Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:09:06 Player: Darsidian Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (220) 1100 Value Destroyed (8911) 8911 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3898) 3898 TOTAL SCORE: 19469 Bonus ------- High Alert Combat Kills 792 Follower Combat Kills 2278 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -572 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 273/520 System Corruption 21% Temperature Cool (27) Movement Rolling (170) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Armored Medium Treads Carbon-fiber Leg Wheel Wheel > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit Energy Well Structural Scanner Improved Sensor Array Improved Target Analyzer Improved Transmission Jammer Improved Force Field (fused) > --- WEAPON (3) ------- High-powered Shock Rifle Plasma Rifle Improved Heavy Laser > --- INVENTORY (25) --- Reinforced Fission Core Advanced Power Amplifier Small Matter Pod (0) 0b10 Decoder Chip [Skirmisher] Improved Particle Charger Advanced ECM Suite Graphene Brace Advanced Hacking Suite Relay Coupler [NC] (32) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (26) Heavy Laser Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack Improved Plasma Cutter Katana Lance Kinetic Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Antigrav System > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Energy Well Structural Scanner Improved Sensor Array Improved Target Analyzer Improved Transmission Jammer Improved Force Field > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Improved Heavy Laser > --- INVENTORY -------- Reinforced Fission Core Advanced Power Amplifier Small Matter Pod 0b10 Decoder Chip [Skirmisher] Improved Particle Charger Advanced ECM Suite Graphene Brace Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Heavy Laser Long-range Missile Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 10 | . . 2 . . . 4 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . Utility 6 | . . 1 . . . 4 . . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 391 | 7 5 11 49 21 5 30 33 13 7 . 28 84 23 75 Power 34 | 1 . 1 4 1 . 2 4 . . . 1 8 1 11 Engine 23 | 1 . 1 4 1 . 1 1 . . . 1 7 1 5 Core 10 | . . . . . . 1 3 . . . . 1 . 5 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 61 | 2 . 3 4 8 . . 5 . . . 1 16 8 14 Treads 1 | . . . . . . . . . . . . . . 1 Leg 3 | . . . . . . . . . . . . 1 . 2 Wheel 55 | 2 . 3 4 8 . . 5 . . . 1 15 8 9 Hover 2 | . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Utility 119 | 2 2 2 12 5 3 13 10 6 3 . 9 27 5 20 Device 72 | 1 . 1 8 2 2 6 7 5 2 . 6 16 2 14 Storage 9 | 1 1 . . 1 . . . 1 . . 1 2 . 2 Processor 7 | . 1 . . . . 2 . . . . . 2 . 2 Hackware 11 | . . . . . 1 2 1 . 1 . 1 2 2 1 Protection 20 | . . 1 4 2 . 3 2 . . . 1 5 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 177 | 2 3 5 29 7 2 15 14 7 4 . 17 33 9 30 Energy Gun 54 | 2 1 1 9 1 . . 2 1 . . 3 18 4 12 Energy Cannon 32 | . . . 9 2 1 4 6 2 2 . 3 3 . . Ballistic Gun 29 | . . 2 2 1 . 1 2 1 . . 3 8 3 6 Ballistic Cannon 3 | . 1 1 1 . . . . . . . . . . . Launcher 23 | . 1 1 3 3 . 1 1 2 1 . 5 1 . 4 Special Weapon 20 | . . . . . 1 5 2 1 1 . 2 2 2 4 Impact Weapon 5 | . . . 5 . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 4 1 . . . 1 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 4 . . . 1 . . . . 5 . 3 Parts Lost 54 | . 1 1 7 1 . . . . . . 3 10 3 28 Power 8 | . . . 1 . . . . . . . 1 1 . 5 Propulsion 22 | . . . 2 . . . . . . . 1 6 2 11 Utility 13 | . . 