Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 21:47:08 Player: Peawet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2915) 2915 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5185 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 21/300 Energy 90/100 System Corruption 0% Temperature Cool (53) Movement Walking (260) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Particle Gun Assault Cannon > --- INVENTORY (10) --- Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Advanced Visual Processing Unit Recoil Stabilizer Recoil Stabilizer Improved Weapon Shielding Improved Weapon Shielding Hardened Medium Armor Plating Assault Cannon Assault Cannon [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Recoil Stabilizer Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 59 | 8 5 25 13 8 Power 6 | 1 . 3 1 1 Engine 5 | 1 . 3 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 26 | 4 1 13 6 2 Treads . | . . . . . Leg 24 | 2 1 13 6 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 1 5 2 Device 4 | . 1 . 3 . Storage 2 | 1 . 1 . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 16 | 2 2 8 1 3 Energy Gun 5 | 2 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | . . 6 . 1 Ballistic Cannon 4 | . . 2 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 9 3 13 Power 4 | . . 2 . 2 Propulsion 10 | . . 4 . 6 Utility 4 | . . . 2 2 Weapon 7 | . . 3 1 3 Highest Loss Streak 6 | . . 4 2 6 To Critical Strikes . | . . . . . Average Backups 8 | . 6 8 9 5 Power . | . 1 . 1 . Propulsion . | . . . . . Utility 5 | . 3 6 5 2 Weapon 1 | . 1 . 2 1 Tool/Special . | . . . . . Unused Backups 14 | . . 10 3 1 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 10 | . . 7 2 1 Weapon 3 | . . 3 . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 95 99 83 Engine 8 | . 14 10 5 3 Core 1 | . . . 2 3 Leg 35 | . 28 40 35 24 Device 4 | . 3 . 8 4 Storage 10 | . 14 11 9 9 Processor 14 | . 10 11 17 18 Energy Gun 5 | . 28 2 . . Ballistic Gun 6 | . . 17 . . Ballistic Cannon 8 | . . 1 17 15 Peak Build Rating 30 | 6 7 16 30 29 Average Rating 18 | 4 6 13 26 22 On Entrance 11 | . 6 7 16 29 Naked Turns . | . . . . . Heaviest Build 29 | 10 11 27 28 29 Greatest Support 49 | 20 20 40 49 49 Greatest Overweight (x) 8 | . . 2 . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 2 8 10 10 7 Average Carried 8 | . 6 8 9 5 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 8 10 7 1 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2234 | 262 78 786 903 205 Remotely . | . . . . . Salvage Created 3064 | . 311 1571 837 345 Parts 167 | . 16 94 44 13 Haulers Intercepted 5 | . 1 4 . . Recyclers Shooed 5 | . 1 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 65 | . 5 24 25 11 Guns 31 | . 5 24 . 2 Cannons 34 | . . . 25 9 Classes Destroyed 10 | . 5 2 3 . Builder 1 | . . 1 . . Hauler 5 | . 1 4 . . Recycler 8 | . 1 6 . 1 Mechanic 1 | . . . 1 . Watcher 6 | . 2 . 4 . Swarmer 7 | . 3 4 . . Grunt 38 | . 2 12 15 9 Duelist 2 | . . . 2 . Sentry 16 | . . 8 6 2 Hunter 2 | . . . 2 . Best Kill Streak 8 | . 3 5 8 3 Combat Bots Only 6 | . 3 3 6 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 469 | . 36 164 110 159 Missed 122 | . 8 32 30 52 Hits 347 | . 28 132 80 107 Projectile 347 | . 28 132 80 107 Critical Strikes 16 | . . 8 3 5 Damage Taken 4818 | . 312 1711 1153 1642 Core 854 | . 40 256 163 395 Absorbed by Shields . | . . . . . Redirected to Shielding 106 | . . . . 106 Regen/Repaired (Parts) 367 | . 73 43 251 . Core Remaining (%) 73 | 100 84 36 . . Volleys Fired 243 | . 28 87 74 54 Largest 2 | . 2 2 2 2 Hottest 102 | . 80 80 74 102 Shots Fired 470 | . 56 173 148 93 Gun 235 | . 56 169 . 10 Cannon 235 | . . 4 148 83 Launcher . | . . . . . Special . | . . . . . Kinetic 391 | . . 151 148 92 Thermal 79 | . 56 22 . 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 8 12 13 15 Robot Miss Streak 6 | . 4 6 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 308 | . 32 111 102 63 Core Hits 129 | . 15 45 47 22 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . . 2 3 3 Destroy 2 | . . 2 . . Blast 6 | . . . 3 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6269 | . 