Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 21:32:29 // Winter2019/RPGLIKE Player: admiral_len Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (158) 790 Value Destroyed (5222) 5222 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 9386 Bonus ------- High Alert Combat Kills 874 Cogmind --------- Core Integrity 0/2000 Matter 110/300 Energy 290/290 System Corruption 3% Temperature Cool (18) Movement Treading (150) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Improved Cooling System Advanced Targeting Computer Improved Medium Armor Plating Graphene Brace > --- WEAPON (3) ------- High-powered Shotgun High-powered Shotgun Flak Cannon > --- INVENTORY (2) ---- Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Flak Cannon > --- INVENTORY -------- Enhanced Autogun [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Improved Light Armor Plating Device Cooling System Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 8 | 2 . 4 . . 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | 1 . 2 . . 1 Weapon 2 | 1 . 1 . . . Parts Attached 53 | 5 8 11 2 10 17 Power 6 | 1 1 1 . 1 2 Engine 5 | 1 1 . . 1 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 15 | 2 3 2 2 2 4 Treads 11 | 1 2 2 . 2 4 Leg 3 | 1 . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 15 | . 2 5 . 1 7 Device 3 | . 1 . . . 2 Storage . | . . . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 10 | . . 5 . . 5 Artifact . | . . . . . . Weapon 17 | 2 2 3 . 6 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | 2 2 3 . 5 3 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . 1 . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 . . 3 Weapon . | . . . . . . Highest Loss Streak 1 | . . 1 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 92 97 100 99 96 Engine 6 | . 16 6 . 1 8 Core 3 | . . 4 10 8 . Treads 18 | . 16 21 4 18 22 Leg 1 | . . . 15 2 . Device 10 | . 11 11 10 10 8 Processor 10 | . 13 11 10 10 8 Protection 14 | . . 8 20 20 21 Ballistic Gun 27 | . 33 32 30 24 20 Ballistic Cannon 2 | . . . . 5 5 Naked Turns . | . . . . . . Heaviest Build 45 | 8 15 22 22 25 45 Greatest Support 82 | 20 20 40 40 54 82 Greatest Overweight (x) 2 | 2 2 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . . 1 2 2 2 Average Capacity 1 | . . . 1 2 2 Most Carried 2 | . . 1 1 2 2 Average Carried . | . . . . 1 1 Final Capacity 2 | . . 1 2 2 2 Final Carried 2 | . . . 1 2 1 Class Distribution -------------------- 48% | Tank 20% | Mutant 16% | Scavenger-Tank 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3463 | 250 324 617 230 807 1235 Remotely . | . . . . . . Salvage Created 4687 | . 502 1144 228 765 2048 Parts 324 | . 46 100 15 69 94 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 3 | . 1 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 131 | . 10 29 12 30 50 Guns 111 | . 10 29 12 26 34 Cannons 20 | . . . . 4 16 Classes Destroyed 16 | . 6 4 2 2 2 Worker 6 | . 4 . . . 2 Tunneler 3 | . . 1 . 1 1 Hauler 2 | . . 1 . . 1 Recycler 9 | . 2 . . . 7 Operator 2 | . 2 . . . . Watcher 10 | . 3 5 . 1 1 Swarmer 33 | . 4 8 4 7 10 Grunt 49 | . 6 10 1 10 22 Brawler 3 | . . . . . 3 Duelist 7 | . . 2 1 1 3 Sentry 23 | . . 9 . 9 5 Demolisher 2 | . . . 2 . . Hunter 4 | . . . . 2 2 Programmer 4 | . . . . . 4 Heavy 2 | . . . . 1 1 Assembled 4 | . . . 4 . . Best Kill Streak 9 | . 2 5 4 4 9 Combat Bots Only 8 | . 2 5 4 4 8 Max Kills in Single Turn 5 | . 2 3 1 2 5 Gunslinging 2 | . . 2 . 1 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 950 | . 74 107 43 102 624 Missed 307 | . 20 34 11 33 209 Damage Taken 7751 | . 476 894 583 1035 4763 Core 5316 | . 383 680 426 714 3113 Absorbed by Shields . | . . . . . . Redirected to Core 4585 | . 267 599 373 610 2736 Ignored by Resistances 1313 | . . 51 54 167 1041 Core Remaining (%) 99 | 100 100 . 100 98 . Volleys Fired 280 | . 46 67 23 55 89 Largest 3 | . 2 3 3 3 3 Hottest 97 | . 