Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.10 @ 12:31:07 Player: Minty Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (190) 950 Value Destroyed (5965) 5965 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 12286 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 37 Met Data Miner 300 Met Imprinter 300 Friendly Fire -689 Cogmind --------- Core Integrity 0/850 Matter 37/300 Energy 360/360 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Zion Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION (4) --- Armored Leg > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Improved Target Analyzer Force Booster Makeshift Hacking Suite > --- WEAPON (3) ------- Heavy Missile Launcher Makeshift Hammer Makeshift Axe > --- INVENTORY (15) --- Makeshift Power Source F-cell Engine Makeshift Leg Advanced Heat Sink Large Matter Pod (0) Makeshift Sensor Array Makeshift Hacking Suite Makeshift Hacking Suite Recalibrator Improved Arc Projector Heavy Missile Launcher Heavy Missile Launcher Guided Missile Launcher Botcube Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Antimatter Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Weapon Cycler Force Booster Makeshift Hacking Suite > --- WEAPON ----------- Improved Arc Projector Heavy Missile Launcher Makeshift Spear > --- INVENTORY -------- F-cell Engine Light Antimatter Reactor Light Antimatter Reactor Makeshift Leg Advanced Heat Sink Large Matter Pod Makeshift Sensor Array Makeshift Hacking Suite Makeshift Hacking Suite Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Guided Missile Launcher [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Medium Reflective Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . Utility 4 | . . 1 . 1 1 . . . . 1 . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 138 | . 6 17 5 12 15 6 6 . 2 21 4 10 34 Power 21 | . . 4 1 1 3 . 1 . . 3 . 2 6 Engine 14 | . . 3 1 1 3 . . . . 1 . 1 4 Core 2 | . . 1 . . . . 1 . . . . . . Reactor 5 | . . . . . . . . . . 2 . 1 2 Propulsion 39 | . 1 3 . 3 2 4 . . 1 7 1 3 14 Treads 9 | . . 1 . 3 . 3 . . 1 . . 1 . Leg 22 | . 1 2 . . 1 . . . . 6 1 1 10 Wheel 3 | . . . . . 1 1 . . . . . 1 . Hover 4 | . . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . 1 . . . Utility 33 | . 3 3 2 3 4 2 . . . 9 1 2 4 Device 14 | . 1 3 . 2 1 . . . . 4 1 1 1 Storage 4 | . 2 . 1 . . . . . . . . . 1 Processor 5 | . . . 1 . . . . . . 2 . 1 1 Hackware 4 | . . . . . . . . . . 3 . . 1 Protection 6 | . . . . 1 3 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 45 | . 2 7 2 5 6 . 5 . 1 2 2 3 10 Energy Gun 19 | . . 2 2 4 4 . 2 . 1 1 1 1 1 Energy Cannon 2 | . . 1 . . . . . . . . . . 1 Ballistic Gun 10 | . 1 4 . . 1 . 2 . . . 1 1 . Ballistic Cannon 2 | . 1 . . . . . . . . . . 1 . Launcher 8 | . . . . 1 1 . 1 . . 1 . . 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 . 3 1 . . . . 1 . . 3 Corrupted Parts 5 | . . . . . . 3 . . . 1 . . 1 System Corruption 24 | . . . . . . 13 . . . 1 . . 10 Parts Lost 57 | . . 5 . . 4 7 1 . 1 13 4 8 14 Power 11 | . . 2 . . . 1 . . 1 1 . 2 4 Propulsion 21 | . . 1 . . 1 3 . . . 4 1 4 7 Utility 10 | . . 1 . . 2 1 . . . 4 . 1 1 Weapon 15 | . . 1 . . 1 2 1 . . 4 3 1 2 Highest Loss Streak 7 | . . 2 . . 1 5 1 . 1 7 4 4 4 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Backups 11 | 6 6 7 9 10 13 13 13 14 14 12 10 10 12 Power 1 | 1 1 1 1 1 1 . . . . . 