371 1855 2564 1479 Guns 2272 | . 371 1698 . 203 Cannons 3894 | . . 62 2557 1275 Explosions 86 | . . 86 . . Melee . | . . . . . Ramming 17 | . . 9 7 1 Kinetic 5631 | . . 1613 2557 1461 Thermal 535 | . 371 147 . 17 Explosive 86 | . . 86 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . . 2 34 11 Projectiles 47 | . . 2 34 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks 56 | . . . 32 24 Impact 1 | . . . 1 . Kinetic 43 | . . . 25 18 Secondary 12 | . . . 6 6 Self-Inflicted Damage 105 | . . 105 . . Shots 2 | . . 2 . . Rammed 1 | . . . . 1 Targets Rammed 4 | . . 2 1 1 Kicked 3 | . . 2 1 . Crushed . | . . . . . Highest Temperature 316 | . 316 104 102 171 Average Temperature 45 | . 101 19 33 49 Received Heat Transfer 2406 | . 138 711 621 936 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 1212 | . 850 325 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 77 | 100 100 79 60 98 Level 1 22 | . . 20 39 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 392 | . 70 300 392 203 Initial 158 | . . 4 120 158 Average 121 | . 16 136 143 152 Influence Increases 2068 | . 160 853 777 278 Destroy 0b10 Robot/C 1300 | . 100 480 500 220 Destroy 0b10 Robot/NC 105 | . 20 55 25 5 Destroy Leader 362 | . 26 148 148 40 Successful Hack 49 | . 14 12 23 . Disable Machine 120 | . . 90 30 . Destroy Structure 72 | . . 38 21 13 Lose Combat Pursuer 60 | . . 30 30 . Influence Decreases 1942 | . 149 579 686 528 Entered New Map 390 | . . 7 165 218 Time Decay 1312 | . 149 492 491 180 Lost Part 240 | . . 80 30 130 Squads Dispatched 15 | . . 5 7 3 Investigation 4 | . . 2 2 . Extermination . | . . . . . Reinforcement 6 | . . 3 2 1 Assault . | . . . . . Garrison 5 | . . . 3 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . . 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 9 29 39 17 Peak Tracking Total 9 | . 4 6 9 6 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . . 6 2 . Max in Single Turn 3 | . . 3 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 16 | . 5 5 5 1 Terminals 9 | . 4 2 2 1 Fabricators . | . . . . . Repair Stations 4 | . 1 1 2 . Recycling Units 2 | . . 2 . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 43 | . 15 8 18 2 Successful 28 | . 10 5 12 1 Failed 15 | . 5 3 6 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 8 4 3 2 Fabricators . | . . . . . Repair Stations 20 | . 7 2 11 . Recycling Units 2 | . . 2 . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 2 3 1 Prototype ID Bank 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 5 | . 2 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 5 2 7 . Scan Component 8 | . 3 1 4 . Repair 6 | . 2 1 3 . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 4 3 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 2 1 3 . Time 192 | . 62 16 114 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 128 | . 128 . . . Terrain 128 | . 128 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4272 | 69 599 1643 1588 373 Spaces Moved 2415 | 51 355 867 1021 121 Core 12 | 3 . . . 9 Treads . | . . . . . Legs 2394 | 39 355 867 1021 112 Wheels 9 | 9 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 97 105 Average Speed 115 | 108 120 121 107 137 Slowest Speed 450 | 120 120 260 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 63 70 63 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . 39 18 10 Melee . | . . . . . Projectile 29 | . . 1 18 10 AOE 38 | . . 38 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3447 | 60 471 1310 1372 234 Wait 653 | . 75 288 243 47 Move 2411 | 50 354 866 1020 121 Hop . | . . . . . Pick Up 32 | 2 6 18 6 . Fast Attach 19 | 6 1 6 3 3 Attach 19 | . . 6 6 7 Detach 1 | . . . . 1 Swap 31 | 2 5 15 9 . Drop 34 | . 2 22 10 . Fire 243 | . 28 87 74 54 Melee . | . . . . . Ram 1 | . . . . 1 Kick 3 | . . 