Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 20:17:53 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (170) 850 Value Destroyed (4357) 4357 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1089) 1089 TOTAL SCORE: 10156 Bonus ------- High Alert Combat Kills 657 Follower Combat Kills 213 Entered DSFs 500 Friendly Fire -281 Cogmind --------- Core Integrity 564/850 Matter 252/300 Energy 41/200 System Corruption 20% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Graphene Brace > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Cooled Ion Engine Improved Heat Sink High-capacity Battery (250) Authchip [Armor] Authchip [Armor] High-powered Field Laser Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transport Network Coupler Improved Targeting Computer Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- High-powered Field Laser Heavy Plasma Cannon Compact Ion Cannon > --- INVENTORY -------- Cooled Ion Engine Flexi-carbon Leg Flexi-carbon Leg High-capacity Battery Transmission Jammer Graphene Brace Improved Shield Generator Authchip [Armor] Authchip [Armor] Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Missile Launcher Signal Generator [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 5 | . . . 1 . 2 1 . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 164 | 6 14 20 32 19 18 2 6 47 Power 13 | 1 2 2 3 4 . . . 1 Engine 11 | 1 2 2 2 4 . . . . Core 1 | . . . 1 . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 33 | 2 2 5 9 1 4 . . 10 Treads 4 | 2 . 2 . . . . . . Leg 29 | . 2 3 9 1 4 . . 10 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 52 | 1 3 3 5 6 7 1 3 23 Device 23 | . . 3 2 2 2 . 1 13 Storage 4 | 1 1 . 1 . . . . 1 Processor 4 | . . . 1 . 1 1 . 1 Hackware . | . . . . . . . . . Protection 21 | . 2 . 1 4 4 . 2 8 Artifact . | . . . . . . . . . Weapon 66 | 2 7 10 15 8 7 1 3 13 Energy Gun 17 | 1 3 2 2 . 4 1 2 2 Energy Cannon 25 | . . 1 7 5 3 . 1 8 Ballistic Gun 7 | 1 2 4 . . . . . . Ballistic Cannon 5 | . . 1 2 . . . . 2 Launcher 11 | . 2 2 4 2 . . . 1 Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 4 1 . . . 6 Parts Lost 33 | . 2 10 . 2 3 . 1 15 Power 5 | . 1 3 . 1 . . . . Propulsion 6 | . . 2 . 1 1 . . 2 Utility 10 | . . 1 . . 1 . . 8 Weapon 12 | . 1 4 . . 1 . 1 5 Highest Loss Streak 13 | . 2 6 . 1 2 . 1 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 97 89 97 99 98 99 94 93 Engine 7 | . 14 5 6 11 9 7 7 . Reactor 1 | . . . . . . . . 5 Treads 5 | . 16 17 3 . . . . . Leg 23 | . 11 10 29 32 26 23 23 25 Device 9 | . . 7 10 11 11 7 9 19 Storage 10 | . 14 14 11 11 9 7 7 6 Processor 5 | . . . 11 2 8 14 12 7 Protection 8 | . 11 6 . 8 15 15 9 7 Energy Gun 5 | . 13 4 3 . 3 7 7 2 Energy Cannon 9 | . . 1 10 21 14 15 15 9 Ballistic Gun 4 | . 13 13 2 . . . . . Ballistic Cannon 2 | . . 7 5 . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 14 28 31 40 45 53 51 62 69 Greatest Support 74 | 40 40 40 50 45 51 51 51 74 Greatest Overweight (x) 1 | . 1 1 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 14 15 15 Average Carried 12 | 5 10 9 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 10 15 15 15 13 15 7 Class Distribution -------------------- 64% | Mutant 16% | Tank 15% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Gunner | -7/DSF Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Matter Collected 3205 | 231 467 376 789 247 180 . 95 820 Remotely 10 | . . 10 . . . . . . Salvage Created 6625 | 47 523 172 1612 1648 1039 . 261 1323 Parts 337 | 3 31 5 96 98 39 . 16 49 Haulers Intercepted 18 | . 2 . 5 6 3 . . 