Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 16:56:21 Player: javashane Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (4681) 4681 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 11113 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 385 Friendly Fire -276 Cogmind --------- Core Integrity 375/1150 Matter 10/300 Energy 8/100 System Corruption 2% Temperature Cool (30) Movement Flying (120) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Disruptor Cannon > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Antigrav System Power Amplifier Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Compact Battery Compact Battery Improved Sensor Array Advanced Targeting Computer Armor Integrity Analyzer Advanced Transmission Jammer Makeshift Armor Plating Advanced Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Variable Charge Gun Heavy Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Fusion Compressor Fusion Compressor Improved Fusion Compressor Armored Treads Heavy Missile Launcher [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 7 | . . . 1 1 1 . . 1 2 . . 1 Weapon 2 | . . . . . . . . 1 . . . 1 Parts Attached 160 | 6 11 . 26 33 23 7 6 11 8 8 . 21 Power 16 | 1 . . 3 . 3 1 3 . 1 . . 4 Engine 6 | 1 . . 3 . 1 . 1 . . . . . Core 9 | . . . . . 2 1 1 . 1 . . 4 Reactor 1 | . . . . . . . 1 . . . . . Propulsion 40 | 2 6 . 11 9 5 3 . 2 . . . 2 Treads 13 | . 2 . 1 5 . 2 . 2 . . . 1 Leg 12 | 2 . . . 4 5 1 . . . . . . Wheel 11 | . 4 . 7 . . . . . . . . . Hover 3 | . . . 3 . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 42 | 1 3 . 6 6 6 1 2 5 4 3 . 5 Device 16 | . . . 2 2 3 . 1 2 2 . . 4 Storage 6 | 1 3 . . . . . . . . 2 . . Processor 7 | . . . 3 2 . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 13 | . . . 1 2 3 1 . 3 1 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 62 | 2 2 . 6 18 9 2 1 4 3 5 . 10 Energy Gun 28 | 1 . . 3 5 8 2 1 2 1 2 . 3 Energy Cannon 11 | . . . 1 3 . . . 1 1 2 . 3 Ballistic Gun 11 | 1 2 . 2 6 . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 11 | . . . . 4 . . . 1 1 1 . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 2 3 . . 1 . . . . Parts Lost 60 | . . . 10 8 11 4 1 1 1 2 . 22 Power 8 | . . . 1 . 1 . 1 . . . . 5 Propulsion 21 | . . . 6 3 6 3 . . . . . 3 Utility 19 | . . . 1 3 2 . . 1 1 1 . 10 Weapon 12 | . . . 2 2 2 1 . . . 1 . 4 Highest Loss Streak 14 | . . . 3 3 6 4 1 1 1 1 . 14 To Critical Strikes 2 | . . . . 1 . . . . . . . 1 Average Slot Usage (%) 83 | . 89 100 84 93 94 76 83 84 84 80 88 67 Engine 7 | . 14 14 10 9 9 5 3 6 5 5 5 3 Core 3 | . . . . . 3 6 7 6 5 5 5 4 Treads 7 | . . . . 7 7 9 15 12 11 11 11 7 Leg 5 | . 9 . . 23 20 6 . . . . . . Wheel 4 | . 18 28 19 . . . . . . . . . Device 10 | . . . 7 9 5 7 11 17 18 13 11 11 Storage 7 | . 18 28 12 9 7 1 . . . 5 11 6 Processor 11 | . . . 11 13 15 15 14 13 11 11 11 8 Protection 5 | . . . . 3 7 11 10 7 11 6 11 7 Energy Gun 9 | . 9 . 8 3 14 11 15 19 7 5 5 6 Energy Cannon 3 | . . . 3 1 . . . . 5 9 11 7 Ballistic Gun 4 | . 18 28 10 11 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 11 31 31 42 43 51 47 37 44 67 66 62 71 Greatest Support 140 | 20 26 24 34 60 60 140 140 140 140 140 140 140 Greatest Overweight (x) 10 | 3 1 1 10 2 1 1 . . . . . 7 Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 9 | 7 12 15 15 15 15 7 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 14 5 5 5 5 5 5 Average Carried 8 | 3 10 15 12 12 13 6 4 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 12 13 15 5 5 5 5 5 5 4 Class Distribution -------------------- 51% | Mutant 23% | Scavenger-Gunner 16% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Matter Collected 2803 | 155 42 90 870 595 257 100 75 85 139 240 9 146 Remotely . | . . . . . . . . . . . . . Salvage Created 5175 | . 42 90 1323 1334 614 . 467 324 226 186 . 569 Parts 281 | . 6 5 69 80 35 . 25 8 6 15 . 