Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 14:58:35 Player: Exp. Geonium Core Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (4542) 4542 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2647) 2647 TOTAL SCORE: 12454 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 679 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -369 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 150/150 System Corruption 1% Temperature Cool (31) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Hacking Suite Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (10) Relay Coupler [Brawler] (22) Relay Coupler [Sentry] (15) Relay Coupler [Specialist] (28) Relay Coupler [Hunter] (18) > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (5) ---- Huge Storage Unit Stasis Canceller Relay Coupler [Behemoth] (9) Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Medium Treads Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Improved Trap Extractor > --- WEAPON ----------- Remote Datajack Chainsword > --- INVENTORY -------- Fission Core Light Treads Improved Medium Treads Improved Sensor Array Stasis Canceller Stasis Canceller Transmission Jammer Improved Utility Shielding Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Remote Datajack Remote Datajack [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Hacking Suite Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 6 | . . . . . 3 1 . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 133 | . 6 1 4 9 18 9 11 4 12 37 22 Power 12 | . 1 . 1 1 3 1 . . 1 2 2 Engine 8 | . 1 . 1 1 2 1 . . . . 2 Core 3 | . . . . . 1 . . . . 2 . Reactor 1 | . . . . . . . . . 1 . . Propulsion 33 | . 2 . 2 2 2 4 2 . 1 11 7 Treads 17 | . 2 . 2 1 2 2 2 . 1 4 1 Leg 8 | . . . . . . . . . . 2 6 Wheel 5 | . . . . 1 . 2 . . . 2 . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 . Utility 46 | . 1 1 . 4 5 4 3 3 5 15 5 Device 10 | . . 1 . 2 . 1 2 . 1 3 . Storage 3 | . 1 . . 1 1 . . . . . . Processor 3 | . . . . 1 2 . . . . . . Hackware 20 | . . . . . . 2 . 2 3 9 4 Protection 10 | . . . . . 2 1 1 1 1 3 1 Artifact . | . . . . . . . . . . . . Weapon 42 | . 2 . 1 2 8 . 6 1 5 9 8 Energy Gun . | . . . . . . . . . . . . Energy Cannon 4 | . . . . 1 3 . . . . . . Ballistic Gun 19 | . 1 . . . 4 . 3 . 2 4 5 Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . 1 . 1 1 1 . 1 . . 3 1 Special Weapon 6 | . . . . . . . . 1 1 2 2 Impact Weapon 2 | . . . . . . . 2 . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . . Corrupted Parts 6 | . . . . 5 . . . . . . 1 System Corruption 14 | . . . . 13 . . . . . . 1 Parts Lost 42 | . 1 . 4 1 2 1 . . 1 22 10 Power 5 | . . . 1 . 1 . . . . 2 1 Propulsion 17 | . . . 2 . 1 1 . . . 8 5 Utility 11 | . . . . . . . . . 1 8 2 Weapon 9 | . 1 . 1 1 . . . . . 4 2 Highest Loss Streak 11 | . 1 . 2 1 1 1 . . 1 11 6 To Critical Strikes 3 | . . . 2 . . . . . . 1 . Average Slot Usage (%) 90 | . 83 78 84 92 89 92 99 100 99 89 90 Engine 8 | . 14 14 11 14 5 6 7 7 6 . 5 Treads 15 | . 15 28 28 28 9 11 15 15 15 9 2 Leg 2 | . 12 . . . . . . . . . 15 Wheel 5 | . . . . . 9 10 15 15 15 8 . Device 7 | . . 7 14 11 9 15 18 11 3 . . Storage 8 | . 14 14 13 4 9 7 7 7 7 4 . Processor 3 | . . . . 7 17 3 . . . . . Hackware 12 | . . . . . . 11 11 12 26 39 46 Protection 4 | . . . . . 9 7 7 12 7 3 4 Energy Cannon 2 | . . . . . 6 15 4 . . . . Ballistic Gun 9 | . 25 14 14 11 10 . 5 2 2 1 7 Launcher 2 | . . . 2 14 . . 1 . . . . Special Weapon 1 | . . . . . . . . 4 5 4 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 115 | 10 49 47 50 57 103 110 114 109 115 109 18 Greatest Support 60 | 20 40 40 40 40 28 28 24 24 40 35 60 Greatest Overweight (x) 8 | . 