Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 04:06:43 Player: MarKhan Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (71) 355 Value Destroyed (1635) 1635 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1457) 1457 TOTAL SCORE: 11607 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 200 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1600 Matter 240/300 Energy 80/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Improved Target Analyzer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phase Gun HERF Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Transport Network Coupler Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Advanced Transmission Jammer Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Longsword +1 Spear > --- INVENTORY -------- Neutron Cannon Heavy Gauss Cannon Long-range Missile Launcher Improved Plasma Cutter [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Micro Antimatter Reactor Propulsion None Utility Hacking Suite Device Structural Scanner Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 . . 2 2 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 167 | 2 11 6 1 2 18 7 . 16 10 5 21 3 15 5 45 Power 7 | . . . . . . 1 . 1 1 . . 1 1 . 2 Engine 6 | . . . . . . 1 . 1 1 . . 1 1 . 1 Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 96 | 1 4 4 1 . 9 1 . 11 9 3 15 . 8 5 25 Device 42 | 1 3 4 1 . 1 1 . 6 4 . 7 . 3 3 8 Storage . | . . . . . . . . . . . . . . . . Processor 41 | . 1 . . . 4 . . 3 4 2 7 . 3 2 15 Hackware 10 | . . . . . 2 . . 1 1 1 1 . 2 . 2 Protection 3 | . . . . . 2 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | 1 7 2 . 2 9 5 . 4 . 2 6 2 6 . 18 Energy Gun 7 | . 7 . . . . . . . . . . . . . . Energy Cannon 13 | . . . . . . . . 1 . 2 1 . . . 9 Ballistic Gun 4 | 1 . . . 1 . 2 . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . 8 Launcher 3 | . . 1 . 1 . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 8 | . . 1 . . 5 1 . 1 . . . . . . . Slashing Weapon 14 | . . . . . 4 2 . 1 . . 3 2 2 . . Piercing Weapon 5 | . . . . . . . . . . . 2 . 3 . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . 1 . . . . 2 . 1 . . . . . 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . . . . . . . 8 Parts Lost 50 | . . . . . 1 . . 2 . . 10 . 6 6 25 Power 4 | . . . . . . . . . . . 1 . 1 . 2 Propulsion . | . . . . . . . . . . . . . . . . Utility 38 | . . . . . 1 . . 1 . . 9 . 3 6 18 Weapon 8 | . . . . . . . . 1 . . . . 2 . 5 Highest Loss Streak 10 | . . . . . 1 . . 2 . . 4 . 6 6 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 30 30 28 31 59 51 48 69 79 82 45 62 70 67 71 Engine 2 | . . . . . . . . 5 6 5 . 2 3 . 1 Device 15 | . 15 28 28 28 15 7 9 20 25 23 7 10 9 9 8 Processor 24 | . 6 . . . 21 15 15 13 20 23 24 38 40 44 45 Hackware 11 | . . . . . 13 15 15 18 19 22 6 4 12 12 12 Slashing Weapon 2 | . . . . . 2 4 . 6 6 5 1 1 . . . Peak Build Rating 87 | 2 8 5 3 5 25 25 18 34 41 55 52 62 87 81 85 Average Rating 37 | 1 3 3 2 3 18 20 16 28 38 48 33 53 69 67 67 On Entrance 25 | . 2 2 3 3 3 15 21 16 32 41 49 50 55 62 47 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 21 | 3 6 6 3 7 11 8 4 16 11 20 11 13 16 3 21 Greatest Support 12 | 3 3 3 3 3 3 9 3 9 12 12 12 12 12 3 12 Greatest Overweight (x) 6 | . 1 1 . 2 3 2 1 2 3 6 2 2 2 . 4 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 4 4 4 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 4 5 4 3 2 Class Distribution -------------------- 28% | Hacker-Mutant 14% | Mutant 12% | Hacker-Ninja 8% | Hacker-Scout 7% | Hacker-Assassin 6% | Scavenger-Scout 6% | Scout 6% | Infiltrator-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Infiltrator-Mutant | -10/Exiles Infiltrator-Mutant | -9/Mines Hacker-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Scout | -4/Factory Scavenger-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Matter Collected 1991 | 195 141 104 . 