Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 19:30:35 Player: paplal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1895) 1895 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 4039 Bonus ------- High Alert Combat Kills 139 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector Visual Processing Unit > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Light Treads Beam Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Coolant Injector Medium Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Deuterium Engine Nuclear Core Nuclear Core Light Treads Beam Rifle Spread Laser Plasma Cannon Heavy Assault Rifle Autogun Improved Light Cannon [Rating: 25] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Coolant Injector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 59 | 8 3 21 27 Power 7 | 1 1 1 4 Engine 4 | 1 1 1 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 23 | 3 . 8 12 Treads 12 | . . 6 6 Leg 2 | . . 2 . Wheel 3 | 3 . . . Hover 2 | . . . 2 Flight 4 | . . . 4 Utility 10 | 2 1 3 4 Device 5 | 1 . . 4 Storage 2 | 1 1 . . Processor 3 | . . 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 1 9 7 Energy Gun 5 | 2 . 2 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 8 | . . 5 3 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 3 | . . 2 1 Parts Lost 26 | . 2 10 14 Power 5 | . 1 1 3 Propulsion 8 | . . 5 3 Utility 2 | . . . 2 Weapon 11 | . 1 4 6 Highest Loss Streak 7 | . 2 5 7 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 96 91 79 Engine 5 | . 11 7 1 Core 2 | . . . 6 Treads 16 | . . 18 19 Wheel 3 | . 28 . . Device 6 | . 14 . 13 Storage 10 | . 14 11 8 Processor 22 | . . 32 12 Energy Gun 3 | . 23 2 . Energy Cannon 2 | . . 1 5 Ballistic Gun 10 | . . 13 8 Launcher 1 | . 4 1 . Naked Turns . | . . . . Heaviest Build 31 | 12 18 27 31 Greatest Support 66 | 20 20 40 66 Greatest Overweight (x) 8 | 2 . 4 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 9 Most Carried 10 | 8 8 10 10 Average Carried 8 | 6 7 9 9 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 8 7 10 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1598 | 221 109 807 461 Remotely . | . . . . Salvage Created 2270 | 125 117 1442 586 Parts 159 | 12 9 87 51 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 5 31 11 Guns 28 | . 3 20 5 Cannons 8 | . . 3 5 AOE 10 | . 2 8 . Classes Destroyed 13 | 2 2 7 2 Worker 3 | . . 1 2 Builder 1 | . . 1 . Tunneler 2 | 2 . . . Recycler 3 | 1 . 2 . Operator 1 | . . 1 . Watcher 4 | . . 2 2 Swarmer 6 | . 3 . 3 Grunt 26 | . 2 20 4 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 10 | . . 8 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 3 | 3 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 293 | . 16 139 138 Missed 83 | . 7 34 42 Damage Taken 3813 | . 267 1597 1949 Core 904 | . 84 255 565 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 66 36 . Volleys Fired 189 | 4 12 108 65 Largest 2 | 2 2 2 2 Hottest 103 | 80 80 91 103 Shots Fired 333 | 8 24 183 118 Gun 266 | 8 21 156 81 Cannon 49 | . . 12 37 Launcher 18 | . 3 15 . Special . | . . . . Kinetic 205 | . . 135 70 Thermal 86 | 4 12 33 37 Explosive 18 | . 3 15 . Electromagnetic 24 | 4 9 . 11 Robot Hit Streak 30 | 4 4 30 27 Robot Miss Streak 5 | 2 4 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 241 | 5 14 137 85 Core Hits 105 | 4 8 64 29 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 4 1 Burn 4 | . . 4 . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4564 | 61 324 2674 1505 Guns 2918 | 61 160 1735 962 Cannons 742 | . . 205 537 Explosions 898 | . 164 734 . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 2234 | . . 1443 791 Thermal 1133 | 23 76 497 537 Explosive 898 | . 164 734 . Electromagnetic 293 | 38 84 . 171 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . 27 21 . Projectiles . | . . . . Explosions 48 | . 27 21 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 356 | . 168 186 2 Shots 11 | . 5 6 . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 333 | 56 90 333 282 Average Temperature 69 | 17 36 78 68 Received Heat Transfer 1191 | . 39 594 558 Effects 3 | . . 3 . Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . 4 1 Heat Transferred 2551 | 50 175 1308 1018 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 627 | 15 271 627 536 Initial 264 | . 9 114 264 Average 326 | 5 97 379 332 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 18 | 100 84 6 12 Level 1 49 | . 15 46 67 Level 2 31 | . . 46 20 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 3 5 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 9 42 29 Peak Tracking Total 10 | . 3 5 10 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 2 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 5 4 2 Terminals 9 | . 5 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 9 8 7 Successful 13 | . 5 4 4 Failed 11 | . 4 4 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 9 3 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 2 4 Record 4 | . . 1 3 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Registered Components 1 | . . 1 . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Retrieve Components 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 5 | . 1 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 16 | . . 16 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2891 | 67 299 1544 981 Spaces Moved 1597 | 46 308 744 499 Core 173 | 24 . 5 144 Treads 959 | . . 614 345 Legs 79 | . . 79 . Wheels 376 | 22 308 46 . Hover 6 | . . . 6 Flight 4 | . . . 4 Fastest Speed 50 | 50 80 80 50 Average Speed 133 | 77 80 157 136 Slowest Speed 520 | 150 80 250 520 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 58 61 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 170 | . 56 113 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 169 | . 56 113 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2054 | 66 337 955 696 Wait 108 | . 10 36 62 Move 1594 | 45 307 743 499 Hop . | . . . . Pick Up 54 | 8 2 28 16 Fast Attach 26 | 7 1 5 13 Attach 25 | . 1 13 11 Detach . | . . . . Swap 8 | 1 1 3 3 Drop 47 | 1 3 19 24 Fire 189 | 4 12 108 65 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 68 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Utility x2 367 | -9/Materials | Discovered new exit (range 8) 464 | -9/Materials | Lost 5 parts (1p2n2w) 662 | -9/Materials | Lost 3 parts (1n2w) 1168 | -9/Materials | Discovered new exit (range 9) 1842 | -9/Materials | Discovered new exit (range 3) 1845 | -9/Materials | Core integrity fell below 50% 1911 | -9/Materials | Entered another Materials area 1911 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2436 | -8/Materials | Build established: Scavenger-Mutant 2785 | -8/Materials | Lost 7 parts (1p3n1u2w) 2804 | -8/Materials | Core integrity fell below 50% 2825 | -8/Materials | Core integrity fell below 20% 2849 | -8/Materials | Lost 7 parts (2p1u4w) 2875 | -8/Materials | Discovered new exit (range 18) 2892 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02829_ Slammed into U-05 Engineer. 02830_ Acquired 52 matter. 02835_ Acquired 25 matter. 02867_ Slammed into K-01 Serf. 02868_ K-01 Serf sends out distress signal. 02868_ Slammed into K-01 Serf. 02872_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02874_ Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Blade Trap Map updated. 02874_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 02875_ EXIT=FOUND 02876_ Critical hit (Burn: +37). 02878_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02881_ T-07 Excavator is excavating. 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""" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 65 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicMappingCycler Manual? 0 Play Time 00:42:43 Cumulative 13.7 hours Start 2024.05.21 @ 18:26:18 End 2024.05.21 @ 19:30:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e9addf7-70fd-48fb-b82b-b2585a4ccdb6