1 1 2 Propulsion . | 4 3 1 2 1 . . . . . . 1 1 . Utility 2 | . 1 2 2 3 4 3 4 4 4 1 1 1 2 Weapon 6 | 1 . 1 4 5 8 8 9 10 10 9 6 7 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . 9 3 3 3 2 . 1 . . . . . 7 Power 2 | . 1 1 . . . . . . . . . . . Propulsion 8 | . 4 2 . 2 . . . . . . . . . Utility 8 | . . . . 1 1 . 1 . . . . . 5 Weapon 10 | . 4 . 3 . 1 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 96 100 99 99 97 99 78 98 83 99 88 88 Engine 8 | . 14 9 11 9 15 14 10 7 7 1 6 6 6 Reactor 1 | . . . . . . . . . . 10 6 2 2 Treads 10 | . . 6 . 20 21 17 23 23 23 5 . 5 4 Leg 9 | . 28 25 33 6 . . . . . 11 26 12 9 Hover 1 | . . . . . . . . . . . . . 4 Device 14 | . 11 19 18 19 19 15 15 15 15 10 13 13 12 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 6 6 8 Processor 5 | . . . 4 2 . . . . . 3 6 6 13 Hackware 3 | . . . . . . . . . . 12 13 12 3 Protection 4 | . . . . 4 10 14 15 15 15 2 . . . Energy Gun 11 | . 1 7 22 26 22 21 15 2 9 8 10 6 3 Ballistic Gun 4 | . 14 11 . . . . 7 . 12 7 8 12 . Ballistic Cannon 1 | . 12 3 . . . . . . . . . . 4 Launcher 1 | . . . . . . . . . . . . . 4 Piercing Weapon 1 | . . . . . . . . . . . . . 4 Peak Build Rating 74 | 7 9 20 18 39 48 54 56 56 57 70 72 71 74 Average Rating 52 | 7 7 15 16 31 46 46 54 45 56 59 69 63 66 On Entrance 40 | 7 7 9 17 16 39 43 54 56 56 54 70 70 62 Avg Prop Armor Cover (%) 9 | . . 8 . 8 6 9 . . . . . 10 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 76 | 12 21 26 36 44 68 67 68 68 68 76 67 65 67 Greatest Support 90 | 20 20 30 30 66 66 90 90 90 90 90 69 69 76 Greatest Overweight (x) 18 | . 1 1 1 1 4 5 . . . 18 1 4 15 Average Overweight (x) . | . . . . . . 1 . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 8 10 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 8 10 12 15 15 15 15 15 15 15 14 15 15 Average Carried 13 | 7 7 8 10 11 14 14 14 15 14 13 11 11 14 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 8 10 10 15 15 14 15 15 15 12 14 12 15 Class Distribution -------------------- 15% | Scavenger-Tank 14% | Scavenger-Mutant 13% | Derelict-Mutant 10% | Tank 10% | Gunner 10% | Hacker-Skirmisher 6% | Mutant 6% | Derelict-Gunner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 4058 | 200 108 493 70 210 225 225 236 . 299 407 254 502 829 Remotely . | . . . . . . . . . . . . . . Salvage Created 6774 | . 99 741 222 821 1512 424 206 . 449 696 345 421 838 Parts 344 | . 8 39 13 39 74 17 9 . 15 28 8 16 78 Haulers Intercepted 5 | . . 1 . 2 2 . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . 4 3 . 14 . 7 15 1 Prevented 12 | . . . . . . 9 . . 1 . . 2 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 113 | . 2 17 3 14 25 4 8 . 9 12 7 5 7 Melee 3 | . . . . . 1 . . . . . . . 2 Guns 72 | . 1 13 3 12 18 4 1 . 5 8 4 3 . Cannons 6 | . 1 4 . . . . . . . . . . 1 AOE 32 | . . . . 2 6 . 7 . 4 4 3 2 4 Classes Destroyed 22 | . 3 6 1 3 2 2 . . 1 . . . 4 Worker 7 | . . . . 3 3 . . . . 1 . . . Builder 7 | . 1 . . . 4 . . . . 2 . . . Tunneler 2 | . . 1 1 . . . . . . . . . . Hauler 5 | . . 1 . 2 2 . . . . . . . . Recycler 9 | . . 2 1 . 5 . . . . 1 . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 21 | . . 8 . . 7 2 4 . . . . . . Grunt 57 | . 2 4 2 8 14 . 4 . 5 10 6 2 . Brawler 2 | . . . . . 1 . . . . . 1 . . Duelist 3 | . . . 1 . . . . . 1 . . 1 . Sentry 13 | . . 5 . 5 1 1 . . . . . 1 . Hunter 2 | . . . . 1 . . . . . 