1 1 1 3 3 4 4 4 4 8 . Average Overweight (x) 1 | . . 1 . . 1 3 4 4 3 2 . Largest Inventory Capacity 25 | . 20 20 20 20 25 25 25 25 25 25 5 Average Capacity 17 | . 10 20 19 10 20 25 25 25 25 21 5 Most Carried 25 | . 8 8 14 12 25 25 25 25 25 25 5 Average Carried 14 | . 7 8 10 6 19 24 24 24 24 19 4 Final Capacity 25 | 8 20 20 5 20 25 25 25 25 25 5 5 Final Carried 25 | 6 8 8 5 9 25 25 25 24 25 5 5 Class Distribution -------------------- 57% | Mutant 28% | Bothacker-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Matter Collected 2972 | 200 124 10 35 147 854 138 109 42 301 494 518 Remotely . | . . . . . . . . . . . . Salvage Created 4046 | . 361 10 4 104 1674 527 187 . 205 559 415 Parts 221 | . 25 2 . 10 95 26 7 . 11 32 13 Haulers Intercepted 3 | . . . . . 2 1 . . . . . Recyclers Shooed 4 | . . . . . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 83 | . 10 . 3 9 29 7 4 . 3 10 8 Melee 3 | . 1 . . . . . . . . 1 1 Guns 30 | . 5 . . . 17 . . . 3 . 5 Cannons 13 | . . . . . 5 7 1 . . . . AOE 37 | . 4 . 3 9 7 . 3 . . 9 2 Classes Destroyed 18 | . 6 1 1 1 6 . 2 . 1 . . Worker 4 | . 1 . . . 3 . . . . . . Builder 7 | . . 1 . . 1 1 . . . 4 . Hauler 3 | . . . . . 2 1 . . . . . Recycler 3 | . . . . . 1 . . . . 2 . Mechanic 2 | . 1 . . . 1 . . . . . . Operator 3 | . 1 . . . . 2 . . . . . Watcher 5 | . 1 . . . 4 . . . . . . Swarmer 18 | . 3 . . 7 3 . . . . 4 1 Cutter 1 | . . . . . . . 1 . . . . Grunt 41 | . 7 . . 1 16 4 2 . 1 3 7 Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 8 | . . . . . 7 1 . . . . . Hunter 6 | . . . . . 1 2 1 . . 2 . Programmer 4 | . . . . . . . . . 3 1 . Assembled 3 | . . . 3 . . . . . . . . Infiltrator 1 | . . . . . . . 1 . . . . Best Kill Streak 15 | . 3 1 3 4 15 5 4 . 3 8 3 Combat Bots Only 11 | . 3 . 3 4 11 2 4 . 3 4 3 Max Kills in Single Turn 4 | . 3 1 3 2 2 1 2 . 1 4 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . 3 2 2 . 2 . . 4 1 Melee 1 | . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Damage Taken 7047 | . 423 . 476 144 1117 585 234 55 529 2611 873 Core 1377 | . 98 . 90 25 141 60 32 . 78 655 198 Absorbed by Shields 133 | . . . . . . . 24 21 88 . . Redirected to Shielding 99 | . . . . . . . . . . 99 . Core Remaining (%) 65 | 100 . . . 14 74 . . . 75 . . Volleys Fired 294 | . 34 . 3 9 98 31 19 7 21 35 37 Largest 2 | . 2 . 1 2 2 2 2 1 2 2 2 Hottest 120 | . 60 . 30 50 65 120 66 33 66 46 46 Shots Fired 491 | . 63 . 3 10 191 62 35 7 35 39 46 Gun 305 | . 58 . . 1 154 . 18 3 28 12 31 Cannon 110 | . . . . . 33 62 15 . . . . Launcher 33 | . 5 . 3 9 4 . 2 . . 8 2 Special 43 | . . . . . . . . 4 7 19 13 Kinetic 295 | . 48 . . 1 154 . 18 3 28 12 31 Thermal 120 | . 10 . . . 33 62 15 . . . . Explosive 33 | . 5 . 3 9 4 . 2 . . 8 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | . 9 . 3 3 30 5 9 3 8 12 11 Robot Miss Streak 4 | . 4 . . 3 3 2 3 3 3 1 1 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 5 | . . . . . 3 . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . Shots Hit Robots 349 | . 34 . 1 4 153 36 21 3 27 35 35 Core Hits 204 | . 27 . 6 16 70 19 11 . 5 32 18 Critical Kills 3 | . . . . . . . . . 3 . . Critical Parts Destroyed 12 | . 1 . . . . . 1 . 8 1 1 Critical Strikes 17 | . 1 . . . . . 1 . 11 3 1 Destroy 15 | . 1 . . . . . 1 . 11 1 1 Sever 2 | . . . . . . . . . . 2 . Melee Attacks 60 | . . . . . . . 8 4 27 21 . Impact 22 | . . . . . . . 8 4 10 . . Slashing 38 | . . . . . . . . . 17 21 . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9628 | . 706 7 158 530 3817 993 721 . 278 1676 742 Guns 2925 | . 254 . . . 1886 . 81 . 204 141 359 Cannons 1931 | . . . . . 654 982 295 . . . . Explosions 4353 | . 404 . 158 523 1277 . 289 . . 1323 379 Melee 321 | . . . . . . . 56 . 