2 Recyclers Shooed 12 | . 2 . 3 3 2 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 121 | . 13 14 31 27 15 . 3 18 Guns 24 | . 10 9 4 . 1 . . . Cannons 72 | . . 2 22 17 13 . 3 15 AOE 23 | . 3 3 5 9 1 . . 2 Classes Destroyed 17 | 1 6 1 2 3 . . 1 3 Worker 11 | . 3 1 4 . 2 . . 1 Builder 3 | . . . . 2 . . . 1 Tunneler 3 | 2 . . . . . . . 1 Hauler 18 | . 2 . 5 6 3 . . 2 Recycler 13 | . . . 4 5 2 . . 2 Mechanic 1 | . . . . . . . . 1 Operator 3 | . 1 . . 1 . . . 1 Watcher 7 | . 1 . 2 2 . . . 2 Swarmer 32 | . 3 2 10 7 7 . . 3 Grunt 48 | . 10 . 16 9 4 . 2 7 Duelist 2 | . . . . 1 . . . 1 Protector 2 | . . . . 2 . . . . Sentry 18 | . . . 5 8 4 . . 1 Hunter 3 | . . . . . . . . 3 Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . Assembled 12 | . . 12 . . . . . . Thug 2 | . . . . . 2 . . . Best Kill Streak 9 | 1 5 3 9 9 7 . 2 5 Combat Bots Only 9 | . 4 3 8 9 4 . 2 3 Max Kills in Single Turn 3 | 1 2 1 2 3 2 . 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 1 2 3 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Damage Taken 6951 | . 704 1011 804 492 653 . 308 2979 Core 743 | . 90 142 121 23 81 . . 286 Absorbed by Shields 292 | . . . . . . . . 292 Redirected to Shielding 74 | . 12 27 . . 35 . . . Core Remaining (%) 71 | 100 . 7 . 64 85 . 100 . Volleys Fired 473 | 6 97 53 89 72 66 . 9 81 Largest 3 | 2 2 2 2 2 2 . 3 3 Hottest 250 | 70 70 80 136 136 136 . 211 250 Shots Fired 893 | 12 183 96 167 132 128 . 26 149 Gun 349 | 12 178 78 46 . 12 . 8 15 Cannon 520 | . . 14 115 124 116 . 18 133 Launcher 23 | . 5 4 6 7 . . . 1 Special 1 | . . . . 1 . . . . Kinetic 282 | 6 93 59 69 . . . . 55 Thermal 578 | 6 85 33 92 125 120 . 26 91 Explosive 23 | . 5 4 6 7 . . . 1 Electromagnetic 10 | . . . . . 8 . . 2 Robot Hit Streak 22 | 3 12 6 22 10 13 . 18 16 Robot Miss Streak 11 | 3 11 7 5 4 4 . 1 6 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 501 | 7 100 46 91 64 85 . 17 91 Core Hits 254 | 2 36 31 49 48 30 . 9 49 Critical Kills 9 | . . . 8 1 . . . . Critical Parts Destroyed 12 | . 1 1 10 . . . . . Critical Strikes 30 | . 3 1 21 1 . . . 4 Burn 6 | . 2 . 3 . . . . 1 Meltdown 1 | . . . . 1 . . . . Destroy 20 | . 1 1 18 . . . . . Blast 3 | . . . . . . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12873 | 97 1610 741 2225 2141 1851 . 379 3829 Guns 2409 | 97 1204 391 316 . 148 . 80 173 Cannons 8009 | . . 79 1535 1389 1646 . 299 3061 Explosions 2443 | . 406 271 369 752 57 . . 588 Melee . | . . . . . . . . . Ramming 12 | . . . 5 . . . . 7 Kinetic 3463 | 61 643 280 725 . . . . 1754 Thermal 7085 | 36 711 190 1126 1389 1703 . 379 1551 Explosive 2103 | . 256 271 369 752 . . . 455 Electromagnetic 210 | . . . . . 148 . . 62 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . 2 2 1 5 . . . 19 Average Corruption 1 | . 2 2 1 1 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . 12 14 7 9 . . . 5 Message Errors 8 | . 4 . . 1 . . . 3 Matter Fused 15 | . 3 5 5 2 . . . . Heat Flow Errors 5 | . 1 . . 3 . . . 1 Energy Discharges 4 | . . 1 2 1 . . . . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 8 | . 3 4 . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . Misfires 2 | . 1 . . 1 . . . . Alerts 1 | . . 1 . . . . . . Weapon Failures 2 | . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 327 | . 2 5 31 37 16 . . 236 Projectiles 270 | . . . 16 36 16 . . 202 Explosions 57 | . 2 5 15 1 . . . 34 Melee . | . . . . . . . . . Knockbacks 18 | . . 1 5 . . . . 12 Impact . | . . . . . . . . . Kinetic 17 | . . 1 5 . . . . 11 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 554 | . . 35 22 159 . . . 