1 . . . Programmer 4 | . . . . . 2 . . . 1 1 . . . Behemoth 2 | . . . . . . 1 . . . . . 1 . Zionite 43 | . . . . . . . . . . . . . 43 Decomposer 1 | . . . . . . . 1 . . . . . . Samaritan 5 | . . . . . . 3 . . . . . 2 . Tinkerer 6 | . . . . . . . . . . . . . 6 Thug 1 | . . . . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . . . . 4 Best Kill Streak 9 | . 3 5 4 6 9 3 4 . 3 8 4 3 6 Combat Bots Only 6 | . 2 4 3 5 6 3 4 . 3 5 4 3 4 Max Kills in Single Turn 9 | . 1 2 2 2 9 2 4 . 2 2 2 1 3 Gunslinging 1 | . . 1 . 1 1 . . . . 1 . . . Exploded 4 | . . . . 2 3 . 4 . 1 1 2 1 2 Melee 1 | . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 832 | . 14 94 7 74 106 64 33 . 27 99 46 120 148 Missed 283 | . 6 25 3 25 31 20 12 . 5 32 11 56 57 Hits 549 | . 8 69 4 49 75 44 21 . 22 67 35 64 91 Melee 25 | . . . . . . . . . . . . 1 24 Projectile 524 | . 8 69 4 49 75 44 21 . 22 67 35 63 67 AOE 2 | . . . . . . . . . . 2 . . . Critical Strikes 16 | . . 2 . 3 . 1 2 . 1 3 . . 4 Damage Taken 9881 | . 103 796 42 812 1131 691 322 . 714 1363 693 947 2267 Core 1457 | . 16 75 10 103 177 88 . . 128 175 163 85 437 Absorbed by Shields 88 | . . . . . . . . . . . 12 76 . Redirected to Shielding 102 | . . . . 73 29 . . . . . . . . Ignored by Resistances 91 | . . . . . . 4 24 . 51 12 . . . Regen/Repaired (Parts) 224 | . . 86 . . 138 . . . . . . . . Core Remaining (%) 79 | 100 93 . 78 81 . . . . 43 . . . . Volleys Fired 365 | . 13 61 9 44 53 19 9 . 19 29 21 37 51 Largest 3 | . 2 2 2 3 3 3 3 . 3 3 3 3 2 Hottest 191 | . 50 112 112 177 191 171 171 . 165 165 177 135 117 Shots Fired 891 | . 26 122 18 130 154 54 23 . 54 78 59 110 63 Gun 780 | . 13 103 18 127 150 54 18 . 48 71 56 106 16 Cannon 36 | . 13 19 . . . . . . . . . . 4 Launcher 75 | . . . . 3 4 . 5 . 6 7 3 4 43 Special . | . . . . . . . . . . . . . . Kinetic 255 | . 26 77 . . . . 1 . 19 22 28 79 3 Thermal 405 | . . 45 18 127 122 8 5 . 10 18 25 27 . Explosive 75 | . . . . 3 4 . 5 . 6 7 3 4 43 Electromagnetic 156 | . . . . . 28 46 12 . 19 31 3 . 17 Robot Hit Streak 22 | . 5 12 5 22 18 13 9 . 4 9 9 19 15 Robot Miss Streak 11 | . 3 4 1 3 3 2 2 . 6 2 4 11 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . . 3 . 1 4 1 . . . 2 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . 1 1 . . Shots Hit Robots 604 | . 12 81 13 77 104 40 14 . 20 47 40 72 84 Core Hits 332 | . 6 30 10 39 56 15 15 . 22 37 15 22 65 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 1 2 Critical Strikes 35 | . . 3 1 4 7 1 1 . . 2 2 3 11 Burn 22 | . . 2 1 4 7 1 1 . . 2 2 2 . Destroy 3 | . . . . . . . . . . . . 1 2 Blast 1 | . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . . 2 Impale 6 | . . . . . . . . . . . . . 6 Melee Attacks 67 | . . . . . . . . . . . . . 67 Impact 2 | . . . . . . . . . . . . . 2 Slashing 18 | . . . . . . . . . . . . . 18 Piercing 47 | . . . . . . . . . . . . . 47 Sneak Attacks 8 | . . . . . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 5 Damage Inflicted 19722 | . 184 1220 203 1696 3181 806 771 . 859 1971 1236 1616 5979 Guns 9209 | . 80 1059 203 1378 2149 579 197 . 305 881 822 1448 108 Cannons 345 | . 104 161 . . . . . . . . . . 80 Explosions 8174 | . . . . 314 977 227 574 . 554 1090 414 168 3856 Melee 1935 | . . . . . . . . . . . . . 1935 Ramming 59 | . . . . 4 55 . . . . . . . . Kinetic 2971 | . 184 741 . . . . . . 168 245 485 1096 52 Thermal 5480 | . . 479 203 1378 1801 279 80 . 