Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 14:19:55 Player: TH-3000 Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (872) 872 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2077 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- EM Shotgun Beam Cannon Light Assault Rifle Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Beam Cannon Light Assault Rifle Maul [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Protection Backup Plating I Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 35 | 8 11 16 Power 6 | 2 3 1 Engine 6 | 2 3 1 Core . | . . . Reactor . | . . . Propulsion 13 | 3 3 7 Treads . | . . . Leg 3 | 1 2 . Wheel 10 | 2 1 7 Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . 1 . Storage 3 | 1 . 2 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 4 | . 1 3 Energy Cannon 1 | . 1 . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . 6 6 Power 3 | . 1 2 Propulsion 6 | . 2 4 Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 3 To Critical Strikes . | . . . Average Backups 6 | 2 7 6 Power 1 | 1 2 1 Propulsion . | 1 . . Utility 2 | . 3 3 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 11 | . 4 7 Power 2 | . 1 1 Propulsion 3 | . 3 . Utility 5 | . . 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 89 | . 91 85 Engine 11 | . 13 8 Leg 6 | . 7 5 Wheel 19 | . 17 20 Device 7 | . 6 9 Storage 12 | . 14 11 Protection 3 | . 5 . Energy Gun 9 | . 6 14 Energy Cannon 3 | . 1 7 Ballistic Gun 9 | . 11 4 Launcher 3 | . 5 . Peak Build Rating 17 | 6 9 17 Average Rating 8 | 5 7 12 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 6 | 7 5 3 Naked Turns . | . . . Heaviest Build 35 | 13 16 35 Greatest Support 42 | 20 20 42 Greatest Overweight (x) 9 | 4 4 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 9 | 7 8 14 Most Carried 12 | 5 8 12 Average Carried 6 | 2 7 6 Final Capacity 15 | 8 8 15 Final Carried 8 | 5 8 4 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1156 | 254 603 299 Remotely . | . . . Salvage Created 1228 | . 381 847 Parts 93 | . 46 47 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 14 16 Melee 1 | . . 1 Guns 18 | . 9 9 Cannons 5 | . . 5 AOE 5 | . 5 . Classes Destroyed 9 | . 6 3 Worker 6 | . 4 2 Builder 5 | . 3 2 Tunneler 2 | . 1 1 Hauler 1 | . . 1 Recycler 2 | . . 2 Watcher 3 | . 2 1 Swarmer 12 | . 9 3 Grunt 17 | . 5 12 Duelist 1 | . . 1 Best Kill Streak 7 | . 7 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 161 | . 77 84 Missed 46 | . 24 22 Hits 115 | . 53 62 Projectile 115 | . 53 62 Damage Taken 1686 | . 690 996 Core 578 | . 170 408 Absorbed by Shields . | . . . Regen/Repaired (Parts) 5 | . 5 . Core Remaining (%) 66 | 100 32 . Volleys Fired 116 | 1 75 40 Largest 3 | 2 2 3 Hottest 168 | 40 100 168 Shots Fired 193 | 2 107 84 Gun 154 | 2 95 57 Cannon 32 | . 5 27 Launcher 7 | . 7 . Special . | . . . Kinetic 69 | 2 56 11 Thermal 117 | . 44 73 Explosive 7 | . 7 . Electromagnetic . | . . . Robot Hit Streak 6 | 2 5 6 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 108 | 2 42 64 Core Hits 57 | . 31 26 Critical Kills 1 | . . 1 Critical Parts Destroyed 3 | . . 3 Critical Strikes 5 | . . 5 Burn 1 | . . 1 Smash 4 | . . 4 Melee Attacks 18 | . . 18 Impact 18 | . . 18 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2638 | 18 1028 1592 Guns 997 | 18 467 512 Cannons 282 | . 35 247 Explosions 493 | . 493 . Melee 732 | . . 732 Ramming 134 | . 33 101 Kinetic 345 | 18 267 60 Thermal 934 | . 235 699 Explosive 493 | . 493 . Electromagnetic . | . . . Impact 732 | . . 732 Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . 8 12 Average Corruption 6 | . 7 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 53 | . 