32 Haulers Intercepted 9 | . . . 5 2 1 . . 1 . . . . Recyclers Shooed 3 | . . . 1 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 105 | . 3 2 21 27 11 . 9 8 6 3 . 15 Guns 66 | . 3 2 19 16 11 . 9 3 1 . . 2 Cannons 10 | . . . 1 2 . . . . . 3 . 4 AOE 28 | . . . . 9 . . . 5 5 . . 9 Classes Destroyed 16 | . 1 1 8 2 2 . 1 . 1 . . . Worker 7 | . . . 1 5 . . . . . . . 1 Builder 5 | . . . . 3 . . . . 2 . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 9 | . . . 5 2 1 . . 1 . . . . Recycler 2 | . . . 1 . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . Watcher 4 | . . . 2 1 1 . . . . . . . Swarmer 28 | . 3 . 3 9 . . . 4 . . . 9 Cutter 1 | . . . . . 1 . . . . . . . Grunt 43 | . . 2 9 12 5 . 5 3 5 . . 2 Brawler 2 | . . . 1 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 15 | . . . 7 4 2 . 1 . 1 . . . Hunter 6 | . . . . 1 2 . 1 . . 1 . 1 Programmer 8 | . . . . . 1 . 1 1 . 2 . 3 Heavy 1 | . . . . . . . 1 . . . . . Thug 2 | . . . . . . . 2 . . . . . Best Kill Streak 13 | . 3 1 5 13 3 . 2 4 9 2 . 5 Combat Bots Only 7 | . 3 1 3 7 3 . 2 4 6 2 . 4 Max Kills in Single Turn 5 | . 1 1 1 4 1 . 2 2 5 1 . 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . 2 3 . . 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Damage Taken 10218 | . 60 129 1391 1615 1490 159 406 471 733 262 . 3502 Core 1819 | . 8 . 389 120 211 100 66 92 32 26 . 775 Absorbed by Shields 735 | . . . . . . . 146 111 146 99 . 233 Reduced by Siege Mode 212 | . . . . . . . . . . . . 212 Redirected to Shielding 410 | . . . . . 25 . 21 167 151 23 . 23 Regen/Repaired (Parts) 482 | . . . . . . . 13 469 . . . . Core Remaining (%) 72 | 100 . 96 2 78 . . 46 89 . . 94 . Volleys Fired 324 | . 6 8 99 76 39 . 25 16 13 14 . 28 Largest 4 | . 2 2 2 2 2 . 2 3 3 3 . 4 Hottest 330 | . 46 46 124 138 138 . 135 204 264 255 . 330 Shots Fired 652 | . 12 16 198 144 66 1 50 36 22 36 . 71 Gun 524 | . 12 16 178 116 66 1 50 30 11 15 . 29 Cannon 100 | . . . 20 18 . . . . 6 20 . 36 Launcher 28 | . . . . 10 . . . 6 5 1 . 6 Special . | . . . . . . . . . . . . . Kinetic 242 | . 12 16 123 91 . . . . . . . . Thermal 346 | . . . 75 43 55 1 50 30 12 23 . 57 Explosive 18 | . . . . . . . . 6 5 1 . 6 Electromagnetic 46 | . . . . 10 11 . . . 5 12 . 8 Robot Hit Streak 13 | . 2 8 13 8 10 . 10 8 8 9 . 8 Robot Miss Streak 6 | . 2 1 5 5 2 1 2 3 2 6 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . 2 3 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . Shots Hit Robots 395 | . 5 11 122 83 49 . 36 21 15 14 . 39 Core Hits 225 | . 3 3 43 65 23 1 15 14 19 7 . 32 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . Critical Strikes 10 | . . . 4 3 1 . . 1 . . . 1 Burn 7 | . . . 2 2 1 . . 1 . . . 1 Destroy 3 | . . . 2 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12369 | . 70 152 1967 2265 1029 19 1151 1117 1652 343 . 2604 Guns 6625 | . 70 152 1760 1197 1029 19 1151 561 215 65 . 406 Cannons 1499 | . . . 207 124 . . . . 146 278 . 744 Explosions 4223 | . . . . 944 . . . 556 1291 . . 1432 Melee . | . . . . . . . . . . . . . Ramming 22 | . . . . . . . . . . . . 22 Kinetic 2228 | . 70 152 1178 828 . . . . . . . . Thermal 6669 | . . . 789 755 885 19 1151 816 963 283 . 1008 Explosive 2310 | . . . . . . . . 301 577 . . 1432 Electromagnetic 1140 | . . . . 682 144 . . . 112 60 . 142 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 5 6 4 4 4 2 . 6 6 2 Average Corruption 3 | . . . 3 6 3 4 4 1 . 5 6 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 107 | . . . 33 14 16 7 8 5 . 21 1 2 Message Errors 25 | . . . 6 2 4 4 3 2 . 2 1 1 Matter Fused 27 | . . . 7 4 7 . 1 1 . 6 . 1 Heat Flow Errors 14 | . . . 4 1 2 . 3 1 . 3 . . Energy Discharges 10 | . . . 5 1 2 1 . . . 1 . . Data Loss (minor) 15 | . . . 4 4 1 . 1 1 . 4 . . Data Loss (major) 4 | . . . 2 . . 1 . . . 1 . . Misfires 9 | . . . 4 1 . 1 . . . 3 . . Weapon Failures 3 | . . . 1 1 . . . . . 