45 175 . . 238 100 25 155 62 154 . 597 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2719 | 10 225 52 . 20 183 40 . 236 285 25 739 66 218 . 620 Parts 184 | 2 13 6 . 6 23 5 . 13 20 4 37 3 15 . 37 Haulers Intercepted 6 | . 1 . . . . 1 . . . . 3 . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 22 | . 1 3 . 4 3 . . 1 . . 4 . 1 . 5 Melee 9 | . . . . . 3 . . 1 . . 4 . 1 . . Guns 2 | . 1 . . 1 . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . 5 AOE 6 | . . 3 . 3 . . . . . . . . . . . Classes Destroyed 12 | 1 6 1 . . 2 . . 1 . . . 1 . . . Worker 14 | . 1 1 . . . . . 2 4 . 1 . 1 . 4 Builder 7 | . . . . . 1 . . . . . 2 . 1 . 3 Tunneler 4 | 1 . 1 . . . . . . . . 1 . . . 1 Hauler 6 | . 1 . . . . 1 . . . . 3 . . . 1 Recycler 7 | . 1 . . . . . . 1 1 . 1 . 1 . 2 Mechanic 1 | . . . . . . . . . . . . 1 . . . Operator 6 | . 1 . . . 1 . . 1 2 1 . . . . . Watcher 4 | . 1 . . . . . . 1 2 . . . . . . Swarmer 7 | . . 3 . 4 . . . . . . . . . . . Grunt 1 | . 1 . . . . . . . . . . . . . . Sentry 5 | . . . . . 3 . . . . . 2 . . . . Programmer 9 | . . . . . . . . 1 . . 2 . 1 . 5 Best Kill Streak 4 | 1 2 3 . 4 3 1 . 3 4 1 4 1 2 . 4 Combat Bots Only 4 | . 1 3 . 4 2 . . 1 . . 1 . 1 . 2 Max Kills in Single Turn 3 | 1 1 2 . 3 1 1 . 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 394 | . . 7 . 8 18 . . 4 9 . 64 . 55 34 195 Missed 129 | . . 4 . 2 5 . . 1 8 . 17 . 16 10 66 Damage Taken 6330 | . . 130 . 94 192 . . 152 20 . 1129 . 859 665 3089 Core 3787 | . . 124 . 71 90 . . 55 . . 739 . 593 509 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 116 | . . . . . . . . . 96 . . . 20 . . Core Remaining (%) 72 | 100 . . . 22 83 . . 92 100 100 35 100 . 24 . Volleys Fired 103 | 2 17 4 . 5 . . . 2 . 1 2 . 1 . 69 Largest 2 | 1 2 1 . 1 . . . 1 . 1 1 . 1 . 1 Hottest 112 | 20 112 33 . 33 . . . 30 . 90 90 . 43 . 110 Shots Fired 107 | 2 22 4 . 5 . . . 3 . 1 2 . 1 . 67 Gun 28 | 2 22 . . 4 . . . . . . . . . . . Cannon 73 | . . . . . . . . 3 . 1 2 . . . 67 Launcher 6 | . . 4 . 1 . . . . . . . . 1 . . Special . | . . . . . . . . . . . . . . . . Kinetic 46 | 2 . . . 4 . . . . . . . . . . 40 Thermal 54 | . 22 . . . . . . 3 . 1 2 . . . 26 Explosive 6 | . . 4 . 1 . . . . . . . . 1 . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 Robot Hit Streak 10 | 1 4 3 . 2 . . . . . . . . . . 10 Robot Miss Streak 4 | 1 4 1 . 1 . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 138 | 1 11 3 . 4 9 3 . 10 13 1 38 1 7 . 37 Core Hits 68 | 1 6 3 . 4 5 1 . 5 6 1 12 . 5 . 19 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . . . 2 1 . . . . 4 . 3 . 9 Blast 9 | . . . . . . . . . . . . . . . 9 Sever 7 | . . . . . 2 1 . . . . 3 . 1 . . Impale 3 | . . . . . . . . . . . 1 . 2 . . Melee Attacks 220 | . . 2 . . 22 5 . 19 26 21 98 8 19 . . Impact 12 | . . 2 . . 9 1 . . . . . . . . . Slashing 135 | . . . . . 13 4 . 19 26 21 43 2 7 . . Piercing 73 | . . . . . . . . . . . 55 6 12 . . Sneak Attacks 27 | . . 2 . . 1 1 . 3 5 . 11 1 3 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Follow-up Attacks 2 | . . . . . 1 . . . . . . . 1 . . Damage Inflicted 7161 | 12 188 388 . 257 420 160 . 648 848 62 2024 116 440 . 1598 Guns 224 | 12 188 . . 24 . . . . . . . . . . . Cannons 1590 | . . . . . . . . . . . . . . . 1590 Explosions 496 | . . 234 . 233 . . . . . . . . 29 . . Melee 4837 | . . 154 . . 420 160 . 648 848 62 2024 116 405 . . Ramming 14 | . . . . . . . . . . . . . 6 . 8 Kinetic 1289 | 12 . . . 24 . . . . . . . . . . 1253 Thermal 518 | . 