Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.12 @ 18:01:28 Player: szymekc Result: System corrupted Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (558) 2790 Value Destroyed (27423) 27423 Prototype IDs (90) 1800 Alien Tech Used (4) 800 Bonus (14816) 14816 TOTAL SCORE: 58129 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3560 Follower Combat Kills 1935 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Network Hubs Disabled 400 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Friendly Fire -279 Cogmind --------- Core Integrity 0/1600 Matter 126/300 Energy 60/100 System Corruption 100% Temperature Cool (0) Movement Core (650) Ox12 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Centrium Leg > --- UTILITY (12) ----- SHELL Armor > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Advanced Matter Compressor (400) AEGIS Remote Shield Long-range Tractor Beam Null Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well Experimental Targeting Computer Core Analyzer Experimental Cloaking Device SHELL Armor Graphene Brace Deep Network Scanner > --- WEAPON ----------- Null Cannon Improved Potential Cannon > --- INVENTORY -------- Quantum Reactor Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Advanced Matter Compressor Gravity Neutralizer Advanced Sensor Array Advanced Transmission Jammer Advanced Reaction Control System Centrium Medium Armor Plating Experimental EM Shield Advanced Force Field AEGIS Remote Shield Relay Coupler [NC] Long-range Tractor Beam Gamma Rifle Gamma Rifle Compact HERF Cannon Enhanced Nova Cannon Enhanced Force Lance [Rating: 219] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Hardened Heavy Armor Plating Artifact Phase Redirector Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . 2 . . . . 2 . . . 2 . . 2 . . . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Utility 10 | . . . . . 2 1 . . . . . 1 . . . . 2 . . . 1 . . 1 . . . 1 . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 427 | 7 11 6 39 17 13 35 2 3 7 9 4 1 5 12 6 17 4 6 3 10 25 44 4 15 12 6 19 24 35 26 Power 64 | 1 1 1 3 . 1 7 . . . 1 1 . 1 3 . 3 1 . . . 4 8 . 2 3 2 3 6 6 6 Engine 16 | 1 1 1 3 . 1 5 . . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . Core 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Reactor 43 | . . . . . . . . . . 1 . . . 2 . 3 1 . . . 4 7 . 2 3 2 1 6 5 6 Propulsion 99 | 2 3 3 11 9 2 9 1 . 2 . . . 1 2 . 3 . 4 . 2 7 9 1 4 3 2 3 7 5 4 Treads 42 | 2 3 3 9 5 2 8 1 . 2 . . . 1 2 . 3 . . . . . . . . . . . 1 . . Leg 50 | . . . . . . . . . . . . . . . . . . 4 . 2 7 9 1 4 3 2 3 6 5 4 Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 152 | 2 4 1 4 4 4 8 1 2 5 6 2 1 3 4 3 9 2 1 1 5 9 17 3 7 3 . 9 7 17 8 Device 79 | 2 1 . 2 3 . 3 1 1 1 1 1 . 1 . 2 5 1 . 1 4 5 12 . 5 3 . 4 6 8 6 Storage 13 | . 3 . . . . . . . . 1 . 1 1 . . . . . . . 1 1 . 1 . . 2 . 2 . Processor 25 | . . . . . 2 2 . . 4 . 1 . 1 . 1 . . 1 . 1 1 3 . 1 . . . 1 4 2 Hackware 6 | . . . . . 1 . . . . . . . . . . 2 1 . . . . . 2 . . . . . . . Protection 28 | . . 1 2 1 1 3 . 1 . 4 . . . 4 . 2 . . . . 2 1 1 . . . 3 . 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 112 | 2 3 1 21 4 6 11 . 1 . 2 1 . . 3 3 2 1 1 2 3 5 10 . 2 3 2 4 4 7 8 Energy Gun 31 | . . . 8 2 4 4 . . . 2 . . . . . . . . . . . 1 . . . . . . 6 4 Energy Cannon 19 | . . . 1 . . 3 . . . . . . . . . . 1 . 1 . 3 5 . . 1 . 2 2 . . Ballistic Gun 42 | 2 1 1 9 1 1 4 . . . . . . . 1 2 2 . . 1 3 2 1 . 1 2 2 1 2 . 3 Ballistic Cannon 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Launcher 9 | . . . 3 . . . . . . . 1 . . 1 . . . 1 . . . 1 . 1 . . 1 . . . Special Weapon 5 | . 1 . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 5 . 1 4 . . 4 5 . . . 3 . 3 . 1 2 . 1 8 5 . . . 10 3 5 . Corrupted Parts 11 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . 1 4 1 System Corruption 73 | . . . . . . . . . . . . . . . 10 19 . . . . . . . . . . . 7 31 6 Parts Lost 139 | . 2 2 5 17 10 5 . . . . . . 3 2 . 8 . 4 1 3 1 6 . 1 . . . 22 19 28 Power 24 | . . . . 2 1 2 . . . . . . 1 . . 2 . . . . . 1 . . . . . 6 4 5 Propulsion 31 | . 1 1 . 6 4 2 . . . . . . . . . . . 1 . . . . . . . . . 6 3 7 Utility 52 | . . . 1 5 2 1 . . . . . . 1 2 . 4 . 2 . 2 1 3 . 1 . . . 6 10 11 Weapon 32 | . 1 1 4 4 3 . . . . . . . 1 . . 2 . 1 1 1 . 2 . . . . . 4 2 5 Highest Loss Streak 24 | . 2 2 3 16 10 2 . . . . . . 2 1 . 4 . 2 1 3 1 3 . 1 . . . 7 14 24 To Critical Strikes 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 18 | 1 11 20 23 21 3 18 21 22 21 21 22 21 22 22 21 21 21 15 2 4 7 9 9 16 19 20 19 16 17 16 Power 1 | . 1 2 1 . . . 2 2 2 1 1 . . 1 1 . . . . . . . . 1 1 1 . 1 . 1 Propulsion 3 | . 2 3 6 7 1 5 4 5 3 3 3 2 2 2 3 4 5 4 1 2 1 . . 1 3 2 1 . 1 1 Utility 8 | . 4 7 9 8 . 6 9 10 10 11 11 9 9 8 9 9 8 6 1 1 2 4 4 8 9 9 11 10 11 5 Weapon 5 | . 2 7 6 4 . 4 5 5 5 5 5 7 7 7 6 4 5 3 . . 3 5 4 4 6 7 5 4 3 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . . 1 10 4 1 5 . 1 2 . 2 . 1 3 . 3 1 6 . 4 3 2 . 2 . . 1 . 4 8 Power 7 | . . . 2 . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 Propulsion 21 | . . . . . . . . . . . . . . 1 . 3 1 1 . 4 2 1 . 1 . . . . 4 3 Utility 22 | . . . 2 4 . 3 . . 2 . 2 . 1 1 . . . 3 . . 1 . . . . . 1 . . 2 Weapon 12 | . . 1 6 . 1 1 . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 100 99 93 49 84 85 84 95 99 99 99 99 94 85 85 87 72 56 70 92 94 95 93 95 94 90 80 74 80 Engine 7 | . 14 14 11 9 . 12 15 15 15 14 13 6 8 10 . . . . . . . 2 5 2 . . . . . . Reactor 3 | . . . . . . . . . . . 1 6 3 2 13 12 11 8 5 5 8 7 5 9 13 12 8 8 5 9 Treads 15 | . 28 28 32 26 8 15 9 7 18 23 23 26 26 22 13 13 11 7 . 4 . . . . . . . . 2 . Leg 7 | . . . . . . . . . . . . . . . . . . 5 17 12 26 22 25 27 27 27 27 24 16 20 Device 10 | . 15 1 7 9 2 6 7 6 2 6 7 12 14 11 12 5 16 9 3 9 14 15 17 15 17 18 13 14 14 21 Storage 6 | . 12 14 11 9 1 6 7 7 7 7 7 6 6 6 6 6 5 3 . . 2 5 5 4 4 4 4 4 4 2 Processor 11 | . . . . . 6 8 7 7 18 19 22 20 18 13 14 20 17 22 23 21 19 21 19 11 9 9 9 7 6 3 Protection 3 | . . 12 3 1 3 6 7 7 6 2 . . . 7 4 6 5 2 . . 4 2 1 4 4 4 3 3 4 5 Energy Gun 7 | . . . 13 14 14 4 15 15 15 13 15 13 12 . 2 . . . . . . . . . . . . . 5 10 Energy Cannon 3 | . . . . . . 3 7 7 7 8 6 6 6 10 2 . 4 . 3 2 . 5 11 6 1 1 . 3 3 . Ballistic Gun 7 | . 19 14 18 14 . 9 . . . . . . . 1 14 19 11 8 1 10 14 5 . 5 11 12 12 7 . 2 Ballistic Cannon 1 | . 7 14 . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . . Peak Build Rating 219 | 9 9 14 24 27 24 57 58 58 72 76 71 77 79 127 131 135 141 146 97 107 128 143 145 174 176 176 187 217 219 212 Average Rating 85 | 5 7 11 19 19 14 47 56 57 66 68 66 76 76 90 126 129 139 117 88 98 117 132 132 164 174 175 180 182 177 176 On Entrance 89 | . 9 8 14 22 13 13 55 57 57 71 65 70 77 78 127 127 131 140 78 97 98 128 131 145 170 175 174 185 101 156 Avg Prop Armor Cover (%) 1 | . . . . . . 3 5 6 2 . . . . . . . . . . 11 . . . . . . . 1 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 9 91 97 101 99 98 136 136 134 134 118 116 117 126 152 151 146 150 151 46 46 90 96 101 150 143 151 157 176 172 176 Greatest Support 202 | 40 40 40 60 60 60 60 60 28 60 60 60 80 90 160 160 160 160 160 90 100 123 150 131 151 151 151 154 202 195 195 Greatest Overweight (x) 4 | . 2 2 1 1 4 4 4 4 4 1 1 1 1 1 . . . . . . . . . 1 1 . 1 1 1 1 Average Overweight (x) . | . . 1 1 . . 