58 207 . Ramming 98 | . 48 7 . 7 . 11 . . 16 5 4 Kinetic 2871 | . 200 . . . 1886 . 81 . 204 141 359 Thermal 2672 | . 54 . . . 1038 982 295 . . 303 . Explosive 3455 | . 193 . 158 523 893 . 289 . . 1020 379 Electromagnetic 211 | . 211 . . . . . . . . . . Impact 56 | . . . . . . . 56 . . . . Slashing 265 | . . . . . . . . . 58 207 . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . 13 2 . . . 4 . 1 Average Corruption 2 | . . . . 4 2 . . . 3 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . 3 8 . . . 11 . 4 Message Errors 6 | . . . . 1 3 . . . 1 . 1 Matter Fused 7 | . . . . . 3 . . . 3 . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . Energy Discharges 4 | . . . . . . . . . 4 . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . 1 1 . . . 2 . 1 Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . . Overload Shots 1 | . . . . . . 1 . . . . . Overflow Damage 253 | . 6 . . 5 170 12 6 . . 37 17 Projectiles 28 | . . . . . 16 12 . . . . . Explosions 219 | . 6 . . 5 154 . . . . 37 17 Melee 6 | . . . . . . . 6 . . . . Knockbacks 2 | . 1 . . . . . 1 . . . . Impact 2 | . 1 . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 429 | . 45 . 17 92 13 . . . . 149 113 Shots 14 | . 2 . 1 4 1 . . . . 4 2 Rammed 25 | . 15 . . 3 . 2 . . 3 . 2 Targets Rammed 34 | . 19 1 . 3 . 2 . . 3 3 3 Kicked 6 | . 3 . . . . . . . . 3 . Crushed 3 | . 1 1 . . . . . . . . 1 Highest Temperature 144 | . 40 . . 16 83 33 . . 144 20 22 Average Temperature 20 | . 18 . . 10 17 16 . . 94 6 5 Received Heat Transfer 1263 | . 156 . . 6 459 252 . 6 12 81 291 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . 2 . . . . . 6 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 1 . . . 1 3 . . . . . Heat Transferred 3139 | . 125 . . . 1125 1332 407 . . 150 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Peak Influence 956 | . 188 73 . 186 956 720 815 469 556 352 300 Initial 434 | . . 73 . . . 434 396 427 302 291 114 Average 290 | . 91 48 . 47 495 529 643 446 422 224 207 Maximum Alert Level 3 | . . . . . 3 3 3 2 2 1 1 Low Security (%) 49 | . 100 100 . 100 29 . . . . 50 34 Level 1 16 | . . . . . 2 . 4 . 49 49 65 Level 2 24 | . . . . . 35 97 50 100 50 . . Level 3 9 | . . . . . 32 2 44 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 4 . . . 2 2 . 1 . 5 . Investigation 2 | . 2 . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 9 | . 2 . . . 1 2 . 1 . 3 . Assault 2 | . . . . . 1 . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Alert ID Control Effect 8 | . . . . . . . . . . 3 5 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Distress Signals 3 | . 2 . . . . 1 . . . . . Communications Jammed 28 | . . . . . 20 . 8 . . . . Distress Signals 28 | . . . . . 20 . 8 . . . . Times Spotted 170 | . 20 5 8 9 35 14 13 4 11 25 26 Peak Tracking Total 16 | . 4 16 10 4 6 3 4 2 4 6 9 Tactical Retreats 7 | . 1 1 1 . 1 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Traps Triggered 6 | . . . . . 1 1 1 . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . Traps Extracted 1 | . . . . . . . . . . 1 . Installed 5 | . . . . . . . . . . 5 . Triggered 1 | . . . . . . . . . . 1 . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 . Exploded 3 | . . . 3 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Disabled 26 | . 3 . 3 . 7 2 1 . 2 6 2 Max in Single Turn 3 | . 3 . 1 . 2 1 1 . 1 2 1 Garrison Access 2 | . . . . . 1 . . . . 1 . Garrison Relay 4 | . . . . . . . . . 2 . 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Accessed 26 | . 6 . 2 1 3 4 1 2 1 5 1 Terminals 15 | . 5 . . . 2 1 1 1 1 3 1 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . 2 . Total Hacks 51 | . 18 . 2 1 6 7 2 3 3 8 1 Successful 27 | . 7 . 