Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.17 @ 15:15:35 Player: youngster Result: Destroyed by as-52857 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (398) 398 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 998 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 240/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Particle Cannon Rocket Launcher > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Wheel Heat Sink Cargo Storage Unit Medium Matter Pod (100) Structural Scanner Improved Terrain Scanner Seismic Detector Light Armor Plating Medium Armor Plating Particle Cannon Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Light Treads Wheel Heat Sink Cargo Storage Unit Medium Matter Pod Structural Scanner Improved Terrain Scanner Seismic Detector Light Armor Plating Medium Armor Plating Small Laser Particle Cannon Particle Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 12 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 6 | 2 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 4 | 2 2 . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 94 100 Engine 13 | . 13 14 Treads 28 | . 28 28 Device 1 | . 1 . Storage 14 | . 14 14 Processor 11 | . 11 14 Energy Gun 18 | . 18 . Energy Cannon 5 | . 5 28 Naked Turns . | . . . Heaviest Build 33 | 14 33 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 11 15 Most Carried 15 | 3 15 15 Average Carried 8 | 1 8 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 460 | 260 200 . Remotely . | . . . Salvage Created 694 | 165 529 . Parts 43 | 8 35 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 11 . Melee 1 | . 1 . Guns 7 | . 7 . AOE 1 | . 1 . Classes Destroyed 6 | 2 4 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 5 | 5 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 2 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1289 | . 946 343 Core 269 | . 174 95 Absorbed by Shields . | . . . Regen/Repaired (Parts) 103 | . 103 . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 8 67 . Largest 2 | 2 2 . Hottest 108 | 90 108 . Shots Fired 116 | 16 100 . Gun 112 | 16 96 . Cannon 4 | . 4 . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 95 | 8 87 . Explosive . | . . . Electromagnetic 21 | 8 13 . Robot Hit Streak 9 | 5 9 . Robot Miss Streak 2 | 2 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 83 | 9 74 . Core Hits 27 | 4 23 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1175 | 168 1007 . Guns 1028 | 117 911 . Cannons 42 | . 42 . Explosions 97 | 51 46 . Melee . | . . . Ramming 8 | . 8 . Kinetic . | . . . Thermal 955 | 100 855 . Explosive . | . . . Electromagnetic 212 | 68 144 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | 15 . . Projectiles . | . . . Explosions 15 | 15 . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 13 | . 13 . Shots 1 | . 1 . Rammed 7 | . 7 . Targets Rammed 8 | . 8 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 292 | 120 292 2 Average Temperature 81 | 46 87 2 Received Heat Transfer 528 | . 468 60 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Melted 4 | . 4 . Heat Transferred 2636 | 248 2388 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 300 | 25 300 . Initial 16 | . 16 . Average 115 | 8 125 . Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 78 100 Level 1 19 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 24 17 Peak Tracking Total 17 | . 5 17 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 12 | . 12 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 3 | . 3 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1538 | 117 1406 15 Spaces Moved 777 | 57 712 8 Core 10 | 10 . . Treads 767 | 47 712 8 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 144 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 96 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | 7 2 . Melee . | . . . Projectile . | . . . AOE 9 | 7 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 957 | 73 874 10 Wait 54 | . 54 . Move 775 | 56 711 8 Hop . | . . . Pick Up 17 | 3 14 . Fast Attach 13 | 6 6 1 Attach 1 | . 1 . Detach 2 | . 2 . Swap 5 | . 5 . Drop 7 | . 6 1 Fire 75 | 8 67 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Core integrity fell below 50% 811 | -10/Materials | Discovered new exit (range 10) 897 | -10/Materials | Discovered new exit (range 13) 1266 | -10/Materials | Discovered new exit (range 5) 1378 | -10/Materials | Repaired Lgt. Treads 1524 | -10/Materials | Entered Mines 1525 | -10/Mines | Assembled infested the area 1531 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1537 | -10/Mines | Core integrity fell below 20% 1539 | -10/Mines | Destroyed by as-52857 with Assembled Blade Last Messages --------------- 01461_ Acquired 57 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01525_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01525_ A derelict emerges from the shadows. 01526_ MD-1T2(g): "Some of my friends down here think you need a mining laser when you travel the depths." 01527_ MD-1T2(g): "They are crazy." 01528_ MD-1T2(g): "Everyone knows a good old rocket launcher goes a long way." 01529_ MD-1T2(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01530_ MD-1T2(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01531_ MD-1T2(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01531_ MD-1T2(g) slips back into the shadows. 01537_ Dropped Particle Cannon. 01538_ Acquired Rocket Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????###### ##??????????????????? | | ????????????????????? ##?????????????????? | | ????????????????????????# #?????????????????? | | ???????????????????????## ## #??????????????? | | ?????????????????#### ## a #??????????????? | | ???????????????# $ @a #####??????????????? | | ???????????????# ] #??????????????????? | | ???????????????# ###### a #??????????????????? | | ???????????????????????## aaa##??????????????????? | | ????????????????????????###a #???????????????????? | | ??????????????????????????# a#???????????????????? | | ??????????????????????????#aa#???????????????????? | | ?????????????????????????? a#???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????#### ??????????????????? | | ?????????????????????????????# ?????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveParticleStorage Manual? 0 Play Time 00:13:52 Cumulative 195.1 hours Start 2022.02.17 @ 07:43:03 End 2022.02.17 @ 15:15:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c5254492-2f45-435b-8986-d7ee3f86aed6