Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 16:17:49 Player: Calazard Result: Destroyed by KR-UW0(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (41) 205 Value Destroyed (1478) 1478 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1404) 1404 TOTAL SCORE: 7367 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 864 Met Imprinter 300 Was Imprinted 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Makeshift Cloaking Device Makeshift Hacking Suite System Shield Hacking Drone Bay Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Restoration Module > --- WEAPON ----------- Beamcaster Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Signal Interpreter System Shield [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Insulated Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 3 | . . . 2 . . 1 . . . . . Weapon 3 | . . . . 1 . . 2 . . . . Parts Attached 85 | 6 2 . 3 20 13 . 15 6 15 4 1 Power 11 | 1 . . . 4 1 . 2 2 1 . . Engine 6 | 1 . . . 2 1 . 1 . 1 . . Core 4 | . . . . 2 . . 1 1 . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 26 | 2 . . 2 5 3 . 7 . 7 . . Treads . | . . . . . . . . . . . . Leg 20 | . . . 2 4 3 . 7 . 4 . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . 1 . . . . 3 . . Utility 17 | 1 1 . 1 3 4 . 4 2 1 . . Device 5 | . . . 1 1 2 . . 1 . . . Storage 2 | 1 . . . 1 . . . . . . . Processor 3 | . . . . . 2 . . 1 . . . Hackware 5 | . . . . . . . 4 . 1 . . Protection 2 | . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 1 . . 8 5 . 2 2 6 4 1 Energy Gun 4 | 1 . . . . . . . 2 1 . . Energy Cannon 2 | . . . . . . . . . 2 . . Ballistic Gun 8 | 1 . . . 2 3 . 2 . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . 1 Launcher 13 | . 1 . . 6 2 . . . . 4 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . . Parts Lost 39 | . . . 7 11 1 . 1 . 11 . 8 Power 6 | . . . 1 2 . . . . 2 . 1 Propulsion 11 | . . . 2 3 1 . 1 . 3 . 1 Utility 4 | . . . 2 1 . . . . 1 . . Weapon 18 | . . . 2 5 . . . . 5 . 6 Highest Loss Streak 10 | . . . 4 8 1 . 1 . 10 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 86 100 57 50 94 84 98 99 64 83 82 Engine 5 | . 14 14 4 . 4 7 9 5 4 6 5 Core 2 | . . . . 5 4 . 2 6 1 . . Leg 15 | . . . 11 13 24 23 19 20 5 13 12 Wheel 2 | . 28 28 7 . . . . . . . . Device 3 | . . . 4 4 12 7 . 5 . . . Storage 3 | . 14 14 11 4 9 7 . . . . . Processor 5 | . . . . . 9 15 6 . 6 6 6 Hackware 15 | . . . . . . . 23 26 23 26 26 Protection 2 | . 3 14 10 5 3 . . . . . . Energy Cannon 2 | . . . . . . . . . 1 6 5 Ballistic Gun 12 | . 14 14 5 1 20 23 33 26 3 . . Launcher 11 | . 12 14 4 15 6 . . . . 23 23 Naked Turns 19 | . . . . 19 . . . . . . . Heaviest Build 41 | 12 14 14 15 38 39 33 39 36 32 41 41 Greatest Support 54 | 32 32 32 32 30 51 51 54 54 54 30 30 Greatest Overweight (x) 7 | . . . . 7 1 . 1 . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 5 5 5 5 Average Capacity 6 | 6 8 8 8 7 10 10 5 5 5 5 5 Most Carried 10 | 4 3 8 7 7 10 10 9 5 5 5 5 Average Carried 5 | 1 3 6 7 3 8 10 4 4 4 4 4 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 5 5 5 Final Carried 10 | 3 3 8 7 7 10 10 5 5 5 5 4 Class Distribution -------------------- 33% | Hacker-Mutant 28% | Hacker-Gunner 12% | Mutant 11% | Gunner 3% | Commander-Bomber 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Matter Collected 1734 | 204 . 61 . 198 360 . 184 476 226 . 25 Remotely . | . . . . . . . . . . . . Salvage Created 1412 | . . 121 65 424 56 . 165 352 201 . 28 Parts 95 | . . 12 6 37 4 . 8 17 9 . