Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:50:26 Player: chexo4 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (418) 418 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1603 Bonus ------- None Cogmind --------- Core Integrity 57/400 Matter 228/300 Energy 167/240 System Corruption 0% Temperature Critical (769) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Nuclear Core Nuclear Core Long-range Tractor Beam EM Pulse Gun Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Long-range Tractor Beam > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine High-capacity Matter Pod Improved Terrain Scanner EM Pulse Gun Medium Laser Particle Gun Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 9 . 3 14 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 4 . . 6 Treads . | . . . . Leg 6 | . . . 6 Wheel 4 | 4 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 . 3 5 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 100 94 89 Engine 5 | . 14 14 1 Core 4 | . . . 6 Leg 24 | . . . 36 Wheel 7 | . 28 22 . Device 11 | . 14 14 10 Storage 11 | . 14 14 11 Energy Gun 9 | . 14 7 10 Ballistic Gun 12 | . 14 14 11 Special Melee Weapon 2 | . . 6 . Naked Turns . | . . . . Heaviest Build 18 | 14 14 14 18 Greatest Support 40 | 26 20 20 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 5 8 8 Average Carried 6 | 4 5 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 5 5 7 7 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 597 | 303 . 66 228 Remotely 62 | . . . 62 Salvage Created 587 | 126 . 48 413 Parts 33 | 9 . 4 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . . 3 9 Guns 12 | . . 3 9 Classes Destroyed 6 | 2 . 1 3 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 3 | . . 3 . Grunt 8 | . . . 8 Sentry 1 | . . . 1 Best Kill Streak 3 | 3 . 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | 1 . 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 120 | . . 27 93 Missed 18 | . . 2 16 Damage Taken 1329 | 23 . 200 1106 Core 368 | . . 25 343 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 90 . Volleys Fired 59 | 13 . 8 38 Largest 2 | 2 . 2 2 Hottest 105 | 60 . 70 105 Shots Fired 114 | 26 . 12 76 Gun 114 | 26 . 12 76 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 51 | 13 . 8 30 Thermal 30 | . . 4 26 Explosive . | . . . . Electromagnetic 33 | 13 . . 20 Robot Hit Streak 8 | 4 . 4 8 Robot Miss Streak 3 | 3 . 2 3 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 69 | 14 . 9 46 Core Hits 31 | 5 . 4 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 . 1 3 Burn 4 | . . 1 3 Corrupt 1 | 1 . . . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 915 | 188 . 81 646 Guns 854 | 149 . 79 626 Cannons . | . . . . Explosions 22 | 22 . . . Melee . | . . . . Ramming 39 | 17 . 2 20 Kinetic 309 | 50 . 41 218 Thermal 310 | 22 . 38 250 Explosive . | . . . . Electromagnetic 257 | 99 . . 158 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | 23 . 1 . Shots 1 | 1 . . . Rammed 2 | 1 . 1 . Targets Rammed 5 | 1 . 1 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 760 | 40 . 80 760 Average Temperature 175 | 21 . 37 234 Received Heat Transfer 597 | . . . 597 Effects 19 | . . . 19 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 2 | . . . 2 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1049 | 50 . 185 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 137 | 20 15 80 137 Initial 31 | . 13 5 31 Average 57 | 11 14 29 81 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . . 4 16 Peak Tracking Total 5 | . . 3 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 . 8 Successful 10 | . 4 . 6 Failed 3 | . 1 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Record 4 | . 3 . 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . . 5 Recycle Component 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . . 2 Recycled Matter 82 | . . . 82 Retrieved Matter 82 | . . . 82 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1080 | 157 41 242 640 Spaces Moved 836 | 121 51 251 413 Core 10 | 10 . . . Treads . | . . . . Legs 394 | . . . 394 Wheels 432 | 111 51 251 19 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 100 | 79 80 84 118 Slowest Speed 120 | 100 80 95 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 10 54 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | 2 . . . Melee . | . . . . Projectile . | . . . . AOE 2 | 2 . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 962 | 156 50 268 488 Wait . | . . . . Move 833 | 120 50 250 413 Hop . | . . . . Pick Up 27 | 11 . 3 13 Fast Attach 3 | 3 . . . Attach 9 | 4 . . 5 Detach . | . . . . Swap 14 | 2 . 3 9 Drop 10 | 2 . 1 7 Fire 59 | 13 . 8 38 Melee 2 | . . 2 . Ram 2 | 1 . 1 . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 199 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered new exit (range 11) 441 | -10/Mines | Entered Materials 441 | -9/Materials | Evolved 2 slots: Propulsion x2 934 | -9/Materials | Build established: Scavenger-Mutant 1064 | -9/Materials | Core integrity fell below 50% 1076 | -9/Materials | Core integrity fell below 20% 1081 | -9/Materials | Self-destructed Last Messages --------------- Acquired 10 matter. Acquired 23 matter. Overheating: Lrn. Tractor Beam damaged (-13). Overheating: Particle Gun damaged (-12). Acquired 1 matter. Lrn. Tractor Beam broken. Overheating: Short circuit. Overheating: Matter decay (-75). Overheating: Core damaged (-40). Power failure, Nuclear Core shutdown. Overheating: Broken Aluminum Leg damaged (-15). C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. Overheating: Energy bleed (-24). Broken Lrn. Tractor Beam destroyed. Overheating: System interference. Particle Gun temporarily disabled. Overheating: System interference. Lgt. Assault Rifle temporarily disabled. 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