Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 20:21:55 Player: GiggleBox Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (154) 770 Value Destroyed (6122) 6122 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2479) 2479 TOTAL SCORE: 14251 Bonus ------- High Alert Combat Kills 936 Follower Combat Kills 543 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 62/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Encrypted Comm Array Cloak of Protection Graphene Brace Hacking Drone Bay (1/1) CPS Tube (1) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Core Analyzer Hacking Drone Bay > --- WEAPON ----------- Enhanced Autogun KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Large Matter Pod Encrypted Comm Array Advanced Targeting Computer Weapon Cycler Cloak of Protection Graphene Brace Improved Shield Generator Flak Gun Shock Bomb Launcher Dirty Datajack CPS Tube Multitool Katana [Rating: 59] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Medium Reactive Plating Weapon Magnetic Acceleration Cannon Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Multitool Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . Utility 2 | . . . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 70 | 7 10 . . . 14 10 5 5 7 1 . 5 2 4 Power 4 | 1 1 . . . 1 . . 1 . . . . . . Engine 4 | 1 1 . . . 1 . . 1 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 12 | 2 . . . . 5 1 1 . 2 . . 1 . . Treads 12 | 2 . . . . 5 1 1 . 2 . . 1 . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 24 | 2 3 . . . 4 2 2 2 3 1 . 2 1 2 Device 13 | 1 1 . . . 1 1 2 2 2 . . 2 1 . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . 1 . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . 1 . . . 3 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 6 . . . 4 7 2 2 2 . . 2 1 2 Energy Gun 7 | 2 4 . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 15 | . 1 . . . 3 4 1 2 2 . . 2 . . Ballistic Cannon 2 | . . . . . . 1 1 . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 1 Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . 1 . . . . . 1 . Parts Lost 27 | . . . . . 1 1 3 1 6 . 3 2 . 10 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . 2 . 1 . . 4 Utility 5 | . . . . . 1 . 1 . 2 . . 1 . . Weapon 14 | . . . . . . 1 2 1 2 . 2 1 . 5 Highest Loss Streak 7 | . . . . . 1 1 2 1 2 . 2 1 . 7 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Backups 13 | 3 9 15 15 15 14 14 14 14 14 12 13 14 14 13 Power . | . . . . . . 1 . . . . . . . . Propulsion 1 | 1 2 3 3 3 2 2 2 3 1 . . . . . Utility 6 | . 2 4 5 5 5 6 7 8 8 8 9 7 7 7 Weapon 3 | . 3 7 7 7 5 4 3 3 4 4 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 20 | . 4 1 . . 6 1 1 . 1 . . 1 . 5 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 5 | . 1 . . . 4 . . . . . . . . . Utility 10 | . . . . . 2 1 1 . 1 . . 1 . 4 Weapon 3 | . 2 1 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 100 100 99 99 98 100 99 99 96 98 100 54 Engine 8 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 1 Treads 27 | . 27 28 28 28 26 27 27 27 26 30 27 28 30 5 Device 10 | . 13 14 14 14 8 9 9 9 8 7 7 12 15 8 Storage 8 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 6 Processor 3 | . . . . . . . . . . 6 7 7 7 7 Protection 4 | . . . . . 8 9 9 9 9 7 7 1 . . Energy Gun 5 | . 20 28 28 28 9 8 2 . . . . . . . Ballistic Gun 19 | . 7 . . . 26 26 28 33 35 30 19 17 13 2 Ballistic Cannon 5 | . . . . . . . 3 . . . 9 12 15 13 Peak Build Rating 59 | 7 14 14 15 15 37 45 45 44 43 45 47 54 59 55 Average Rating 39 | 5 13 14 14 15 26 42 42 42 39 44 45 52 54 33 On Entrance 31 | . 