1 3 4 2 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 10 10 20 20 20 20 20 20 20 Average Capacity 21 | 5 19 21 25 21 7 23 25 25 25 25 25 25 25 25 25 25 25 18 5 5 7 10 10 17 20 20 20 20 20 19 Most Carried 25 | 3 18 25 25 25 5 25 25 25 25 25 25 24 25 25 25 25 25 25 5 5 10 10 10 20 20 20 20 20 20 20 Average Carried 19 | 1 11 20 23 21 3 19 24 25 24 24 24 23 24 24 24 23 23 16 3 4 7 9 9 16 19 19 19 18 18 18 Final Capacity 25 | 5 20 25 25 5 5 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 10 10 10 20 20 20 20 20 20 5 Final Carried 25 | 3 18 25 25 5 3 25 25 25 24 25 25 24 25 25 25 25 24 4 3 5 10 10 10 20 20 20 20 20 18 4 Class Distribution -------------------- 22% | Gunner 14% | Scavenger-Tank 11% | Scavenger-Gunner 11% | Skirmisher 9% | Mutant 5% | Scientist-Gunner 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -9/Storage Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Skirmisher | -6/Proximity Caves Commander-Skirmisher | -6/Factory Gunner | -6/Extension Gunner | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Gunner | -3/Research Scientist-Gunner | -3/Garrison Scientist-Gunner | -3/Research Scientist-Gunner | -3/Testing Scientist-Skirmisher | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Matter Collected 20696 | 348 365 243 1285 313 46 1171 168 113 99 174 184 42 220 215 317 1278 . 246 . 426 1614 2798 . 952 945 667 1458 2844 1380 785 Remotely 965 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 965 . . Salvage Created 28822 | 172 664 183 2772 668 46 1445 131 58 . 136 395 251 866 707 652 1982 . 498 . 522 2703 3516 . 968 1291 1010 1079 3507 1320 1280 Parts 1503 | 17 51 18 163 54 3 90 9 1 . 8 17 15 36 35 34 156 . 3 . 24 126 140 . 39 67 45 68 145 86 53 Haulers Intercepted 16 | . 2 . 6 2 1 2 . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Recyclers Shooed 11 | . . . 3 1 . 1 . . . . . . . . . . . . . . 1 . . . . 2 . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 9 4 . . 10 . . . . . . . . . . . . . . . . . . . Prevented 7 | . . . . . . . 1 1 . . 5 . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Combat Hostiles Destroyed 417 | . 19 7 50 10 . 24 3 1 . 5 10 5 17 8 4 20 . 2 . 6 31 55 . 13 22 9 13 47 17 19 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 245 | . 13 3 35 10 . 23 3 . . 4 4 3 4 . 1 20 . 2 . 2 28 7 . 1 20 9 13 16 7 17 Cannons 80 | . 4 4 . . . 1 . 1 . . 2 2 2 2 3 . . . . 2 2 39 . 4 1 . . 11 . . AOE 55 | . 1 . 13 . . . . . . . 4 . 9 . . . . . . . . 6 . 6 . . . 16 . . Classes Destroyed 29 | 3 3 1 6 . . 2 . . . 2 1 . . . . 3 . 1 . 1 . 3 . 1 1 . 1 . . . Worker 44 | 2 1 . 8 2 . 1 . . . . . 1 . . . 19 . . . . 3 . . . . . 1 5 . 1 Builder 21 | . . . 3 2 . 2 . . . . . . . . . 4 . . . . 1 . . . . 1 2 6 . . Tunneler 7 | 3 . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Hauler 16 | . 2 . 6 2 1 2 . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Recycler 13 | 1 1 . 2 . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . 1 . 3 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 4 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 13 | . . . 1 . . 2 . . . . . . . . 9 1 . . . . . . . . . . . . . . Drone 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 9 . . Watcher 20 | . . . 4 1 . 1 . . . . 2 . 1 2 . 2 . . . . 1 3 . . . . . 2 . 1 Swarmer 66 | . 8 3 4 . . 7 1 . . . 4 1 . . . . . . . . 2 4 . 4 13 . 3 5 1 6 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 137 | . 11 4 33 4 . 6 2 . . . . 2 11 . . 5 . . . . 16 11 . 3 1 4 4 13 2 5 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Duelist 14 | . . . 3 . . . . . . . 2 . 1 . . . . . . . 2 5 . . . . . 1 . . Protector 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 43 | . . . 10 6 . 3 . . . . 1 . 4 . 4 . . . . . 4 2 . . 3 3 . 3 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Specialist 21 | . . . . . . . . . . . . . . . . 4 . . . 6 . 9 . . 2 . . . . . Hunter 36 | . . . . . . 2 . 1 . . . 1 1 . . 4 . . . . 3 4 . 2 2 . 2 9 2 3 Programmer 47 | . . . . . . 6 . . . . 1 1 . . . 2 . . . . 4 12 . 2 . 2 4 5 3 5 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Lightning 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 6 3 9 4 1 5 2 1 . 3 4 3 6 5 10 11 . 1 . 3 8 8 . 4 8 6 5 17 4 7 Combat Bots Only 11 | . 5 3 6 2 . 3 2 1 . 3 4 3 6 4 2 4 . 1 . 3 6 7 . 4 8 6 3 11 4 6 Max Kills in Single Turn 9 | 1 2 2 4 2 1 2 1 1 . 2 4 1 3 1 1 6 . 1 . 1 2 2 . 3 2 1 2 9 1 2 Gunslinging 1 | . . . 1 . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Exploded 5 | . 1 . 3 . . . . . . . 4 . 3 . . . . . . . . 2 . 3 . . . 5 . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Hostile Shots Fired 4350 | . 108 38 183 84 160 245 7 6 . 17 16 39 198 67 11 190 . 4 . 17 121 516 . 55 100 65 99 830 294 880 Missed 1313 | . 36 10 50 28 56 75 . 2 . 3 7 15 63 23 6 22 . . . 6 40 186 . 25 25 26 34 254 93 228 Deflected 36 | . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . 4 Hits 3037 | . 72 28 133 56 104 170 7 4 . 14 9 24 135 44 5 168 . 4 . 11 81 330 . 30 75 39 65 576 201 652 Melee 44 | . . . 12 . 1 . 2 . . 1 4 . . . . . . 4 . . 6 7 . 1 . . . 6 . . Projectile 2993 | . 72 28 121 56 103 170 5 4 . 13 5 24 135 44 5 168 . . . 11 75 323 . 29 75 39 65 570 201 652 AOE 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 . . Critical Strikes 157 | . . 1 4 4 5 4 1 . . . 1 1 . 6 . 10 . 2 . 2 3 8 . 3 1 1 3 76 15 6 Actively Blocked 54 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 42 11 . Part Disruptions 14 | . . . . . . . . . . . . . . . . 5 . . . . . 4 . . . . . 2 . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 42785 | . 681 386 1877 1012 1221 2015 74 44 . 291 187 274 1013 1045 106 3736 113 317 . 431 1561 3442 . 845 1010 384 659 9138 4368 6555 Core 3454 | . 130 55 197 102 220 181 25 14 . 106 41 21 90 39 . 208 . 44 . 50 179 250 . 106 39 42 33 587 322 373 Absorbed by Shields 8576 | . . . 139 . . 42 12 . . . 16 86 421 53 . . . . . . . 740 . 242 511 411 686 3278 1047 892 Reduced by Siege Mode 252 | . . . . . . . . . . . . . . . 6 246 . . . . . . . . . . . . . . Redirected to Shielding 182 | . . . . . 4 . . . . 27 . . . 18 . 133 . . . . . . . . . . . . . . Ignored by Resistances 2968 | . . . . . . . . 22 . . . . . 121 . . . . . . 120 523 . . . . 271 642 414 855 Regen/Repaired (Parts) 6969 | . . . 118 . . . . . 32 . . . . . . . . . . . . . . 325 352 144 537 2315 2548 598 Core Remaining (%) 57 | 100 . 26 . 25 60 . . . . . 47 . . . . 57 . . . 90 . . 62 . . . 75 . 37 . Volleys Fired 1500 | 39 63 25 125 37 12 75 6 3 4 15 29 33 36 15 31 78 6 16 2 13 88 187 6 50 65 36 83 152 84 86 Largest 4 | 2 2 2 3 3 3 3 3 3 1 3 3 3 3 3 3 3 1 3 1 3 3 3 1 3 3 3 3 3 3 4 Hottest 394 | 40 100 50 177 135 60 138 205 105 90 235 235 105 175 184 119 105 30 111 70 105 115 360 120 360 120 190 120 249 330 394 Shots Fired 3474 | 78 125 50 336 102 21 221 19 9 4 36 63 54 82 33 69 217 6 45 2 21 218 399 7 72 161 100 208 316 138 262 Gun 2607 | 78 111 25 326 102 21 202 13 6 . 22 36 21 45 . 47 214 . 39 . 12 193 100 . 8 145 94 188 229 78 252 Cannon 824 | . 13 25 . . . 19 6 3 4 14 26 33 32 26 22 3 6 . 2 9 25 293 7 58 16 6 20 87 60 9 Launcher 39 | . . . 10 . . . . . . . 1 . 5 5 . . . 6 . . . 6 . 6 . . . . . . Special 4 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Kinetic 2163 | 78 124 50 195 56 . 134 . . . . . . . . 42 214 . 39 . 12 193 253 . 8 145 94 188 229 25 84 Thermal 939 | . 1 . 66 46 21 79 12 6 4 18 47 43 47 . 16 3 6 . . . 19 138 7 58 9 6 19 70 33 165 Explosive 27 | . . . 7 . . . . . . . 1 . 5 . . . . 6 . . . 6 . 2 . . . . . . Electromagnetic 342 | . . . 68 . . 8 7 3 . 18 15 11 30 31 11 . . . 2 9 6 2 . 4 7 . 1 17 80 12 Robot Hit Streak 41 | 9 12 13 13 7 8 18 8 14 . 12 18 14 41 12 14 13 . 11 1 5 23 30 . 21 21 16 29 31 28 11 Robot Miss Streak 9 | 4 4 3 4 5 1 6 2 1 . 3 9 2 3 1 3 5 . 1 1 2 6 3 . 