1 2 1 . . . . . . 1 3 1 4 Weapon 11 | . 1 . 2 . . . . . . . . . . 8 Highest Loss Streak 15 | . 1 1 3 1 . . . . . . 3 2 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 98 99 99 100 92 92 93 93 93 95 97 98 91 Engine 7 | . 14 11 10 11 11 7 5 6 6 6 5 10 11 6 Core 2 | . . . . . . . 5 6 6 6 6 . . 2 Wheel 22 | . 28 33 32 33 33 23 19 20 20 20 19 22 22 13 Device 15 | . 14 5 10 13 20 20 14 9 7 6 18 19 19 20 Storage 8 | . 14 11 11 11 11 7 6 8 6 6 11 8 5 7 Processor 6 | . . 11 2 . . 10 6 6 6 6 6 7 11 10 Hackware 3 | . . . . . 1 5 7 6 11 13 . 2 2 2 Protection 4 | . . 5 8 8 . 1 3 6 6 6 5 4 5 2 Energy Gun 6 | . 19 7 12 2 . . 2 5 6 6 5 8 11 8 Energy Cannon 8 | . . . 7 13 17 11 14 11 11 13 11 1 . . Ballistic Gun 2 | . . 9 . 6 1 1 . . . . . 4 3 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 153 | 13 89 98 109 105 104 113 136 139 138 128 144 153 132 150 Greatest Support 56 | 32 32 48 48 36 36 36 36 36 36 36 40 56 50 48 Greatest Overweight (x) 32 | . 2 2 7 3 2 3 9 3 3 3 5 6 3 32 Average Overweight (x) 2 | . 1 1 2 2 2 2 2 3 3 3 3 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 15 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | . 10 16 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 4 12 21 23 24 22 23 23 24 24 21 21 21 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 10 13 21 24 25 24 24 24 24 25 23 19 25 19 Scrap Engine Consumption 49 | . . . . . . 42 7 . . . . . . . Class Distribution -------------------- 22% | Scavenger-Gunner 18% | Scavenger-Tank 14% | Bothacker-Mutant 13% | Bothacker-Gunner 10% | Mutant 8% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -7/Factory Bothacker-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Matter Collected 5881 | 259 51 261 591 331 115 339 376 193 105 . 547 1221 307 1185 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9284 | 11 231 424 1756 830 . 399 885 77 12 97 813 1836 547 1366 Parts 430 | 2 8 34 88 42 . 15 31 7 3 5 29 69 26 71 Haulers Intercepted 13 | . . 1 6 . . 1 1 . . . 1 3 . . Recyclers Shooed 10 | . . 1 2 . . 2 3 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . 17 2 1 41 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 149 | . 2 7 27 16 . 6 9 5 2 2 15 25 10 23 Melee 2 | . . . . . . . . . . . 1 . . 1 Guns 73 | . 2 3 14 4 . . 4 . . 1 4 24 9 8 Cannons 31 | . . 1 7 9 . 4 5 1 . 1 3 . . . AOE 37 | . . 3 5 2 . 1 . 4 2 . 7 . . 13 Classes Destroyed 19 | 1 4 5 . 2 . 1 1 . . 1 1 2 1 . Worker 20 | . . 2 3 . . 4 1 . . . . 3 . 7 Builder 7 | . . 1 1 . . . . . . . . 1 . 4 Tunneler 3 | 1 . . . . . . . . . . . 1 . 1 Hauler 13 | . . 1 6 . . 1 1 . . . 1 3 . . Recycler 11 | . 1 2 2 . . 1 3 . . . . 2 . . Carrier 1 | . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 4 | . 1 . 3 . . . . . . . . . . . Watcher 9 | . 1 1 2 . . . 1 . . . . . . 4 Swarmer 35 | . . 3 4 8 . 1 . 5 2 . . 3 5 4 Grunt 59 | . 2 3 14 1 . 3 5 . . . 10 6 2 13 Brawler 3 | . . . . . . 1 . . . . . 1 1 . Duelist 3 | . . . . 1 . . . . . . 1 1 . . Sentry 20 | . . 1 9 5 . . 1 . . . 1 2 1 . Specialist 2 | . . . . . . . . . . . . 2 . . Hunter 12 | . . . . . . . 1 . . 1 2 6 1 1 Programmer 15 | . . . . 1 . 1 2 . . . 1 4 . 6 Martyr 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 1 2 5 5 5 . 3 3 4 2 1 6 6 5 10 Combat Bots Only 6 | . 1 3 4 5 . 3 3 4 2 1 6 4 5 5 Max Kills in Single Turn 5 | 1 1 2 3 1 . 2 1 4 2 1 2 2 3 5 Gunslinging 2 | . . . . . . . . . . . . 1 2 . Exploded 4 | . . 2 3 1 . 1 . 4 2 . 2 . . 4 Melee 1 | . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 777 | . 6 29 93 59 . 