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 14 7 . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 36 | . . 4 1 16 1 . 3 6 3 . 2 Melee 2 | . . 1 . 1 . . . . . . . Guns 15 | . . 3 . . 1 . 3 5 3 . . Cannons 2 | . . . . . . . . . . . 2 AOE 16 | . . . 1 15 . . . . . . . Classes Destroyed 10 | . . 2 1 4 . . 1 . . . 2 Builder 4 | . . . . 4 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . . . . Swarmer 8 | . . 4 . 4 . . . . . . . Grunt 19 | . . . 2 9 . . . 5 3 . . Sentry 4 | . . . . 2 1 . 1 . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 3 | . . . . . . . 2 1 . . . Z-Technician 5 | . . . . . . . . . . . 5 Assembled 2 | . . . . . . . . . . . 2 Best Kill Streak 13 | . . 3 1 13 1 . 1 3 3 . 5 Combat Bots Only 10 | . . 3 1 10 1 . 1 3 3 . 1 Max Kills in Single Turn 5 | . . 1 1 5 1 . 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . 1 5 . . . . . . . Melee 1 | . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Damage Taken 5354 | 2 . 131 589 1436 89 . 818 353 804 . 1132 Core 1502 | . . 14 150 465 . . 195 23 155 . 500 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 53 | . . 9 44 . . . . . . . . Core Remaining (%) 74 | 100 . 94 62 . 15 100 . . . . . Volleys Fired 113 | . . 16 10 22 10 . 13 15 16 1 10 Largest 5 | . . 1 2 3 3 . 5 4 5 1 2 Hottest 175 | . . 20 50 108 75 . 125 100 175 65 78 Shots Fired 263 | . . 16 14 30 30 . 65 58 37 1 12 Gun 231 | . . 16 10 15 30 . 65 58 37 . . Cannon 7 | . . . . . . . . . . 1 6 Launcher 25 | . . . 4 15 . . . . . . 6 Special . | . . . . . . . . . . . . Kinetic 221 | . . 16 10 15 30 . 65 58 25 . 2 Thermal 17 | . . . . . . . . . 12 1 4 Explosive 25 | . . . 4 15 . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | . . 4 4 4 6 . 10 9 12 . 3 Robot Miss Streak 5 | . . 4 2 2 . . 5 3 4 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 139 | . . 10 10 13 2 . 40 29 28 . 7 Core Hits 101 | . . 7 4 39 2 . 10 14 10 . 15 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . Burn 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6588 | 4 . 151 253 1832 70 . 608 577 502 . 2591 Guns 1950 | . . 122 92 82 33 . 591 538 492 . . Cannons 93 | . . . . . . . . . . . 93 Explosions 4325 | . . . 161 1666 . . . . . . 2498 Melee . | . . . . . . . . . . . . Ramming 220 | 4 . 29 . 84 37 . 17 39 10 . . Kinetic 1810 | . . 122 92 82 33 . 591 538 339 . 13 Thermal 2293 | . . . . . . . . . 153 . 2140 Explosive 2265 | . . . 161 1666 . . . . . . 438 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 . . . Average Corruption 1 | . . . . . . . 1 1 . . . Corruption Purged 1 | . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . . 7 1 . . . Message Errors 2 | . . . . . . . 1 1 . . . Matter Fused 2 | . . . . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 798 | . . . 24 38 . . . . . . 736 Projectiles . | . . . . . . . . . . . . Explosions 798 | . . . 24 38 . . . . . . 736 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . 1 . . . . 1 . . . . Impact 2 | . . 1 . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 566 | 2 . 13 72 97 . . . . 2 . 380 Shots 8 | . . . 4 3 . . . . . . 1 Rammed 21 | 1 . 4 . 14 . . . . 2 . . Targets Rammed 60 | 1 . 4 . 29 5 . 4 13 4 . . Kicked 39 | . . . . 15 5 . 4 13 2 . . Crushed . | . . . . . . . . . . . . Highest Temperature 679 | . . . . 33 4 . 679 364 490 4 16 Average Temperature 167 | . . . . 12 4 . 278 138 178 3 4 Received Heat Transfer 1408 | . . . 180 468 27 . 48 75 394 . 216 Effects 20 | . . . . . . . 11 4 5 . . Shutdowns 8 | . . . . . . . 