2 1 3 5 1 2 1 5 . Failed 23 | . 10 . . . 3 2 1 1 2 3 1 Catastrophic 4 | . . . . . 1 . 1 . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 33 | . 16 . 1 . 3 4 2 . 3 3 1 Terminals 35 | . 15 . . . 4 2 2 2 3 6 1 Fabricators 4 | . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 3 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . 2 . Terminal Hacks 14 | . 4 . 2 1 1 1 1 1 1 2 . Record 1 | . . . 1 . . . . . . . . Robot Schematic 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Garrison Index 2 | . . . . . . 1 . . . 1 . Locate Traps 3 | . 1 . . . 1 . . 1 . . . Zone Layout 1 | . . . . . . . . . . 1 . Garrison Registry 2 | . . . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . 2 . Unlock Access 4 | . . . . . . 1 . 1 . 2 . Unauthorized Hacks 8 | . 3 . . . 1 3 . . . 1 . Terminals 4 | . 2 . . . 1 . . . . 1 . Detonate 2 | . 1 . . . 1 . . . . . . Disrupt 1 | . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . . 1 . Fabricators 3 | . . . . . . 3 . . . . . Fabnet 2 | . . . . . . 2 . . . . . Haulers 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 21 | . 6 . . . 2 4 1 2 1 4 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . Alert ID Control 1 | . . . . . . . . . 1 . . Robots Hacked 28 | . . . . . . . . 2 6 12 8 Non-combat 6 | . . . . . . . . . . 6 . Combat 22 | . . . . . . . . 2 6 6 8 Robot Hacks Applied 29 | . . . . . . . . 3 6 12 8 no_distress 2 | . . . . . . . . . . 2 . drop_inventory 2 | . . . . . . . . . . 2 . map_route 1 | . . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . 1 . . . reboot_system 1 | . . . . . . . . . . . 1 overwrite_iff 10 | . . . . . . . . 1 3 2 4 formatsys_low 1 | . . . . . . . . . . 1 . formatsys_high 11 | . . . . . . . . 1 3 4 3 Relay Couplers Released 22 | . . . . . 3 . . . 9 2 8 Machine Destruction 22 | . . . . . 3 . . . 9 2 8 Attached 17 | . . . . . . . . 2 2 9 4 Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total Allies 26 | . . 2 . . . . 2 2 6 7 7 Largest Group 4 | . . 2 . . . . 2 1 4 4 2 Highest-Rated Group 160 | . . 47 . . . . 160 21 85 106 79 Highest-Rated Ally 80 | . . 31 . . . . 80 21 32 41 47 Total Orders 2 | . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . Ally Attacks 113 | . . 4 6 . . . 30 6 9 36 22 Total Damage 3217 | . . 81 346 . . . 1364 112 163 659 492 Kills 25 | . . 2 1 . . . 11 . 2 4 5 Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Turrets Deployed 3 | . . . 3 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Turns Passed 8136 | . 1097 614 610 993 1123 519 734 244 575 1013 614 Spaces Moved 4175 | 1 624 255 252 392 618 249 411 141 273 558 401 Core 34 | . . . 8 9 . . . . . 17 . Treads 1262 | . 291 255 244 382 . . . . 1 4 85 Legs 616 | 1 333 . . . . . . . . 12 270 Wheels 2052 | . . . . 1 618 249 411 141 272 360 . Hover . | . . . . . . . . . . . . Flight 211 | . . . . . . . . . . 165 46 Fastest Speed 29 | 120 120 240 50 50 115 145 150 150 150 29 29 Average Speed 153 | 120 149 240 233 188 126 147 150 150 150 117 118 Slowest Speed 400 | 120 240 240 240 240 145 150 150 150 320 400 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 2 86 35 60 74 64 10 59 7 50 15 29 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . Spaces Dug 39 | . 6 . . 8 . 1 . 3 5 16 . Terrain Destroyed 401 | . 26 . 12 64 110 8 27 3 8 108 35 Melee 24 | . . . . . . . . 3 5 16 . Projectile 17 | . . . . . 9 8 . . . . . AOE 355 | . 26 . 12 64 101 . 25 . . 92 35 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total 5366 | . 722 256 273 635 803 335 484 161 358 840 499 Wait 499 | . 23 . . 212 32 29 3 . 8 162 30 Move 4157 | . 623 254 251 391 617 249 410 141 272 548 401 Hop 5 | . . . . . . . . . . 5 . Pick Up 84 | . 8 . 6 8 23 9 11 2 8 8 1 Fast Attach 48 | . 