3 2 3 3 6 2 9 Penetration Max 3 | . . . . . . 1 . . . . . . . . 1 1 . . . 1 3 2 . . 1 1 2 2 1 . Secondary Targets 37 | . 1 . 4 . . 3 . . . 1 . . . . . 7 . 1 . . 7 1 . . 3 . 3 3 . 3 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . 1 . . . . . 1 . 1 . . 1 1 . . 1 . 1 1 . 1 Shots Hit Robots 2193 | 47 77 33 215 61 16 130 10 8 . 25 38 23 66 28 48 111 . 37 1 15 127 283 . 33 101 80 148 190 95 147 Core Hits 1064 | 13 35 14 117 25 1 62 4 2 . 14 21 11 41 17 31 81 . 7 . 7 81 126 . 29 55 31 51 106 29 53 Critical Kills 110 | . . . . . . 2 . . . . . . . . 4 9 . . . 3 32 33 . 1 4 5 3 10 2 2 Critical Parts Destroyed 144 | . 1 1 2 . . 3 . . . . . . . . 3 6 . . . 3 35 54 . . 7 6 9 12 . 2 Critical Strikes 304 | . 1 1 4 1 1 8 . . . . . . 1 . 7 16 . 2 1 8 72 103 . 1 13 15 12 22 3 12 Burn 14 | . . . 2 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . 7 Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . Destroy 281 | . 1 1 2 . . 5 . . . . . . . . 7 16 . 2 . 6 72 101 . . 13 15 12 21 2 5 Corrupt 5 | . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . 1 . Melee Attacks 16 | . . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . 6 Impact 10 | . . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66122 | 372 1098 553 5059 1144 341 3002 236 180 . 489 1271 529 2451 1197 1353 4132 . 1545 56 411 1813 9072 . 2017 2467 1820 3590 11098 4621 4205 Guns 35584 | 372 711 206 3217 1133 341 2604 154 98 . 255 466 273 821 . 886 3302 . 823 . 78 1298 1511 . 158 2203 1677 3452 3896 1520 4129 Cannons 17525 | . 171 341 . . . 334 82 82 . 234 371 255 609 569 467 . . . 56 333 485 5875 . 957 264 41 85 3282 2632 . Explosions 12423 | . 209 . 1809 . . . . . . . 431 . 1021 628 . 817 . 722 . . . 1686 . 834 . . . 3811 455 . Melee 102 | . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . 38 Ramming 488 | . 7 6 33 11 . . . . . . 3 1 . . . 13 . . . . 30 . . 68 . 102 53 109 14 38 Kinetic 29425 | 372 882 547 1734 588 . 1831 . . . . . . . . 790 3302 . 823 . 78 1298 3712 . 158 2203 1677 3452 3896 753 1329 Thermal 22612 | . . . 1197 545 341 915 139 140 . 317 747 393 1024 . 373 . . . . . 369 3651 . 957 . 41 85 6480 2354 2544 Explosive 5409 | . 209 . 1141 . . . . . . . 328 . 960 . . . . 722 . . . 1686 . 363 . . . . . . Electromagnetic 8086 | . . . 954 . . 192 97 40 . 172 193 135 467 1197 190 817 . . 56 333 116 23 . 471 264 . . 613 1500 256 Impact 64 | . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Highest Corruption 100 | . . . 1 26 18 4 4 4 4 . . . . . 10 42 1 3 3 3 2 7 7 . . . 4 12 86 100 Average Corruption 7 | . . . 1 4 14 2 4 4 4 . . . . . 4 21 1 2 3 3 2 5 7 . . . 2 4 21 68 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 403 | . . . 21 11 5 27 29 25 2 . . . . . 8 54 1 4 . 4 . 74 6 . . . 6 19 88 19 Message Errors 82 | . . . 4 2 1 4 7 6 . . . . . . 2 16 . . . . . 20 2 . . . 1 6 10 1 Matter Fused 95 | . . . 4 2 2 4 9 7 1 . . . . . 4 13 1 2 . . . 18 1 . . . . 4 20 3 Heat Flow Errors 30 | . . . 3 . . 6 4 2 . . . . . . . 1 . . . 1 . 8 . . . . . 1 4 . Energy Discharges 54 | . . . 4 3 . 2 2 6 1 . . . . . 1 4 . 1 . 2 . 9 1 . . . 2 3 12 1 Parts Rejected 9 | . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . 1 3 Parts Fused 6 | . . . 2 . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . Data Loss (minor) 44 | . . . 1 2 2 2 5 3 . . . . . . . 6 . 1 . 1 . 5 . . . . 1 2 12 1 Data Loss (major) 27 | . . . . 1 . 3 1 1 . . . . . . 1 2 . . . . . 6 . . . . 1 1 10 . Misfires 22 | . . . 3 . . 3 1 . . . . . . . . . . . . . . 3 1 . . . 1 . 10 . Alerts 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 2 . Misdirections 9 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 5 Weapon Failures 20 | . . . . . . 1 . . . . . . . . . 5 . . . . . 2 . . . . . 1 6 5 Overload Shots 6 | . . . . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1088 | . . . 15 . . 77 . . . 1 69 . 78 7 . 32 . 30 16 5 16 204 . 69 . . . 370 99 . Projectiles 513 | . . . . . . 35 . . . 1 23 . . . . . . . 16 5 16 170 . 31 . . . 142 74 . Explosions 481 | . . . 15 . . . . . . . 46 . 78 7 . 32 . 30 . . . 34 . . . . . 214 25 . Melee 94 | . . . . . . 42 . . . . . . . . . . . . . . . . . 38 . . . 14 . . Knockbacks 23 | . 1 4 . . . . . . . . . . . . . . . . . . . 17 . 1 . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 20 | . 1 4 . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 710 | . . . 157 . . . . . . . . . . . . 247 . 111 . . . . . 12 . . . 49 134 . Shots 15 | . . . 6 . . . . . . . . . . . . 3 . 2 . . . . . 1 . . . 1 2 . Rammed 11 | . 5 1 2 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Targets Rammed 38 | . 6 1 4 2 . . . . . . 1 1 . . . 2 . . . . 4 . . 1 . 3 2 8 1 2 Kicked 21 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 3 2 8 1 2 Crushed 6 | . 1 . 2 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Highest Temperature 420 | . 12 81 230 203 420 268 225 257 237 141 111 195 213 196 6 278 . 209 20 70 359 356 28 240 250 140 209 287 405 394 Average Temperature 66 | . 7 26 24 55 152 74 72 94 89 38 38 40 68 89 4 101 . 100 12 24 68 67 27 60 46 55 30 62 86 132 Received Heat Transfer 5595 | . 222 228 629 153 315 243 41 . . 24 8 59 264 117 9 153 . . . . 274 712 . 42 94 100 66 1722 36 84 Effects 10 | . . . . 1 . 1 . . 1 . . . 1 . . 1 . . . . 3 . . . . . . . 1 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 4 | . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . 2 10 . 1 . . . . . . . . . . . . Total Turns 253 | . . . . . . . . . . . . . . . 14 214 . 25 . . . . . . . . . . . . Longest Duration 81 | . . . . . . . . . . . . . . . 11 81 . 25 . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Total Turns 164 | . . . . . . . . . . . . . . . . . . . . . . 137 . . . . . . . 27 Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . 27 Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . 1 . . 1 . . . 1 . . 1 6 . . . . . 2 1 . . 2 1 . . 3 10 1 Combat Hostiles 27 | . . . 1 . . . . . . 1 . . 1 6 . . . . . 2 1 . . 1 1 . . 2 10 1 Parts Fried 75 | . . . 8 . . 8 . . . 2 . . 2 5 3 1 . . . 6 2 . . 4 5 . . 1 25 3 Impact Corruptions 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 2 . . Robots Melted 9 | . . . 1 . . . . . . . . . 1 . . . . . . . . 3 . 1 . . . 2 . 1 Combat Hostiles 8 | . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . 2 . 1 Parts Melted 44 | . . . 2 2 . 1 . . . . 3 1 5 . 1 . . . . . 1 12 . 3 . . . 6 . 7 Heat Transferred 23760 | . . . 2115 922 740 1619 198 222 . 363 1063 592 1789 . 555 . . . . . 370 3480 . 786 . 37 74 5602 308 2925 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 7 . . . . . . . 2 . 1 . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Maximum Alert Level 5 | . . . 3 2 . 1 . . . . . 2 1 . . 4 2 . . . 2 5 . 1 3 2 1 3 2 2 Low Security (%) 59 | 100 100 100 45 . 100 99 . . . . . 15 91 100 100 15 1 100 100 100 71 31 . 99 12 36 94 39 . 19 Level 1 17 | . . . 6 12 . . . . . . . 64 8 . . 30 37 . . . 18 23 . . 33 53 5 13 58 78 Level 2 12 | . . . 18 87 . . . . . . . 20 . . . 6 60 . . . 10 14 . . 48 10 . 15 41 1 Level 3 7 | . . . 29 . . . . . . . . . . . . 35 . . . . . 6 . . 5 . . 31 . . Level 4 1 | . . . . . . . . . . . . . . . . 11 . . . . . 12 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2562 | 5 189 102 1069 611 131 200 . . . . . 604 216 164 110 1112 535 63 5 173 639 2562 . 202 740 416 266 971 629 402 Initial 535 | . . 67 . 451 131 37 . . . . . 345 176 109 18 . 535 57 . 3 90 305 . . 153 416 112 40 513 176 Average 266 | 1 94 13 414 467 60 66 . . . . . 333 73 92 40 630 421 22 . 87 159 633 . 31 449 287 95 418 401 254 Influence Increases 17924 | 30 719 204 1707 476 162 939 60 30 . . 