Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.27 @ 22:46:31 Player: Wakanaka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (712) 712 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 2735 Bonus ------- Follower Combat Kills 108 Friendly Fire -115 Cogmind --------- Core Integrity 0/550 Matter 393/450 Energy 92/125 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Compact Matter Pod Seismic Analyzer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink High-capacity Battery (400) Targeting Computer Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Seismic Analyzer Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Electrolaser Heavy Particle Gun > --- INVENTORY -------- Light Treads High-capacity Battery Targeting Computer Improved Targeting Computer Transmission Jammer Hardened Light Armor Plating Shield Generator Hacking Suite System Shield [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Seismic Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 47 | 9 3 3 8 24 Power 7 | 2 1 1 . 3 Engine 7 | 2 1 1 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 3 1 . 3 10 Treads 3 | . . . . 3 Leg 6 | . . . 1 5 Wheel 6 | 3 1 . . 2 Hover . | . . . . . Flight 2 | . . . 2 . Utility 10 | 2 . 2 1 5 Device 5 | 1 . 1 . 3 Storage 2 | . . 1 . 1 Processor 3 | 1 . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 1 . 4 6 Energy Gun 10 | 2 1 . 4 3 Energy Cannon 2 | . . . . 2 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 20 | . . 1 2 17 Power 3 | . . . . 3 Propulsion 6 | . . 1 1 4 Utility 4 | . . . . 4 Weapon 7 | . . . 1 6 Highest Loss Streak 16 | . . 1 1 16 Average Slot Usage (%) 87 | . 99 96 88 79 Engine 10 | . 14 11 11 9 Leg 2 | . . . . 10 Wheel 10 | . 28 22 10 1 Device 13 | . 14 18 12 15 Storage 9 | . . 11 11 8 Processor 19 | . 14 11 20 19 Energy Gun 20 | . 27 22 22 11 Naked Turns . | . . . . . Heaviest Build 38 | 8 10 29 30 38 Greatest Support 26 | 26 20 20 10 20 Greatest Overweight (x) 7 | . . 2 7 3 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 10 | 4 4 10 10 10 Average Capacity 9 | 4 4 10 10 9 Most Carried 10 | 4 4 10 10 10 Average Carried 8 | 2 3 6 9 8 Final Capacity 10 | 4 4 10 10 4 Final Carried 10 | 3 3 10 10 4 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 718 | 290 . 60 80 288 Remotely . | . . . . . Salvage Created 1133 | 152 . 169 364 448 Parts 73 | 15 . 12 15 31 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 14 | . . 2 5 7 Guns 8 | . . 2 4 2 Cannons 3 | . . . . 3 AOE 3 | . . . 1 2 Classes Destroyed 9 | 2 . 3 2 2 Worker 3 | . . . . 3 Builder 4 | . . 1 . 3 Tunneler 4 | 4 . . . . Hauler 1 | . . 1 . . Recycler 2 | 1 . . 1 . Operator 1 | . . . . 1 Swarmer 1 | . . . 1 . Grunt 9 | . . . 3 6 Sentry 5 | . . 2 2 1 Best Kill Streak 5 | 5 . 2 5 5 Combat Bots Only 4 | . . 1 4 3 Max Kills in Single Turn 2 | 1 . 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2040 | . . 90 306 1644 Core 672 | . . 8 110 554 Absorbed by Shields 9 | . . . . 9 Core Remaining (%) 90 | 100 100 . 70 . Volleys Fired 71 | 7 . 12 15 37 Largest 2 | 2 . 2 2 2 Hottest 123 | 90 . 90 112 123 Shots Fired 128 | 14 . 24 30 60 Gun 108 | 14 . 24 30 40 Cannon 18 | . . . . 18 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic . | . . . . . Thermal 92 | 7 . 12 15 58 Explosive 2 | . . . . 2 Electromagnetic 34 | 7 . 12 15 . Robot Hit Streak 14 | 5 . 11 14 4 Robot Miss Streak 4 | 1 . 3 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 71 | 9 . 14 18 30 Core Hits 47 | 6 . 7 13 21 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1692 | 130 . 215 303 1044 Guns 930 | 130 . 156 261 383 Cannons 177 | . . . . 177 Explosions 585 | . . 59 42 484 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 853 | 38 . 134 121 560 Explosive 484 | . . . . 484 Electromagnetic 355 | 92 . 81 182 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Effects 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 65 | . . . . 65 Projectiles 1 | . . . . 1 Explosions 64 | . . . . 64 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 192 | . . . 51 141 Shots 4 | . . . 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 510 | 80 . 96 192 510 Average Temperature 99 | 30 . 32 70 145 Received Heat Transfer 966 | . . 15 102 849 Effects 9 | . . . . 9 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 5 | . . . . 