2 1 . 1 10 2 2 . . 16 14 Attach 41 | . 2 . 4 5 3 5 2 . 3 16 1 Detach 13 | . . . 2 2 2 . 1 . . 6 . Swap 44 | . 2 . . 3 5 2 7 4 9 5 7 Drop 73 | . 9 . 7 1 13 6 13 2 7 10 5 Fire 294 | . 34 . 3 9 98 31 19 7 21 35 37 Melee 60 | . . . . . . . 8 4 27 21 . Ram 1 | . . . . 1 . . . . . . . Kick 6 | . 3 . . . . . . . . 3 . Crush 27 | . 16 1 . 2 . 2 . . 3 . 3 Escape Stasis 8 | . . . . . . . 8 . . . . Rewire 1 | . . . . . . . . 1 . . . Trap 5 | . . . . . . . . . . 5 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 9) 233 | -10/Materials | Central database locked down 239 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Discovered new exit (range 10) 1098 | -10/Materials | Entered Mines 1139 | -10/Mines | Learned location of Storage (-9) 1434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1434 | -10/Mines | Discovered new exit (range 5) 1615 | -10/Mines | Assembled infested the area 1712 | -10/Mines | Entered Exiles 1814 | -10/Exiles | Met 8R-AWN 1850 | -10/Exiles | Met EX-HEX 1912 | -10/Exiles | Met EX-BIN 1943 | -10/Exiles | Aligned with FarCom system 1946 | -10/Exiles | Given EX-Vault access code 2001 | -10/Exiles | Opened EX-Vault 2015 | -10/Exiles | Found Deploy-a-Sentry 2019 | -10/Exiles | Found Deploy-a-Sentry 2022 | -10/Exiles | Found Deploy-a-Sentry 2076 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2143 | -10/Exiles | Met EX-DEC 2153 | -10/Exiles | Learned location of Zion (-7) 2186 | -10/Exiles | Attacked by the Exiles 2223 | -10/Exiles | DAS Turret deployed 2228 | -10/Exiles | DAS Turret deployed 2246 | -10/Exiles | DAS Turret deployed 2260 | -10/Exiles | Core integrity fell below 50% 2313 | -10/Exiles | Discovered new exit (range 10) 2322 | -10/Exiles | Entered Mines 2421 | -9/Mines | Discovered new exit (range 11) 2731 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3110 | -9/Mines | Core integrity fell below 20% 3128 | -9/Mines | Found a hidden stash of uninstalled traps 3314 | -9/Mines | System corruption reached 10% 3315 | -9/Mines | Entered Materials 3315 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3743 | -8/Materials | Destroyed 11 combat bots 3891 | -8/Materials | Discovered new exit (range 16) 4438 | -8/Materials | Entered Factory 4438 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4757 | -7/Factory | Discovered new exit (range 5) 4845 | -7/Factory | Build established: Hacker-Mutant 4957 | -7/Factory | Identified exit to Garrison 4957 | -7/Factory | Entered Garrison 4973 | -7/Garrison | Found embedded Infiltrators 5036 | -7/Garrison | Triggered checkpoint 5190 | -7/Garrison | Triggered checkpoint 5245 | -7/Garrison | Installed Relay Interface Framework 5342 | -7/Garrison | Discovered new exit (range 73) 5342 | -7/Garrison | Discovered new exit (range 47) 5342 | -7/Garrison | Discovered new exit (range 11) 5346 | -7/Garrison | Triggered checkpoint 5528 | -7/Garrison | Triggered checkpoint 5691 | -7/Garrison | Entered Factory 5760 | -7/Factory | Discovered new exit (range 12) 5910 | -7/Factory | Build established: Bothacker-Mutant 5935 | -7/Factory | Identified exit to Garrison 5935 | -7/Factory | Entered Garrison 6156 | -7/Garrison | Triggered checkpoint 6185 | -7/Garrison | Garrison Relay disabled 6286 | -7/Garrison | Discovered new exit (range 55) 6286 | -7/Garrison | Discovered new exit (range 52) 6286 | -7/Garrison | Discovered new exit (range 47) 6302 | -7/Garrison | Triggered checkpoint 6383 | -7/Garrison | Garrison Relay disabled 6390 | -7/Garrison | Triggered checkpoint 6416 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6510 | -7/Garrison | Entered Factory 6510 | -6/Factory | Accompanied by 3 allies 6510 | -6/Factory | Evolved 2 