10 80 2 7 27 83 119 46 216 Missed 232 | . 1 8 22 13 . 5 36 . 2 11 22 34 15 63 Damage Taken 9110 | . 78 236 1185 586 . 58 505 20 158 294 1012 1215 417 3346 Core 1452 | . . 20 136 118 . 10 33 . . 9 124 153 82 767 Absorbed by Shields 1408 | . . . 11 . . 11 20 20 . . 434 534 106 272 Regen/Repaired (Parts) 747 | . . . 78 . . . 669 . . . . . . . Core Remaining (%) 81 | 100 100 . . . 31 98 . . . . 80 . . . Volleys Fired 627 | 1 12 35 108 89 5 31 51 5 6 2 51 93 32 106 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 Hottest 233 | 80 80 75 136 136 136 136 233 233 204 233 233 231 205 200 Shots Fired 1275 | 2 22 67 197 124 6 57 124 9 10 6 122 250 68 211 Gun 823 | 2 21 59 134 31 . 1 18 2 3 2 53 244 63 190 Cannon 361 | . . 5 55 88 2 50 94 4 4 4 54 1 . . Launcher 42 | . 1 3 8 5 . 1 2 1 2 . 10 . . 9 Special 49 | . . . . . 4 5 10 2 1 . 5 5 5 12 Kinetic 259 | . . 37 5 24 . 1 3 . . . 26 81 10 72 Thermal 787 | . . . 135 88 2 50 109 6 7 6 81 160 28 115 Explosive 40 | . 1 3 8 5 . 1 . 1 2 . 10 . . 9 Electromagnetic 154 | 2 21 27 49 7 . . 2 . . . . 4 29 13 Robot Hit Streak 30 | 2 4 5 30 12 3 12 17 5 3 6 13 15 18 21 Robot Miss Streak 8 | . 3 5 5 3 1 3 5 3 5 1 3 8 4 7 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 Secondary Targets 6 | . . . . . . . . . . . . 4 2 . Max Gunslinging Chain 2 | . . . . . . . . . . . . 1 2 . Shots Hit Robots 821 | 2 12 32 136 50 4 39 80 6 4 4 90 184 35 143 Core Hits 508 | 1 7 20 69 30 . 13 33 6 2 3 52 148 33 91 Critical Kills 12 | . . . 1 1 . 2 1 . . . 1 3 2 1 Critical Parts Destroyed 24 | . . . . . . . . . . . 4 8 2 10 Critical Strikes 58 | . . 1 8 1 . 2 1 . . . 7 15 5 18 Burn 17 | . . . 7 . . . . . . . 1 4 . 5 Meltdown 5 | . . . 1 1 . 2 1 . . . . . . . Destroy 32 | . . . . . . . . . . . 6 11 4 11 Corrupt 3 | . . 1 . . . . . . . . . . 1 1 Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 39 | . . . 7 . . 8 1 . . . 4 3 . 16 Impact 7 | . . . 7 . . . . . . . . . . . Slashing 32 | . . . . . . 8 1 . . . 4 3 . 16 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 2 . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . . . . 4 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22124 | 58 217 742 3130 1347 21 839 1739 331 207 87 3494 4046 763 5103 Guns 11070 | 12 181 462 1468 165 . 18 314 10 23 35 811 3952 763 2856 Cannons 4670 | . . 68 734 829 21 705 1310 71 30 52 817 33 . . Explosions 5510 | 46 36 212 761 353 . 116 115 250 154 . 1591 61 . 1815 Melee 734 | . . . 167 . . . . . . . 275 . . 292 Ramming . | . . . . . . . . . . . . . . . Kinetic 2530 | . . 309 16 143 . 18 7 . . . 281 778 43 935 Thermal 11910 | 46 . 53 1719 829 21 705 1617 81 53 87 1347 3104 431 1817 Explosive 5109 | . 36 159 574 353 . 116 . 250 154 . 1591 61 . 1815 Electromagnetic 1841 | 12 181 221 654 22 . . 115 . . . . 103 289 244 Impact 167 | . . . 167 . . . . . . . . . . . Slashing 567 | . . . . . . . . . . . 275 . . 292 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . . 3 4 4 . . . . . . 4 4 21 Average Corruption 6 | . . . 3 3 4 . . . . . . 2 4 14 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 167 | . . . 16 21 9 . . . . . . 19 15 87 Message Errors 44 | . . . 5 7 3 . . . . . . 9 1 19 Matter Fused 37 | . . . 2 2 3 . . . . . . 3 5 22 Heat Flow Errors 20 | . . . 2 6 1 . . . . . . 2 3 6 Energy Discharges 22 | . . . . 3 1 . . . . . . 1 3 14 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . 5 2 1 . . . . . . 3 . 5 Data Loss (major) 5 | . . . . . . . . . . . . 1 . 4 Misfires 10 | . . . 1 1 . . . . . . . . 2 6 Alerts 7 | . . . 1 . . . . . . . . . 