) 4402 | -7/Lower Caves | Learned Factory stockpile data 4677 | -7/Lower Caves | Entered Factory 4677 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4678 | -6/Factory | Identified exit to Extension 4720 | -6/Factory | Identified exit to Garrison 4724 | -6/Factory | Entered Garrison 4770 | -6/Garrison | Discovered exit to Extension (range 43) 4770 | -6/Garrison | Discovered exit to Extension (range 26) 4770 | -6/Garrison | Discovered exit to Extension (range 58) 4782 | -6/Garrison | Triggered checkpoint 5067 | -6/Garrison | Lost 18 parts (2p5n3u8w) 5136 | -6/Garrison | Triggered checkpoint 5242 | -6/Garrison | Triggered checkpoint 5281 | -6/Garrison | Garrison Relay disabled 5369 | -6/Garrison | Core integrity fell below 50% 5391 | -6/Garrison | Lost 4 parts (2p1n1w) 5470 | -6/Garrison | Triggered checkpoint 5526 | -6/Garrison | Lost 5 parts (1p2n2w) 5539 | -6/Garrison | Installed Relay Interface Framework 5544 | -6/Garrison | Core integrity fell below 20% 5552 | -6/Garrison | Entered Extension 5623 | -6/Extension | Spotted B-75 Beast 5649 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05519_ D-53 Grenadier is unpowered. 05520_ Attempting to rewire D-53 Grenadier. 05520_ D-53 Grenadier is unpowered. 05522_ Attempting to rewire D-53 Grenadier. 05522_ D-53 Grenadier is unpowered. 05523_ Attempting to rewire D-53 Grenadier. 05523_ D-53 Grenadier is unpowered. 05524_ Attempting to rewire D-53 Grenadier. 05524_ D-53 Grenadier is unpowered. 05535_ C-30 ARC bursts open, deploying its payload. 05535_ S-27 Virus unfolds itself. Initiating installation procedure... 05539_ Relay Interface Framework installed. 05541_ Slammed into S-27 Virus. 05551_ Attempting to access garrison exit controls... RIF authorized. LOCATION=EXTENSION GOAL=ESCAPE 05569_ W-25 Informer sends out distress signal. 05576_ Slammed into W-25 Informer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ???????????# ######????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #### #????????????????????????? ??? | | #############+#####+###################### ??? | | % ?? | | ?? | | @ ?? | | ?? | | ?? | | ########################################## ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed HeartSuperchargedFlamer Manual? 0 Play Time 01:01:45 Cumulative 17.8 hours Start 2025.06.30 @ 11:22:29 End 2025.07.03 @ 10:55:27 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 70% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4f3278c-540c-4e53-ba53-c5f57c416bb0