75 518 315 352 . Explosive 7706 | . . . . 314 977 . 574 . 554 849 414 168 3856 Electromagnetic 1571 | . . . . . 348 527 117 . 62 359 22 . 136 Impact 67 | . . . . . . . . . . . . . 67 Slashing 628 | . . . . . . . . . . . . . 628 Piercing 1240 | . . . . . . . . . . . . . 1240 Highest Corruption 14 | . . . . 1 . 13 13 13 14 2 2 2 12 Average Corruption 7 | . . . . 1 . 12 13 13 13 1 2 2 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 111 | . . . . 3 . 23 35 6 22 2 6 11 3 Message Errors 30 | . . . . 1 . 6 10 3 4 1 2 2 1 Matter Fused 34 | . . . . 1 . 8 8 3 5 . 1 7 1 Heat Flow Errors 7 | . . . . . . 1 4 . . 1 . . 1 Energy Discharges 11 | . . . . . . 3 4 . 3 . 1 . . Parts Fused 2 | . . . . . . . 1 . 1 . . . . Data Loss (minor) 13 | . . . . 1 . 3 2 . 5 . . 2 . Data Loss (major) 4 | . . . . . . 1 2 . 1 . . . . Misfires 5 | . . . . . . 1 1 . 3 . . . . Alerts 1 | . . . . . . . 1 . . . . . . Weapon Failures 4 | . . . . . . . 2 . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 391 | . . 6 . . 21 . . . . 3 11 1 349 Projectiles 6 | . . 6 . . . . . . . . . . . Explosions 117 | . . . . . 11 . . . . 3 11 1 91 Melee 268 | . . . . . 10 . . . . . . . 258 Knockbacks 5 | . 3 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . 3 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 744 | . . . . 22 55 . 28 . 48 13 27 50 501 Shots 22 | . . . . 1 2 . 1 . 1 1 1 2 13 Rammed 7 | . . . . 2 5 . . . . . . . . Targets Rammed 8 | . . . . 2 6 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 261 | . 19 18 . 90 54 83 217 . . 80 6 6 261 Average Temperature 43 | . 7 10 . 21 13 12 81 . . 28 2 4 78 Received Heat Transfer 2741 | . 63 252 24 405 525 96 99 . 129 456 300 176 216 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 14 | . . . . . 4 8 . . . 2 . . . Impact Corruptions 2 | . . . . . 1 . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 19 | . . 2 . 4 8 . . . . 1 3 . 1 Heat Transferred 12065 | . . 1369 592 3256 3515 433 222 . 148 857 859 814 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Maximum Alert Level 3 | . . 1 . 1 3 . . . . 3 . . . Low Security (%) 64 | 100 100 66 100 95 60 . . . . . . . . Level 1 9 | . . 33 . 4 8 . . . . . . . . Level 2 14 | . . . . . 10 . . . . 65 . . . Level 3 11 | . . . . . 20 . . . . 34 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 850 | . 51 274 147 219 829 . . . . 850 . . . Initial 617 | . . 13 102 . 99 . . . . 617 . . . Average 249 | . 8 139 67 99 287 . . . . 681 . . . Influence Increases 4323 | . 73 605 80 465 1150 95 180 . 185 1200 160 125 5 Destroy 0b10 Robot/C 2080 | . 40 340 60 280 500 80 160 . 140 240 140 100 . Destroy 0b10 Robot/NC 195 | . 10 25 10 30 70 5 . . 15 20 . 5 5 Destroy Leader 452 | . 12 92 10 94 94 10 20 . 30 50 20 20 . Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . . . Successful Hack 64 | . 10 35 . 8 4 . . . . 7 . . . Select Force Hacks 60 | . . 30 . . 30 . . . . . . . . Disable Machine 480 | . . 15 . 15 225 . . . . 225 . . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . Destroy Structure 147 | . 1 3 . 23 77 . . . . 43 . . . Advance Influence 600 | . . . . . . . . . . 600 . . . Lose Combat Pursuer 75 | . . 45 . 15 . . . . . 15 . . . Influence Decreases 4323 | . 42 373 343 246 552 820 254 18 157 535 495 483 5 Entered New Map 977 | . . 18 161 . 120 304 19 18 . 11 257 69 . Time Decay 2846 | . 42 305 182 246 402 446 225 . 