7 14 14 15 15 37 45 38 43 40 45 46 54 53 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 77 | 15 35 35 35 35 61 69 68 66 69 66 76 77 62 62 Greatest Support 91 | 40 40 40 40 40 84 84 84 76 76 83 83 91 91 91 Greatest Overweight (x) 13 | . . . . . 1 1 . . 1 . 1 1 . 13 Average Overweight (x) . | . . . . . . . . . . . . . . 5 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 13 15 15 15 15 Average Carried 13 | 3 9 14 14 15 14 14 14 14 14 12 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 15 15 15 14 13 14 14 15 5 Class Distribution -------------------- 32% | Scavenger-Gunner 24% | Scavenger-Skirmisher 20% | Mutant 8% | Gunner 8% | Skirmisher 6% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Matter Collected 4871 | 270 191 20 . . 402 795 413 536 1082 73 288 662 50 89 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6060 | 244 328 55 . . 559 1013 499 533 1451 170 260 850 . 98 Parts 344 | 15 28 2 . . 25 55 37 29 86 7 12 30 . 18 Haulers Intercepted 6 | . 2 . . . 2 . 1 . 1 . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . 12 31 2 19 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 132 | . 9 2 . . 9 27 8 13 28 3 11 19 . 3 Guns 110 | . 9 2 . . 9 25 8 13 28 3 5 7 . 1 Cannons 16 | . . . . . . . . . . . 2 12 . 2 AOE 5 | . . . . . . 2 . . . . 3 . . . Classes Destroyed 20 | 2 4 . . . 1 3 2 1 2 . 2 1 . 2 Worker 3 | . . . . . . . 2 . 1 . . . . . Builder 1 | . . . . . . . . . 1 . . . . . Tunneler 8 | 8 . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 2 . 1 . 1 . . . . . Recycler 4 | 1 . . . . 1 . 1 . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . 3 . . . . . Drone 2 | . . . . . . . . . . . . . . 2 Watcher 3 | . 3 . . . . . . . . . . . . . Swarmer 27 | . 3 . . . 2 11 1 3 4 . 3 . . . Grunt 66 | . 6 2 . . 6 8 3 6 20 3 . 12 . . Brawler 4 | . . . . . . 2 . . . . . 2 . . Duelist 5 | . . . . . . 1 . . 1 . . 3 . . Protector 1 | . . . . . . . . . . . . 1 . . Sentry 13 | . . . . . 1 3 2 2 3 . 1 1 . . Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 4 | . . . . . . 2 1 1 . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Assembled 7 | . . . . . . . . . . . 7 . . . Best Kill Streak 7 | 5 3 2 . . 4 6 3 7 5 3 6 7 . 2 Combat Bots Only 7 | . 3 2 . . 4 6 3 7 4 3 6 7 . 2 Max Kills in Single Turn 2 | 1 1 1 . . 1 2 2 1 2 1 2 2 . 1 Gunslinging 1 | . . . . . . 1 . . 1 . . . . . Exploded 2 | . . . . . . 1 . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 570 | . 34 8 . . 26 113 30 61 97 3 56 28 . 114 Missed 150 | . 4 2 . . 4 28 11 12 25 . 19 13 . 32 Hits 420 | . 30 6 . . 22 85 19 49 72 3 37 15 . 82 Melee 13 | . . . . . . 3 . . 6 . 3 1 . . Projectile 407 | . 30 6 . . 22 82 19 49 66 3 34 14 . 82 Critical Strikes 14 | . . . . . 1 . 1 . 8 . 1 . . 3 Damage Taken 6161 | . 359 86 . . 358 928 337 598 1176 48 377 229 . 1665 Core 1077 | . 71 16 . . 34 14 59 41 136 . 3 23 . 680 Absorbed by Shields 163 | . . . . . . . . . . . . 33 . 130 Ignored by Resistances 532 | . . . . . . 200 82 85 29 . 127 9 . . Regen/Repaired (Parts) 88 | . 88 . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 65 . . . . 48 . . . . . Volleys Fired 343 | 18 30 5 . . 23 76 27 30 62 5 25 35 . 7 Largest 4 | 2 2 2 . . 4 4 4 4 4 4 4 4 . 4 Hottest 183 | 100 130 130 . . 135 183 154 117 107 96 115 146 . 151 Shots Fired 1069 | 36 59 10 . . 90 210 96 110 250 20 60 113 . 15 Gun 955 | 36 59 10 . . 90 199 86 107 249 20 39 58 . 2 Cannon 92 | . . . . . . 7 10 3 . . 9 55 . 8 Launcher 19 | . . . . . . 4 . . 1 . 12 . . 2 Special 3 | . . . . . . . . . . . . . . 3 Kinetic 870 | . 