5 1 2 . . Energy Bleed 3 | . . . . . . . 1 . 2 . . Interference 3 | . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . 1 . 1 . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 481 | . . . . . . . . . 370 . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Peak Influence 1204 | . . 203 284 574 1204 501 330 . . . . Initial 501 | . . . 78 111 242 501 240 . . . . Average 513 | . . 125 182 340 851 500 250 . . . . Maximum Alert Level 4 | . . 1 1 2 4 2 1 . . . . Low Security (%) 23 | 100 100 71 44 35 . . 21 . . . . Level 1 29 | . . 28 55 2 18 . 78 . . . . Level 2 11 | . . . . 61 5 100 . . . . . Level 3 22 | . . . . . 47 . . . . . . Level 4 13 | . . . . . 28 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . . . 3 3 1 3 . . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 7 | . . . . 3 1 1 2 . . . . Assault 2 | . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Distress Signals 4 | . . 1 1 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 98 | . . 8 12 22 26 . 6 6 7 . 11 Peak Tracking Total 10 | . . 3 7 10 5 . 2 3 4 . 6 Tactical Retreats 5 | . . . 1 1 1 . . . 2 . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Traps Triggered 2 | . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . . 3 . . . Triggered 6 | . . . . . 1 . . 3 2 . . Most Traps Carried 3 | . . . . . . . . . 3 3 . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Machines Disabled 7 | . . . . . 5 . . . . . 2 Max in Single Turn 2 | . . . . . 1 . . . . . 2 Garrison Access 2 | . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Machines Accessed 13 | . 1 . 1 . 8 . 2 . 1 . . Terminals 8 | . . . 1 . 6 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 29 | . 3 . 2 . 20 . 3 . 1 . . Successful 18 | . 3 . 1 . 11 . 2 . 1 . . Failed 11 | . . . 1 . 9 . 1 . . . . Catastrophic 3 | . . . 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . . . 2 . 10 . . . . 5 . Terminals 19 | . . . 2 . 16 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 3 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . . . . Terminal Hacks 11 | . . . 1 . 8 . 1 . 1 . . Open Door 2 | . . . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . Zone Layout 4 | . . . 1 . 3 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . 2 . . . . . . Process 2 | . 1 . . . 1 . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . 6 . 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 89 | . 55 . . . 34 . . . . . . Retrieved Matter 55 | . 55 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Total Allies 20 | . . 3 . . 11 . . . . 6 . Largest Group 11 | . . 3 2 . 11 1 . . . 6 2 Highest-Rated Group 273 | . . 40 24 . 273 100 . . . 208 48 Highest-Rated Ally 100 | . . 16 16 . 100 100 . . . 41 28 Total Orders 3 | . . . . . 2 1 . . . . . EXPLORE 3 | . . . . . 2 1 . . . . . Ally Attacks 201 | . . 12 19 . 162 . . . . . 8 Total Damage 2876 | . . 113 220 . 2465 . . . . . 78 Kills 41 | . . 4 3 . 33 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . Drone Launches 10 | . . . . . 10 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Turns Passed 6214 | 53 95 300 181 369 1333 24 508 825 314 1938 274 Spaces Moved 4148 | 41 92 212 138 161 849 19 337 609 493 1048 149 Core 82 | 3 . . . 47 . . . . 6 . 26 Treads . | . . . . . . . . . . . . Legs 3244 | . . . 77 112 849 19 337 609 70 1048 123 Wheels 403 | 38 92 212 61 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 419 | . . . . 2 . . . . 