147 294 198 354 5 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . Lost Part 400 | . . 50 . . 30 70 10 . 10 130 40 60 . Squads Dispatched 17 | . . 2 . 1 12 . . . . 2 . . . Investigation 6 | . . 2 . . 3 . . . . 1 . . . Extermination 3 | . . . . . 2 . . . . 1 . . . Reinforcement 2 | . . . . 1 1 . . . . . . . . Assault 2 | . . . . . 2 . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 7 | . 1 2 . 4 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 193 | . 4 23 4 25 30 4 8 . 10 16 7 6 56 Peak Tracking Total 6 | . 3 5 2 6 5 3 4 . 5 5 4 3 5 Tactical Retreats 5 | . . 2 . 1 . . . . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 1 | . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 33 | . . 1 . 1 16 . . . . 15 . . . Max in Single Turn 11 | . . 1 . 1 10 . . . . 11 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 22 | . 2 5 . 2 5 . 3 4 . 1 . . . Terminals 8 | . 2 2 . 2 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 2 | . . 1 . . 1 . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 87 | . 5 20 . 4 14 . 6 33 . 5 . . . Successful 68 | . 2 16 . 3 5 . 6 33 . 3 . . . Failed 19 | . 3 4 . 1 9 . . . . 2 . . . Catastrophic 2 | . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 3 8 . 3 11 . . . . 1 . . . Terminals 30 | . 5 12 . 4 9 . . . . . . . . Fabricators 5 | . . . . . . . . . . 5 . . . Repair Stations 4 | . . 3 . . 1 . . . . . . . . Recycling Units 4 | . . 2 . . 2 . . . . . . . . Scanalyzers 5 | . . 3 . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 47 | . 1 5 . 1 1 . 6 33 . . . . . Record 15 | . . . . . . . 4 11 . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . Prototype ID Bank 5 | . . 1 . 1 . . . 3 . . . . . Open Door 2 | . . . . . . . 2 . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . Alert Level 2 | . . 1 . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 5 . 2 4 . . . . 1 . . . Terminals 9 | . 1 4 . 2 2 . . . . . . . . Botnet 3 | . 1 2 . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . Skim 5 | . . 2 . 2 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . . . . . . . Tunnel 2 | . . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 2 4 . 2 4 . . . . 1 . . . Full Trace Events 3 | . . 1 . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 7 . . . . 2 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 12 . . . . 15 Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 13 | . . 13 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 42 | . . . . . . . . . . . . . 42 Highest-Rated Ally 42 | . . . . . . . . . . . . . 42 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . . . 29 Total Damage 591 | . . . . . . . . . . . . . 591 Kills 4 | . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Active Infowar (turns) 6687 | . 227 644 267 . . . . . . 357 419 1143 3630 Optics 5549 | . . . . . . . . . . 357 419 1143 3630 Sensors 678 | . 227 451 . . . . . . . . . . . Terrain 460 | . . 193 267 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 2 3 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 11723 | 3 259 790 429 637 1067 1109 867 157 555 658 419 1143 3630 Spaces Moved 5753 | 3 171 434 365 311 525 646 510 95 299 279 266 532 1317 Core 8 | . . . . . . . . . . 7 . . 1 Treads 2131 | . . . . 226 484 320 510 95 299 98 . 64 35 Legs 3052 | 3 171 434 365 85 . . . . . 174 266 374 1180 Wheels 461 | . . . . . 41 326 . . . . . 