14 . . . 69 146 91 110 249 20 48 113 . 10 Thermal 179 | 36 45 10 . . 21 60 5 . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . 4 . . 1 . 12 . . 2 Robot Hit Streak 16 | 5 14 6 . . 13 9 11 10 16 4 9 11 . 6 Robot Miss Streak 8 | 1 8 3 . . 4 4 3 3 3 1 5 4 . 2 Penetration Max 1 | . . . . . . 1 1 1 . . . 1 . . Secondary Targets 23 | . . . . . 3 7 1 4 7 . 1 . . . Max Gunslinging Chain 2 | . . . . . 1 2 1 1 1 . 1 . . . Shots Hit Robots 667 | 25 50 10 . . 58 118 56 72 166 12 23 65 . 12 Core Hits 366 | 10 67 12 . . 26 52 23 26 67 6 22 49 . 6 Critical Kills 4 | . . . . . . . 1 2 1 . . . . . Critical Parts Destroyed 6 | . . . . . . 1 1 1 2 . . 1 . . Critical Strikes 18 | 3 . . . . 1 4 2 3 3 . . 2 . . Burn 7 | 3 . . . . 1 3 . . . . . . . . Destroy 10 | . . . . . . 1 2 3 3 . . 1 . . Blast 1 | . . . . . . . . . . . . 1 . . Melee Attacks 34 | . 5 . . . 3 9 1 3 . . 1 . 1 11 Impact 10 | . 5 . . . 3 2 . . . . . . . . Slashing 13 | . . . . . . 7 1 3 . . 1 . 1 . Piercing 11 | . . . . . . . . . . . . . . 11 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12329 | 325 696 118 . 5 865 2361 1045 1197 2764 189 675 1696 . 393 Guns 10445 | 325 693 118 . . 840 2158 970 1178 2735 189 302 888 . 49 Cannons 1076 | . . . . . . . 62 19 . . 61 808 . 126 Explosions 553 | . . . . . . 203 . . . . 303 . . 47 Melee 171 | . . . . . . . . . . . . . . 171 Ramming 84 | . 3 . . 5 25 . 13 . 29 . 9 . . . Kinetic 9377 | . 130 . . . 529 1416 947 1197 2735 189 363 1696 . 175 Thermal 2169 | 325 563 118 . . 311 767 85 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 528 | . . . . . . 178 . . . . 303 . . 47 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 171 | . . . . . . . . . . . . . . 171 Highest Corruption 5 | . . . . . . 5 5 5 5 . . . . . Average Corruption 5 | . . . . . . 5 5 5 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 78 | . . . . . . 24 15 8 31 . . . . . Message Errors 16 | . . . . . . 8 2 2 4 . . . . . Matter Fused 23 | . . . . . . 4 5 4 10 . . . . . Heat Flow Errors 7 | . . . . . . 4 1 . 2 . . . . . Energy Discharges 13 | . . . . . . 4 1 . 8 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . 1 2 1 3 . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . Misfires 3 | . . . . . . . . . 3 . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . Weapon Failures 4 | . . . . . . . 2 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . . 10 12 . . . . . . 19 Projectiles 31 | . . . . . . . 12 . . . . . . 19 Explosions 10 | . . . . . . 10 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . 1 . . 1 . . . 1 . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 2 | . . . . . . . . 1 . . . 1 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . 21 . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . Rammed 15 | . 2 1 . 1 4 . 1 . 4 1 1 . . . Targets Rammed 17 | . 2 1 . 1 5 . 1 . 5 1 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . 1 . . . . . Highest Temperature 372 | 234 270 201 . . 222 372 307 174 194 41 4 63 . 15 Average Temperature 74 | 83 80 106 . . 62 99 77 62 55 16 3 24 . 10 Received Heat Transfer 1908 | . 147 51 . . 207 243 108 243 648 27 18 93 . 123 Effects 3 | . 2 . . . . 1 . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | 5 1 . . . . 3 . . . . . . . . Heat Transferred 4331 | 1184 685 155 . . 612 1547 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Maximum Alert Level 5 | . . . . . . 5 4 3 2 1 . . . . Low Security (%) 48 | 100 100 100 . 100 100 22 . . . 55 . . . . Level 1 6 | . . . . . . 12 . . . 44 . . . . Level 2 20 | . . . . . . 18 . . 