Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 15:40:09 Player: Jenterrobahne Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (332) 332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1292 Bonus ------- None Cogmind --------- Core Integrity 321/400 Matter 211/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Small Laser > --- INVENTORY (6) ---- Light Ion Engine Light Ion Engine Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Beam Rifle Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Medium Laser Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 19 | 6 4 9 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 1 | . . 1 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 9 | 2 3 4 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 6 | . 2 4 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 80 | . 83 74 Engine 12 | . 14 7 Treads 3 | . . 11 Leg 25 | . 28 18 Storage 13 | . 14 11 Energy Gun 22 | . 26 12 Ballistic Gun 4 | . . 13 Naked Turns . | . . . Heaviest Build 15 | 10 10 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 4 | 2 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 5 Class Distribution -------------------- 83% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 422 | 230 55 137 Remotely . | . . . Salvage Created 312 | . 67 245 Parts 23 | . 6 17 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 3 7 Guns 6 | . 3 3 AOE 4 | . . 4 Classes Destroyed 4 | . 2 2 Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 6 | . . 6 Brawler 1 | . . 1 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 864 | . 257 607 Core 139 | . 60 79 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 42 | . 14 28 Largest 3 | . 2 3 Hottest 126 | . 100 126 Shots Fired 82 | . 26 56 Gun 78 | . 26 52 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 23 | . . 23 Thermal 55 | . 26 29 Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 8 | . 3 8 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 44 | . 10 34 Core Hits 20 | . 4 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 547 | . 87 460 Guns 258 | . 87 171 Cannons . | . . . Explosions 289 | . . 289 Melee . | . . . Ramming . | . . . Kinetic 106 | . . 106 Thermal 152 | . 87 65 Explosive 289 | . . 289 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 56 | . . 56 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 450 | . 303 450 Average Temperature 209 | . 138 265 Received Heat Transfer 291 | . . 291 Effects 9 | . . 9 Shutdowns 3 | . . 3 Energy Bleed 1 | . . 1 Matter Decay 2 | . . 2 Damage (minor) 1 | . . 1 Damage (major) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 420 | . 247 173 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 278 | . 97 278 Initial 36 | . . 36 Average 79 | . 54 166 Maximum Alert Level 1 | . . 1 Low Security (%) 85 | 100 100 46 Level 1 14 | . . 53 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 7 19 Peak Tracking Total 7 | . 7 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 584 | 59 365 160 Spaces Moved 333 | 43 241 49 Core 8 | 8 . . Treads . | . . . Legs 325 | 35 241 49 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 106 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 40 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 440 | 53 290 97 Wait 37 | 1 26 10 Move 331 | 42 240 49 Hop . | . . . Pick Up 9 | 4 4 1 Fast Attach 9 | 6 1 2 Attach 4 | . 1 3 Detach . | . . . Swap 6 | . 2 4 Drop 2 | . 2 . Fire 42 | . 14 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Repaired Med. Laser 285 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 585 | -9/Materials | Self-destructed Last Messages --------------- 00547_ R-06 Scavenger collects Heat Sink. 00548_ U-05 Engineer lays Concrete. 00550_ R-06 Scavenger collects Ion Engine. 00550_ U-05 Engineer builds a Wall. 00551_ Acquired 43 matter. 00551_ U-05 Engineer builds a Wall. 00553_ Acquired Lgt. Ion Engine. 00554_ U-05 Engineer lays Concrete. 00558_ Acquired 35 matter. 00564_ U-05 Engineer lays Concrete. 00565_ Beam Rifle destroyed. 00568_ G-34 Mercenary destroyed. 00571_ Acquired Sml. Laser. 00573_ Sml. Laser destroyed. 00574_ Acquired 38 matter. 00574_ R-06 Scavenger collects Sensor Array. 00577_ Acquired Sml. Laser. 00579_ Assault Rifle destroyed. 00582_ U-05 Engineer lays Concrete. 00582_ R-06 Scavenger collects Aluminum Leg. 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