46 69 69 92 97 Shots Fired 775 | . 92 178 69 166 270 Gun 687 | . 92 178 69 140 208 Cannon 88 | . . . . 26 62 Launcher . | . . . . . . Special . | . . . . . . Kinetic 775 | . 92 178 69 166 270 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 40 | . 12 19 14 23 40 Robot Miss Streak 6 | . 4 2 3 3 6 Penetration Max . | . . . . . . Secondary Targets 18 | . 2 9 2 2 3 Max Gunslinging Chain 2 | . 1 2 1 1 1 Shots Hit Robots 573 | . 59 130 46 117 221 Core Hits 381 | . 29 55 21 70 206 Critical Kills 4 | . 1 . 1 . 2 Critical Parts Destroyed 3 | . . 2 . . 1 Critical Strikes 7 | . 1 2 1 . 3 Destroy 7 | . 1 2 1 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13452 | . 896 2187 801 2636 6932 Guns 10694 | . 889 2155 742 2175 4733 Cannons 1782 | . . . . 418 1364 Explosions 789 | . . . 52 . 737 Melee . | . . . . . . Ramming 187 | . 7 32 7 43 98 Kinetic 12476 | . 889 2155 742 2593 6097 Thermal 789 | . . . 52 . 737 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 3 Average Corruption 3 | . . . . 4 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . . 25 22 Message Errors 11 | . . . . 4 7 Matter Fused 7 | . . . . 4 3 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 8 | . . . . 4 4 Parts Fused 1 | . . . . 1 . Data Loss (minor) 9 | . . . . 7 2 Data Loss (major) 3 | . . . . 2 1 Misfires 5 | . . . . 1 4 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 56 | . . . . . 56 Projectiles . | . . . . . . Explosions 56 | . . . . . 56 Melee . | . . . . . . Knockbacks 51 | . . . . 13 38 Impact . | . . . . . . Kinetic 47 | . . . . 13 34 Secondary 4 | . . . . . 4 Self-Inflicted Damage 231 | . . . . . 231 Shots 4 | . . . . . 4 Rammed 22 | . 2 7 . 6 7 Targets Rammed 27 | . 2 7 2 7 9 Kicked 3 | . . . 2 1 . Crushed 2 | . . . . . 2 Highest Temperature 162 | . . 1 . 162 20 Average Temperature 37 | . . 1 . 62 6 Received Heat Transfer 2741 | . 102 315 20 423 1881 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 600 | . . . 100 . 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 1230 | . 150 438 222 616 1230 Initial 262 | . . 26 157 83 262 Average 334 | . 67 280 155 367 613 Maximum Alert Level 4 | . . 2 1 2 4 Low Security (%) 31 | 100 100 22 58 8 . Level 1 36 | . . 54 41 52 32 Level 2 23 | . . 22 . 39 34 Level 3 5 | . . . . . 22 Level 4 2 | . . . . . 10 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 26 | . 3 . . 2 21 Investigation 2 | . 1 . . 1 . Extermination 4 | . . . . . 4 Reinforcement 8 | . 2 . . 1 5 Assault 2 | . . . . . 2 Garrison 10 | . . . . . 10 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 10 | . 1 3 . 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 204 | . 20 37 29 44 74 Peak Tracking Total 18 | . 4 5 18 6 14 Tactical Retreats 5 | . . 1 2 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 2 . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 11 | . 1 . 2 3 5 Max in Single Turn 4 | . 1 . 2 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 3 3 . 1 1 Terminals 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 2 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 3 . 2 1 Successful 6 | . 3 2 . . 1 Failed 3 | . . 1 . 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 1 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 2 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 2 . . 1 Report Inventory 5 | . 2 2 . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 4 | . 1 2 . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Programmers 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 8156 | 60 1451 1863 781 1903 2098 Spaces Moved 4514 | 39 793 939 528 1144 1071 Core 9 | 8 1 . . . . Treads 3925 | 27 792 939 81 1015 1071 Legs 580 | 4 . . 447 129 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 160 120 120 145 Average Speed 148 | 135 159 160 126 142 147 Slowest Speed 160 | 160 160 160 160 145 152 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 3 97 76 89 94 39 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 65 | . . . 