220 1073 602 170 179 1608 9 68 5 200 974 3320 . 589 587 290 649 1595 873 586 Destroy 0b10 Robot/C 8820 | . 380 140 1000 240 . 480 60 20 . . 180 360 380 160 80 380 . . . 140 620 1560 . 260 440 180 280 760 340 380 Destroy 0b10 Robot/NC 745 | 30 20 . 140 35 5 55 . . . . 20 25 5 10 45 150 . . . . 35 35 . 10 . 15 20 80 . 10 Destroy Leader 1822 | . 84 30 270 106 2 136 . 10 . . 10 76 62 . . 106 . . . 30 122 248 . 42 50 52 50 164 120 52 Allied During Kill 1171 | . . 4 . 24 . . . . . . 10 122 35 . . . . . . . . 976 . . . . . . . . Trap Triggered on 0b10 90 | . 30 . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . Successful Hack 664 | . 24 . 64 5 4 44 . . . . . . 21 . . . 3 . 5 . 28 14 . 123 . 12 114 39 140 24 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1125 | . 30 15 75 15 . 30 . . . . . 150 . . 45 270 . . . . . 165 . 15 . . 150 30 120 15 Anti-Garrison Action 250 | . . . . . . . . . . . . . . . . 200 . . . . . . . . 50 . . . . . Destroy Structure 1347 | . 16 . 53 6 1 14 . . . . . 40 39 . 9 277 6 68 . . 34 112 . 124 32 16 20 282 153 45 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . Partial Spotted 210 | . . . 15 15 60 75 . . . . . . . . . 15 . . . . . . . 15 . 15 . . . . Lose Combat Pursuer 1290 | . 75 15 60 30 90 105 . . . . . . . . . 210 . . . 30 135 210 . . 15 . 15 240 . 60 Influence Decreases 17864 | 30 545 378 639 1233 389 878 205 30 . . 147 786 766 321 224 514 939 232 . 32 522 1423 2522 385 51 830 776 755 1491 821 Entered New Map 5940 | . . 107 . 617 180 47 55 . . . . 28 184 87 27 . 559 107 . 2 83 320 2522 . 51 324 88 33 400 119 Time Decay 8286 | 30 525 231 589 246 146 641 150 30 . . 147 428 467 214 197 434 230 65 . . 429 543 . 375 . 206 438 502 601 422 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . Lost Part 1333 | . 20 20 50 170 63 40 . . . . . . 30 20 . 80 . 40 . 30 10 60 . 10 . . . 220 190 280 Lost Ally 560 | . . 20 . 200 . . . . . . . 80 40 . . . . 20 . . . 200 . . . . . . . . Purge Threat 1645 | . . . . . . 150 . . . . . 150 45 . . . 150 . . . . 300 . . . 300 250 . 300 . Squads Dispatched 98 | . 6 . 10 3 . 10 . . . . . 5 1 . . 8 1 . . 2 5 16 . 4 . 3 6 9 3 6 Investigation 14 | . 4 . 5 . . 1 . . . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . Extermination 28 | . . . . . . 7 . . . . . 1 . . . 1 1 . . . 3 5 . . . 1 3 1 1 4 Reinforcement 34 | . 2 . 3 2 . 2 . . . . . 1 . . . 4 . . . 2 1 1 . 4 . 1 3 6 . 2 Assault 17 | . . . 2 . . . . . . . . . . . . 2 . . . . 1 10 . . . . . 2 . . Garrison 5 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unchained Authorized 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Construction Impeded 7 | . . . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Distress Signals 36 | . 2 . 5 2 1 1 . . . . . 1 . 1 . 2 . . . . . 4 . 9 . . . 8 . . Communications Jammed 172 | . . . . . . . . . . . 10 26 1 . . 1 . . . . . 14 . 1 . 1 2 109 6 1 Distress Signals 170 | . . . . . . . . . . . 10 25 1 . . . . . . . . 14 . 1 . 1 2 109 6 1 Times Spotted 730 | . 37 9 84 21 19 36 4 1 . 11 10 12 18 10 9 42 . 6 . 9 47 112 . 16 23 18 25 102 21 28 Peak Tracking Total 16 | . 8 3 7 6 10 4 2 1 . 3 3 4 4 5 1 6 . 4 . 3 6 9 . 6 5 8 5 16 3 5 Tactical Retreats 65 | . 4 1 4 1 3 6 . . . . . . . . . 12 . 1 . 2 7 11 . . 1 . 1 10 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Traps Triggered 25 | . 2 . 1 1 . 3 . . . . . . . . . . 3 . . 2 1 2 . 2 3 . 1 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . 6 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Reused 9 | . 3 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . 3 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Machines Disabled 86 | . 2 1 5 1 . 2 . . 3 2 2 10 . . 3 18 . . . . . 11 1 1 1 . 12 2 8 1 Max in Single Turn 10 | . 2 1 1 1 . 1 . . 1 . 1 1 . . 1 10 . . . . . 1 1 1 1 . 1 1 1 1 Garrison Access 8 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 . 1 1 1 1 . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Machines Accessed 113 | . 8 . 13 7 6 10 . 1 . . 1 3 4 . . 1 3 . 1 . 7 6 . 9 . 4 11 4 11 3 Terminals 70 | . 5 . 9 5 4 3 . . . . 1 3 4 . . . 1 . 1 . 5 4 . 3 . 2 8 3 7 2 Fabricators 5 | . . . . . . 2 . . . . . . . . . . 1 . . . 1 1 . . . . . . . . Repair Stations 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Recycling Units 10 | . 2 . 1 1 1 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers 9 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 3 . 1 1 . 1 . Garrison Access 11 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . 3 . 1 1 1 1 . Total Hacks 370 | . 24 . 38 15 18 23 . 1 . . 3 7 7 . . 2 19 . 1 . 20 22 . 46 . 15 36 15 52 6 Successful 154 | . 15 . 20 7 8 7 . 1 . . 1 2 4 . . 1 3 . 1 . 4 5 . 25 . 5 20 5 19 1 Failed 215 | . 8 . 18 8 10 16 . . . . 2 5 3 . . 1 16 . . . 16 17 . 21 . 10 16 10 33 5 Catastrophic 50 | . 2 . 1 2 1 5 . . . . . 2 2 . . . 3 . . . 6 6 . 3 . 2 2 6 4 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 12 . 14 4 1 3 . . 1 . . 2 2 . . 2 16 . . . 6 . . 6 . . 7 4 14 . Terminals 240 | . 17 . 27 11 13 7 . . . . 3 7 7 . . . 11 . 1 . 14 15 . 15 . 11 29 14 35 3 Fabricators 11 | . . . . . . 4 . . . . . . . . . . 3 . . . 2 2 . . . . . . . . Repair Stations 23 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 . 11 3 Recycling Units 30 | . 6 . 2 3 2 7 . . . . . . . . . . 5 . . . . 5 . . . . . . . . Scanalyzers 47 | . . . 3 . 3 2 . . . . . . . . . . . . . . . . . 27 . 3 4 . 5 . Garrison Access 18 | . . . . 1 . 3 . . . . . . . . . 2 . . . . 4 . . 4 . 1 1 1 1 . Terminal Hacks 74 | . 6 . 5 3 4 3 . 1 . . 1 2 4 . . . 2 . 1 . 3 4 . 3 . 3 15 4 10 . Record 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . 5 1 1 . Open Door 7 | . . . . 2 . . . . . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . 1 . . 1 . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Emergency Access Points 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . . . . 1 . . . . . 1 1 . . . 1 . . . . 2 . . . 2 2 . 2 . Locate Traps 8 | . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 2 . 1 . Reprogram Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 5 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . Registered Components 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 Scan Component 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Repair 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Recycling Unit Hacks 5 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 5 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 26 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . 18 . 1 2 . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 21 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . 16 . 1 1 . . . Garrison Access Hacks 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 1 1 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 1 . Unauthorized Hacks 28 | . 7 . 8 3 1 2 . . . . . . . . . 1 1 . . . 1 . . 1 . . . . 3 . Terminals 17 | . 5 . 6 . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . 3 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Skim 12 | . 5 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 3 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Reject 3 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 6 . 11 4 5 9 . . . . . 3 3 . . 1 3 . . . 5 5 . 5 . 3 7 3 9 3 Full Trace Events 6 | . . . 3 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 1 . . . 15 . . . . . . . . . . . . . . . . . 5 1 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 18 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . 13 . 