1 . . Overload Shots 54 | . . . . . 14 . 25 10 3 . . 2 Effects 2 | . . . . . . . 1 1 . . . . Heat Surge 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Overflow Damage 241 | . . . . 59 . . . . 127 . . 55 Projectiles 13 | . . . . . . . . . 5 . . 8 Explosions 228 | . . . . 59 . . . . 122 . . 47 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 395 | . . . . 27 . . . 205 54 . . 109 Shots 12 | . . . . 2 . . . 5 2 . . 3 Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 615 | . . 4 303 140 345 . 165 344 132 382 . 615 Average Temperature 105 | . . 4 91 24 98 . 31 118 59 136 . 181 Received Heat Transfer 2597 | . . 72 486 720 384 . 101 30 102 . . 702 Effects 19 | . . . . . 2 . . 2 . . . 15 Shutdowns 6 | . . . . . 1 . . . . . . 5 Energy Bleed 2 | . . . . . 1 . . . . . . 1 Interference 2 | . . . . . . . . 2 . . . . Matter Decay 3 | . . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 25 | . . . . . . . . . . . . 25 Longest Duration 25 | . . . . . . . . . . . . 25 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 26 | . . . 8 6 1 . 3 5 . 1 . 2 Heat Transferred 10099 | . . . 1850 1423 1584 37 1666 1057 759 296 . 1427 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Peak Influence 552 | . 86 83 357 552 345 83 420 345 338 . . 325 Initial 250 | . . 33 31 110 250 67 58 171 77 . . 14 Average 204 | . 11 78 241 236 225 72 240 221 217 . . 184 Maximum Alert Level 2 | . . . 1 2 1 . 2 1 1 . . 1 Low Security (%) 52 | 100 100 100 27 53 27 100 46 63 44 . . 66 Level 1 44 | . . . 72 29 72 . 41 36 55 . . 33 Level 2 3 | . . . . 17 . . 12 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . . . 2 3 4 . 5 4 3 . . 3 Investigation 4 | . . . 1 1 . . . 2 . . . . Extermination 6 | . . . . . 1 . 2 1 . . . 2 Reinforcement 14 | . . . 1 2 3 . 3 1 3 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Distress Signals 6 | . . . 3 2 . . . . 1 . . . Communications Jammed 1 | . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 174 | . 4 1 36 35 17 5 17 8 10 3 . 38 Peak Tracking Total 7 | . 3 1 6 7 4 4 5 4 7 1 . 7 Tactical Retreats 17 | . . . 2 1 2 . 1 . . . . 11 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Traps Triggered 6 | . . . 4 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Machines Disabled 20 | . . . 2 2 1 . 6 4 1 . . 4 Max in Single Turn 3 | . . . 1 1 1 . 1 3 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Machines Accessed 8 | . . . . . 2 . . 4 . 1 . 1 Terminals 5 | . . . . . 1 . . 2 . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 24 | . . . . . 4 . . 16 . 2 . 2 Successful 16 | . . . . . 1 . . 12 . 2 . 1 Failed 8 | . . . . . 3 . . 4 . . . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 11 | . . . . . 2 . . 5 . 2 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . 11 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . 1 . . 2 . 2 . 1 Record 5 | . . . . . . . . 2 . 2 . 1 Alert Level 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . 10 . . . . Scan Component 6 | . . . . . . . . 6 . . . . Repair 4 | . . . . . . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . . 3 . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 4 . . . . Time 182 | . . . . . . . . 182 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Total Allies 19 | . . . . . . 19 . . . . . . Largest Group 19 | . . . . . . 19 12 . . . . . Highest-Rated Group 465 | . . . . . . 465 350 . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 . . . . . Total Orders 8 | . . . . . . . . . 2 6 . . EXPLORE 8 | . . . . . . . . . 2 6 . . Ally Attacks 141 | . . . . . . 112 29 . . . . . Total Damage 4945 | . . . . . . 3587 1358 . . . . . Kills 21 | . . . . . . 13 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches 8 | . . . . . . . . . 2 6 . . Drone Recoveries 8 | . . . . . . . . . 