slots: Utility x2 6594 | -6/Factory | Identified exit to Garrison 7166 | -6/Factory | Lost 3 parts (1n2u) 7231 | -6/Factory | Core integrity fell below 50% 7253 | -6/Factory | Lost 11 parts (1p3n3u4w) 7325 | -6/Factory | Lost 5 parts (1p3n1u) 7367 | -6/Factory | Lost 3 parts (1n2u) 7523 | -6/Factory | Identified exit to Garrison 7523 | -6/Factory | Entered Garrison 7556 | -6/Garrison | Core integrity fell below 20% 7590 | -6/Garrison | Lost 6 parts (1p2n1u2w) 7612 | -6/Garrison | Triggered checkpoint 7671 | -6/Garrison | Garrison Relay disabled 7752 | -6/Garrison | Triggered checkpoint 7941 | -6/Garrison | Discovered new exit (range 10) 7990 | -6/Garrison | Triggered checkpoint 7994 | -6/Garrison | Garrison Relay disabled 8122 | -6/Garrison | Triggered checkpoint 8137 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08017_ G-50 Soldier reactivates. 08018_ G-50 Soldier heat damages Hvy. Laser. 08018_ G-50 Soldier destroyed. 08019_ Acquired 57 matter. 08023_ G-50 Soldier destroyed. 08025_ Carbon-fiber Leg destroyed. 08028_ G-50 Soldier suffers critical hit (Destroy). 08028_ Destroyed Hvy. Laser. 08034_ G-50 Soldier destroyed. 08037_ Acquired 47 matter. 08045_ Acquired Carbon-fiber Leg. 08051_ Acquired 20 matter. 08053_ Dropped Carbon-fiber Leg. 08055_ Acquired 3 matter. 08059_ Dropped Lgt. Angular Momentum Engine. 08068_ Acquired 17 matter. 08122_ Beams of light sweep through the air. An alarm sounds. 08122_ C-30 ARC bursts open, deploying its payload. 08122_ G-67 Veteran unfolds itself. 08122_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ????????????????? #??????? ????????????????????? | | ???????????????## ##""""#? ##??????????????????? | | ??????????????## ##?????????????????? | | ?????????????? ??????????????????? | | ?????????????? ? ??????????????????? | | ???????????????# ## ## #??????????????????? | | ???????????????# ## ## ###????????????????? | | ???????????????" "#????????????????? | | ???????????????" "%#????????????????? | | ???????????????" "#????????????????? | | ???????????????" ???????????????### | | ?????????###???# ## ## ^#????????????????#"# | | ?????#####T##### ## ## #????????????????#" | | ?????# @g #??##????????????#" | | ?????# ggg #?? ????????????# ! | | ?????# ######## #??# ????????????#"# | | ?????# #??????###### ## %##??# #???????????### | | ?????# #???????????# ## #???# #?????????????# | | ?????# #???????????####### #???# #?????????????# | | ?????# #?????????????????# #???# #?????????????# | | ?????# #?????????????????# #???# #??????????#### | | ?????# #?????????????????# #??## #?????????? + | | ?????# #?????????????????# #??## ######?????# ## | | ?????# #?????????????????# #### # # #?????# ## | | ?????# #?????????????????# #?????# # | | ###### #?????????????????# ! #####+#####+## | | #?????????????????####### " * | | #??????????????????????# # ########## | | ##### ###?????????????????????# ## ##????????? | | #???# #???????????????????????## #?????????? | | #???# #????????#######?????????## ## #?????????? | | ????# #????????#"" "#??????????# ####?????????? | | ????# ###########!*!##??????????## #??????????? | | ????# % = ! #???????????# #??????????? | | ????#######* ########???????????# #??????????? | | ??????????# #??????????????????######??????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Relay Coupler Types 6 Relay Coupler Value 193 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagSpectralAnalyzer Manual? 0 Play Time 01:12:36 Cumulative 405.6 hours Start 2023.04.17 @ 17:42:27 End 2023.04.19 @ 14:58:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 443 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a5ed729-0cf8-4d15-8151-33e65dc45df3