1 1 . . . Parts Repaired 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Time 156 | . . . 39 . . . . . . . . . . . . . . . . . . . . . . . 37 . 80 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 13 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . 6 2 . . . . . . . . . 6 . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Total Allies 50 | . . 2 . 10 . . . . 9 . 6 2 3 . . . . 1 . . 1 16 . . . . . . . . Largest Group 16 | . . 2 . 7 . . . . 9 9 6 6 4 . . . . 1 . . 1 16 . . . . . . . . Highest-Rated Group 816 | . . 40 . 64 . . . . 403 403 220 229 113 . . . . 31 . . 26 816 . . . . . . . . Highest-Rated Ally 96 | . . 31 . 16 . . . . 96 96 46 46 32 . . . . 31 . . 26 68 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 404 | . . 6 . 62 . . . . . 135 3 58 23 . . . . 11 . . . 106 . . . . . . . . Total Damage 10282 | . . 22 . 586 . . . . . 2672 66 1512 532 . . . . 145 . . . 4747 . . . . . . . . Kills 67 | . . . . 2 . . . . . 14 1 19 2 . . . . . . . . 29 . . . . . . . . Allies Corrupted 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Active Infowar (turns) 28242 | 112 1929 . . 251 39 1172 1006 1070 3322 1473 1762 1042 1537 458 527 1071 493 212 128 202 1301 2368 209 1509 557 434 1155 1000 992 911 Optics 20577 | . . . . . 36 1143 . . 2481 1473 1762 1042 1537 458 527 1071 493 212 128 202 1301 2368 209 1509 557 434 1155 479 . . Sensors 9965 | . . . . . . 29 1006 1070 841 . 910 704 . . 155 174 490 139 . 81 918 752 . 587 . . . 656 577 876 Terrain 1754 | 15 248 . . . . . . . . . . . . . . . . . 107 155 912 317 . . . . . . . . Structural 250 | . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 2514 | 112 1929 . . 1 3 . . . . . . . . . . . . . . 59 410 . . . . . . . . . Triangulation 508 | . . . . . . . . . . . . . . . . . . . . 68 440 . . . . . . . . . Cloaking 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Jamming 10166 | . . . . . . . . . . . 512 1042 899 . 208 58 491 5 . . . 1228 . 1297 557 434 1155 988 388 904 ECM 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . 2 3 1 . 2 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Turns Passed 38576 | 294 2235 1364 4563 520 354 2749 1252 1091 3392 1473 1762 1042 1537 458 527 1071 493 212 128 202 1301 2368 209 1509 557 434 1155 1346 1939 1039 Spaces Moved 18476 | 116 821 485 1663 306 422 1417 686 655 1324 405 612 354 557 171 228 317 292 110 118 133 768 1408 136 1286 354 326 719 757 948 582 Core 35 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Treads 7570 | 111 821 485 1663 148 55 491 62 . 752 405 612 354 557 171 228 317 292 38 . 8 . . . . . . . . . . Legs 7569 | . . . . . . . . . . . . . . . . . . 72 118 125 768 1408 136 1286 354 326 719 757 948 552 Wheels 2273 | . . . . . . 422 624 655 572 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1029 | . . . . 158 367 504 . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 160 240 200 29 34 35 160 160 145 250 250 250 247 160 160 160 160 100 100 100 110 102 108 95 95 95 100 100 105 50 Average Speed 165 | 155 238 260 229 112 52 161 175 160 248 250 250 250 249 217 160 160 160 120 100 104 111 110 108 101 99 99 103 105 139 109 Slowest Speed 330 | 160 320 320 240 200 320 330 330 160 330 250 250 250 250 247 160 160 160 160 100 160 112 133 110 171 167 100 170 177 183 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . 5 5 3 . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . 2 . . . . . . . . 2 . . . 6 . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 57 | 6 94 97 96 50 45 44 82 86 86 72 56 15 86 69 99 33 14 90 5 85 19 59 92 51 51 16 96 23 60 16 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 9 | . 3 . 2 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 1 . 1 1 1 . . 1 1 . . 1 1 . . 1 . 1 . . 1 . 1 1 . . . Unknown Exits Taken 11 | 1 1 . . . 1 . . . 1 1 . . 1 1 . . . . . . . 1 1 . . . . 1 1 . Scrap Searched 10 | . . 2 . . . . 1 2 4 . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 143 | . 1 . 3 2 1 6 . . . . 2 7 . . . 9 1 . . . 10 8 . 63 2 1 4 17 . 6 Terrain Destroyed 987 | . 17 . 45 2 1 10 2 . . 1 3 10 57 . 9 369 4 67 1 . 20 56 1 77 20 11 17 117 54 16 Melee 10 | . . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 Projectile 311 | . 1 . . . 1 3 2 . . 1 3 10 . . 9 69 4 5 1 . 9 36 1 34 16 9 14 56 13 14 AOE 638 | . 16 . 45 . . . . . . . . . 57 . . 299 . 62 . . . 19 . 43 . . . 56 41 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Fac Arm Lab Res Gar Res Tes Res Qua Acc Total 23765 | 165 969 536 2159 385 529 1689 723 691 1428 827 787 464 634 237 324 714 312 152 125 177 1033 1890 193 1434 483 392 965 1093 1448 807 Wait 2008 | . 50 2 223 12 60 70 16 24 76 382 31 52 10 1 42 248 . 12 1 5 71 86 32 27 30 6 59 57 284 39 Move 18422 | 115 820 484 1662 295 411 1411 685 654 1323 404 611 353 556 170 227 316 292 109 117 132 767 1407 135 1286 352 325 717 757 947 582 Hop 12 | . . . . 5 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 328 | 4 16 11 39 2 4 43 2 2 6 2 6 1 7 12 6 17 4 1 . 7 16 17 1 22 1 2 19 15 26 17 Fast Attach 187 | 6 . . 8 5 11 13 2 . 4 2 1 . 1 3 1 9 1 1 3 10 13 21 6 6 4 2 4 14 22 14 Attach 145 | 1 2 2 7 2 9 8 3 . 4 . . 2 3 4 1 12 2 5 1 1 2 5 1 7 . . 1 19 26 15 Detach 83 | . . . . . 5 6 4 . 3 1 . . 1 6 . 3 1 2 1 1 2 2 4 4 . . . 17 17 3 Swap 516 | . 10 6 45 14 3 28 2 6 1 18 14 2 14 10 10 18 4 4 . 1 44 83 5 17 14 11 51 33 21 27 Drop 331 | . 2 5 46 7 9 25 3 2 7 3 5 1 5 16 6 11 2 2 . 7 26 29 3 14 7 7 28 17 20 16 Fire 1500 | 39 63 25 125 37 12 75 6 3 4 15 29 33 36 15 31 78 6 16 2 13 88 187 6 50 65 36 83 152 84 86 Melee 16 | . . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 3 2 7 1 2 Crush 17 | . 6 1 4 2 . . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 10 . 1 5 . . Rewire 162 | . . . . . . . . . . . 89 19 1 . . . . . . . . 53 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 295 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 9) 560 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Discovered new exit (range 9) 1114 | -10/Materials | Discovered new exit (range 16) 1205 | -10/Materials | Build established: Scavenger-Mutant 1317 | -10/Materials | Discovered new exit (range 9) 1580 | -10/Materials | Central database locked down 1629 | -10/Materials | Learned location of Mines (-10) 1680 | -10/Materials | Learned 2 Mines zone layouts 1721 | -10/Materials | Learned 4 Recycling zone layouts 1771 | -10/Materials | Learned location of 2 exits from Materials 1782 | -10/Materials | Learned 4 Subcaves zone layouts 1791 | -10/Materials | Learned 4 Recycling zone layouts 1839 | -10/Materials | Learned Storage trap positions 1877 | -10/Materials | Learned location of 2 exits from Subcaves 2215 | -10/Materials | Core integrity fell below 50% 2530 | -10/Materials | Entered Mines 2531 | -10/Mines | Identified exit to Materials 2833 | -10/Mines | Build established: Mutant 2835 | -10/Mines | Identified exit to Subcaves 3447 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3894 | -10/Mines | Entered Materials 3894 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3895 | -9/Materials | Identified exit to Materials 3896 | -9/Materials | Identified exit to Storage 4184 | -9/Materials | Build established: Scavenger-Tank 4640 | -9/Materials | Discovered new exit (range 13) 5367 | -9/Materials | Identified exit to Mines 6079 | -9/Materials | Lost 3 parts (1u2w) 6339 | -9/Materials | Build established: Gunner 7094 | -9/Materials | First assault squad dispatched 7498 | -9/Materials | Build established: Scavenger-Gunner 7638 | -9/Materials | Repaired Lgt. Treads+ 7764 | -9/Materials | Repaired Lgt. Treads+ 