7 2 56 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 63 | . . . 7 . 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 5375 | 44 884 1150 592 1313 1392 Wait 270 | . 9 78 14 43 126 Move 4509 | 38 792 938 527 1143 1071 Hop . | . . . . . . Pick Up 30 | . . 9 3 8 10 Fast Attach 17 | 5 7 2 . 1 2 Attach 22 | . . 6 2 7 7 Detach . | . . . . . . Swap 14 | . 1 3 . 2 8 Drop 33 | 1 5 4 2 9 12 Fire 280 | . 46 67 23 55 89 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 2 1 . Crush 24 | . 2 7 . 6 9 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 173 | . 22 36 19 38 58 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 5) 778 | -10/Materials | Discovered new exit (range 3) 1512 | -10/Materials | Entered another Materials area 1514 | -9/Materials | Reached level 2 1520 | -9/Materials | Upgraded with Propulsion slot (x1) 1573 | -9/Materials | Reached level 3 1670 | -9/Materials | Upgraded with Weapon slot (x1) 1976 | -9/Materials | Build established: Gunner 2041 | -9/Materials | Discovered new exit (range 14) 2053 | -9/Materials | Reached level 4 2066 | -9/Materials | Upgraded with Utility slot (x1) 2382 | -9/Materials | Discovered new exit (range 8) 2633 | -9/Materials | Reached level 5 2813 | -9/Materials | Upgraded with Utility slot (x1) 2835 | -9/Materials | Discovered new exit (range 14) 3126 | -9/Materials | Build established: Scavenger-Tank 3375 | -9/Materials | Entered Mines 3397 | -9/Mines | Met a Derelict bent on vengeance 3433 | -9/Mines | Assembled infested the area 3547 | -9/Mines | Learned location of Storage (-7) 3631 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3718 | -9/Mines | Discovered new exit (range 8) 3865 | -9/Mines | Reached level 6 4118 | -9/Mines | Discovered new exit (range 14) 4156 | -9/Mines | Entered Materials 4158 | -8/Materials | Reached level 7 4354 | -8/Materials | Reached level 8 4369 | -8/Materials | Discovered new exit (range 15) 4484 | -8/Materials | Build established: Tank 4978 | -8/Materials | Reached level 9 5149 | -8/Materials | Discovered new exit (range 10) 5393 | -8/Materials | Discovered new exit (range 16) 5665 | -8/Materials | Reached level 10 6059 | -8/Materials | Entered Factory 6061 | -7/Factory | Reached level 11 6310 | -7/Factory | Upgraded with Utility slot (x1) 6605 | -7/Factory | Reached level 12 6656 | -7/Factory | Discovered new exit (range 11) 6801 | -7/Factory | Destroyed 8 combat bots 6910 | -7/Factory | Reached level 13 6927 | -7/Factory | Upgraded with Propulsion slot (x1) 7126 | -7/Factory | Garrison activated, responded to threat 7493 | -7/Factory | Reached level 14 7512 | -7/Factory | Garrison activated, responded to threat 7809 | -7/Factory | Discovered new exit (range 5) 7814 | -7/Factory | Garrison activated, responded to threat 7912 | -7/Factory | Core integrity fell below 50% 7940 | -7/Factory | Reached level 15 7961 | -7/Factory | Destroyed 7 combat bots 8107 | -7/Factory | First assault squad dispatched 8127 | -7/Factory | Garrison activated, responded to threat 8144 | -7/Factory | Core integrity fell below 20% 8157 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- L-41 Fighter unfolds itself. I-36 Angel unfolds itself. L-41 Fighter knocked back. L-41 Fighter destroyed. Fusion Modulator explodes. Destroyed Aluminum Leg. B-48 Gladiator calls for garrison reinforcements. ALERT: Activating Garrison Access F002. B-48 Gladiator emerges from the garrison. L-41 Fighter emerges from the garrison. |7DCL1U|CC0|L9UTGLCHMBM8S B-48 Gladiator destroyed. L-41 Fighter knocked back. G-47 Trooper knocked back. Acquired 21 matter. L-41 Fighter knocked back. K-01 Serf collects debris. L-41 Fighter knocked back. Imp. Light Armor Plating destroyed. G-47 Trooper destroyed. 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