338 Shots 8 | . . 1 1 2 . . . 4 Rammed . | . . . . . . . . . Targets Rammed 6 | . . . 4 . . . . 2 Kicked 6 | . . . 4 . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 463 | 18 199 100 273 169 231 . 128 463 Average Temperature 49 | 10 50 30 59 16 59 . 58 77 Received Heat Transfer 1333 | . 357 120 303 87 144 . 36 286 Effects 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 1 . . . 1 Combat Hostiles 2 | . . . . 1 . . . 1 Parts Melted 20 | . 2 . 4 5 5 . 1 3 Heat Transferred 12957 | 111 1629 472 2331 2479 2899 . 666 2370 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Peak Influence 928 | 10 418 198 771 928 829 272 260 601 Initial 391 | . 6 118 9 261 391 272 190 136 Average 353 | 2 259 93 526 461 558 272 230 321 Maximum Alert Level 3 | . 2 . 3 3 3 1 1 2 Low Security (%) 29 | 100 28 100 4 4 . . 17 42 Level 1 26 | . 60 . 17 33 8 100 82 11 Level 2 39 | . 11 . 67 54 77 . . 45 Level 3 4 | . . . 11 6 14 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 4 1 6 2 7 . 1 10 Investigation 8 | . 2 . 2 . 2 . . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 13 | . 2 . 4 . 2 . 1 4 Assault 4 | . . 1 . 2 . . . 1 Garrison 4 | . . . . . 3 . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Distress Signals 10 | . 1 . 3 1 2 . . 3 Communications Jammed 20 | . . . . . . . . 20 Distress Signals 19 | . . . . . . . . 19 Times Spotted 212 | . 28 25 48 33 27 . 7 44 Peak Tracking Total 13 | . 5 7 7 10 4 . 4 13 Tactical Retreats 12 | . 1 6 2 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Traps Triggered 5 | . 2 . . 2 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Machines Disabled 28 | . 4 . 4 9 1 . . 10 Max in Single Turn 5 | . 2 . 1 2 1 . . 5 Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Machines Accessed 37 | . 5 . 8 12 6 1 . 5 Terminals 28 | . 4 . 7 11 4 1 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 5 | . 1 . 1 . 2 . . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 110 | . 14 . 24 33 24 2 . 13 Successful 69 | . 7 . 15 23 16 1 . 7 Failed 40 | . 7 . 8 10 8 1 . 6 Catastrophic 4 | . 2 . 1 1 . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 60 | . 9 . 16 15 18 . . 2 Terminals 86 | . 12 . 21 31 19 2 . 1 Fabricators 3 | . . . . . . . . 3 Repair Stations 3 | . . . . . . . . 3 Recycling Units 13 | . 2 . 3 . 5 . . 3 Scanalyzers 3 | . . . . . . . . 3 Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 40 | . 3 . 11 16 9 1 . . Part Schematic 1 | . 1 . . . . . . . Robot Schematic 3 | . . . 1 . 2 . . . Robot Analysis 2 | . . . . 1 1 . . . Prototype ID Bank 2 | . . . 1 1 . . . . Open Door 3 | . . . . 3 . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 7 | . . . 3 2 2 . . . Locate Traps 2 | . . . 1 1 . . . . Maintenance Status 1 | . . . . 1 . . . . Transport Status 2 | . . . 2 . . . . . Hauler Manifests 6 | . 1 . 1 3 1 . . . Registered Components 1 | . . . . 1 . . . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 5 | . 1 . . 2 2 . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks 3 | . 1 . . . 1 . . 1 Process 1 | . . . . . . . . 1 Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 21 | . 3 . 4 6 6 . . 2 Terminals 16 | . 2 . 3 6 4 . . 1 Track 6 | . 1 . 1 2 2 . . . Assimilate 1 | . . . . . . . . 1 Botnet 9 | . 1 . 2 4 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 1 . 2 . . . Tunnel 4 | . 1 . 1 . 2 . . . Scanalyzers 1 | . . . . . . . . 1 Extract 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 31 | . 5 . 7 10 5 1 . 3 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . 1 . 2 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 8 | . . . . . . . . 