Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 22:38:45 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (68) 340 Value Destroyed (2427) 2427 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 9715 Bonus ------- Follower Combat Kills 578 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -310 Cogmind --------- Core Integrity 979/1150 Matter 300/300 Energy 223/223 System Corruption 0% Temperature Cool (0) Movement Hovering (123) Ox1 Location -4/Garrison Parts ------- > --- POWER (2) -------- Neutrino-Momentum Core > --- PROPULSION (4) --- Hovering Gravmag-Carbon Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Advanced Heat Sink Large Storage Unit > --- WEAPON (4) ------- Accelerated Assault Construct/G Accelerated Wave Construct/C > --- INVENTORY (15) --- Large Storage Unit Improved Sensor Array Advanced Melee Analysis Suite Improved Weapon Cycler Improved Thermal Defense Suite Dimensional Node Initializer Makeshift Sword Makeshift Sword Peak State ------------ > --- POWER ------------ Neutrino-Momentum Core > --- PROPULSION ------- Hovering Gravmag-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Improved Particle Charger Advanced Particle Charger Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- Accelerated Assault Construct/G Burst Directed Construct/C Accelerated Wave Construct/C > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Advanced Melee Analysis Suite Improved Weapon Cycler Improved Thermal Defense Suite Dimensional Node Initializer Makeshift Sword Makeshift Sword [Rating: 86] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Constructs Leg Aluminum Leg Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Slots Evolved 12 | . . . 2 . . 4 2 . . . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 7 | . . . . . . 3 1 . . . . 2 1 . Weapon 2 | . . . 1 . . . . . . . . . 1 . Parts Attached 43 | 6 2 . 2 11 1 8 2 . 2 1 1 6 . 1 Power 3 | 1 1 . . 1 . . . . . . . . . . Engine 3 | 1 1 . . 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 9 | 2 . . 1 6 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg 9 | 2 . . 1 6 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 22 | 1 1 . . . 1 8 2 . 1 1 . 6 . 1 Device 14 | . 1 . . . 1 5 . . 1 1 . 4 . 1 Storage 2 | 1 . . . . . . 1 . . . . . . . Processor 2 | . . . . . . 2 . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 3 | . . . . . . . 1 . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 9 | 2 . . 1 4 . . . . 1 . 1 . . . Energy Gun 2 | . . . . 2 . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 4 | 2 . . 1 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . . . . 1 . . Parts Lost 14 | . . . . . . 2 1 . 2 . . 4 . 5 Power 2 | . . . . . . 1 . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . . . . . . . Utility 9 | . . . . . . . . . 2 . . 3 . 4 Weapon 2 | . . . . . . . 1 . . . . . . 1 Highest Loss Streak 3 | . . . . . . 1 1 . 2 . . 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 91 100 94 99 49 60 65 60 57 57 65 65 57 51 Engine 4 | . 14 14 11 11 1 3 1 . 4 6 6 4 . . Core 2 | . . . . . 8 3 4 6 1 . . . 5 5 Leg 7 | . 28 28 27 32 11 . . . 2 6 6 4 . . Wheel 1 | . . . . . . 3 6 . . . . . . . Device 17 | . 5 14 11 11 11 15 13 13 15 23 26 27 21 18 Storage 4 | . 14 14 11 11 . . 3 6 6 6 6 5 5 5 Processor 2 | . . . . . . 6 8 6 3 . . . . . Hackware 1 | . . . . . . 6 . . . . . . . . Protection 2 | . . . . . . . 6 6 3 . . 5 5 2 Energy Gun 6 | . . . . 21 15 4 9 . . . . 2 5 5 Energy Cannon 4 | . . . . . . 6 3 6 6 6 6 6 5 4 Ballistic Gun 2 | . 28 28 33 11 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 3 6 6 6 6 6 4 5 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 74 | 11 12 12 13 22 22 23 54 50 54 54 56 74 62 62 Greatest Support 60 | 20 20 20 33 33 33 52 60 60 60 56 56 36 36 36 Greatest Overweight (x) 2 | . . . . . 1 1 1 . . . 