100 . . . . . Level 3 16 | . . . . . . 26 57 100 . . . . . . Level 4 7 | . . . . . . 17 42 . . . . . . . Level 5 . | . . . . . . 2 . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1629 | 15 90 50 . . 110 1629 1207 1088 692 289 . . . . Initial 793 | . 3 . . . . 9 793 763 530 289 . . . . Average 411 | 1 20 13 . . 45 671 982 909 587 202 . . . . Influence Increases 4990 | 45 328 50 . . 312 1730 758 335 787 70 95 440 . 40 Destroy 0b10 Robot/C 2860 | . 180 40 . . 220 700 380 260 560 60 80 360 . 20 Destroy 0b10 Robot/NC 175 | 45 25 . . . 15 . 35 . 35 . 5 5 . 10 Destroy Leader 420 | . 50 10 . . 44 20 114 10 112 10 10 30 . 10 Allied During Kill 241 | . . . . . 13 121 107 . . . . . . . Successful Hack 43 | . 25 . . . 3 7 8 . . . . . . . Disable Machine 75 | . . . . . . 15 45 . 15 . . . . . Anti-Garrison Action 850 | . . . . . . 800 . 50 . . . . . . Destroy Structure 86 | . 3 . . . 2 37 24 15 5 . . . . . Lose Combat Pursuer 240 | . 45 . . . 15 30 45 . 60 . . 45 . . Influence Decreases 4990 | 40 331 52 . . 298 115 1212 422 1238 578 224 440 . 40 Entered New Map 2211 | . 2 2 . . . 5 836 412 558 348 48 . . . Time Decay 2179 | 40 329 50 . . 268 . 206 . 470 230 166 380 . 40 Lost Part 150 | . . . . . 10 10 30 10 60 . 10 20 . . Lost Ally 300 | . . . . . 20 100 140 . . . . 40 . . Purge Threat 150 | . . . . . . . . . 150 . . . . . Squads Dispatched 16 | . . . . . 1 . 6 . 6 2 . 1 . . Investigation 3 | . . . . . . . . . 2 1 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 6 | . . . . . . . 3 . 3 . . . . . Assault 2 | . . . . . . . . . 1 . . 1 . . Garrison 4 | . . . . . 1 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Distress Signals 9 | . 2 . . . 2 . 3 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 190 | . 18 2 . . 17 33 24 13 42 4 12 21 . 4 Peak Tracking Total 7 | . 4 2 . . 5 6 6 7 7 3 5 7 . 2 Tactical Retreats 16 | . 2 . . . 1 2 3 . 4 . 1 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 8 | . . . . . 1 1 . 2 3 1 . . . . Indirectly 1 | . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 10 | . . . . . . 5 3 1 1 . . . . . Max in Single Turn 1 | . . . . . . 1 1 1 1 . . . . . Garrison Relay 5 | . . . . . . 4 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 27 | . 9 . 2 . 4 4 3 . 3 1 . 1 . . Terminals 21 | . 8 . . . 3 4 2 . 3 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . Total Hacks 71 | . 32 . 5 . 8 6 7 . 10 2 . 1 . . Successful 36 | . 19 . 5 . 4 1 4 . 2 . . 1 . . Failed 35 | . 13 . . . 4 5 3 . 8 2 . . . . Catastrophic 7 | . . . . . . 1 3 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 18 . 1 . 2 . 5 . 4 . . . . . Terminals 61 | . 30 . . . 7 6 6 . 10 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . Terminal Hacks 21 | . 9 . 5 . 2 1 1 . 2 . . 1 . . Record 4 | . . . 4 . . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 11 | . 8 . . . 1 . 2 . . . . . . . Terminals 11 | . 8 . . . 1 . 2 . . . . . . . Botnet 5 | . 2 . . . 1 . 2 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 23 | . 9 . . . 3 4 3 . 3 1 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . 14 . 3 . . . . . . Machine Destruction 17 | . . . . . . 14 . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 12 . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Total Allies 16 | . . . . 2 . 12 . . . . . 2 . . Largest Group 9 | . . . . 2 2 9 7 . . . . 2 . . Highest-Rated Group 202 | . . . . 41 41 202 156 . . . . 36 . . Highest-Rated Ally 39 | . . . . 31 31 39 39 . . . . 20 . . Initial Warlord ECA Mod 64 | . . . . . . . 8 8 9 8 8 8 8 7 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . 5 41 76 . . . . 3 . . Total Damage 1828 | . . . . . 86 645 1063 . . . . 34 . . Kills 24 | . . . . . 2 8 14 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Active Infowar (turns) 280 | 16 244 . . . . . . . . . . . . 20 Seismic 260 | 16 244 . . . . . . . . . . . . . Decoding 20 | . . . . . . . . . . . . . . 20 Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Turns Passed 15143 | 236 1823 188 344 263 669 2609 427 421 1182 485 1892 2359 1827 418 Spaces Moved 7392 | 100 794 105 215 159 312 1224 202 191 375 277 956 1273 1116 93 Core 71 | 1 . . . . . . . . . . . . . 70 Treads 7321 | 99 794 105 215 159 312 1224 202 191 375 277 956 1273 1116 23 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 163 165 165 162 162 50 Average Speed 172 | 158 160 160 160 160 162 160 160 163 232 165 188 172 162 357 Slowest Speed 700 | 160 160 160 160 160 240 240 163 163 250 165 243 243 162 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 96 33 59 49 36 79 20 29 42 7 97 98 83 15 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . . 1 . 2 . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . . . . . 4 2 3 . Spaces Dug 10 | . 3 . . . 1 . 1 . . . 1 4 . . Terrain Destroyed 47 | . 3 . . . 1 8 7 . . . 7 19 . 2 Melee 6 | . 3 . . . 1 . 1 . . . 1 . . . Projectile 39 | . . . . . . 6 6 . . . 6 19 . 2 AOE 1 | . . . . . . 1 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Total 9050 | 138 1274 115 216 167 414 1718 249 246 571 296 1004 1367 1132 143 Wait 896 | 10 406 . . 8 24 262 3 9 114 11 11 14 6 18 Move 7376 | 99 793 104 214 158 312 1219 202 190 374 276 955 1272 1115 93 Hop . | . . . . . . . . . . . . . . . Pick Up 66 | 4 15 1 1 . 13 10 4 1 3 1 4 4 3 2 Fast Attach 15 | 7 1 . . . 2 . 1 . 2 . . 1 . 1 Attach 26 | . . . . . 5 2 4 1 5 2 2 2 . 3 Detach 2 | . . . . . . . 2 . . . . . . . Swap 79 | . 15 . . . 13 15 3 9 5 . 4 5 5 5 Drop 48 | . 7 1 1 . 14 12 1 3 1 . 1 2 2 3 Fire 343 | 18 30 5 . . 23 76 27 30 62 5 25 35 . 7 Melee 34 | . 5 . . . 3 9 1 3 . . 1 . 1 11 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 17 | . 2 1 . 1 5 . 1 . 5 1 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 145 | . . . . . . 113 . . . . . 32 . . Trap 3 | . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 12) 740 | -10/Materials | Discovered new exit (range 13) 1028 | -10/Materials | Discovered new exit (range 10) 1433 | -10/Materials | Discovered new exit (range 16) 1650 | -10/Materials | Discovered new exit (range 10) 1693 | -10/Materials | Learned Recycling recycling unit intel 1783 | -10/Materials | Identified exit to Subcaves 1813 | -10/Materials | Learned location of 1 exit from Recycling 1833 | -10/Materials | Learned location of 2 exits from Subcaves 1903 | -10/Materials | Learned 4 Recycling zone layouts 1977 | -10/Materials | Repaired Lgt. Treads 2060 | -10/Materials | Entered Mines 2061 | -10/Mines | Identified exit to Materials 2152 | -10/Mines | Found a hidden stash of uninstalled traps 2178 | -10/Mines | Discovered exit to Subcaves (range 13) 2240 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2242 | -10/Mines | Discovered new exit (range 5) 2248 | -10/Mines | Entered Exiles 2288 | -10/Exiles | Met 8R-AWN 2316 | -10/Exiles | Met EX-HEX 2360 | -10/Exiles | Met EX-BIN 2380 | -10/Exiles | Aligned with FarCom system 2381 | -10/Exiles | Given EX-Vault access code 2426 | -10/Exiles | Opened EX-Vault 2438 | -10/Exiles | Found Cloak of Protection 2469 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2522 | -10/Exiles | Met EX-DEC 2530 | -10/Exiles | Learned