188 . . . . . . . . . . . . . 330 Explosive 496 | . . 234 . 233 . . . . . . . . 29 . . Electromagnetic 7 | . . . . . . . . . . . . . . . 7 Impact 182 | . . 154 . . 28 . . . . . . . . . . Slashing 3981 | . . . . . 392 160 . 648 848 62 1512 116 243 . . Piercing 674 | . . . . . . . . . . . 512 . 162 . . Highest Corruption 17 | . . . . . . . 5 5 . . 7 . 3 3 17 Average Corruption 6 | . . . . . . . 5 2 . . 4 . 2 2 12 Corruption Purged 6 | . . . . . . . . 5 . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . 1 4 . . 4 . 1 1 20 Message Errors 4 | . . . . . . . . 1 . . 1 . . . 2 Matter Fused 6 | . . . . . . . 1 2 . . 1 . . . 2 Heat Flow Errors 6 | . . . . . . . . . . . 1 . . 1 4 Energy Discharges 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . 1 . 1 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . 3 Misfires 1 | . . . . . . . . 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 604 | . . 99 . 14 . . . 48 202 . 110 76 . . 55 Projectiles 55 | . . . . . . . . . . . . . . . 55 Explosions 14 | . . . . 14 . . . . . . . . . . . Melee 535 | . . 99 . . . . . 48 202 . 110 76 . . . Knockbacks 11 | . . 1 . . . . . . . . . . . . 10 Impact 1 | . . 1 . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . 47 . 46 . . . . . . . . 52 . 84 Shots 4 | . . 1 . 1 . . . . . . . . 1 . 1 Rammed 4 | . . . . . . . . . . . . . 1 . 3 Targets Rammed 4 | . . . . . . . . . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 320 | . 144 . . . . . . . . 20 113 . . 320 305 Average Temperature 62 | . 37 . . . . . . . . 15 33 . . 174 78 Received Heat Transfer 321 | . . 6 . . 81 . . . 9 . 144 . . 54 27 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . Heat Transferred 407 | . 407 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Peak Influence 1610 | 5 127 165 . 119 118 54 30 144 201 335 239 137 160 1610 1161 Initial 1100 | . 3 49 . . 46 45 18 21 11 . 65 111 76 88 1100 Average 266 | . 76 109 . 114 69 46 17 68 95 94 132 119 96 1577 1041 Maximum Alert Level 5 | . . . . . . . . . 1 1 1 . . 5 4 Low Security (%) 77 | 100 100 100 . 100 100 100 100 100 98 89 76 100 100 1 . Level 1 5 | . . . . . . . . . 1 10 23 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 9 | . . . . . . . . . . . . . . . 57 Level 4 6 | . . . . . . . . . . . . . . . 42 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . 98 . Squads Dispatched 23 | . 1 . . . . 1 . 1 3 4 4 . 4 . 5 Investigation 5 | . . . . . . . . . . 2 1 . . . 2 Extermination 5 | . . . . . . . . 1 1 . 1 . 1 . 1 Reinforcement 8 | . 1 . . . . 1 . . 2 2 . . 1 . 1 Assault 2 | . . . . . . . . . . . 1 . 1 . . Garrison 3 | . . . . . . . . . . . 1 . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Distress Signals 7 | . . . . . 1 . . 1 . 1 . . 2 . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 110 | . 4 7 . 4 7 . 6 5 12 7 17 . 12 10 19 Peak Tracking Total 12 | . 2 3 . 4 3 . 6 4 3 7 7 . 12 10 9 Tactical Retreats 20 | . 1 1 . . 2 . . 1 3 2 6 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 9 | . . 1 . . . 1 . 3 . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 4 | . . . . . . . . 1 . 1 1 . . . 1 Max in Single Turn 1 | . . . . . . . . 1 . 1 1 . . . 1 Garrison Access 4 | . . . . . . . . . . 1 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 46 | . 4 1 2 . 2 1 . 3 10 9 8 1 3 . 2 Terminals 25 | . 4 . . . 2 . . 1 6 5 4 . 2 . 1 Fabricators 3 | . . . . . . . . . 1 2 . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . 1 . . Recycling Units 6 | . . . . . . 1 . 1 1 1 . 1 . . 1 Scanalyzers 4 | . . . . . . . . 1 1 . 2 . . . . Garrison Access 3 | . . . . . . . . . . 1 2 . . . . Total Hacks 160 | . 16 1 2 . 10 3 . 6 48 41 21 1 8 . 3 Successful 106 | . 