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 15 15 15 15 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 5 5 11 15 15 15 15 15 15 15 Most Carried 8 | . 5 6 6 8 8 5 5 5 6 5 6 8 8 8 Average Carried 5 | . 2 5 5 7 3 4 4 4 5 4 4 7 8 8 Final Capacity 15 | 8 8 8 8 8 5 5 15 15 15 15 15 15 15 15 Final Carried 8 | . 5 6 6 8 3 5 5 4 5 4 6 8 8 8 Scrap Engine Consumption 144 | . . . . . 27 55 17 5 14 . 2 15 . 9 Constructs Created 6 | . . . . . 4 1 . . . . . 1 . . Constructs Modified 48 | . . . . . 3 19 10 3 7 . 1 5 . . Class Distribution -------------------- 57% | Construct 13% | Commander-Construct 10% | Scavenger-Construct 8% | Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -4/Factory Scavenger-Construct | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Matter Collected 1419 | 242 47 59 . 232 10 288 84 41 107 . 112 135 . 62 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3606 | . 47 40 . 556 . 727 674 176 463 . 175 452 . 296 Parts 159 | . 5 3 . 33 . 39 19 . 16 . 9 23 . 12 Haulers Intercepted 4 | . . . . 1 . 1 1 . . . . 1 . . Recyclers Shooed 3 | . 1 . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 3 . 13 . . . Prevented 6 | . . . . . . . . . 6 . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Combat Hostiles Destroyed 51 | . 3 1 . 9 . 12 8 . 7 . 4 3 . 4 Guns 19 | . 3 1 . 8 . . 3 . . . . 3 . 1 Cannons 27 | . . . . . . 12 2 . 6 . 4 . . 3 AOE 1 | . . . . . . . . . 1 . . . . . Classes Destroyed 12 | . 1 1 . 6 . 3 . . . . . 1 . . Worker 5 | . . 1 . 2 . 1 . . . . . 1 . . Hauler 4 | . . . . 1 . 1 1 . . . . 1 . . Recycler 3 | . . . . . . 1 1 . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 2 | . . . . 1 . . 1 . . . . . . . Swarmer 14 | . 3 1 . . . 3 3 . . . 4 . . . Grunt 21 | . . . . 5 . 5 3 . 6 . . . . 2 Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . 2 . . 1 . . . . . Sentry 8 | . . . . 3 . 1 1 . . . . 1 . 2 Programmer 4 | . . . . . . 1 1 . . . . 2 . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 1 . 4 . 6 4 . 3 . 3 3 . 4 Combat Bots Only 6 | . 3 1 . 3 . 6 4 . 3 . 3 1 . 4 Max Kills in Single Turn 1 | . 1 1 . 1 . 1 1 . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Damage Taken 5066 | . 92 42 . 567 16 1080 709 113 414 . 226 496 . 1311 Core 535 | . 10 . . 70 16 185 40 . 43 . . . . 171 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1592 | . . . . 37 . 405 396 95 252 . 92 315 . . Core Remaining (%) 89 | 100 . 96 . . 78 73 . . . . 90 100 . . Volleys Fired 183 | . 11 6 . 34 1 39 21 5 17 . 17 19 . 13 Largest 3 | . 2 2 . 3 2 2 3 2 2 . 2 3 . 3 Hottest 132 | . 40 40 . 132 72 72 109 54 68 . 68 116 . 116 Shots Fired 429 | . 22 12 . 99 2 76 53 10 34 . 29 53 . 39 Gun 210 | . 22 12 . 99 2 6 40 . . . . 16 . 13 Cannon 219 | . . . . . . 70 13 10 34 . 29 37 . 26 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 241 | . 22 12 . 34 1 56 13 10 17 . 17 33 . 26 Thermal 142 | . . . . 65 1 19 11 . 1 . 12 20 . 13 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 46 | . . . . . . 1 29 . 16 . . . . . Robot Hit Streak 22 | . 5 3 . 10 6 19 22 20 11 . 9 12 . 11 Robot Miss Streak 4 | . 2 2 . 2 . 4 3 1 3 . 3 3 . 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 302 | . 12 6 . 64 2 58 48 7 24 . 17 36 . 28 Core Hits 184 | . 4 3 . 19 . 30 46 6 24 . 10 21 . 21 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . 2 . . 2 1 . . . . . . Burn 4 | . . . . 2 . . 2 . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . Melee Attacks 3 | . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6683 | . 118 68 . 1027 25 1126 1036 83 874 . 389 1083 . 854 Guns 2563 | . 118 68 . 1027 25 43 702 . . . . 375 . 205 Cannons 3678 | . . . . . . 1083 173 83 634 . 348 708 . 649 Explosions 401 | . . . . . . . 161 . 240 . . . . . Melee 41 | . . . . . . . . . . . 41 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 2879 | . 118 68 . 272 13 898 173 83 102 . 85 612 . 455 Thermal 2735 | . . . . 755 12 228 355 . 