5 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 . 3 Heat Transferred 1926 | 111 . 322 272 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 183 | 25 16 151 154 183 Initial 54 | . 16 6 54 . Average 57 | 11 16 53 60 80 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed 5 | . . 4 1 . Distress Signals 5 | . . 4 1 . Times Spotted 44 | . . 8 9 27 Peak Tracking Total 11 | . . 5 4 11 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 3 1 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 6 3 . . Successful 6 | . 4 2 . . Failed 3 | . 2 1 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 1 1 . . Terminals 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 2 . . Record 3 | . 3 . . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 2 Highest-Rated Group 40 | . . . 40 32 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 37 | . . . 16 21 Total Damage 401 | . . . 183 218 Kills 6 | . . . 5 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2156 | 119 171 188 1251 427 Spaces Moved 996 | 70 159 141 444 182 Core 26 | 1 . . . 25 Treads 10 | . . . . 10 Legs 145 | . . . 35 110 Wheels 813 | 69 159 141 407 37 Hover . | . . . . . Flight 2 | . . . 2 . Fastest Speed 50 | 50 80 90 100 50 Average Speed 106 | 84 80 90 107 147 Slowest Speed 600 | 100 80 100 600 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 43 15 94 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 32 | . . 3 4 25 Melee . | . . . . . Projectile . | . . . . . AOE 32 | . . 3 4 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1966 | 115 204 177 1187 283 Wait 784 | 18 33 11 708 14 Move 992 | 69 158 140 443 182 Hop . | . . . . . Pick Up 48 | 11 6 10 6 15 Fast Attach 6 | . . . 3 3 Attach 27 | 7 2 2 1 15 Detach . | . . . . . Swap 14 | 2 1 1 4 6 Drop 24 | 1 4 1 7 11 Fire 71 | 7 . 12 15 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 401 | -9/Materials | Identified exit to Mines 401 | -9/Materials | Identified exit to Storage 479 | -9/Materials | Entered Mines 627 | -9/Mines | Discovered new exit (range 12) 684 | -9/Mines | Build established: Scavenger-Mutant 959 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1200 | -9/Mines | Learned location of 1 exit from Materials 1359 | -9/Mines | Discovered new exit (range 15) 1730 | -9/Mines | Entered Materials 1730 | -8/Materials | Accompanied by 2 allies 1730 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1731 | -8/Materials | Identified exit to Factory 2113 | -8/Materials | Core integrity fell below 50% 2138 | -8/Materials | Core integrity fell below 20% 2157 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02134_ Beam Cannon destroyed. 02134_ U-05 Engineer builds a Wall. 02135_ R-06 Scavenger collects Aluminum Leg. 02136_ Dropped Hrd. Light Armor Plating. 02136_ Dropped System Shield. 02137_ Dropped Hacking Suite. 02137_ Dropped Lrg. Storage Unit. 02138_ Dropped Lgt. Treads. 02138_ U-05 Engineer builds a Door. 02141_ Shield Generator destroyed. 02141_ R-06 Scavenger collects Terrain Scanner. 02142_ Terrain Scan Processor destroyed. 02142_ U-05 Engineer builds a Wall. 02145_ Acquired Lgt. Ion Engine. 02147_ Acquired 3 matter. 02148_ Acquired Com. Matter Pod. 02150_ Acquired 28 matter. 02151_ Electrolysis Chamber disabled. 02152_ Acquired 58 matter. 02154_ Acquired 49 matter. 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"T" # | | #?##?########## ! ###########+######+####### | | ###?##??##### ######### T #! #### | | #######?###### ######### # """ ###? | | ?#???#??##?############?####### ! # """ #### | | ?##?###??#########?############## # """ #### | | ?????##?#####?###?############### # #### | | ??##?#####?##?###??############## # #### | | #?????##???##?####??##?########################### | | ???????##?#??##?#?########?##############?######## | | ?????##?#?##??#?###?#?##########?###############?# | | ???????##?#?##?#?##################??#####?####### | | ????????#????#########?####################??####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 8 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugBombardmentSheargun Manual? 0 Play Time 00:27:01 Cumulative 40.8 hours Start 2021.10.27 @ 22:21:32 End 2021.10.27 @ 22:46:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90c8c406-9350-4e00-b638-f0d5497002ec