417 . . Fastest Speed 34 | 50 100 100 100 40 123 130 120 120 34 120 50 Average Speed 132 | 96 100 100 111 148 147 130 122 120 46 179 163 Slowest Speed 400 | 100 100 100 120 400 190 130 190 120 150 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 2 22 44 17 15 96 5 11 81 60 90 40 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . . . 1 3 . . Spaces Dug 56 | . . . . 56 . . . . . . . Terrain Destroyed 180 | . . . 20 140 . . . . . . 20 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 180 | . . . 20 140 . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Zio Dee Total 4704 | 51 94 284 150 247 923 18 426 688 554 1102 167 Wait 198 | . . 46 . 13 18 . 26 35 15 39 6 Move 4136 | 41 91 211 137 158 848 18 336 608 492 1047 149 Hop 1 | . . . . 1 . . . . . . . Pick Up 45 | 4 . 6 . 3 11 . 12 1 3 5 . Fast Attach 52 | 5 2 . 1 13 7 . 8 3 9 4 . Attach 18 | 1 . . 1 5 3 . 4 1 2 . 1 Detach 2 | . . . . . . . . . 2 . . Swap 15 | . . . 1 2 3 . 3 2 4 . . Drop 55 | . 1 1 . 1 13 . 20 6 7 5 1 Fire 113 | . . 16 10 22 10 . 13 15 16 1 10 Melee . | . . . . . . . . . . . . Ram 20 | . . 4 . 14 . . . . 2 . . Kick 39 | . . . . 15 5 . 4 13 2 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . 1 . 1 . Trap 3 | . . . . . . . . 3 . . . Miscellaneous 5 | . . . . . 5 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 12) 149 | -10/Materials | Entered Mines 154 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 192 | -10/Mines | Discovered new exit (range 5) 312 | -10/Mines | Build established: Mutant 397 | -10/Mines | Discovered new exit (range 9) 449 | -10/Mines | Entered Materials 449 | -9/Materials | Accompanied by 2 allies 449 | -9/Materials | Evolved 2 slots: Utility x2 565 | -9/Materials | Lost 4 parts (1p1u2w) 613 | -9/Materials | Discovered new exit (range 15) 630 | -9/Materials | Entered another Materials area 630 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 736 | -8/Materials | Core integrity fell below 50% 792 | -8/Materials | Destroyed 10 combat bots 795 | -8/Materials | Lost 8 parts (1p3n1u3w) 957 | -8/Materials | Core integrity fell below 20% 991 | -8/Materials | Discovered new exit (range 8) 999 | -8/Materials | Entered Storage 1085 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1304 | -8/Storage | Met 01-MTF 1616 | -8/Storage | Discovered new exit (range 10) 1799 | -8/Storage | First assault squad dispatched 1978 | -8/Storage | Build established: Gunner 2157 | -8/Storage | Discovered new exit (range 4) 2160 | -8/Storage | Identified exit to Recycling 2328 | -8/Storage | Identified exit to Factory 2332 | -8/Storage | Entered Factory 2332 | -7/Factory | Accompanied by 10 allies (01-MTF) 2332 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2335 | -7/Factory | Discovered new exit (range 15) 2337 | -7/Factory | 01-MTF left 2355 | -7/Factory | Identified exit to Factory 2356 | -7/Factory | Entered another Factory area 2356 | -6/Factory | Evolved 2 slots: Weapon x2 2649 | -6/Factory | Identified exit to DSF 2683 | -6/Factory | Build established: Hacker-Gunner 2812 | -6/Factory | Discovered new exit (range 9) 2824 | -6/Factory | Identified exit to Lower Caves 2864 | -6/Factory | Entered Lower Caves 3607 | -6/Lower Caves | Discovered new exit (range 15) 3688 | -6/Lower Caves | Identified exit to Lower Caves 3689 | -6/Lower Caves | Entered another Lower Caves area 3785 | -6/Lower Caves | Lost 10 parts (2p3n1u4w) 3956 | -6/Lower Caves | Discovered new exit (range 11) 4002 | -6/Lower Caves | Identified exit to Zion 4003 | -6/Lower Caves | Entered