1 5 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 306 | . 6 . 12 29 . 1 54 . . . 47 18 . 139 Projectiles 118 | . . . 12 . . 1 54 . . . 33 18 . . Explosions 124 | . 6 . . 29 . . . . . . 14 . . 75 Melee 64 | . . . . . . . . . . . . . . 64 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 806 | . . . 336 20 . . . . 38 . 122 . . 290 Shots 23 | . . . 9 2 . . . . 1 . 5 . . 6 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 406 | 18 90 180 315 401 188 4 323 181 108 120 406 294 170 234 Average Temperature 72 | 12 29 55 74 98 117 4 99 97 58 63 76 46 39 61 Received Heat Transfer 1415 | . 45 102 308 66 . 18 108 8 . . 254 74 51 381 Effects 2 | . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 11 | . 2 1 5 . . . . . . . . 2 . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 1 . 2 1 . . . . 1 . 1 Combat Hostiles 5 | . . . 1 1 . 1 . . . . . 1 . 1 Parts Melted 44 | . . . 10 8 . 7 1 . . 1 3 10 . 4 Heat Transferred 20460 | . . 100 4283 1461 37 1230 2670 136 87 149 2384 4367 391 3165 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 . 2 4 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Peak Influence 1747 | 5 101 322 868 1747 786 355 321 . . . . 508 811 687 Initial 786 | . 3 42 135 509 786 130 119 . . . . 45 355 425 Average 416 | 2 73 221 422 1155 510 135 196 . . . . 212 594 466 Maximum Alert Level 5 | . . 1 3 5 3 1 1 . . . . 2 3 2 Low Security (%) 28 | 100 100 25 8 . . 72 49 . . . . 57 . . Level 1 27 | . . 74 32 . 5 27 50 . . . . 30 3 24 Level 2 31 | . . . 51 10 86 . . . . . . 11 79 75 Level 3 6 | . . . 7 35 7 . . . . . . . 17 . Level 4 4 | . . . . 40 . . . . . . . . . . Level 5 1 | . . . . 13 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . 5 . . 5 5 . . . 1 9 . 6 Investigation 2 | . . . 1 . . . . . . . . 1 . . Extermination 12 | . . . . . . 2 3 . . . . 3 . 4 Reinforcement 12 | . . . 4 . . 3 2 . . . . 2 . 1 Assault 2 | . . . . . . . . . . . 1 . . 1 Garrison 3 | . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Distress Signals 12 | . . 1 4 . . 1 1 . . . . 1 . 4 Communications Jammed 2 | . . . . . . . . . . . . 1 . 1 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 255 | . 5 11 40 30 1 12 18 4 4 5 28 33 17 47 Peak Tracking Total 8 | . 2 5 6 4 . 3 2 1 2 4 6 7 5 8 Tactical Retreats 14 | . 1 . 2 . . . . . . 1 3 3 . 4 Traps | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 14 | . . . 1 4 . . 2 . . . . 4 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 31 | . . 1 8 6 . 2 2 . . . . 4 2 6 Max in Single Turn 2 | . . 1 2 1 . . 1 . . . . 1 1 2 Garrison Relay 7 | . . . . 5 . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 47 | . 2 1 9 4 6 4 6 3 . . . 6 1 5 Terminals 30 | . . . 7 4 5 3 3 . . . . 3 1 4 Fabricators 2 | . . . . . . . . . . . . 1 . 1 Repair Stations 4 | . . . 1 . . 1 2 . . . . . . . Recycling Units 5 | . 2 1 . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . 2 . . Total Hacks 113 | . 4 2 19 9 15 4 23 12 . . . 12 2 11 Successful 66 | . 3 2 10 1 9 2 18 12 . . . 5 . 4 Failed 47 | . 1 . 9 8 6 2 5 . . . . 7 2 7 Catastrophic 13 | . . . 3 2 2 1 . . . . . 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 44 | . . . 11 2 7 2 3 . . . . 10 . 9 Terminals 64 | . . . 16 9 14 3 5 . . . . 6 2 9 Fabricators 3 | . . . . . . . . . . . . 1 . 2 Repair Stations 20 | . . . 2 . . 1 17 . . . . . . . Recycling Units 8 | . 4 2 . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . . . . . . 5 . . Terminal Hacks 23 | . . . 3 1 4 1 1 12 . . . . . 1 Record 10 | . . . . . . . . 10 . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . Open Door 4 | . . . 2 . . . . 2 . . . . . . Open DSF 2 | . . . . . . 1 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 18 | . . . 2 . . . 16 . . . . . . . Scan Component 9 | . . . 1 . . . 8 . . . . . . . Repair 9 | . . . 1 . . . 8 . . . . . . . Recycling Unit Hacks 7 | . 3 2 . . 1 . 1 . . . . . . . Report Inventory 5 | . 2 1 . . 1 . 1 . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . . . . . 3 . . Unlock Access 3 | . . . 1 . . . . . . . . 2 . . Coupler Status 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . . . 4 . 4 1 . . . . . 1 . 3 Terminals 13 | . . . 4 . 4 1 . . . . . 1 . 3 Botnet 13 | . . . 4 . 4 1 . . . . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 6 4 6 3 4 . . . . 4 1 5 Full Trace Events 2 | . . . . 1 . . . . . . . 1 . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 1 . . . 8 . . . . . . . Time 311 | . . . 32 . . . 279 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . 1 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . . . . 1 . Robots Hacked 15 | . . . . . . 2 4 1 1 . 2 2 1 2 Non-combat 9 | . . . . . . 2 4 1 1 . . 1 . . Combat 6 | . . . . . . . . . . . 2 1 1 2 Robot Hacks Applied 21 | . . . . . . 4 6 1 1 . 2 4 1 2 parse_system 2 | . . . . . . 1 . 1 . . . . . . no_distress 4 | . . . . . . . 3 . . . . 1 . . find_fabricator 1 | . . . . . . . . . . . . 1 . . find_dsf 1 | . . . . . . . . . . . . 1 . . drop_inventory 2 | . . . . . . . 2 . . . . . . . check_alert 1 | . . . . . . 1 . . . . . . . . reboot_system 1 | . . . . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . . . . . . 1 . formatsys_low 4 | . . . . . . 2 1 . 1 . . . . . formatsys_high 4 | . . . . . . . . . . . 1 1 . 2 Relay Couplers Released 30 | . . . . 21 . . . . . . . . 9 . Machine Destruction 30 | . . . . 21 . . . . . . . . 9 . Attached 7 | . . . . . . 1 . . 1 . 1 1 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Total Allies 23 | . . . 10 1 . 2 1 . 1 . 2 1 3 2 Largest Group 10 | . . . 10 8 1 3 4 2 3 3 2 2 2 2 Highest-Rated Group 198 | . . . 88 146 146 179 198 169 189 189 84 137 97 76 Highest-Rated Ally 146 | . . . 16 146 146 146 146 146 143 143 43 137 51 51 Total Orders 55 | . . . 14 6 6 9 10 6 3 1 . . . . STAY 7 | . . . 2 . 1 1 2 1 . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . FOLLOW 5 | . . . 1 . . 1 2 1 . . . . . . DROP 1 | . . . . . . . . . 1 . . . . . EXPLORE 23 | . . . 7 3 3 4 3 2 1 . . . . . RETURN 18 | . . . 4 3 2 3 3 2 1 . . . . . Ally Attacks 232 | . . . 19 40 2 20 40 5 7 3 35 22 12 27 Total Damage 7878 | . . . 152 790 84 1174 2051 221 346 161 1048 979 214 658 Kills 77 | . . . 4 18 1 11 14 5 2 . 9 5 4 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . 2 . . . Drone Launches 31 | . . . 9 3 3 7 5 3 1 . . . . . Drone Recoveries 22 | . . . 5 4 3 5 3 2 . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . 8 Items 7 | . . . . . . . . . . . . . . 7 Machines 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Turns Passed 17447 | 56 292 344 1620 1378 424 1202 2180 1418 1576 347 2126 1517 758 2209 Spaces Moved 9893 | 45 189 163 866 827 212 674 1072 894 1073 252 1377 859 450 940 Core 15 | 3 . . . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . . . Legs 57 | . . . . . . . . . . . . . . 57 Wheels 9821 | 42 189 163 866 827 212 674 1072 894 1073 252 1377 859 450 871 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 116 120 120 120 135 135 135 135 105 115 95 Average Speed 132 | 96 115 121 126 119 120 120 134 135 135 135 136 122 118 168 Slowest Speed 1650 | 100 130 130 195 131 120 135 225 135 135 135 165 170 131 1650 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 31 14 96 97 99 18 23 96 96 15 99 17 43 20 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . . . . . Known Exits Taken 4 | . 