Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.26 @ 19:31:19 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (795) 795 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3335 Bonus ------- None Cogmind --------- Core Integrity 507/550 Matter 280/300 Energy 12/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Sensor Array Hardlight Generator > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (4) ---- Cesium-ion Thruster Ripper Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Advanced Heat Sink Sensor Array Hardlight Generator Shield Generator > --- WEAPON ----------- Backup Laser III Ripper > --- INVENTORY -------- Cesium-ion Thruster [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 27 | 5 5 5 1 . 8 3 Power 4 | 1 1 . . . 2 . Engine 3 | 1 1 . . . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 5 | 2 . . . . 2 1 Treads 2 | 2 . . . . . . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 9 | . 2 2 1 . 3 1 Device 6 | . 1 1 . . 3 1 Storage 1 | . 1 . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 9 | 2 2 3 . . 1 1 Energy Gun 6 | 1 2 2 . . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 11 | . . . . . 8 3 Power 3 | . . . . . 2 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 3 | . . . . . 2 1 Highest Loss Streak 7 | . . . . . 7 2 Average Slot Usage (%) 92 | . 92 91 100 100 82 67 Engine 9 | . 14 11 11 11 6 . Treads 19 | . 28 22 22 22 11 . Leg 1 | . . . . . 5 3 Device 20 | . 9 18 22 22 24 30 Storage 10 | . 11 11 11 11 11 2 Processor 2 | . . 7 7 . . . Protection 4 | . . . 3 11 5 . Energy Gun 12 | . 22 19 11 11 5 12 Energy Cannon 6 | . . 1 11 11 6 . Slashing Weapon 1 | . . . . . 5 3 Naked Turns . | . . . . . . . Heaviest Build 34 | 6 29 31 34 34 34 30 Greatest Support 40 | 40 40 40 40 40 40 25 Greatest Overweight (x) 10 | . . . . . 10 6 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 Average Capacity 9 | 4 8 10 10 10 10 5 Most Carried 3 | 2 1 1 3 2 3 3 Average Carried 1 | . . . 1 2 1 1 Final Capacity 10 | 4 10 10 10 10 10 4 Final Carried 2 | . . 1 2 2 . 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 413 | 214 94 50 10 . 45 . Remotely . | . . . . . . . Salvage Created 1293 | . 305 369 201 . 302 116 Parts 79 | . 14 29 14 . 17 5 Haulers Intercepted 3 | . . 3 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 4 6 7 . 6 2 Melee 1 | . . . . . 1 . Guns 18 | . 4 6 2 . 4 2 Cannons 5 | . . . 4 . 1 . AOE 1 | . . . 1 . . . Classes Destroyed 10 | . 4 4 2 . . . Worker 7 | . 3 3 1 . . . Builder 4 | . 1 2 . . 1 . Tunneler 1 | . . 1 . . . . Hauler 3 | . . 3 . . . . Recycler 3 | . 2 . . . 1 . Watcher 1 | . . 1 . . . . Swarmer 7 | . . . 3 . 4 . Grunt 14 | . 4 5 2 . 2 1 Sentry 2 | . . 1 . . . 1 Assembled 2 | . . . 2 . . . Best Kill Streak 6 | . 4 5 6 . 6 1 Combat Bots Only 5 | . 2 4 5 . 4 1 Max Kills in Single Turn 2 | . 1 2 2 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 1289 | . 161 191 145 . 576 216 Core 241 | . 22 48 45 . 83 43 Absorbed by Shields 93 | . . . . . 32 61 Core Remaining (%) 82 | 100 91 . . . 56 . Volleys Fired 88 | . 21 27 13 . 18 9 Largest 2 | . 2 2 2 . 2 2 Hottest 130 | . 130 130 113 . 113 85 Shots Fired 159 | . 42 54 23 . 29 11 Gun 128 | . 42 54 10 . 11 11 Cannon 31 | . . . 13 . 18 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 8 | . 8 . . . . . Thermal 125 | . 34 54 13 . 18 6 Explosive . | . . . . . . . Electromagnetic 26 | . . . 10 . 11 5 Robot Hit Streak 23 | . 20 23 12 . 14 13 Robot Miss Streak 4 | . 3 4 1 . 1 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 142 | . 38 49 19 . 28 8 Core Hits 133 | . 39 59 14 . 14 7 Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 8 | . . . . . 8 . Impact . | . . . . . . . Slashing 8 | . . . . . 8 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2574 | . 451 726 497 . 745 155 Guns 1683 | . 451 726 174 . 177 155 Cannons 414 | . . . 185 . 229 . Explosions 139 | . . . 110 . 29 . Melee 303 | . . . . . 303 . Ramming 35 | . . . 28 . 7 . Kinetic 63 | . 63 . . . . . Thermal 1706 | . 388 726 295 . 258 39 Explosive . | . . . . . . . Electromagnetic 467 | . . . 174 . 177 116 Impact . | . . . . . . . Slashing 303 | . . . . . 303 . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 62 | . . . 28 . 34 . Projectiles . | . . . . . . . Explosions 28 | . . . 28 . . . Melee 34 | . . . . . 34 . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . 32 . 29 . Shots 2 | . . . 1 . 1 . Rammed 5 | . . . 2 . 2 1 Targets Rammed 5 | . . . 2 . 2 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 215 | . 215 80 4 . 105 . Average Temperature 51 | . 58 44 4 . 40 . Received Heat Transfer 767 | . 120 138 18 . 357 134 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 2507 | . 