8 Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . Machine Destruction 2 | . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Total Allies 4 | . . 1 . 2 . . . 1 Largest Group 2 | . . 1 1 2 2 . . 1 Highest-Rated Group 62 | . . 31 31 62 62 . . 26 Highest-Rated Ally 31 | . . 31 31 31 31 . . 26 Total Orders . | . . . . . . . . . Ally Attacks 63 | . . . 22 11 30 . . . Total Damage 870 | . . . 276 151 443 . . . Kills 9 | . . . 4 2 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Robot Analysis Total 2 | . . . . 1 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Turns Passed 6782 | 156 1280 765 1137 1141 639 78 196 1390 Spaces Moved 3638 | 81 560 346 640 714 322 59 87 829 Core 7 | 7 . . . . . . . . Treads 736 | 74 331 256 75 . . . . . Legs 2895 | . 229 90 565 714 322 59 87 829 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 130 130 123 Average Speed 137 | 150 172 167 124 120 123 130 168 126 Slowest Speed 200 | 160 190 190 190 120 190 130 200 193 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 5 87 65 63 90 37 3 75 23 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . 1 . 1 . 2 . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 32 | . 8 . 5 15 . . . 4 Terrain Destroyed 341 | . 67 27 76 69 7 . . 95 Melee . | . . . . . . . . . Projectile 61 | . . 4 25 1 . . . 31 AOE 280 | . 67 23 51 68 7 . . 64 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Total 4589 | 101 699 443 825 865 442 60 120 1034 Wait 111 | . 9 12 8 37 12 . 1 32 Move 3630 | 80 559 345 639 713 321 58 86 829 Hop . | . . . . . . . . . Pick Up 89 | 9 11 6 20 9 11 . 9 14 Fast Attach 50 | 5 2 5 15 5 3 . 3 12 Attach 43 | 1 4 10 2 3 5 2 3 13 Detach 3 | . 2 . . . . . . 1 Swap 72 | . 8 5 15 11 10 . . 23 Drop 112 | . 7 7 33 15 14 . 9 27 Fire 473 | 6 97 53 89 72 66 . 9 81 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 6 | . . . 4 . . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 157 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 9) 693 | -10/Materials | Discovered new exit (range 11) 899 | -10/Materials | Discovered new exit (range 17) 899 | -10/Materials | Discovered new exit (range 18) 1437 | -10/Materials | Entered Mines 1438 | -10/Mines | Assembled infested the area 1443 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1544 | -10/Mines | Core integrity fell below 50% 1566 | -10/Mines | Core integrity fell below 20% 1589 | -10/Mines | Lost 6 parts (2p2n2w) 1969 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2094 | -10/Mines | Build established: Scavenger-Mutant 2173 | -10/Mines | Discovered new exit (range 10) 2180 | -10/Mines | Met a Derelict testing a Signal Generator 2193 | -10/Mines | Found Signal Generator 2202 | -10/Mines | Entered Materials 2202 | -9/Materials | Accompanied by 1 ally 2202 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2203 | -9/Materials | Identified exit to Storage 2501 | -9/Materials | Identified exit to Mines 2533 | -9/Materials | Central database locked down 2887 | -9/Materials | Destroyed 8 combat bots 3091 | -9/Materials | Build established: Mutant 3219 | -9/Materials | Discovered new exit (range 15) 3339 | -9/Materials | Entered Storage 3786 | -9/Storage | Discovered new exit (range 16) 4384 | -9/Storage | Met a pair of Derelict thieves 4420 | -9/Storage | Discovered new exit (range 15) 4430 | -9/Storage | Destroyed 9 combat bots 4480 | -9/Storage | Entered Materials 4480 | -8/Materials | Accompanied by 2 allies 4480 | -8/Materials | Evolved 2 slots: Utility x2 4906 | -8/Materials | Garrison activated, responded to threat 5047 | -8/Materials | Discovered new exit (range 5) 5119 | -8/Materials | Entered Factory 5119 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5197 | -7/Factory | Identified exit to DSF 5197 | -7/Factory | Entered DSF 5242 | -7/DSF | Additional patrols routed to DSF 5348 | -7/DSF | Discovered new exit (range 14) 5393 | -7/DSF | Entered Factory 5393 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5662 | -6/Factory | Spotted B-75 Beast 6050 | -6/Factory | Build established: Tank 6069 | -6/Factory | Garrison activated, responded to threat 6751 | -6/Factory | Cargo convoy interrupted 6771 | -6/Factory | System corruption reached 10% 6783 | -6/Factory | Self-destructed Last Messages --------------- 06774_ U-05 Engineer lays Concrete. 06774_ Weapon Cycler destroyed. 06774_ System corrupted by crushing effect (+2). 06775_ Missile Launcher destroyed. 06776_ Imp. Carbon-fiber Leg destroyed. 06776_ Penetrated by Slug. 06776_ Titanium Leg destroyed. 06776_ Penetrated by Slug. 06776_ Hvy. Ion Cannon destroyed. 06776_ Slug penetrates S-27 Virus. 06777_ U-05 Engineer builds a Wall. 06779_ Penetrated by Slug. 06779_ Lyr. Medium Armor Plating destroyed. 06780_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 06780_ Imp. Shield Generator destroyed. 06780_ System corrupted by crushing effect (+5). 06781_ U-05 Engineer lays Concrete. 06781_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 06782_ Transmission Jammer destroyed. 06783_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ???????###########?????????????? #???????????? | | ???????# [ #?????????????? #???????????? | | ???????# ############### #???????????? | | ???????# """ """ # ????????????? | | ???????# """ """ # ????????????? | | ???????# """ """ # ?????????????? | | ???????# + ??????????????? | | ???????# # ????????????????? | | ???????# % # #??????????????????? | | ###########+###+## #??????????????????? | | / + % #??????????????????? | | ??# """ # #??????????????????? | | ?# """ + #??????????????????? | | # """ ## #??????????????????? | | # ## #????#+#####???????? | | # """ #####+########## #???? ??????? | | # """ # ##u #?? ??????? | | # """ # ## # ???????? | | # # "# g ""????????? | | # """ # ## bs p%= ""????????? | | # """ !+ ##@ [h* """???????? | | # """ # ## p! x ""???????? | | # !# ## p % % ""???????? | | ###+################### =;!""" R #?????? | | p/%"Y ???????? | | h# """ ???????? | | # ?????????? | | #########??????????? | | % #?#????????????????? | | ###+######## ########+###? ???????????????? | | # ?????# # ! ## ?????????????? | | # ???# # ] # ?????????????? | | # ?# # ## ?????????????? | | # ## # # ? ????????????? | | # ## # # ""?" ???????????? | | # ## # # """" ???????????? | | ############## # # """" """" ??????? | | #?????# #| # """" """"? ?????? | | "" #?????# # ## """" """" !?????? | | ""S #?????# # # """" """" ??????? | | "" #?????# # ## % %???##??? | | "" #?????# #####+#############/########## | | "" !#????## % | | "" #?????# % | | #?????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Coolant Injector | -6/Factory | Extracted Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked H-55 Commando | -8/Materials | Hacked I-25 Savior | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictTractorDriver Manual? 0 Play Time 00:58:54 Cumulative 550.7 hours Start 2022.03.20 @ 19:21:47 End 2022.03.20 @ 20:17:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 82 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38f6faf3-1632-4605-913e-48989e7b50aa