45 8 Message Errors 10 | . 8 2 Matter Fused 16 | . 14 2 Heat Flow Errors 2 | . 1 1 Energy Discharges 8 | . 6 2 Parts Rejected 1 | . 1 . Parts Fused 1 | . 1 . Data Loss (minor) 6 | . 6 . Data Loss (major) 3 | . 3 . Misfires 1 | . 1 . Alerts 2 | . 2 . Weapon Failures 3 | . 2 1 Overload Shots . | . . . Overflow Damage 323 | . 27 296 Projectiles 12 | . 12 . Explosions 15 | . 15 . Melee 296 | . . 296 Knockbacks 6 | . . 6 Impact 5 | . . 5 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 228 | . 134 94 Shots 4 | . 4 . Rammed 3 | . 1 2 Targets Rammed 7 | . 2 5 Kicked 4 | . 1 3 Crushed . | . . . Highest Temperature 453 | . 163 453 Average Temperature 103 | . 38 135 Received Heat Transfer 480 | . 204 276 Effects 8 | . . 8 Shutdowns 3 | . . 3 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Short Circuit 2 | . . 2 Damage (minor) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . . 4 Combat Hostiles 1 | . . 1 Parts Fried 5 | . . 5 Impact Corruptions 11 | . . 11 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 2118 | . 524 1594 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 195 | . 195 169 Initial 52 | . . 52 Average 62 | . 82 66 Influence Increases 930 | . 482 448 Destroy 0b10 Robot/C 600 | . 280 320 Destroy 0b10 Robot/NC 95 | . 50 45 Destroy Leader 108 | . 54 54 Successful Hack 23 | . 13 10 Disable Machine 30 | . 15 15 Destroy Structure 59 | . 55 4 Lose Combat Pursuer 15 | . 15 . Influence Decreases 806 | . 356 450 Entered New Map 74 | . . 74 Time Decay 612 | . 296 316 Lost Part 120 | . 60 60 Squads Dispatched 5 | . 2 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 28 19 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 8 | . 6 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 5 3 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 29 | . 19 10 Successful 11 | . 8 3 Failed 18 | . 11 7 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 5 | . 5 . Terminals 15 | . 12 3 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 5 | . 2 3 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Record 1 | . . 1 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 1 | . . 1 Process 1 | . . 1 Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 6 | . 3 3 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 36 | . 36 . Parts Recycled . | . . . Recycled Matter 117 | . . 117 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1427 | . 692 735 Terrain 1427 | . 692 735 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2818 | 514 1466 838 Spaces Moved 2073 | 481 1126 466 Core 54 | 25 27 2 Treads . | . . . Legs 472 | 81 291 100 Wheels 1545 | 375 806 364 Hover 2 | . 2 . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 100 | 97 97 111 Slowest Speed 500 | 250 250 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 21 81 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 57 | . 56 1 Melee . | . . . Projectile . | . . . AOE 56 | . 56 . Terrain Rammed 26 | . 5 21 Walls Destroyed 1 | . . 1 Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2533 | 521 1388 624 Wait 188 | 18 135 35 Move 2071 | 480 1125 466 Hop . | . . . Pick Up 21 | 5 11 5 Fast Attach 25 | 6 10 9 Attach 9 | 5 1 3 Detach 10 | 5 . 5 Swap 17 | 1 11 5 Drop 26 | . 13 13 Fire 116 | 1 75 40 Melee 18 | . . 18 Ram 28 | . 6 22 Kick 4 | . 