10 1 2 . 8 2 . 3 33 28 13 . 5 . 1 Failed 54 | . 6 . . . 2 1 . 3 15 13 8 1 3 . 2 Catastrophic 6 | . . . . . . . . . 1 . 2 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 91 | . 12 . 3 . 10 2 . 4 21 29 7 1 2 . . Terminals 99 | . 16 . . . 10 . . 2 30 27 9 . 3 . 2 Fabricators 11 | . . . . . . . . . 3 8 . . . . . Repair Stations 12 | . . . . . . . . . 7 . . . 5 . . Recycling Units 17 | . . . . . . 3 . 2 7 3 . 1 . . 1 Scanalyzers 11 | . . . . . . . . 2 1 . 8 . . . . Garrison Access 7 | . . . . . . . . . . 3 4 . . . . Terminal Hacks 26 | . 2 1 2 . . . . . 11 7 2 . 1 . . Record 2 | . . . 1 . . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . 2 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . 1 1 . . . . . Alert Level 2 | . . . . . . . . . 2 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . Locate Traps 5 | . 1 . . . . . . . 1 3 . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 2 . . . . . Network Status 3 | . . . . . . . . . 1 2 . . . . . Repair Station Hacks 8 | . . . . . . . . . 6 . . . 2 . . Scan Component 4 | . . . . . . . . . 3 . . . 1 . . Repair 4 | . . . . . . . . . 3 . . . 1 . . Recycling Unit Hacks 4 | . . . . . . 1 . . 2 . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 . . . . . . Retrieve Components 3 | . . . . . . 1 . . 1 . . . . . 1 Scanalyzer 9 | . . . . . . . . 2 . . 7 . . . . Insert Component 5 | . . . . . . . . 1 . . 4 . . . . Analyze 4 | . . . . . . . . 1 . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 55 | . 8 . . . 8 1 . 1 13 19 3 . 2 . . Terminals 39 | . 8 . . . 8 . . . 8 11 3 . 1 . . Track 4 | . 1 . . . 1 . . . . 2 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 14 | . 3 . . . 2 . . . 3 3 2 . 1 . . Disrupt 2 | . . . . . 1 . . . . 1 . . . . . Operators 5 | . 1 . . . 1 . . . . 2 1 . . . . Skim 13 | . 3 . . . 2 . . . 5 3 . . . . . Fabricators 5 | . . . . . . . . . 1 4 . . . . . Report 1 | . . . . . . . . . 1 . . . . . . Liberate 2 | . . . . . . . . . . 2 . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . 1 . . Mechanics 2 | . . . . . . . . . 1 . . . 1 . . Recycling Units 8 | . . . . . . 1 . 1 3 3 . . . . . Monitor 2 | . . . . . . . . . 1 1 . . . . . Reject 3 | . . . . . . . . 1 1 1 . . . . . Recyclers 3 | . . . . . . 1 . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . 2 1 . 3 7 8 7 1 2 . 1 Full Trace Events 3 | . . . . . . . . . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 3 . . . 1 . . Time 106 | . . . . . . . . . 84 . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 2 . . . . . 10 Parts Scanalyzed 4 | . . . . . . . . 1 . . 3 . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . 1 . 3 . 3 Machine Destruction 4 | . . . . . . . . . . . 1 . 3 . . Programmers 3 | . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Total Allies 1 | . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . 13 . . . . . . . . Total Damage 249 | . . . . . . . 249 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Turns Passed 5876 | 31 285 352 109 84 544 123 61 486 879 417 1035 114 351 68 937 Spaces Moved 7133 | 39 303 587 212 137 398 80 107 754 1226 683 1054 136 425 117 875 Core 7133 | 39 303 587 212 137 398 80 107 754 1226 683 1054 136 425 117 875 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 61 | 50 55 53 50 50 100 126 54 54 50 52 66 64 56 50 72 Slowest Speed 350 | 50 100 100 50 150 200 150 100 150 200 350 150 150 150 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 32 | 3 40 89 62 32 31 3 71 23 32 24 29 4 14 38 20 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 140 | . . . . . 13 2 . 8 10 19 47 3 30 . 8 Terrain Destroyed 220 | . . 47 . 14 13 2 . 8 10 19 47 3 30 . 27 Melee 109 | . . . . . 13 2 . 