94 . Hover 101 | . . . . . . . . . . . . . 101 Flight . | . . . . . . . . . . . . . . Fastest Speed 55 | 120 120 105 105 105 145 120 160 160 160 120 120 120 55 Average Speed 171 | 120 121 105 105 134 153 158 160 160 160 182 120 188 249 Slowest Speed 950 | 120 190 175 175 225 225 240 160 160 160 950 190 260 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 2 39 31 63 31 15 67 64 69 42 8 53 78 87 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . 1 . . . . 1 Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . . 1 . . 3 2 . 1 . 5 2 3 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 433 | . . . . 29 73 5 41 . 80 42 46 37 80 Melee . | . . . . . . . . . . . . . . Projectile 11 | . . . . 1 . . 1 . 1 . . 8 . AOE 422 | . . . . 28 73 5 40 . 79 42 46 29 80 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 6807 | 2 197 642 390 427 663 690 542 100 334 360 314 590 1556 Wait 235 | . . 108 2 36 36 6 3 . 1 11 7 5 20 Move 5740 | 2 170 433 364 310 524 645 509 94 298 278 265 531 1317 Hop . | . . . . . . . . . . . . . . Pick Up 63 | . 3 9 2 11 5 2 4 . 1 5 4 1 16 Fast Attach 57 | . 1 5 1 . 5 6 2 3 . 11 2 2 19 Attach 51 | . 1 4 . 2 5 5 1 . . 11 3 5 14 Detach 28 | . 1 . 1 . 4 3 2 . . 5 1 1 10 Swap 117 | . 4 13 6 16 16 2 7 . 11 7 6 8 21 Drop 78 | . 4 9 5 6 9 2 5 3 4 3 1 . 27 Fire 365 | . 13 61 9 44 53 19 9 . 19 29 21 37 51 Melee 61 | . . . . . . . . . . . . . 61 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . 2 6 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 8) 233 | -10/Materials | Discovered new exit (range 10) 263 | -10/Materials | Entered another Materials area 263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -9/Materials | Build established: Mutant 646 | -9/Materials | Repaired Aluminum Leg+ 925 | -9/Materials | Discovered new exit (range 16) 1053 | -9/Materials | Entered Mines 1065 | -9/Mines | Build established: Scavenger-Mutant 1170 | -9/Mines | Discovered new exit (range 13) 1250 | -9/Mines | Learned Materials emergency access door positions 1264 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1482 | -9/Mines | Entered Materials 1482 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1787 | -8/Materials | Discovered new exit (range 6) 1983 | -8/Materials | Build established: Tank 2119 | -8/Materials | Entered Factory 2119 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2299 | -7/Factory | Build established: Gunner 2719 | -7/Factory | Garrison activated, responded to threat 2924 | -7/Factory | Garrison activated, responded to threat 3067 | -7/Factory | Build established: Tank 3149 | -7/Factory | Discovered new exit (range 9) 3186 | -7/Factory | Entered Lower Caves 3235 | -7/Lower Caves | Learned Factory terminal intel 3619 | -7/Lower Caves | Spotted B-75 Beast 3734 | -7/Lower Caves | Destroyed B-75 Beast 3762 | -7/Lower Caves | Lost 5 parts (3n1u1w) 3765 | -7/Lower Caves | System corruption reached 10% 3915 | -7/Lower Caves | Learned Factory security intel 3933 | -7/Lower Caves | Encountered a Warlord checkpoint 3959 | -7/Lower Caves | Discovered new exit (range 4) 4081 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4203 | -7/Lower Caves | Build established: Scavenger-Tank 4295 | -7/Lower Caves | Entered another Lower Caves area 4389 | -7/Lower Caves | Entered an active Warlord outpost 4427 | -7/Lower Caves | Learned 8 Research zone layouts 4427 | -7/Lower