1 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 515 | -11/Scrapyard | Entered Materials 516 | -10/Materials | Build established: Mutant 719 | -10/Materials | Repaired Broken Wheel 938 | -10/Materials | Discovered new exit (range 15) 1328 | -10/Materials | Discovered new exit (range 9) 1495 | -10/Materials | Core integrity fell below 50% 1512 | -10/Materials | Discovered new exit (range 6) 1519 | -10/Materials | Lost 4 parts (1p2n1w) 1769 | -10/Materials | Discovered new exit (range 16) 1952 | -10/Materials | Build established: Scavenger-Mutant 1981 | -10/Materials | Entered another Materials area 1981 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2511 | -9/Materials | Lost 3 parts (3n) 2689 | -9/Materials | Core integrity fell below 50% 2775 | -9/Materials | Core integrity fell below 20% 2785 | -9/Materials | System corruption reached 10% 2819 | -9/Materials | Core destroyed Last Messages --------------- Destabilizing: Core damaged (-4). Destabilizing: System corrupted (+1). Slammed into Earth. Destabilizing: System corrupted (+2). Imp. Medium Laser broken. Destabilizing: Short circuit. [Achievement: System Compromised] System corrupted: Matter fused (-10). Slammed into Earth. Destabilizing: System corrupted (+2). Destabilizing: Core damaged (-20). Slammed into Earth. Destabilizing: Core damaged (-20). Slammed into Earth. MJS BFQ#LB7BJHXXYNWMF/Q,QAV4N9QCOENBG Slammed into Earth. Destabilizing: Core damaged (-4). Slammed into Earth. Destabilizing: Core damaged (-16). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? #?????????? | | ???????????????????????????????????? #?????????? | | ???????#???????????????????????????? #?????????? | | ????????????????????????????? ?????? #?????????? | | #####????????????????????#?????????# #????#????? | | #???? ?????????????????????????# #?????????? | | #??????????????????????????????# #?????????? | | """ #??????????????????????????#???# #?????????? | | """ # ?????????????????????????????#% # ????????? | | """ #??????????????????????????????#![ +?????????? | | # ?"??????#???????????????????##%[%#?????????? | | #####??? ??????????#???????????????#==*#???#?????? | | #????????????????????????########### #?????????? | | ###########???????#?#???## ! # = #?????????? | | # """"" #????#???#????#@uuuu # %=#???? ????? | | # ""T"" #??#?#?#?#????## """"""" # * #?????????? | | # ##?#?????#?#???# """"""" + +?????????? | | # ###?????#?##???# """"""" # #?????????? | | + """ """ #######????###?# """"""" # # ?? ?????? | | # """ """ # #???????#??# """"""" # #?????????? | | # """ """ # ###?????##?# # #???????#?? | | # # #??#?????############# #?????????# | | #####+###+# #???????#?##?#???????# ##???????#? | | #?# # ############??????#??# ##########? | | ^ ###!# ## ###?? ???## # #? | | *#?# # =*## #?##??#?### # """ #? | | =!###!##+### """ ##??????#?# # """ #? | | *!!![[!%!%*!#[ """"" #??######## %# """ #? | | *!=!%!% =%[+![ """" ##?# # =+ #? | | # ##########!###[ """"" ##?# # # """ #? | | # # ## """ ##?# + # """ #? | | # #! ## #??# # # """ #? | | # """ """ # #########+###?# # # #? | | # """ """ # ###??## #?# # ########+#? | | + """ """ # ###?### ###+################# ## | | # # ##??### " | | # # #?###?# ######+################# | | # #####????## #### #????????????? | | #################?### ##??# = #?#???#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 87% | -10/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% First Step to Greatness Fitting Room For Emergencies Only I Have A Map? Let's See Who's Tougher Loot Pinata Maybe Next Time I'll Detach My Launcher Organ Harvest Overwhelming Part-time Mechanic Power Corrupts Risk Taker Shopping List Storm Trooper System Compromised Challenges ------------ None Game ------ Seed ActuatorLatentTrap Manual? 0 Play Time 01:14:47 Cumulative 1.2 hours Start 2025.11.01 @ 22:32:09 End 2025.11.02 @ 14:19:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 28% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 17561e4b-3fea-4710-ab0b-f8d99c2ea661