8 10 18 45 3 10 . . Projectile 25 | . . . . . . . . . . 1 2 . . . 22 AOE 86 | . . 47 . 14 . . . . . . . . 20 . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Tes Acc Total 8259 | 47 402 614 214 147 513 97 111 805 1458 717 1270 152 504 125 1083 Wait 485 | . 57 8 . . 60 . . 5 182 3 69 2 41 1 57 Move 7120 | 38 302 586 211 136 397 80 106 753 1225 682 1053 135 425 116 875 Hop . | . . . . . . . . . . . . . . . . Pick Up 36 | 5 2 3 1 1 3 . 1 4 6 2 1 2 . . 5 Fast Attach 88 | 2 3 . . 1 6 4 . 11 7 1 14 . 10 4 25 Attach 59 | . 7 2 1 1 10 2 . 4 . 4 5 2 3 1 17 Detach 62 | . 9 2 . 1 11 3 1 3 2 3 6 2 2 2 15 Swap 20 | . 1 4 . . 2 1 . 1 3 . 2 1 2 . 3 Drop 40 | . 4 3 1 2 3 2 3 3 7 . 7 . 2 1 2 Fire 103 | 2 17 4 . 5 . . . 2 . 1 2 . 1 . 69 Melee 216 | . . 2 . . 21 5 . 19 26 21 96 8 18 . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Identified exit to Materials 299 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 371 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 458 | -10/Mines | Learned 2 Materials zone layouts 509 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 549 | -10/Mines | Discovered exit to Materials (range 5) 658 | -10/Mines | Discovered exit to Materials (range 8) 666 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 666 | -10/Mines | Discovered new exit (range 6) 669 | -10/Mines | Entered Exiles 676 | -10/Exiles | Discovered new exit (range 15) 683 | -10/Exiles | Met 8R-AWN 690 | -10/Exiles | Met EX-HEX 705 | -10/Exiles | Met EX-BIN 711 | -10/Exiles | Aligned with FarCom system 711 | -10/Exiles | Given EX-Vault access code 723 | -10/Exiles | Opened EX-Vault 727 | -10/Exiles | Found Longsword +1 739 | -10/Exiles | Warned to stay clear of 0b10 Research branches 747 | -10/Exiles | Exiles lab attacked by MAIN.C 758 | -10/Exiles | Learned location of Zion (-7) 772 | -10/Exiles | Discovered new exit (range 14) 778 | -10/Exiles | Left Exiles lab with Longsword +1 778 | -10/Exiles | Entered Mines 780 | -9/Mines | Core integrity fell below 50% 842 | -9/Mines | Learned location of Recycling (-7) 842 | -9/Mines | Discovered new exit (range 5) 862 | -9/Mines | Entered Materials 862 | -8/Materials | Evolved 4 slots: Utility x4 1021 | -8/Materials | Build established: Infiltrator-Mutant 1386 | -8/Materials | Discovered new exit (range 16) 1402 | -8/Materials | Identified exit to Factory 1406 | -8/Materials | Entered Factory 1406 | -7/Factory | Evolved 2 slots: Utility x2 1407 | -7/Factory | Identified exit to Storage 1529 | -7/Factory | Sucked down chute 1529 | -7/Factory | Entered Waste 1530 | -7/Waste | Met a frightened Derelict 1535 | -7/Waste | Spotted C-40 Crusher 1544 | -7/Waste | EMP discharged 1546 | -7/Waste | Spotted C-40 Crusher 1564 | -7/Waste | Spotted C-40 Crusher 1564 | -7/Waste | Spotted C-40 Crusher 1577 | -7/Waste | Spotted C-40 Crusher 1583 | -7/Waste | Discovered new exit (range 13) 1583 | -7/Waste | Spotted C-40 Crusher 1590 | -7/Waste | Identified exit to Factory 1590 | -7/Waste | Entered Factory 1966 | -7/Factory | Build established: Hacker-Mutant 2072 | -7/Factory | Discovered new exit (range 6) 2074 | -7/Factory | Identified exit to Factory 2076 | -7/Factory | Entered another Factory area 2076 | -6/Factory | Evolved 2 slots: Utility x2 2225 | -6/Factory | Repaired Weight Redist. System 2252 | -6/Factory | Repaired Lgt. Armor Plating 2279 | -6/Factory | Repaired Structural Scanner 2643 | -6/Factory | Identified exit to Factory 2811 | -6/Factory | Identified exit to Lower Caves 2811 | -6/Factory | Learned location of 1 exit from Factory 2890 | -6/Factory | Learned location of 2 exits from Lower Caves 2955 | -6/Factory | Entered another Factory area 2955 | -5/Factory | Evolved 2 slots: Utility x2 2956 | -5/Factory | Identified exit to Factory 2977 | -5/Factory | Build established: Hacker-Ninja 3372 | -5/Factory | Entered another Factory area 3372 | -4/Factory | Evolved 2 slots: Utility x2 3475 | -4/Factory | Lost 4 parts (1p3u) 4105 | -4/Factory | Build established: Scout 4325 | -4/Factory | Core integrity fell below 50% 4345 | -4/Factory | Crushed by falling debris 4375 | -4/Factory | Discovered new exit (range 15) 4376 | -4/Factory | Noticed a derelict Sapper rigging charges 4388 | -4/Factory | Identified exit to Research 4407 | -4/Factory | Entered Research 4407 | -3/Research | Evolved 2 slots: Utility x2 4505 | -3/Research | Discovered new exit (range 10) 4520 | -3/Research | Identified exit to Research 4521 | -3/Research | Entered another Research area 4521 | -2/Research | Evolved 2 slots: Utility x2 4711 | -2/Research | Repaired Spear 4856 | -2/Research | Discovered new exit (range 19) 4866 | -2/Research | Identified exit to Testing 4867 | -2/Research | Lost 6 parts (1p3u2w) 4872 | -2/Research | Entered Testing 4873 | -2/Testing | Maximum security lockdown engaged 4896 | -2/Testing | Found Prototype Processor 4896 | -2/Testing | Identified Spectral Analyzer 4933 | -2/Testing | Discovered new exit (range 15) 4935 | -2/Testing | Core integrity fell below 50% 4940 | -2/Testing | Identified exit to Access 4940 | -2/Testing | Entered Access 4940 | -1/Access | Evolved 2 slots: Utility x2 4971 | -1/Access | Lost 6 parts (6u) 5258 | -1/Access | Build established: Hacker-Mutant 5306 | -1/Access | Found Prototype Device 5306 | -1/Access | Identified Exp. EM Disruption Field 5618 | -1/Access | Lost 10 parts (1p7u2w) 5622 | -1/Access | System corruption reached 10% 5727 | -1/Access | Lost 3 parts (2u1w) 5799 | -1/Access | Garrison activated, responded to threat 5819 | -1/Access | Core integrity fell below 50% 5839 | -1/Access | Lost 7 parts (1p4u2w) 5861 | -1/Access | Spotted B-99 Colossus 5862 | -1/Access | Spotted B-99 Colossus 5871 | -1/Access | Core integrity fell below 20% 5877 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 05867_ Adv. Terrain Scan Processor destroyed. 05867_ Critical hit (Blast). 05867_ Penetrated by Slug. 05867_ Slug penetrates Wall. 05868_ Penetrated by Slug. 05868_ Slug penetrates B-99 Colossus. 05868_ Slug penetrates Reinforced Barrier. 05870_ Penetrated by Slug. 05870_ Slug penetrates Sealed Heavy Doors. 05870_ Penetrated by Slug. 05872_ B-99 Colossus activates siege mode. 05874_ Slug penetrates Sealed Heavy Doors. 05874_ Penetrated by Slug. 05874_ Slug penetrates Sealed Heavy Doors. 05874_ Penetrated by Slug. 05874_ Slug penetrates Sealed Heavy Doors. 05877_ Adv. Terrain Scan Processor destroyed. 05877_ Critical hit (Blast). 05877_ Penetrated by Slug. 05877_ Slug penetrates Sealed Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????? " ############# | | ??????????????????????????????""" ### !!! ## | | ????????????????????????????? """ ### ## | | ????????????????????????????? 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" " #? | | ??????????????????????????????????? +??""G"" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 1910 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 11 Core Analysis 6 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- Plasma Cutter | -7/Factory | Scanalyzed Imp. Plasma Cutter | -4/Factory | Scanalyzed Neutron Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletIntegratedLink Manual? 0 Play Time 02:01:43 Cumulative 102.5 hours Start 2024.11.15 @ 02:04:09 End 2024.11.15 @ 04:06:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03a54fd9-3436-45c5-b2f0-c9c5e33b2c43