1 1 1 . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 . . . . 1 1 1 1 1 1 1 . . . Scrap Searched 12 | . . . . . . . . 7 3 . 2 . . . Spaces Dug 65 | . . . 31 2 . 4 1 15 . . . 4 . 8 Terrain Destroyed 468 | 4 11 22 107 12 . 5 8 16 30 . 110 44 . 99 Melee 20 | . . . 4 . . 4 1 . . . . 3 . 8 Projectile 31 | . . . . . . . 7 1 1 . 10 6 . 6 AOE 415 | 4 11 22 103 12 . 1 . 15 29 . 99 34 . 85 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Low Low Zio Pro Fac Gar Fac Total 12965 | 52 237 242 1173 1108 375 993 1706 1098 1190 254 1507 1111 597 1322 Wait 1592 | . 23 12 90 96 149 229 506 171 98 . 27 19 33 139 Move 9880 | 44 188 162 866 825 211 673 1071 893 1072 251 1376 859 449 940 Hop . | . . . . . . . . . . . . . . . Pick Up 184 | . 9 13 27 26 2 10 20 8 3 1 11 22 11 21 Fast Attach 92 | 7 1 1 9 1 . 3 11 . . . 2 22 2 33 Attach 73 | . . 3 7 4 . 7 6 2 1 . 8 18 2 15 Detach 26 | . . . 2 1 . 2 3 1 1 . 2 7 . 7 Swap 226 | . 4 7 33 16 5 20 16 11 6 . 18 44 19 27 Drop 159 | . . 9 23 26 1 10 21 7 3 . 8 24 9 18 Fire 627 | 1 12 35 108 89 5 31 51 5 6 2 51 93 32 106 Melee 39 | . . . 7 . . 8 1 . . . 4 3 . 16 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . 24 . . . . . . . . 24 . Rewire 3 | . . . 1 . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . 16 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / [*Upp] / Gar / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 11) 348 | -10/Materials | Identified exit to Materials 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 464 | -9/Materials | Discovered new exit (range 16) 676 | -9/Materials | Identified exit to Storage 693 | -9/Materials | Entered Storage 1023 | -9/Storage | Repaired Med. Armor Plating 1844 | -9/Storage | Lost 3 parts (2n1u) 2171 | -9/Storage | Learned location of Armory (-3) 2239 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2248 | -9/Storage | Identified exit to Materials 2312 | -9/Storage | Identified exit to Garrison 2313 | -9/Storage | Entered Garrison 2313 | -9/Garrison | Accompanied by 9 allies 2338 | -9/Garrison | Triggered checkpoint 2338 | -9/Garrison | Triggered checkpoint 2342 | -9/Garrison | Triggered checkpoint 2390 | -9/Garrison | Lost 3 allies 2452 | -9/Garrison | Triggered checkpoint 2454 | -9/Garrison | Installed Relay Interface Framework 2474 | -9/Garrison | Garrison Relay disabled 2761 | -9/Garrison | Garrison Relay disabled 2806 | -9/Garrison | Triggered checkpoint 2812 | -9/Garrison | Garrison Relay disabled 2880 | -9/Garrison | Discovered new exit (range 10) 3018 | -9/Garrison | Triggered checkpoint 3086 | -9/Garrison | Triggered checkpoint 3107 | -9/Garrison | Discovered new exit (range 42) 3114 | -9/Garrison | Build established: Bothacker-Mutant 3263 | -9/Garrison | Rescued HV-R5K 3282 | -9/Garrison | Triggered checkpoint 3287 | -9/Garrison | Garrison Relay disabled 3450 | -9/Garrison | Garrison Relay disabled 3491 | -9/Garrison | Discovered new exit (range 13) 3604 | -9/Garrison | Core integrity fell below 50% 3664 | -9/Garrison | Triggered checkpoint 3691 | -9/Garrison | Entered Recycling 3691 | -9/Recycling | Accompanied by 1 ally (HV-R5K) 3692 | -9/Recycling | Found Scrap Engine 3978 | -9/Recycling | Discovered new exit (range 24) 4115 | -9/Recycling | Entered Factory 4115 | -7/Factory | Accompanied by 1 ally (HV-R5K) 