8345 | -9/Materials | Sterilization system engaged 8345 | -9/Materials | Non-combat units ordered to evacuate 8408 | -9/Materials | Learned Storage emergency access door positions 8445 | -9/Materials | Combat units ordered to evacuate 8457 | -9/Materials | Entered Storage 8459 | -9/Storage | Loaded intel: 16 trap records 8540 | -9/Storage | Core integrity fell below 50% 8586 | -9/Storage | Unchained authorized (DW-4LL) 8675 | -9/Storage | Garrison activated, responded to threat 8876 | -9/Storage | DW-4LL burst out of a wall 8895 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8904 | -9/Storage | System corruption reached 10% 8938 | -9/Storage | Lost 16 parts (2p5n5u4w) 8947 | -9/Storage | Met 01-MTF 8954 | -9/Storage | Lost 10 allies 8977 | -9/Storage | Entered Materials 8977 | -8/Materials | Evolved 2 slots: Utility x2 9052 | -8/Materials | Unchained authorized (DW-4LL) 9224 | -8/Materials | DW-4LL burst out of a wall 9231 | -8/Materials | System corruption reached 10% 9307 | -8/Materials | Lost 10 parts (1p4n2u3w) 9324 | -8/Materials | Discovered new exit (range 20) 9331 | -8/Materials | Entered Factory 9331 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9522 | -7/Factory | Build established: Mutant 10552 | -7/Factory | Discovered new exit (range 7) 10689 | -7/Factory | Build established: Scavenger-Gunner 11189 | -7/Factory | Build established: Gunner 11208 | -7/Factory | Identified exit to Lower Caves 11402 | -7/Factory | Discovered new exit (range 10) 11848 | -7/Factory | Build established: Tank 12080 | -7/Factory | Entered Lower Caves 12339 | -7/Lower Caves | Build established: Skirmisher 12510 | -7/Lower Caves | Learned location of Zion (-7) 12660 | -7/Lower Caves | Identified exit to Lower Caves 13332 | -7/Lower Caves | Entered another Lower Caves area 13348 | -7/Lower Caves | Discovered new exit (range 9) 13377 | -7/Lower Caves | Identified exit to Factory 13432 | -7/Lower Caves | Encountered a Warlord checkpoint 13575 | -7/Lower Caves | Learned Factory non-interactive machine intel 13913 | -7/Lower Caves | Learned 12 Factory zone layouts 14159 | -7/Lower Caves | Entered a destroyed Warlord outpost 14384 | -7/Lower Caves | Discovered new exit (range 6) 14411 | -7/Lower Caves | Identified exit to Zion 14423 | -7/Lower Caves | Entered Zion 14460 | -7/Zion | Given A8's code to call for help 14471 | -7/Zion | System corruption cleaned by Quarantine Array 14555 | -7/Zion | Discovered new exit (range 11) 14775 | -7/Zion | Given the Hacking Drone Bay 14799 | -7/Zion | Learned location of Armory (-4) 15043 | -7/Zion | Gained Derelict followers 15281 | -7/Zion | Found Prototype Processor 15281 | -7/Zion | Identified Exp. Targeting Computer 15300 | -7/Zion | Found Prototype Processor 15300 | -7/Zion | Identified Exp. Melee Analysis Suite 15310 | -7/Zion | Found Prototype Processor 15310 | -7/Zion | Identified Exp. Core Analyzer 15353 | -7/Zion | Found Exp. Core Analyzer 15556 | -7/Zion | Build established: Gunner 15643 | -7/Zion | Learned Factory terminal intel 17761 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17763 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17783 | -7/Zion | Discovered new exit (range 3) 17783 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17815 | -7/Zion | Entered Deep Caves 17815 | -7/Deep Caves | Accompanied by 9 allies 18222 | -7/Deep Caves | Z-Facility disabled 18337 | -7/Deep Caves | Attacked by Z-Imprinter 18355 | -7/Deep Caves | Allies destroyed Z-Imprinter 18391 | -7/Deep Caves | Lost 3 allies 18548 | -7/Deep Caves | Found Prototype Protection 18548 | -7/Deep Caves | Identified Zio. Weapon Casing 18720 | -7/Deep Caves | Found Zio. Weapon Casing 18727 | -7/Deep Caves | Found Zio. Weapon Casing 18894 | -7/Deep Caves | Lost 3 allies 19088 | -7/Deep Caves | Spotted AG-78102 19104 | -7/Deep Caves | Exposed GOLEM chamber 19105 | -7/Deep Caves | Triggered Deep Caves wall 19248 | -7/Deep Caves | Discovered new exit (range 14) 19288 | -7/Deep Caves | Entered Proximity Caves 19290 | -6/Proximity Caves | Spotter reported a threat 19291 | -6/Proximity Caves | Spotter reported a threat 19341 | -6/Proximity Caves | Learned location of 1 exit from Factory 19659 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20213 | -6/Proximity Caves | Build established: Skirmisher 20469 | -6/Proximity Caves | Learned Factory trap positions 20552 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 20680 | -6/Proximity Caves | Core integrity fell below 50% 20748 | -6/Proximity Caves | Discovered exit to Factory (range 3) 20855 | -6/Proximity Caves | Build established: Gunner 21050 | -6/Proximity Caves | Entered Factory 21050 | -6/Factory | Accompanied by 5 allies 21050 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21051 | -6/Factory | Identified exit to Factory 21052 | -6/Factory | Identified exit to Extension 21053 | -6/Factory | Loaded intel: 97 trap records 21054 | -6/Factory | Loaded intel: 244 non-interactive machine locations 21055 | -6/Factory | Loaded intel: 28 terminal locations 21352 | -6/Factory | Build established: Commander-Skirmisher 21400 | -6/Factory | Search patrols dispatched 21729 | -6/Factory | Garrison activated, responded to threat 22061 | -6/Factory | Build established: Gunner 22092 | -6/Factory | Entered Extension 22092 | -6/Extension | Accompanied by 1 ally 22407 | -6/Extension | Rescued a captive Derelict 22408 | -6/Extension | Rescued a captive Derelict 22446 | -6/Extension | Energy Cycler disabled 22447 | -6/Extension | Rescued a captive Derelict 22447 | -6/Extension | Rescued a captive Derelict 22448 | -6/Extension | Rescued a captive Derelict 22449 | -6/Extension | Rescued a captive Derelict 22449 | -6/Extension | Rescued a captive Derelict 22449 | -6/Extension | Rescued a captive Derelict 22472 | -6/Extension | Rescued a captive Derelict 22955 | -6/Extension | Spotted B-75 Beast 22988 | -6/Extension | Allies destroyed B-75 Beast 23022 | -6/Extension | Lost 4 allies 23048 | -6/Extension | Discovered exit to Factory (range 14) 23101 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 23569 | -6/Extension | Discovered exit to Factory (range 10) 23571 | -6/Extension | Discovered new exit (range 6) 23629 | -6/Extension | Entered Cetus 23657 | -6/Cetus | Spotted Cetus Guard 23657 | -6/Cetus | Spotted Cetus Guard 23657 | -6/Cetus | Spotted Cetus Guard 23657 | -6/Cetus | Spotted Cetus Guard 23672 | -6/Cetus | Destroyed Cetus Guard 23676 | -6/Cetus | Destroyed Cetus Guard 23679 | -6/Cetus | Destroyed Cetus Guard 23681 | -6/Cetus | Destroyed Cetus Guard 23838 | -6/Cetus | Discovered new exit (range 22) 23898 | -6/Cetus | Spotted Cetus Guard 23898 | -6/Cetus | Spotted Cetus Guard 23898 | -6/Cetus | Spotted Cetus Guard 23898 | -6/Cetus | Spotted Cetus Guard 23903 | -6/Cetus | Discovered exit to Factory (range 23) 23913 | -6/Cetus | Attached CPS modules to Cetus Guard. 23915 | -6/Cetus | Attached CPS modules to Cetus Guard. 