Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 14:41:20 Player: rice Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2846) 2846 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5164 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 80/100 System Corruption 0% Temperature Cool (-91) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Cryofiber Web Medium Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (10) --- Light Treads Light Treads Light Treads Improved Heat Sink Large Storage Unit Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter ECM Suite Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Light Armor Plating Shield Generator High-powered Shotgun Rocket Launcher Improved Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 95 | 6 22 5 37 25 Power 15 | 1 6 1 3 4 Engine 11 | 1 6 . 3 1 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 31 | 2 5 1 13 10 Treads 23 | 2 5 1 13 2 Leg 8 | . . . . 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 4 1 7 6 Device 9 | . 3 1 3 2 Storage 3 | 1 1 . . 1 Processor 2 | . . . 2 . Hackware 1 | . . . 1 . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 30 | 2 7 2 14 5 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 25 | 1 7 . 14 3 Ballistic Cannon 2 | . . 2 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 2 2 4 19 Power 5 | . 1 . 1 3 Propulsion 9 | . . . 2 7 Utility 7 | . 1 . 1 5 Weapon 6 | . . 2 . 4 Highest Loss Streak 6 | . 1 2 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 100 99 90 Engine 8 | . 13 2 10 1 Core 2 | . . 11 . 6 Treads 20 | . 27 28 21 3 Leg 3 | . . . . 20 Device 17 | . 12 14 20 17 Storage 11 | . 14 14 11 9 Processor 2 | . . . 1 9 Hackware 4 | . . . 9 . Protection 1 | . . . . 7 Ballistic Gun 17 | . 22 4 21 11 Ballistic Cannon 3 | . . 23 . . Peak Build Rating 25 | 6 8 10 18 25 Average Rating 14 | 4 7 9 16 19 On Entrance 8 | . 6 8 10 16 Naked Turns . | . . . . . Heaviest Build 39 | 12 29 32 36 39 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 9 | . 9 . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 13 Most Carried 15 | 1 15 15 15 14 Average Carried 12 | . 10 14 13 9 Final Capacity 15 | 8 15 15 15 10 Final Carried 15 | 1 15 15 15 6 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2155 | 231 243 317 861 503 Remotely . | . . . . . Salvage Created 2846 | . 532 96 1400 818 Parts 183 | . 31 9 90 53 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 73 | . 9 8 33 23 Melee 2 | . . . . 2 Guns 53 | . 9 3 32 9 Cannons 5 | . . 5 . . AOE 13 | . . . 1 12 Classes Destroyed 15 | . 6 1 5 3 Worker 3 | . . . 3 . Builder 5 | . . . 1 4 Tunneler 2 | . . . . 2 Hauler 4 | . 2 . 2 . Recycler 2 | . 1 . . 1 Mechanic 2 | . . . 1 1 Operator 2 | . 1 . . 1 Watcher 3 | . 1 . 1 1 Swarmer 11 | . 3 3 3 2 Grunt 43 | . 6 2 20 15 Brawler 2 | . . . 2 . Duelist 1 | . . . . 1 Sentry 11 | . . . 8 3 Hunter 2 | . . . . 2 Assembled 3 | . . 3 . . Best Kill Streak 8 | . 3 3 4 8 Combat Bots Only 7 | . 3 3 3 7 Max Kills in Single Turn 6 | . 1 1 2 6 Gunslinging 1 | . . . 1 . Exploded 5 | . . . 1 5 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 434 | . 61 61 117 195 Missed 121 | . 16 19 27 59 Damage Taken 4383 | . 518 503 1243 2119 Core 891 | . 93 36 201 561 Absorbed by Shields 134 | . . . . 134 Redirected to Shielding 8 | . . . 8 . Regen/Repaired (Parts) 67 | . . . 67 . Core Remaining (%) 65 | 100 . 48 49 . Volleys Fired 217 | . 55 28 75 59 Largest 2 | . 2 2 2 2 Hottest 70 | . 60 70 50 58 Shots Fired 391 | . 108 55 141 87 Gun 339 | . 108 22 141 68 Cannon 33 | . . 33 . . Launcher 19 | . . . . 19 Special . | . . . . . Kinetic 354 | . 90 55 141 68 Thermal 18 | . 18 . . . Explosive 19 | . . . . 19 Electromagnetic . | . . . . . Robot Hit Streak 21 | . 8 6 21 10 Robot Miss Streak 7 | . 3 4 7 4 Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 268 | . 71 26 97 74 Core Hits 161 | . 30 15 61 55 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6235 | . 656 372 1752 3455 Guns 3610 | . 653 131 1732 1094 Cannons 238 | . . 238 . . Explosions 2166 | . . . . 2166 Melee 183 | . . . . 183 Ramming 38 | . 3 3 20 12 Kinetic 3716 | . 521 369 1732 1094 Thermal 132 | . 132 . . . Explosive 2166 | . . . . 2166 Electromagnetic . | . . . . . Impact 183 | . . . . 183 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 12 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 221 | . . . . 221 Projectiles . | . . . . . Explosions 176 | . . . . 176 Melee 45 | . . . . 45 Knockbacks 6 | . 1 4 . 1 Impact 2 | . 1 . . 1 Kinetic 4 | . . 4 . . Secondary . | . . . . . Self-Inflicted Damage 189 | . . . . 189 Shots 4 | . . . . 4 Rammed 3 | . 1 1 1 . Targets Rammed 10 | . 1 1 3 5 Kicked 5 | . . . . 5 Crushed 2 | . . . 2 . Highest Temperature 60 | . 60 60 9 22 Average Temperature 15 | . 18 21 3 7 Received Heat Transfer 1408 | . 168 105 423 712 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 300 | . 300 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 509 | . 142 100 375 509 Initial 105 | . . 33 . 105 Average 90 | . 61 34 102 141 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 90 | 100 100 100 84 86 Level 1 9 | . . . 15 11 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 . 3 6 Investigation 4 | . . . 2 2 Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . . . 7 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 16 14 46 33 Peak Tracking Total 7 | . 