4115 | -7/Factory | Evolved 4 slots: Utility x4 4179 | -7/Factory | Discovered new exit (range 56) 5082 | -7/Factory | Discovered new exit (range 13) 5317 | -7/Factory | Entered another Factory area 5317 | -6/Factory | Accompanied by 3 allies (HV-R5K) 5317 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5345 | -6/Factory | Repaired Arm. Wheel 5363 | -6/Factory | Repaired Cooling System 5629 | -6/Factory | Build established: Bothacker-Gunner 6060 | -6/Factory | Discovered new exit (range 10) 7199 | -6/Factory | Repaired Arm. Wheel 7234 | -6/Factory | Repaired Arm. Wheel 7267 | -6/Factory | Repaired Arm. Wheel 7317 | -6/Factory | Repaired Imp. Heavy Armor Plating 7369 | -6/Factory | Repaired Adv. Heat Sink 7421 | -6/Factory | Repaired Adv. Beam Cannon 7465 | -6/Factory | P-60 Hacker assimilated allied Smith 4a 7497 | -6/Factory | Entered Lower Caves 7497 | -6/Lower Caves | Accompanied by 2 allies (HV-R5K) 7709 | -6/Lower Caves | Learned location of 1 exit from Research 7709 | -6/Lower Caves | Learned Extension trap positions 7709 | -6/Lower Caves | Learned Extension emergency access door positions 7709 | -6/Lower Caves | Learned Armory stockpile data 7709 | -6/Lower Caves | Learned Extension security intel 7709 | -6/Lower Caves | Learned Armory garrison access intel 8207 | -6/Lower Caves | Learned Factory stockpile data 8209 | -6/Lower Caves | Build established: Scavenger-Tank 8616 | -6/Lower Caves | Discovered new exit (range 8) 8915 | -6/Lower Caves | Entered another Lower Caves area 8915 | -6/Lower Caves | Accompanied by 2 allies (HV-R5K) 8935 | -6/Lower Caves | Discovered new exit (range 19) 9219 | -6/Lower Caves | Build established: Scavenger-Gunner 9442 | -6/Lower Caves | Learned 8 Factory zone layouts 9738 | -6/Lower Caves | Discovered new exit (range 5) 9939 | -6/Lower Caves | Learned location of Extension (-6) 10025 | -6/Lower Caves | Encountered a Warlord checkpoint 10491 | -6/Lower Caves | Entered Zion 10491 | -6/Zion | Accompanied by 3 allies (HV-R5K) 10578 | -6/Zion | Discovered new exit (range 10) 10786 | -6/Zion | RIF detected upon attempting to enter Zion 10786 | -6/Zion | Attacked by Zionites 10786 | -6/Zion | Spotted IU-OC0(B) 10786 | -6/Zion | Spotted WM-2AM(B) 10822 | -6/Zion | Lost 3 allies 10838 | -6/Zion | Entered Proximity Caves 11232 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11310 | -5/Proximity Caves | Build established: Scavenger-Tank 11314 | -5/Proximity Caves | Learned Factory garrison access intel 11630 | -5/Proximity Caves | Discovered new exit (range 8) 11804 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11875 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 12243 | -5/Proximity Caves | Build established: Gunner 12964 | -5/Proximity Caves | Entered Factory 12964 | -5/Factory | Accompanied by 2 allies 12964 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12965 | -5/Factory | Identified exit to Factory 12967 | -5/Factory | Loaded intel: 4 garrison access locations 13052 | -5/Factory | Identified exit to Garrison 13302 | -5/Factory | Build established: Scavenger-Tank 13861 | -5/Factory | Discovered new exit (range 15) 13988 | -5/Factory | Found Prototype Device 14031 | -5/Factory | Found Prototype Launcher 14032 | -5/Factory | Identified Rocket Array 14143 | -5/Factory | Garrison activated, responded to threat 14313 | -5/Factory | Discovered exit to Factory (range 12) 14481 | -5/Factory | Identified exit to Garrison 14481 | -5/Factory | Entered Garrison 14529 | -5/Garrison | Expanded