252 . 263 471 . 399 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1028 | . . . . . . . 508 . 520 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . 41 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 1 1 1 1 2 . . Average Corruption 1 | . . . . . . 1 1 1 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . . . . . . 4 1 3 2 . 3 4 . . Message Errors 3 | . . . . . . 1 . 1 . . 1 . . . Matter Fused 7 | . . . . . . 1 1 . 2 . 1 2 . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . 1 . 1 . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . 3 5 1 1 . . 14 . . Projectiles 18 | . . . . . . 3 . 1 . . . 14 . . Explosions 6 | . . . . . . . 5 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . 15 7 2 2 . 1 2 . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . 14 6 2 2 . 1 2 . 2 Secondary 2 | . . . . . . 1 1 . . . . . . . Self-Inflicted Damage 344 | . . . . . . . 97 . 23 . . 224 . . Shots 8 | . . . . . . . 2 . 1 . . 5 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 382 | . . 9 . 382 9 8 5 . 18 . . 209 . 1 Average Temperature 118 | . . 9 . 131 6 8 3 . 9 . . 75 . 1 Received Heat Transfer 1141 | . . 9 . 222 . 312 180 12 178 . . 36 . 192 Effects 4 | . . . . 4 . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . . 2 . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . 2 . . . . . . . Combat Hostiles 3 | . . . . 1 . . 2 . . . . . . . Parts Melted 21 | . . . . 6 . 5 10 . . . . . . . Heat Transferred 4341 | . . . . 1776 37 611 1680 . 200 . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 4 . 3 . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Peak Influence 486 | . 100 140 54 486 239 239 395 . . . . 130 39 141 Initial 189 | . . 39 54 22 189 16 116 . . . . 30 35 27 Average 111 | . 81 71 54 216 156 59 235 . . . . 44 35 75 Maximum Alert Level 2 | . . . . 2 1 1 1 . . . . . . . Low Security (%) 81 | 100 100 100 100 49 77 94 41 . . . . 100 100 100 Level 1 16 | . . . . 34 22 5 58 . . . . . . . Level 2 2 | . . . . 16 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 5 . 4 2 . . . . 2 . . Investigation 3 | . . . . 1 . 1 1 . . . . . . . Extermination 4 | . . . . . . 2 1 . . . . 1 . . Reinforcement 3 | . 1 . . 1 . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Distress Signals 2 | . . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 113 | . 7 3 . 22 4 19 14 5 14 . 9 5 . 11 Peak Tracking Total 8 | . 3 2 . 4 2 5 4 5 8 . 5 2 . 6 Tactical Retreats 7 | . 1 . . 1 . . . 1 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Traps Triggered 4 | . . . . . . 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Machines Disabled 9 | . . . . 2 . . . . . . 1 6 . . Max in Single Turn 4 | . . . . 1 . . . . . . 1 4 . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Machines Accessed 17 | . . . . 4 . 4 2 . 1 4 1 . 1 . Terminals 3 | . . . . 2 . . 1 . . . . . . . Fabricators 3 | . . . . . . 2 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . . . . . . 1 . Total Hacks 54 | . . . . 8 . 7 6 . 1 29 1 . 2 . Successful 41 | . . . . 3 . 3 3 . 1 29 1 . 1 . Failed 13 | . . . . 5 . 4 3 . . . . . 1 . Catastrophic 3 | . . . . 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . . . . 4 . . 3 . . . . . . . Terminals 8 | . . . . 5 . . 3 . . . . . . . Fabricators 6 | . . . . . . 3 3 . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 4 . . . . . . 2 . Terminal Hacks 32 | . . . . . . . 1 . 1 29 1 . . . Record 12 | . . . . . . . . . . 11 1 . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . 2 . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . 1 . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . 4 . 2 2 . . . . . 1 . Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . Parts Built 3 | . . . . . . 2 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 257 | . . . . . . 53 204 . . . . . . . Total Part Build Rating 20 | . . . . . . 12 8 . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Total Allies 16 | . . 3 . 11 . . 1 . . . 1 . . . Largest Group 11 | . . 3 3 11 10 7 1 . . . 1 . . . Highest-Rated Group 103 | . . 40 40 103 95 64 10 . . . 96 . . . Highest-Rated Ally 96 | . . 16 16 16 16 16 10 . . . 96 . . . Total Orders 1 | . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . Ally Attacks 145 | . . 14 . 42 19 59 . . . . 11 . . . Total Damage 1712 | . . 75 . 506 201 526 . . . . 404 . . . Kills 24 | . . 2 . 7 4 6 . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Turns Passed 6120 | 68 170 123 43 636 514 1190 617 272 536 71 525 1195 14 146 Spaces Moved 3927 | 60 108 86 30 316 256 837 404 344 524 86 405 398 11 62 Core 64 | 18 . . . . 46 . . . . . . . . . Treads 341 | . . . . . 51 290 . . . . . . . . Legs 1911 | 42 108 86 30 316 159 49 . . 253 86 405 377 . . Wheels 887 | . . . . . . 446 404 37 . . . . . . Hover 724 | . . . . . . 52 . 307 271 . . 21 11 62 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 62 62 69 69 81 81 123 123 123 Average Speed 111 | 99 120 120 120 120 139 111 109 71 70 81 87 201 123 123 Slowest Speed 209 | 120 120 120 120 120 190 153 159 95 81 81 145 209 123 123 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 20 24 2 73 66 22 16 57 59 68 59 11 . 10 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . 1 1 1 . 1 . . Scrap Searched 5 | . . . . . . . . 2 1 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 40 | . . . . . . . 11 . 23 . . 4 . 2 Melee . | . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . 4 . 2 AOE 34 | . . . . . . . 11 . 23 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Sto Rec Fac Fac Low Low Dat Pro Fac Fac Gar Total 5290 | 65 127 95 36 502 415 1013 534 359 656 87 542 747 11 101 Wait 1077 | . 3 3 4 116 147 117 104 10 112 1 114 320 1 25 Move 3913 | 59 107 85 29 315 255 836 403 343 523 85 404 397 10 62 Hop . | . . . . . . . . . . . . . . . Pick Up 31 | . 4 1 1 8 . 7 2 . 1 . 3 4 . . Fast Attach 19 | 6 1 . 1 4 1 2 1 . 1 . . 1 . 1 Attach 10 | . . . 1 . . 2 1 . 1 1 1 3 . . Detach 2 | . . . . . . . . . 1 . . 1 . . Swap 14 | . 1 . . 7 . 4 . . . . . 2 . . Drop 35 | . . . . 15 11 6 2 1 . . . . . . Fire 183 | . 11 6 . 34 1 39 21 5 17 . 17 19 . 13 Melee 3 | . . . . . . . . . . . 3 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 69 | -11/Junkyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 8) 239 | -10/Materials | Entered Mines 248 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Discovered new exit (range 10) 314 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 315 | -10/Mines | Build established: Mutant 344 | -10/Mines | Learned location of 1 exit from Materials 362 | -10/Mines | Entered Materials 362 | -9/Materials | Accompanied by 3 allies 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 363 | -9/Materials | Identified exit to Storage 405 | -9/Materials | Entered Storage 405 | -9/Storage | Accompanied by 3 allies 477 | -9/Storage | Repaired Aluminum Leg 604 | -9/Storage | Garrison activated, responded to threat 654 | -9/Storage | Build established: Gunner 888 | -9/Storage | Discovered new exit (range 5) 899 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1024 | -9/Storage | Used back door to open Recycling access 1024 | -9/Storage | Discovered new exit (range 3) 1041 | -9/Storage | Entered Recycling 1041 | -9/Recycling | Accompanied by 10 allies 1051 | -9/Recycling | Found Scrap Engine 1448 | -9/Recycling | Build established: Commander-Construct 1525 | -9/Recycling | Discovered new exit (range 16) 1555 | -9/Recycling | Entered Factory 1555 | -7/Factory | Accompanied by 7 allies 1555 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 2120 | -7/Factory | Fabricated Arm. Medium Treads (x2) 2248 | -7/Factory | Build established: Construct 2530 | -7/Factory | Garrison activated, responded to threat 2690 | -7/Factory | Discovered