2 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Repaired Aluminum Leg 280 | -10/Materials | Repaired Broken Aluminum Leg 301 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 12) 629 | -10/Materials | Discovered new exit (range 7) 668 | -10/Materials | Identified exit to Materials 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Propulsion x2 1183 | -9/Materials | Build established: Scavenger-Mutant 1271 | -9/Materials | Discovered new exit (range 16) 1486 | -9/Materials | Core integrity fell below 50% 1511 | -9/Materials | Lost 4 parts (1p1n2w) 2098 | -9/Materials | Repaired Imp. Ion Engine 2117 | -9/Materials | Discovered new exit (range 9) 2308 | -9/Materials | Identified exit to Materials 2312 | -9/Materials | Entered another Materials area 2312 | -8/Materials | Evolved 2 slots: Utility x2 2647 | -8/Materials | Discovered new exit (range 5) 3057 | -8/Materials | Build established: Mutant 3367 | -8/Materials | Discovered new exit (range 15) 3569 | -8/Materials | Garrison activated, responded to threat 3626 | -8/Materials | Build established: Scavenger-Mutant 3718 | -8/Materials | Repaired Assault Cannon 3757 | -8/Materials | Repaired VSS Leg 3797 | -8/Materials | Repaired Lgt. Nuclear Core 3899 | -8/Materials | Identified exit to Storage 3900 | -8/Materials | Entered Storage 4109 | -8/Storage | Core integrity fell below 50% 4137 | -8/Storage | Lost 3 parts (2n1u) 4162 | -8/Storage | Garrison activated, responded to threat 4245 | -8/Storage | Core integrity fell below 20% 4273 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04222_ K-01 Serf collects debris. 04223_ U-05 Engineer builds a Wall. 04224_ K-01 Serf collects debris. 04228_ R-06 Scavenger collects Lgt. Nuclear Core. 04231_ Destroyed Lgt. Ion Engine. 04236_ U-05 Engineer builds a Wall. 04237_ Slammed into K-01 Serf. 04238_ Acquired 40 matter. 04239_ Critical hit (Burn: +37). 04239_ Hpw. Shotgun destroyed. 04241_ U-05 Engineer builds a Door. 04254_ Assault Cannon destroyed. 04256_ G-47 Trooper knocked back. 04258_ G-47 Trooper Particle Gun blasted off. 04260_ G-47 Trooper destroyed. 04262_ Acquired Particle Gun. 04268_ Acquired Aluminum Leg. 04271_ R-06 Scavenger collects Aluminum Leg. 04272_ R-06 Scavenger destroyed. 04273_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????#????? ??????????????????????? | | ???????????????????? ????? ??????????????????????? | | ????????????????????? ???? ??????????????????????? | | ????????????????????? ???? ??????????????????????? | | ?????????????????????# ??? ??????????????????????? | | ?????????????????????#a?## ??????????????????????? | | ???????????????????###/##;#??????????????????????? | | ???????????????????# % ##?????????????????????? | | ???????????????????# ########???###?????????? | | ???????????????????# YY# % ##############???? | | ???????????????????# [%@#* ^ #???? | | ???????????????????# *!g% ^ % % #???? | | ???????????????????#! #% ! ^%% % #???? | | ???????????????????# %# ####+##### #???? | | ???????????????????# ## ## ## #???? | | ???????????????????# = ## ## % % ## #???? | | ???????????????????# ! ## ## ## #???? | | ???????????????????# ## ## """"" ## #???? | | ???????????????????# ## ## """"" ## #???? | | ???????????????????# ## ## """"" # #???? | | ???????????????????######### #T ## #???? | | ???????????????????????????# ## """"" ## #???? | | ???????????????????????????# ## """"" ## #???? | | ???????????????????????????# ## """"" ## #???? | | ???????????????????????????# ## ## #???? | | ???????????????????????????# ########### #???? | | ???????????????????????????# # # #???? | | ???????????????????????????# # # ###?? | | ???????????????????????????? # """ """ # ""#?? | | ?????????????????????????????? / """ """ # ""#?? | | ?????????????????????????????? # """ """ # T"#?? | | ?????????????????????????????? # # ""#?? | | ?????????????????????????????? # # ""#?? | | ?????????????????????????????? # # ###?? | | ?????????????????????????????? ########### ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 74% | -10/Materials Aluminum Leg | 44% | -10/Materials | Broken Imp. Ion Engine | 38% | -9/Materials Assault Cannon | 10% | -8/Materials VSS Leg | 5% | -8/Materials Lgt. Nuclear Core | 36% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellScrapPlatform Manual? 0 Play Time 00:35:59 Cumulative 12.5 hours Start 2025.05.18 @ 21:10:29 End 2025.05.18 @ 21:47:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a0b354b-5070-423c-aaf1-96ad58da526f