RIF knowledge: Robot Detection 14684 | -5/Garrison | Triggered checkpoint 14727 | -5/Garrison | Garrison Relay disabled 14822 | -5/Garrison | Triggered checkpoint 14985 | -5/Garrison | Rescued a captive Derelict 14986 | -5/Garrison | Rescued a captive Derelict 15034 | -5/Garrison | Build established: Scavenger-Gunner 15077 | -5/Garrison | Discovered new exit (range 12) 15122 | -5/Garrison | Triggered checkpoint 15187 | -5/Garrison | Garrison Relay disabled 15239 | -5/Garrison | Entered Factory 15239 | -5/Factory | Accompanied by 1 ally 15539 | -5/Factory | First assault squad dispatched 16128 | -5/Factory | System corruption reached 10% 16170 | -5/Factory | Core integrity fell below 50% 16203 | -5/Factory | Core integrity fell below 20% 16229 | -5/Factory | Lost 15 parts (1p7n2u5w) 16595 | -5/Factory | Lost 6 parts (2p2n1u1w) 17012 | -5/Factory | Build established: Scavenger-Skirmisher 17448 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 17353_ Acquired 23 matter. 17359_ R-10 Processor collects Mining Laser. 17370_ System corrupted: Matter fused (-7). 17383_ G-50 Soldier destroyed. 17386_ Acquired 63 matter. 17389_ System corrupted: Matter fused (-10). 17392_ G-67 Veteran suffers critical hit (Burn). 17395_ G-67 Veteran overheating. 17396_ G-67 Veteran critical meltdown. 17396_ Lgt. Antimatter Reactor melted. 17398_ ALERT: Cargo convoy en route, clear transfer corridor. 17398_ Destroyed Imp. Hover Unit. 17413_ Imp. Signal Interpreter fried. 17413_ W-25 Informer destroyed. 17421_ Acquired Lance. 17424_ Acquired 40 matter. 17429_ System corrupted: Component data lost. 17431_ Acquired Adv. Hacking Suite. 17439_ Acquired Lrn. Missile Launcher. 17445_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????? ??????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ?????????######## ####???????????????????????????? | | ?????????########+####???????????????????????????? | | ?????????## ##???????????????????????????? | | ?????????## ##???????????????????????????? | | ?????????## ##???????????????????????????? | | ?????????## ### #######??????????????????? | | ?????????## ###+#######??????????????????? | | ?????????## ## ##??????????????????? | | ?????????## ## ##??????????????????? | | ?## / ## # ??????????????????? | | ########?## ## # ??????????????????? | | !=##?## ## # ??????????????????? | | ! ##?## ##! # ??????????????????? | | ##?## ## # ??????????????????? | | ##?## / ## * # ??????????????????? | | ##?## ! ## # ??????????????????? | | = ##?## ## # ??????????????????? | | !##?## ## @ p # ### ???????? | | ############+#########p####+####### ??????? | | ########### * * ^[%! ?????? | | | = ^= ?????? | | ########### ^ ?????? | | ############+############## ##########+#####?????? | | ?????## ! ######### ##### ?????? | | ?????## ##?###### ##### ???????????????? | | ?????## ##?######+##### ???????????????? | | ?????## ] ##?## # ???????????????? | | ?????## ] ##?## # ???????????????? | | ?????## ##?## # ???????????????? | | ?????## ! ! ##?## # ???????????????? | | ?????###############?#############???????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 35 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 9 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 47 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed NavigationGodFrame Manual? 0 Play Time 05:41:27 Cumulative 128.5 hours Start 2024.04.06 @ 16:19:02 End 2024.04.06 @ 23:09:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 64c4f90e-a54c-4da9-9ef5-9d3954172d3b