Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 19:50:28 Player: defnotatroll Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (220) 220 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1418 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Wheel Small Storage Unit Large Storage Unit Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Cannon Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Hover Unit Small Storage Unit Large Storage Unit Terrain Scanner Utility Shielding Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 30 | 6 13 . 11 Power 7 | 1 2 . 4 Engine 7 | 1 2 . 4 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | . 2 . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 9 | 1 6 . 2 Device 3 | . 3 . . Storage 5 | 1 3 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 1 1 . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 7 . 12 Power 5 | . 1 . 4 Propulsion 6 | . 2 . 4 Utility 2 | . 1 . 1 Weapon 6 | . 3 . 3 Highest Loss Streak 12 | . 7 . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 91 100 75 Engine 13 | . 11 14 17 Treads 13 | . 10 28 15 Leg 11 | . 15 . 1 Device 4 | . 6 . . Storage 20 | . 20 28 16 Energy Gun 5 | . 7 . . Energy Cannon 6 | . 4 14 7 Ballistic Gun 12 | . 12 14 10 Naked Turns . | . . . . Heaviest Build 47 | 14 47 37 43 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 8 | 1 7 . 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 13 | 6 10 13 13 Average Carried 8 | 3 8 8 9 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 5 8 13 5 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 433 | 190 197 27 19 Remotely . | . . . . Salvage Created 338 | . 254 . 84 Parts 31 | . 20 . 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 6 . 2 Guns 6 | . 6 . . Cannons 2 | . . . 2 Classes Destroyed 6 | . 5 . 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 5 | . 3 . 2 Grunt 3 | . 3 . . Best Kill Streak 6 | . 6 . 2 Combat Bots Only 4 | . 4 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2210 | . 886 . 1324 Core 642 | . 240 . 402 Absorbed by Shields . | . . . . Redirected to Shielding 32 | . . . 32 Core Remaining (%) 52 | 100 . 4 . Volleys Fired 51 | . 36 . 15 Largest 3 | . 2 . 3 Hottest 103 | . 60 . 103 Shots Fired 88 | . 48 1 39 Gun 72 | . 48 . 24 Cannon 16 | . . 1 15 Launcher . | . . . . Special . | . . . . Kinetic 52 | . 28 . 24 Thermal 16 | . . 1 15 Explosive . | . . . . Electromagnetic 20 | . 20 . . Robot Hit Streak 5 | . 4 . 5 Robot Miss Streak 6 | . 4 1 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 33 | . 19 . 14 Core Hits 19 | . 14 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 596 | . 389 . 207 Guns 445 | . 343 . 102 Cannons 105 | . . . 105 Explosions 38 | . 38 . . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 305 | . 203 . 102 Thermal 143 | . 38 . 105 Explosive . | . . . . Electromagnetic 140 | . 140 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 5 4 . Message Errors 5 | . 3 2 . Energy Discharges 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 5 | . 5 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 514 | . 9 22 514 Average Temperature 203 | . 4 12 237 Received Heat Transfer 1074 | . 486 . 588 Effects 15 | . . . 15 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 322 | . 100 . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 169 | . 142 . 169 Initial . | . . . . Average 27 | . 22 . 80 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 10 . 15 Peak Tracking Total 7 | . 4 . 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 109 | . . . 109 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1206 | 84 804 133 185 Spaces Moved 596 | 82 376 81 57 Core 62 | 42 10 . 10 Treads 305 | . 179 81 45 Legs 227 | 40 187 . . Wheels . | . . . . Hover 2 | . . . 2 Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 168 | 84 179 160 227 Slowest Speed 450 | 120 400 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 45 28 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 720 | 95 453 85 87 Wait . | . . . . Move 593 | 81 375 80 57 Hop . | . . . . Pick Up 31 | 8 17 5 1 Fast Attach 3 | 3 . . . Attach 21 | 3 9 . 9 Detach 1 | . 1 . . Swap 6 | . 4 . 2 Drop 9 | . 6 . 3 Fire 51 | . 36 . 15 Melee . | . . . . Ram 2 | . 2 . . Kick 2 | . 2 . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 13) 546 | -10/Materials | Core integrity fell below 50% 583 | -10/Materials | Core integrity fell below 20% 609 | -10/Materials | Lost 7 parts (1p2n1u3w) 889 | -10/Materials | Entered Mines 892 | -10/Mines | Received a Mining Laser from a helpful Derelict 955 | -10/Mines | Identified exit to Materials 967 | -10/Mines | Met a Derelict bent on vengeance 1022 | -10/Mines | Entered Materials 1022 | -9/Materials | Accompanied by 1 ally 1022 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1183 | -9/Materials | Core integrity fell below 50% 1198 | -9/Materials | Core integrity fell below 20% 1207 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01150_ K-01 Serf collects debris. 01153_ Broken Beam Cannon destroyed. 01156_ Critical hit (Burn: +37). 01162_ Lgt. Ion Engine destroyed. 01164_ Lgt. Treads destroyed. 01165_ Acquired 19 matter. 01170_ Ion Engine destroyed. 01170_ R-06 Scavenger collects Hvy. Assault Rifle. 01173_ R-06 Scavenger collects Lgt. Assault Rifle. 01174_ Ion Engine destroyed. 01176_ Hover Unit destroyed. 01177_ R-06 Scavenger collects Med. Storage Unit. 01192_ Aluminum Leg destroyed. 01199_ K-01 Serf collects debris. 01200_ Utility Shielding destroyed. 01201_ S-10 Pest destroyed. 01202_ K-01 Serf destroyed. 01204_ W-16 Scout destroyed. 01205_ R-06 Scavenger collects Flight Unit. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ?????????????? ???????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #?????########?????????? | | ?????????????# #?????#**!!//#?????????? | | ?????????????# #?????#**!!//#?????????? | | ?????????????# #?????# #?????????? | | ????????????"# ###+### *= ####+###### | | ????????????"# !%= !% | | ?????????????+ [ | | ?????????????# !%! | | ?????????????# ########### ### #?? | | ?????????????# # """ ## #????????? | | ?????????????# # """"" ## %#????????? | | ?????????##### # """"" ## =#????????? | | ?????????# # """"" ## #????????? | | ?????????# r += " ## #????????? | | ?????????# ggg# = /% #????????? | | ?????????#####g[ #*[ ### ##????????? | | ?????????????# ! # #? ????????? | | ?????????????# % # #? #???????? | | ?????????????# ############ #???????? | | ?????????????# #???????????####???????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# @#??????????????????????? | | ?????????????#= #??????????????????????? | | ?????????????#%* #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ???????????????????????? | | ????????????? ???????????????????????? | | ????????????? ???????????????????????? | | ?????????????""" ???????????????????????? | | ?????????????""" ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call First Step to Greatness Storm Trooper Challenges ------------ None Game ------ Seed MissileSpectralDriver Manual? 0 Play Time 00:23:17 Cumulative 1.1 hours Start 2022.12.24 @ 23:56:32 End 2022.12.25 @ 19:50:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8908ac8b-4586-4f51-ad71-4c072cbfb29a