656 900 433 . 407 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 290 | . 170 290 229 . 115 108 Average Influence 120 | . 65 200 188 . 64 58 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 74 | 100 100 38 47 . 100 100 Level 1 25 | . . 61 52 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 3 . . . 2 Investigation 6 | . 1 3 . . . 2 Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 3 | . . 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 6 11 9 . 7 6 Peak Tracking Total 13 | . 2 3 13 . 4 6 Tactical Retreats 3 | . . 2 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 8 | . 2 3 . 1 . 2 Terminals 5 | . 2 2 . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 9 9 . 23 . 7 Successful 38 | . 5 6 . 23 . 4 Failed 10 | . 4 3 . . . 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 9 7 . . . 4 Fabricators . | . . . . . . . Repair Stations 5 | . . 2 . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 35 | . 5 4 . 23 . 3 Record 25 | . 1 1 . 23 . . Prototype ID Bank 3 | . 1 1 . . . 1 Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 Surveillance Status 1 | . 1 . . . . . Zone Layout 4 | . 2 1 . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 2 . . . 1 Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 2 . . . 2 Full Trace Events 6 | . 2 2 . . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 2117 | 69 260 318 371 610 379 110 Spaces Moved 1052 | 41 117 120 200 382 153 39 Core 22 | 5 . . . . 13 4 Treads 939 | 36 117 120 200 382 84 . Legs 68 | . . . . . 56 12 Wheels . | . . . . . . . Hover 21 | . . . . . . 21 Flight 2 | . . . . . . 2 Fastest Speed 50 | 50 160 160 160 160 120 76 Average Speed 161 | 146 160 160 160 160 175 161 Slowest Speed 550 | 160 160 160 160 160 550 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 30 14 56 76 39 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . . 8 . 6 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 14 | . . . 8 . 6 . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1297 | 50 150 192 227 381 221 76 Wait 72 | . . 33 1 . 26 12 Move 1046 | 40 116 119 199 381 152 39 Hop . | . . . . . . . Pick Up 28 | 5 5 6 2 . 6 4 Fast Attach . | . . . . . . . Attach 21 | 5 2 3 1 . 7 3 Detach 2 | . . . . . . 2 Swap 6 | . 3 2 . . 1 . Drop 13 | . 3 2 1 . 1 6 Fire 88 | . 21 27 13 . 18 9 Melee 8 | . . . . . 8 . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 4 | . . . 2 . 2 . Escape Stasis . | . . . . . . . Rewire 8 | . . . 8 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 298 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 368 | -9/Materials | Identified exit to Mines 522 | -9/Materials | Repaired Spread Laser 648 | -9/Materials | Entered Mines 697 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 833 | -9/Mines | Assembled infested the area 858 | -9/Mines | Met 8R-AWN 977 | -9/Mines | Learned Materials terminal intel 1012 | -9/Mines | Discovered new exit (range 5) 1019 | -9/Mines | Entered Exiles 1059 | -9/Exiles | Welcomed by 8R-AWN 1082 | -9/Exiles | Met EX-HEX 1144 | -9/Exiles | Met EX-DEC 1179 | -9/Exiles | Visited The Gauntlet 1495 | -9/Exiles | Learned location of Zion (-7) 1615 | -9/Exiles | Discovered new exit (range 11) 1629 | -9/Exiles | Entered Mines 1871 | -8/Mines | Lost 7 parts (1p2n2u2w) 1995 | -8/Mines | Discovered new exit (range 11) 2008 | -8/Mines | Entered Materials 2008 | -8/Materials | Evolved 2 slots: Utility x2 2009 | -8/Materials | Identified exit to Factory 2010 | -8/Materials | Loaded intel: 12 terminal locations 2118 | -8/Materials | Self-destructed Last Messages --------------- Backup Laser III x1 Feedback: System corruption (+1%). 02035_ ALERT: Suspicious activity at Repair Station M001. Dispatching Investigation squad. 02040_ Acquired Hardlight Generator. 02046_ Acquired Imp. EM Shotgun. 02071_ Y-45 Defender destroyed. 02074_ W-25 Informer distress signal alerts nearby ally. 02074_ Acquired Imp. Heat Sink. 02075_ Dropped Imp. Heat Sink. 02076_ Dropped Backup Propulsion III. 02078_ System corrupted: Component data lost. 02082_ Shield Generator destroyed. 02083_ Slammed into G-47 Trooper. 02085_ U-05 Engineer lays Concrete. 02089_ W-25 Informer distress signal alerts nearby ally. 02105_ G-47 Trooper destroyed. 02107_ Processing Tank disabled. 02113_ Nuclear Core destroyed. 02117_ Backup Laser III destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????#############????????????????????????? | | ???????????? #????????????????????????? | | ???????????? """ #????????????????????????? | | ???????????? """ #????????????????????????? | | ???????????? 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