23923 | -6/Cetus | Destroyed Cetus Guard 23931 | -6/Cetus | Destroyed Cetus Guard 23934 | -6/Cetus | Destroyed Cetus Guard 23939 | -6/Cetus | Destroyed Cetus Guard 23964 | -6/Cetus | Met Revision 17 24087 | -6/Cetus | Entered Archives 24178 | -6/Archives | Discovered new exit (range 22) 24267 | -6/Archives | Build established: Scavenger-Tank 24319 | -6/Archives | System corruption reached 10% 24340 | -6/Archives | Discovered exit to Factory (range 13) 24388 | -6/Archives | Discovered new exit (range 13) 24612 | -6/Archives | Identified exit to Hub_04(d) 24614 | -6/Archives | Entered Hub_04(d) 24959 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 25179 | -6/Hub_04(d) | Network Hub disabled 25204 | -6/Hub_04(d) | Network Hub disabled 25253 | -6/Hub_04(d) | Spotted Lightning 25254 | -6/Hub_04(d) | System corruption reached 30% 25260 | -6/Hub_04(d) | Spotted Lightning 25266 | -6/Hub_04(d) | Destroyed Lightning 25266 | -6/Hub_04(d) | Spotted Lightning 25296 | -6/Hub_04(d) | Destroyed Lightning 25313 | -6/Hub_04(d) | Destroyed Lightning 25335 | -6/Hub_04(d) | Found Prototype Device 25335 | -6/Hub_04(d) | Identified Exp. Phase Shifter 25340 | -6/Hub_04(d) | Lost 4 parts (2p1u1w) 25344 | -6/Hub_04(d) | Found Prototype Energy Cannon 25354 | -6/Hub_04(d) | Found Prototype Device 25354 | -6/Hub_04(d) | Identified Exp. EM Shield 25457 | -6/Hub_04(d) | Found Exp. Targeting Computer 25664 | -6/Hub_04(d) | First assault squad dispatched 25685 | -6/Hub_04(d) | Entered Factory 25685 | -5/Factory | Evolved 2 slots: Utility x2 26169 | -5/Factory | Identified exit to Upper Caves 26178 | -5/Factory | Sucked down chute 26178 | -5/Factory | Entered Waste 26179 | -5/Waste | Met a frightened Derelict 26193 | -5/Waste | EMP discharged 26194 | -5/Waste | Spotted C-40 Crusher 26222 | -5/Waste | Destroyed C-40 Crusher 26232 | -5/Waste | Spotted C-40 Crusher 26251 | -5/Waste | Spotted C-40 Crusher 26276 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26281 | -5/Waste | Destroyed C-40 Crusher 26293 | -5/Waste | EMP discharged 26301 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 26310 | -5/Waste | Spotted C-40 Crusher 26317 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26324 | -5/Waste | Spotted C-40 Crusher 26329 | -5/Waste | Spotted C-40 Crusher 26379 | -5/Waste | Discovered new exit (range 11) 26389 | -5/Waste | Identified exit to Factory 26390 | -5/Waste | Entered Factory 26420 | -5/Factory | Identified EMDS 26517 | -5/Factory | Identified exit to DSF 26518 | -5/Factory | Entered DSF 26559 | -5/DSF | Additional patrols routed to DSF 26576 | -5/DSF | Discovered new exit (range 22) 26632 | -5/DSF | Lost 3 parts (2u1w) 26719 | -5/DSF | Identified exit to Factory 26720 | -5/DSF | Entered Factory 26720 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26926 | -4/Factory | Build established: Scavenger-Skirmisher 27319 | -4/Factory | Identified exit to Upper Caves 27319 | -4/Factory | Identified exit to Armory 27356 | -4/Factory | Spotted B-86 Titan 27970 | -4/Factory | First assault squad dispatched 28021 | -4/Factory | Entered Armory 28419 | -4/Armory | Spotted B-86 Titan 28560 | -4/Armory | Found Exp. Targeting Computer 28766 | -4/Armory | Lost 3 parts (1p2u) 28793 | -4/Armory | Found Exp. Targeting Computer 29088 | -4/Armory | Found Prototype Hackware 29106 | -4/Armory | Build established: Scavenger-Gunner 29424 | -4/Armory | Spotted Armor Guard 29424 | -4/Armory | Spotted Armor Guard 29424 | -4/Armory | Destroyed Armor Guard 29460 | -4/Armory | Destroyed Armor Guard 29466 | -4/Armory | Found Prototype Device 29466 | -4/Armory | Identified Exp. Weapon Cycler 29507 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 29610 | -4/Armory | Discovered new exit (range 5) 29771 | -4/Armory | First assault squad dispatched 29929 | -4/Armory | Build established: Commander-Gunner 30154 | -4/Armory | Destroyed 7 combat bots 30179 | -4/Armory | High security lockdown imminent 30259 | -4/Armory | High security lockdown engaged 30344 | -4/Armory | Destroyed 7 combat bots 30351 | -4/Armory | Lost 3 allies 30389 | -4/Armory | Entered Lab 30389 | -4/Lab | Discovered new exit (range 9) 30401 | -4/Lab | Hidden lab's door opened automatically 30401 | -4/Lab | Sensor layout match revealed 30402 | -4/Lab | Gained access to the hidden lab's interior 30413 | -4/Lab | Lost 5 allies 30474 | -4/Lab | Build established: Scavenger-Gunner 30495 | -4/Lab | Found Alien Artifact 30495 | -4/Lab | Identified Core Expander 30495 | -4/Lab | Installed Core Expander, added new Propulsion slot 30505 | -4/Lab | Found Alien Artifact 30505 | -4/Lab | Identified Integrated Dissipator 30505 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 30515 | -4/Lab | Found Alien Artifact 30549 | -4/Lab | Found Prototype Protection 30549 | -4/Lab | Identified Hvy. Regenerative Plating 30553 | -4/Lab | Identified Exp. System Shield 30556 | -4/Lab | Found Prototype Hackware 30556 | -4/Lab | Identified Deep Network Scanner 30598 | -4/Lab | Entered Research 30598 | -3/Research | Evolved 2 slots: Power x1, Utility x1 30630 | -3/Research | Identified Transdimensional Reconstructor 30798 | -3/Research | Revision forces began assault on 0b10 30873 | -3/Research | Met up with Revision 17++ 30885 | -3/Research | Spotted B-86 Titan 31002 | -3/Research | Spotted B-86 Titan 31152 | -3/Research | Lost 4 allies 31296 | -3/Research | Found Gamma Bomb Array 31298 | -3/Research | Research terminal network offline 31608 | -3/Research | Discovered new exit (range 8) 31614 | -3/Research | Identified exit to Research 31717 | -3/Research | Spotted Striker 31761 | -3/Research | Build established: Scientist-Skirmisher 31988 | -3/Research | Spotted Striker 32046 | -3/Research | Spotted Striker 32059 | -3/Research | Warped through subspace 32089 | -3/Research | Destroyed Striker 32107 | -3/Research | Identified exit to Garrison 32107 | -3/Research | Entered Garrison 32202 | -3/Garrison | Discovered new exit (range 11) 32212 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 32239 | -3/Garrison | Triggered checkpoint 32285 | -3/Garrison | Destroyed 8 combat bots 32331 | -3/Garrison | Triggered checkpoint 32333 | -3/Garrison | Triggered checkpoint 32335 | -3/Garrison | Spotted B-86 Titan 32335 | -3/Garrison | Triggered checkpoint 32352 | -3/Garrison | Build established: Scientist-Gunner 32368 | -3/Garrison | Destroyed B-86 Titan 32537 | -3/Garrison | Discovered new exit (range 22) 32562 | -3/Garrison | Installed Relay Interface Framework 32631 | -3/Garrison | Garrison Relay disabled 32664 | -3/Garrison | Entered Research 32933 | -3/Research | Identified exit to Testing 33098 | -3/Research | Entered Testing 33145 | -3/Testing | Repaired Centrium Leg+ 33200 | -3/Testing | Found Prototype Protection 33200 | -3/Testing | Identified SHELL Armor 33325 | -3/Testing | Found Prototype Protection 33325 | -3/Testing | Identified Centrium Heavy Armor Plating 33413 | -3/Testing | Found Prototype Launcher 33413 | -3/Testing | Identified Adv. Micro-nuke Launcher 33481 | -3/Testing | Spotted Striker 33481 | -3/Testing | Spotted Striker 33801 | -3/Testing | Found Prototype Energy Cannon 33803 | -3/Testing | Found Prototype Energy Cannon 33865 | -3/Testing | Found Prototype Device 33865 | -3/Testing | Identified AEGIS Remote Shield 34120 | -3/Testing | Crushed by falling debris 34137 | -3/Testing | Found Prototype Energy Cannon 34137 | -3/Testing | Identified Null Cannon 34253 | -3/Testing | Entered Research 34253 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 34304 | -2/Research | Identified Imp. Potential Cannon 34558 | -2/Research | Build established: Scientist-Skirmisher 34563 | -2/Research | Unchained authorized (QV-33N) 34899 | -2/Research | Spotted B-90 Cyclops 35084 | -2/Research | Identified Potential Cannon 35114 | -2/Research | Destroyed 11 combat bots 35150 | -2/Research | Lost 7 parts (2p3n1u1w) 35228 | -2/Research | Spotted B-90 Cyclops 35253 | -2/Research | First assault squad dispatched 35438 | -2/Research | System corruption reached 10% 35485 | -2/Research | Lost 3 