2 6 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Turns Passed 8922 | 75 289 165 1697 1088 995 313 571 911 284 1119 53 1362 Spaces Moved 4769 | 51 207 132 1053 501 546 203 275 398 119 478 33 773 Core 133 | 9 . . 23 . . 18 . . . . . 83 Treads 2187 | . . . 8 82 175 127 275 398 119 478 33 492 Legs 967 | 42 77 . . 419 371 58 . . . . . . Wheels 1284 | . 130 132 1022 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 198 | . . . . . . . . . . . . 198 Fastest Speed 50 | 50 90 105 86 122 122 100 160 160 160 160 160 50 Average Speed 140 | 119 106 105 118 153 142 144 160 160 160 160 160 144 Slowest Speed 550 | 200 120 105 550 270 240 185 160 160 160 160 160 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 30 27 61 35 16 83 11 11 9 73 5 25 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 1 3 . Spaces Dug 3 | . . . . . . . . . . 3 . . Terrain Destroyed 296 | . . . . 15 4 . 4 131 55 25 . 62 Melee . | . . . . . . . . . . . . . Projectile 30 | . . . . . 4 . 4 1 1 10 . 10 AOE 266 | . . . . 15 . . . 130 54 15 . 52 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Total 6357 | 62 269 142 1315 668 697 221 357 640 191 801 34 960 Wait 930 | . 15 3 102 30 60 10 40 209 44 297 . 120 Move 4758 | 50 206 131 1052 500 546 202 274 397 118 477 32 773 Hop . | . . . . . . . . . . . . . Pick Up 107 | 6 18 . 19 19 20 2 6 3 3 3 1 7 Fast Attach 46 | 6 1 . 4 6 4 3 1 8 3 3 . 7 Attach 47 | . 2 . 13 7 10 3 1 1 1 1 . 8 Detach 3 | . 1 . 1 . . . . . . . . 1 Swap 67 | . 8 . 9 20 9 1 4 2 4 4 . 6 Drop 70 | . 12 . 16 10 9 . 6 4 5 2 1 5 Fire 324 | . 6 8 99 76 39 . 25 16 13 14 . 28 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 10) 365 | -10/Materials | Entered Mines 512 | -10/Mines | Discovered new exit (range 9) 530 | -10/Mines | Entered Materials 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 616 | -9/Materials | Discovered new exit (range 15) 1006 | -9/Materials | Lost 3 parts (3n) 1139 | -9/Materials | Core integrity fell below 50% 1292 | -9/Materials | Identified exit to Mines 1970 | -9/Materials | Core integrity fell below 20% 2215 | -9/Materials | Discovered new exit (range 5) 2225 | -9/Materials | Identified exit to Materials 2227 | -9/Materials | Entered another Materials area 2227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3142 | -8/Materials | Lost 3 parts (2n1u) 3151 | -8/Materials | Destroyed 7 combat bots 3219 | -8/Materials | Discovered new exit (range 11) 3315 | -8/Materials | Entered Factory 3315 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3689 | -7/Factory | Lost 6 parts (1p3n1u1w) 3973 | -7/Factory | Build established: Scavenger-Mutant 4310 | -7/Factory | Sucked down chute 4310 | -7/Factory | Entered Waste 4320 | -7/Waste | Spotted C-40 Crusher 4349 | -7/Waste | Spotted C-40 Crusher 4362 | -7/Waste | Spotted C-40 Crusher 4366 | -7/Waste | Spotted C-40 Crusher 4370 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4376 | -7/Waste | Spotted C-40 Crusher 4378 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4383 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4385 | -7/Waste | Warlord forces began an assault 4387 | -7/Waste | Allies destroyed C-40 Crusher 4387 | -7/Waste | Allies destroyed C-40 Crusher 4391 | -7/Waste | Allies destroyed C-40 Crusher 4395 | -7/Waste | Allies destroyed C-40 Crusher 4402 | -7/Waste | Spotted C-40 Crusher 4408 | -7/Waste | Allies destroyed C-40 Crusher 4414 | -7/Waste | Lost 4 parts (3n1w) 4493 | -7/Waste | Allies destroyed C-40 Crusher 4597 | -7/Waste | Discovered new exit (range 12) 4623 | -7/Waste | Entered Factory 4623 | -7/Factory | Accompanied by 12 allies 4680 | -7/Factory | Build established: Mutant 4985 | -7/Factory | Core integrity fell below 50% 5164 | -7/Factory | Discovered new exit (range 9) 5194 | -7/Factory | Entered another Factory area 5194 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5374 | -6/Factory | Repaired Hvy. Treads 5431 | -6/Factory | Repaired Hvy. Treads 5615 | -6/Factory | Repaired Imp. Utility Shielding 5649 | -6/Factory | Repaired Shield Generator 5718 | -6/Factory | Build established: Scavenger-Gunner 6096 | -6/Factory | Discovered new exit (range 6) 6105 | -6/Factory | Entered another Factory area 6105 | -5/Factory | Evolved 2 slots: Utility x2 6312 | -5/Factory | Discovered new exit (range 29) 6389 | -5/Factory | Entered Upper Caves 7195 | -5/Upper Caves | Encountered a Warlord checkpoint 7319 | -5/Upper Caves | Learned Factory stockpile data 7489 | -5/Upper Caves | Discovered new exit (range 9) 7508 | -5/Upper Caves | Entered another Upper Caves area 7525 | -5/Upper Caves | Build established: Scavenger-Tank 7552 | -5/Upper Caves | Discovered new exit (range 5) 7561 | -5/Upper Caves | Entered Factory 7561 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8081 | -4/Factory | Build established: Scavenger-Gunner 8577 | -4/Factory | Lost 14 parts (2p2n6u4w) 8596 | -4/Factory | Core integrity fell below 50% 8640 | -4/Factory | Lost 4 parts (1p1n2u) 8762 | -4/Factory | Build established: Mutant 8814 | -4/Factory | Discovered new exit (range 11) 8881 | -4/Factory | Cargo convoy interrupted 8923 | -4/Factory | Self-destructed Last Messages --------------- 08665_ Acquired Field Propulsion Array. 08671_ Connecting with Scanalyzer... 08751_ Acquired Plasma Cutter. 08755_ Acquired Power Amplifier. 08759_ Penetrated by Slug. 08762_ Slug penetrates Wall. 08799_ Acquired Unknown Hover Unit. 08806_ Slug penetrates Nuclear Reactor. 08811_ ALERT: Rogue bot located, Programmers report to Factory Zone 1T. 08814_ EXIT=FOUND 08834_ Penetrated by Slug. 08834_ Adv. Transmission Jammer destroyed. 08837_ Slug penetrates Wall. 08840_ Penetrated by Slug. 08852_ Y-64 Sentinel misfires. 08852_ Slug penetrates Wall. 08881_ ALERT: Cargo convoy interrupted, initiating access lockdown. 08883_ ZS: 3AX2NSHSAHLIWMM#EZ 08920_ Construction Platform disabled. 08920_ Fusion Compressor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????##################???????? | | ??????????????????????# !! #???????? | | ??????????????????????# ! #???????? | | ??????????????????????# #???????? | | ??????????????????????# ######### | | ??????????????????????# # | | ??????????????????????# # """""" | | ??????????????????????# = # | | ??????????????????????# # """""" | | ??????????????????????# # | | ??????????????????????############+##### !! | | ??????????????????????????????## + !! | | ??????????????????????????????# # ! | | ??????????????????????????????#T + | | ??????????????????############## ### """""" | | ??????????????????# @ p p #?# | | ??????????????????# """" """ # #?# | | ??????????????????# """" """" # #?######### | | ??????????????????# """" """" # #???????# | | ??????????????????# """" """" # #???????# | | ??????????????????# """" """" + #???????# | | ?????????????????????""" """" # #???????# | | ??????????????????????"" """" # #???????# | | ??????????????????????? ? # #???????# | | ??????????????????????? ? # #???????# | | ??????????????????????? ? !# ?????? | | ??????????????????????? ? # ??? | | ???????????????????????###?##### ?? | | ???????????????????????????????? ? ??""""""" | | ???????????????????????????????? ??????? | | ??????????????????????????????????????????????"" | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????=??????????????????????? | | ?????????????????!?????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 55 Energy Capacity 765 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 325 Resistance: TH 30 Power Shielding 33 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Overkill Challenges ------------ None Game ------ Seed ReflectiveWeightPick Manual? 0 Play Time 02:15:13 Cumulative 12.9 hours Start 2023.07.16 @ 20:57:54 End 2023.07.17 @ 16:56:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 90fa4327-81fe-4e9d-8e83-c735da8af28c