new exit (range 11) 2745 | -7/Factory | Entered another Factory area 2745 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2787 | -6/Factory | Identified exit to Lower Caves 3109 | -6/Factory | Fabricated Enh. Biometal Leg (x1) 3362 | -6/Factory | Entered Lower Caves 3540 | -6/Lower Caves | Spotted B-75 Beast 3627 | -6/Lower Caves | Discovered new exit (range 13) 3634 | -6/Lower Caves | Entered another Lower Caves area 4068 | -6/Lower Caves | Discovered new exit (range 12) 4170 | -6/Lower Caves | Entered Data Miner 4170 | -6/Data Miner | Discovered new exit (range 6) 4186 | -6/Data Miner | Met Data Miner 4204 | -6/Data Miner | Learned location of Section 7 (-2) 4204 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4214 | -6/Data Miner | Received God Mode back door access code from Data Miner 4241 | -6/Data Miner | Entered Proximity Caves 4270 | -5/Proximity Caves | Found Alien Artifact 4317 | -5/Proximity Caves | Escorted by Enhanced Grunt 4680 | -5/Proximity Caves | Identified exit to Factory 4766 | -5/Proximity Caves | Entered Factory 4766 | -5/Factory | Evolved 2 slots: Utility x2 5454 | -5/Factory | Discovered new exit (range 11) 5703 | -5/Factory | Build established: Scavenger-Construct 5961 | -5/Factory | Entered another Factory area 5961 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5974 | -4/Factory | Identified exit to Garrison 5975 | -4/Factory | Entered Garrison 6048 | -4/Garrison | Spotted B-86 Titan 6054 | -4/Garrison | Triggered checkpoint 6086 | -4/Garrison | Spotted Striker 6092 | -4/Garrison | Spotted Striker 6121 | -4/Garrison | Self-destructed Last Messages --------------- 06088_ Slug penetrates Wall. 06091_ Penetrated by Slug. 06091_ Slug penetrates Wall. 06093_ Acquired 4 matter. 06095_ Arm. Scrap Engine consumes Imp. Treads. 06097_ Knocked back. 06097_ Striker knocked back. 06101_ Knocked back. 06102_ Slug penetrates Wall. 06103_ Knocked back. 06103_ Acquired 7 matter. 06103_ Triggered Alarm Trap. 06103_ An alarm sounds. 06105_ Knocked back. 06107_ Imp. Heat Sink destroyed. 06107_ Slug penetrates Wall. 06112_ Burst Directed Construct/C destroyed. 06112_ Arm. Scrap Engine damaged due to network destabilization (-8). 06114_ Imp. Heat Sink destroyed. 06114_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????## #############??????????????????? | | ?????????? #??????????????????? | | ?????????? @KK #??????????????????? | | ?????????? ########## #??????????????????? | | ???????????????????????????# %#??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# %#?#????????????????? | | ???????????????????????????# #"####?????????????? | | ???????????????????????????# " #?????????????? | | ???????????????????????????# #### #?????????????? | | ???????????????????????##### #??????????????????? | | ??????????????????????##%#"# %#???????#####??????? | | ????????????????????### % ######### ##?????? | | ??????????????## ####!%!#### #?????? | | ??????????????# %" #??# #?????? | | ??????????????## #####" #??# #?????? | | ?????????????????????#" #??#"+######### ##?????? | | ?????????????????????## #??" #???????#####??????? | | ??????????????????????# ? #??????????????????? | | ??????????????????????# + ??????????????????? | | ??????????????????????# #####??????????????????? | | ??????????????????????# ###??????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Particle Charging 35 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Preloaded Enh. Biometal Leg | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactGuidanceMegatreads Manual? 0 Play Time 00:31:35 Cumulative 394.5 hours Start 2023.03.07 @ 21:57:47 End 2023.03.07 @ 22:38:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 707 Rogue 552 Adventurer 148 Explorer 7 Win Type - Total 16 Types 14/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebbc826-509b-417b-9013-da5fc48f37a6