Zion 4036 | -6/Zion | Build established: Hacker-Mutant 4062 | -6/Zion | Gained Derelict followers 4078 | -6/Zion | Discovered new exit (range 15) 4095 | -6/Zion | Identified exit to Proximity Caves 4157 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4451 | -6/Zion | Given the Hacking Drone Bay 4456 | -6/Zion | Learned 8 Factory zone layouts 4466 | -6/Zion | Found Prototype Device 4487 | -6/Zion | Build established: Hacker-Gunner 4779 | -6/Zion | Imprinted 4781 | -6/Zion | Declared Zion's savior 4867 | -6/Zion | Build established: Hacker-Mutant 5178 | -6/Zion | Received a hallucinogenic algorithm 5870 | -6/Zion | Opened final containment barrier to the Deep Caves 5898 | -6/Zion | Discovered new exit (range 3) 5898 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5900 | -6/Zion | Identified exit to Deep Caves 5941 | -6/Zion | Entered Deep Caves 5941 | -6/Deep Caves | Accompanied by 6 allies 6182 | -6/Deep Caves | Attacked by Z-Imprinter 6185 | -6/Deep Caves | Z-Facility disabled 6186 | -6/Deep Caves | Core integrity fell below 50% 6208 | -6/Deep Caves | Core integrity fell below 20% 6215 | -6/Deep Caves | Destroyed by KR-UW0(z) with Zionite Laser-S Last Messages --------------- I've worked too hard for our future just to have you ruin everything! 06182_ 79-4SE(o) destroyed. 06182_ Destroyed Prototype Hover Unit. 06185_ Z-Facility disabled. 06185_ Destroyed Prototype Protection. 06185_ Destroyed Prototype Energy Gun. 06185_ Destroyed Adv. Phase Shifter. 06185_ Hvy. Missile Launcher destroyed. 06185_ Destroyed Hvy. Missile Launcher. 06185_ Hvy. Ion Cannon destroyed. 06185_ Destroyed Hvy. Ion Cannon. 06185_ Hvy. Rocket Launcher destroyed. 06188_ HV Slug penetrates Z-Imprinter. 06194_ Bore Cannon destroyed. 06197_ Imp. Grenade Launcher destroyed. 06197_ Imp. Deuterium Engine destroyed. 06198_ G2-PA0(i) destroyed. 06200_ Grenade Launcher destroyed. 06201_ Carbon-fiber Leg destroyed. 06202_ Dropped Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????zz# #?? #???????????????????? | | ?????????????????? ## ????????????????? | | ???????????????? ??????????????? | | ?????????????? ??????????????? | | ?????????????? ???????????????? | | ????????????? ???????????????? | | ????????????? ""???????????????? | | ???????????? """??????????????? | | ???????????? """??????????????? | | ???????????? """??????????????? | | ??????????? """??????????????? | | ??????????? """??????????????? | | ??????????# """"?????????????? | | ?????????? """"?""""????????? | | ??????????# @ """""" ???????? | | ??????????# """" ??????? | | ??????????# " ?????? | | ??????????? " ????? | | ??????????? ???? | | ???????????? ??? | | ???????????? ?? | | ???????????? | | ???????????? | | ???????????? | | ????????????? | | ????????????? | | ?????????????? | | ?????????????? | | ?????????????? | | ??????????????? | | ??????????????? | | ???????????????? | | ???????????????? = | | ????????????????? | | ????????????????? =% | | ?????????????????? = | | ??????????????????? | | ???????????????????? | | ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 48 Item Schematics ----------------- Adv. Terrain Scanner | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Wave Gun | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionRemoteRedirector Manual? 0 Play Time 00:48:08 Cumulative 25.7 hours Start 2022.07.15 @ 15:31:46 End 2022.07.15 @ 16:17:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: de35c6ab-b87c-477d-ad34-28e0d9771f19