location of Zion (-7) 2575 | -10/Exiles | Discovered new exit (range 14) 2592 | -10/Exiles | Left Exiles lab with Cloak of Protection 2592 | -10/Exiles | Entered Mines 2729 | -9/Mines | Learned location of 1 exit from Materials 2827 | -9/Mines | Discovered new exit (range 9) 2855 | -9/Mines | Entered Materials 2855 | -8/Materials | Accompanied by 2 allies 2855 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2856 | -8/Materials | Identified exit to Factory 2860 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3160 | -8/Materials | Build established: Skirmisher 3301 | -8/Materials | Garrison activated, responded to threat 3436 | -8/Materials | Discovered exit to Factory (range 9) 3524 | -8/Materials | Identified exit to Garrison 3524 | -8/Materials | Entered Garrison 3566 | -8/Garrison | Triggered checkpoint 3589 | -8/Garrison | Garrison Relay disabled 3742 | -8/Garrison | Triggered checkpoint 3868 | -8/Garrison | Build established: Scavenger-Skirmisher 4374 | -8/Garrison | Triggered checkpoint 4432 | -8/Garrison | Triggered checkpoint 4463 | -8/Garrison | Discovered new exit (range 15) 4556 | -8/Garrison | Garrison Relay disabled 4624 | -8/Garrison | Triggered checkpoint 4832 | -8/Garrison | Discovered new exit (range 13) 4896 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Garrison Relay disabled 5116 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5505 | -8/Garrison | Lost 3 allies 5658 | -8/Garrison | Triggered checkpoint 5673 | -8/Garrison | Discovered new exit (range 15) 5676 | -8/Garrison | Build established: Commander-Skirmisher 5678 | -8/Garrison | Triggered checkpoint 5751 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5847 | -8/Garrison | Garrison Relay disabled 6042 | -8/Garrison | Triggered checkpoint 6133 | -8/Garrison | Entered Materials 6133 | -8/Materials | Accompanied by 7 allies 6303 | -8/Materials | Garrison activated, responded to threat 6364 | -8/Materials | Lost 6 allies 6560 | -8/Materials | Identified exit to Garrison 6560 | -8/Materials | Entered Garrison 6706 | -8/Garrison | Triggered checkpoint 6769 | -8/Garrison | Garrison Relay disabled 6822 | -8/Garrison | Build established: Skirmisher 6956 | -8/Garrison | Triggered checkpoint 6960 | -8/Garrison | Destroyed 7 combat bots 6973 | -8/Garrison | Discovered new exit (range 6) 6981 | -8/Garrison | Entered Materials 7346 | -8/Materials | Build established: Scavenger-Skirmisher 7781 | -8/Materials | First assault squad dispatched 8007 | -8/Materials | Core integrity fell below 50% 8050 | -8/Materials | Discovered exit to Factory (range 11) 8163 | -8/Materials | Entered Factory 8163 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8623 | -7/Factory | Discovered new exit (range 14) 8648 | -7/Factory | Entered Lower Caves 8697 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8706 | -7/Lower Caves | Met a Warlord Commander 8707 | -7/Lower Caves | Learned location of Warlord (-4) 8708 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8708 | -7/Lower Caves | Found Encrypted Comm Array 8947 | -7/Lower Caves | Build established: Scavenger-Gunner 9222 | -7/Lower Caves | Encountered a Warlord checkpoint 9745 | -7/Lower Caves | Encountered an infested base 9758 | -7/Lower Caves | Learned Factory terminal intel 10080 | -7/Lower Caves | Discovered new exit (range 6) 10093 | -7/Lower Caves | Build established: Gunner 10540 | -7/Lower Caves | Entered another Lower Caves area 10960 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11023 | -7/Lower Caves | Destroyed 7 combat