parts (2p1n) 35512 | -2/Research | Cargo convoy interrupted 35584 | -2/Research | Lost 6 parts (1p2n2u1w) 35584 | -2/Research | Discovered new exit (range 5) 35599 | -2/Research | Entered Quarantine 35771 | -2/Quarantine | Garrison activated, responded to threat 35811 | -2/Quarantine | Discovered new exit (range 9) 35920 | -2/Quarantine | Cryocooling Duct disabled 35922 | -2/Quarantine | Cryocooling Duct disabled 35935 | -2/Quarantine | Ambient heat levels rising (+20) 35935 | -2/Quarantine | Non-combat units ordered to evacuate 35937 | -2/Quarantine | Ambient heat levels rising (+20) 35937 | -2/Quarantine | Combat units ordered to evacuate 36037 | -2/Quarantine | Quarantine Guard activated 36160 | -2/Quarantine | Spotted Quarantine Guard 36169 | -2/Quarantine | Destroyed Quarantine Guard 36201 | -2/Quarantine | Spotted Quarantine Guard 36207 | -2/Quarantine | Destroyed Quarantine Guard 36258 | -2/Quarantine | Spotted Quarantine Guard 36269 | -2/Quarantine | Spotted Quarantine Guard 36272 | -2/Quarantine | Destroyed Quarantine Guard 36285 | -2/Quarantine | Destroyed Quarantine Guard 36291 | -2/Quarantine | Spotted Quarantine Guard 36295 | -2/Quarantine | Core integrity fell below 50% 36298 | -2/Quarantine | Destroyed Quarantine Guard 36355 | -2/Quarantine | Spotted Quarantine Guard 36360 | -2/Quarantine | Destroyed Quarantine Guard 36418 | -2/Quarantine | Spotted Quarantine Guard 36424 | -2/Quarantine | Destroyed Quarantine Guard 36596 | -2/Quarantine | Repaired Centrium Leg+ 36711 | -2/Quarantine | Found Alien Artifact 36711 | -2/Quarantine | Identified Phase Redirector 36734 | -2/Quarantine | Build established: Hacker-Tank 36862 | -2/Quarantine | Spotted Quarantine Guard 36876 | -2/Quarantine | Destroyed Quarantine Guard 36991 | -2/Quarantine | Repaired Broken Adv. Transmission Jammer 37038 | -2/Quarantine | Unchained authorized (DW-4LL) 37118 | -2/Quarantine | Found Prototype Device 37118 | -2/Quarantine | Identified Exp. Cloaking Device 37234 | -2/Quarantine | DW-4LL burst out of a wall 37272 | -2/Quarantine | System corruption reached 30% 37337 | -2/Quarantine | Lost 14 parts (2p2n8u2w) 37367 | -2/Quarantine | Spotted Quarantine Guard 37375 | -2/Quarantine | Destroyed Quarantine Guard 37503 | -2/Quarantine | DW-4LL burst out of a wall 37538 | -2/Quarantine | Entered Access 37538 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 37556 | -1/Access | Lost 4 parts (2p2u) 37706 | -1/Access | Build established: Scavenger-Tank 38182 | -1/Access | Unchained authorized (DW-4LL) 38438 | -1/Access | DW-4LL burst out of a wall 38452 | -1/Access | System corruption reached 10% 38461 | -1/Access | System corruption reached 30% 38560 | -1/Access | Lost 24 parts (5p3n11u5w) 38578 | -1/Access | System corrupted Last Messages --------------- 38539_ Dropped Hvy. Wave Gun. 38539_ Dropped KE Penetrator. 38540_ Acquired Adv. Remote Datajack. 38541_ System corrupted: Energy discharge (-5). 38541_ Dropped Adv. Remote Datajack. 38542_ Acquired Enh. Force Lance. 38556_ System corrupted: Component data lost. 38558_ Acquired SHELL Armor. 38560_ System corrupted: Centrium Leg+ stumbles. 38565_ Longscan Aggregator disabled. 38566_ P-80 Master resets P-80 Master, system corruption cleaned. 38568_ Centrium Leg+ destroyed. 38570_ U-05 Engineer builds a Wall. 38570_ Centrium Leg+ destroyed. 38572_ JYZMRH95AL 9OU>OFI=T:DIHZZ%HH, 38574_ P-80 Master resets P-80 Master, system corruption cleaned. 38575_ U-05 Engineer forms the Earth. 38576_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8O. 38578_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | #????????# #??# #??? | | #????????# #??# #??? | | #????????# #??#[ #??? | | #????????# #??####+####"####??? | | #????????# #?????# #??##"###### | | #+########### #####????????# #?????# #??# "" | | ????????????# #????????????# #?????# #### "" | | ????????????# #????????????# #?????# + """""" | | ????????????# #????????????# #?????# # """""" | | ????????????# #??????????### ####### # "" | | ????????????# #??????????# # "" | | ????????????# #??????????# # | | ???????????? ??????##### # | | ???????????? ?? + ] | | ???????????? ? # | | ??????????? # | | ??????????? ? # | | ??????????? ?################ ##"###### | | ???????????##+###??## #??????????# ###" | | ???????????????????# #??????????# #### | | ???????????????????# #??????????# ?+ | | ???????????????????#u############# #### | | ????????????????????# """T""" # #??# | | ????????????????????# """ """ # #??# """ | | ????????????????????#|[[ pp # #??# """ | | ????????????????????#!!! @ p # #??# """ | | ????????????????????#[=[ " u # #??# """ | | ????????????????????#= "" + #??# """ | | ????????????????????# """""" # #??# | | ????????????????????# """""" # #??# | | ????????????????????# "" # ######### | | ????????????????????# "" # % | | ????????????????????# # | | ????????????????????# # | | ????????????????????############## | | ?????????????????????????????????# | | ?????????????????????????????##??# | | ?????????????????????????????# ### | | ??????????????????????????????#"############+### | | ???????????????????????????????# """""[! # | | ???????????????????????????????# """"" *!=# | | ???????????????????????????????# """""[==!# | | ???????????????????????????????# """""%|*[# | | ???????????????????????????????# """""%%= # | | ???????????????????????????????# [[ # | | ???????????????????????????????# ### | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ???????????????????????????????#############+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 89 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 16 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Power Shielding 33 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 82 Targeting Accuracy 36 Target Analysis 12 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Great Axe | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Quantum Shading Machine | -3/Testing | Archive Hellfire Missile Launcher | -3/Testing | Archive Hvy. Hardcell Cannon | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Exp. Core Analyzer | -2/Research | Hacked Prc. Matter Filter | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive M-30 Cleanser | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 62% | -9/Materials Lgt. Treads | 52% | -9/Materials Centrium Leg | 40% | -3/Testing Centrium Leg | 5% | -2/Quarantine Adv. Transmission Jammer | 16% | -2/Quarantine | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Myomer Leg | -3/Research | Hacked Adv. VSS Leg | -3/Research | Hacked Flexi-carbon Leg | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Railgun | -3/Research | Hacked Centrium Leg | -3/Research | Hacked Com. HERF Cannon | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Imp. Thunder Leg | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Gamma Bomb Array | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Hyp. Railgun | -3/Research | Hacked Particle Reactor | -3/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Phase Redirector Achievements -------------- Infodabbler Late Bloomer Window Shopping Challenges ------------ None Game ------ Seed VoltaicRingSabre Manual? 0 Play Time 06:22:54 Cumulative 841.4 hours Start 2025.10.12 @ 01:01:05 End 2025.10.12 @ 18:01:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 269 Adventurer 2 Explorer 0 Win Type - Total 52 Types 17/9/13/1/1/0/9/1/0/1 Lore% 96 Gallery% 93 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e72005db-5f0e-44ff-8636-a94cc9e0e9fa