3 3 5 7 Tactical Retreats 19 | . 1 5 9 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 8 | . 4 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 11 | . . . 5 6 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 3 . 8 3 Terminals 9 | . 1 . 5 3 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 37 | . 6 . 21 10 Successful 22 | . 4 . 14 4 Failed 15 | . 2 . 7 6 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 5 | . . . 2 3 Terminals 24 | . 2 . 12 10 Fabricators . | . . . . . Repair Stations 6 | . 1 . 5 . Recycling Units 4 | . 3 . 1 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 . 6 4 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Repair Station Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Unreport Threat 4 | . . . 4 . Investigation Status 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 1 . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 . 4 3 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 6591 | 96 1168 931 3338 1058 Spaces Moved 3414 | 62 571 521 1657 603 Core 21 | 11 3 . . 7 Treads 2860 | 51 568 521 1657 63 Legs 533 | . . . . 533 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 155 | 140 162 160 160 135 Slowest Speed 500 | 160 500 160 240 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 87 81 67 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 201 | . . . . 201 Melee . | . . . . . Projectile . | . . . . . AOE 201 | . . . . 201 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4290 | 68 712 564 2200 746 Wait 484 | . 45 9 392 38 Move 3410 | 61 570 520 1656 603 Hop . | . . . . . Pick Up 38 | 1 13 1 16 7 Fast Attach 25 | 6 8 . 4 7 Attach 20 | . 2 2 5 11 Detach 1 | . 1 . . . Swap 50 | . 12 3 28 7 Drop 31 | . 5 . 21 5 Fire 217 | . 55 28 75 59 Melee 4 | . . . . 4 Ram . | . . . . . Kick 5 | . . . . 5 Crush 5 | . 1 1 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 13) 608 | -10/Materials | Discovered new exit (range 13) 1225 | -10/Materials | Discovered new exit (range 16) 1265 | -10/Materials | Entered Mines 1266 | -10/Mines | Learned location of Storage (-7) 1272 | -10/Mines | Discovered new exit (range 4) 1357 | -10/Mines | Assembled infested the area 1362 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1438 | -10/Mines | Core integrity fell below 50% 2006 | -10/Mines | Learned Materials emergency access door positions 2182 | -10/Mines | Discovered new exit (range 5) 2196 | -10/Mines | Entered Materials 2196 | -9/Materials | Evolved 2 slots: Utility x2 2339 | -9/Materials | Lost 3 parts (1p2n) 2504 | -9/Materials | Build established: Scavenger-Mutant 3058 | -9/Materials | Build established: Mutant 3652 | -9/Materials | Discovered new exit (range 16) 4129 | -9/Materials | Build established: Scavenger-Mutant 4694 | -9/Materials | Repaired Imp. Ion Engine 4722 | -9/Materials | Repaired Sensor Array 4970 | -9/Materials | Discovered new exit (range 16) 5271 | -9/Materials | Discovered new exit (range 14) 5283 | -9/Materials | Build established: Mutant 5327 | -9/Materials | Identified exit to Mines 5386 | -9/Materials | Core integrity fell below 50% 5531 | -9/Materials | Identified exit to Materials 5534 | -9/Materials | Entered another Materials area 5534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6143 | -8/Materials | Lost 6 parts (1n3u2w) 6391 | -8/Materials | Lost 3 parts (1p1n1w) 6448 | -8/Materials | Garrison activated, responded to threat 6531 | -8/Materials | Lost 3 parts (2u1w) 6561 | -8/Materials | Core integrity fell below 50% 6573 | -8/Materials | Core integrity fell below 20% 6592 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- [Achievement: Batter Up] 06572_ Destroyed Aluminum Leg. 06572_ M-13 Machinist destroyed. 06572_ G-50 Soldier destroyed. 06572_ Destroyed Flight Unit. 06572_ Destroyed Lgt. Ion Engine. 06572_ G-47 Trooper destroyed. 06572_ S-10 Pest destroyed. 06572_ Y-45 Defender destroyed. 06572_ Nuclear Reactor explodes. 06572_ Recycling Unit disabled. 06572_ G-47 Trooper destroyed. [Achievement: Quick And Dirty] 06572_ Destroyed Flight Unit. 06574_ K-01 Serf cleans the Electrolysis Chamber. 06574_ Acquired 31 matter. 06580_ S-10 Pest destroyed. 06586_ The unstable cave ceiling collapses. 06592_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | = #?????# T """ #???????????# #??????? | | #?????# " """ #???????????# ######## | | #?????# """ ############# # | | = ######?????# [ + # | | %! ###???????# ! ######## #### # | | [ # #?????###############?????##+########### # | | ####### #?????????????# # # | | #?????????????# """ # # | | #?????????????# "T" + + | | #?????????????# # # | | ## ###### #?????????????# ! 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"" + #???????????????????? | | ??????????# """ ###### +??????????????? | | ??????????# #????# ^######??????????????? | | ??????????##########????# ^#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ###????????????????? | | ???????????????????????? a #??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Quick And Dirty Challenges ------------ None Game ------ Seed ControlMyomerReconfigurator Manual? 0 Play Time 00:47:26 Cumulative 16.2 hours Start 2024.09.07 @ 13:53:15 End 2024.09.07 @ 14:41:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeffe234-2030-42d3-b7fd-aaba8fcb51cf