bots 11186 | -7/Lower Caves | Encountered a Warlord checkpoint 11212 | -7/Lower Caves | Learned Factory terminal intel 11256 | -7/Lower Caves | Build established: Scavenger-Gunner 11409 | -7/Lower Caves | Discovered new exit (range 15) 12358 | -7/Lower Caves | Discovered new exit (range 3) 12899 | -7/Lower Caves | Entered Zion 12969 | -7/Zion | Discovered new exit (range 14) 13381 | -7/Zion | Learned Factory trap positions 13665 | -7/Zion | Given the Hacking Drone Bay 13665 | -7/Zion | Found Prototype Device 13674 | -7/Zion | Identified Hacking Drone Bay 13834 | -7/Zion | Learned location of 1 exit from Proximity Caves 13878 | -7/Zion | Found CR-A16's Pointy Stick 13904 | -7/Zion | Learned location of Quarantine (-2) 14242 | -7/Zion | Given A8's code to call for help 14245 | -7/Zion | Learned location of Data Miner (-6) 14726 | -7/Zion | Entered Proximity Caves 14727 | -6/Proximity Caves | Identified exit to Factory 14729 | -6/Proximity Caves | Spotter reported a threat 14759 | -6/Proximity Caves | Spotted B-75 Beast 14814 | -6/Proximity Caves | Destroyed B-75 Beast 14841 | -6/Proximity Caves | Lost 7 parts (1p4n2w) 15113 | -6/Proximity Caves | Core integrity fell below 50% 15134 | -6/Proximity Caves | Core integrity fell below 20% 15144 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15122_ Slug penetrates H-66 Slayer. 15124_ Slug penetrates Wall. 15126_ Dropped Lrg. Storage Unit. 15127_ Dropped Lrg. Matter Pod. 15127_ Penetrated by Slug. 15127_ Slug penetrates Wall. 15128_ Acquired Hacking Drone Bay. 15129_ Dropped Weapon Cycler. 15130_ H-66 Slayer misfires. 15130_ Slug penetrates H-66 Slayer. 15130_ Penetrated by Slug. 15130_ Acquired Encrypted Comm Array. 15133_ Penetrated by Slug. 15136_ H-66 Slayer IFF system glitched. 15136_ Slug penetrates H-66 Slayer. 15136_ H-66 Slayer destroyed. 15136_ Slug penetrates Wall. 15141_ Penetrated by Slug. 15144_ Targeting Computer fries itself beyond repair. 15144_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####?????????????#####?????????????????????????? | | ?## #????????????## ##????????????????????????? | | ## #???????????## ?????????????????????????? | | #??????###### #??????????????????????????? | | ##?????# ## #???????????????????????????? | | # ##????# ##??????????????????????????? | | | ###### ##???###???????????????????? | | !! ## ## #### ##??????????????????? | | !/ == #??????????????????? | | !#### [h* @ #??????????????????? | | ##??# [ #####??????????????????? | | #??# ### ##??????????????????????? | | ##?# #?# #???????????????????????? | | ???# ### ### #???????????????????????? | | ???# ####?# #?# #???????????????????????? | | ???###?????# ## #???????????????????????? | | ???????????# ### #??????????????????????? | | ???????????###?## #??????????????????????? | | ????????????????## ## ??????????????????????? | | ?????????????????## ##?# ?????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????## #?????????????????????????? | | ???????????????????### ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Corruption Screen | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Force Booster | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Gravmag System | -7/Zion | Archive Coil Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Mass Driver | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeTowerRouter Manual? 0 Play Time 01:18:55 Cumulative 169.9 hours Start 2025.08.03 @ 19:06:13 End 2025.08.03 @ 20:21:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60431c2c-9e74-4bd7-9d35-55dbd8626362