Caves | Learned Research emergency access door positions 4427 | -7/Lower Caves | Learned Extension security intel 4427 | -7/Lower Caves | Learned Extension garrison access intel 4576 | -7/Lower Caves | Learned location of 1 exit from Factory 4865 | -7/Lower Caves | Learned Factory trap positions 4911 | -7/Lower Caves | Learned Factory machine intel 5136 | -7/Lower Caves | Discovered new exit (range 11) 5162 | -7/Lower Caves | Entered Data Miner 5164 | -7/Data Miner | Discovered new exit (range 6) 5194 | -7/Data Miner | Met Data Miner 5239 | -7/Data Miner | Learned location of Section 7 (-3) 5239 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5254 | -7/Data Miner | Received God Mode back door access code from Data Miner 5319 | -7/Data Miner | Entered Proximity Caves 5321 | -6/Proximity Caves | Spotter reported a threat 5322 | -6/Proximity Caves | Spotter reported a threat 5374 | -6/Proximity Caves | Spotter reported a threat 5513 | -6/Proximity Caves | Spotter reported a threat 5798 | -6/Proximity Caves | Crushed by falling debris 5798 | -6/Proximity Caves | Core integrity fell below 50% 5849 | -6/Proximity Caves | Discovered new exit (range 15) 5874 | -6/Proximity Caves | Entered Factory 5874 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5875 | -6/Factory | Identified exit to Factory 5876 | -6/Factory | Loaded intel: 101 trap records 5878 | -6/Factory | Loaded intel: 297 machine locations 5879 | -6/Factory | Loaded intel: 25 terminal locations 6106 | -6/Factory | Lost 7 parts (3n3u1w) 6224 | -6/Factory | Search patrols dispatched 6325 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 6420 | -6/Factory | Lost 6 parts (1p1n1u3w) 6519 | -6/Factory | Discovered new exit (range 8) 6532 | -6/Factory | Entered Lower Caves 6595 | -6/Lower Caves | Lost 4 parts (1n3w) 6916 | -6/Lower Caves | Discovered new exit (range 16) 6935 | -6/Lower Caves | Encountered a Warlord checkpoint 6945 | -6/Lower Caves | Learned Factory emergency access door positions 6951 | -6/Lower Caves | Entered another Lower Caves area 6991 | -6/Lower Caves | Discovered exit to Factory (range 15) 7086 | -6/Lower Caves | Spotted B-75 Beast 7123 | -6/Lower Caves | Destroyed B-75 Beast 7145 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 7412 | -6/Lower Caves | Build established: Hacker-Skirmisher 7894 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7928 | -6/Lower Caves | Discovered new exit (range 7) 8094 | -6/Lower Caves | Entered Zion 8111 | -6/Zion | System corruption reached 10% 8184 | -6/Zion | System corruption cleaned by Quarantine Array 8415 | -6/Zion | Discovered new exit (range 18) 8775 | -6/Zion | Build established: Derelict-Gunner 8867 | -6/Zion | Learned location of Armory (-3) 9224 | -6/Zion | Found Prototype Launcher 9224 | -6/Zion | Identified Gui. Missile Launcher 9495 | -6/Zion | Build established: Derelict-Mutant 10744 | -6/Zion | Met Imprinter 10761 | -6/Zion | Murdered Imprinter 10762 | -6/Zion | Attacked by Zionites 10763 | -6/Zion | Core integrity fell below 50% 10793 | -6/Zion | Extracted access codes from Imprinter's data core 10848 | -6/Zion | Botcube activated 10858 | -6/Zion | Botcube completed mutation into treaded form, armed with 2 cannons. 10943 | -6/Zion | Lost 4 parts (4n) 11087 | -6/Zion | Build established: Scavenger-Mutant 11235 | -6/Zion | Found Botcube 11256 | -6/Zion | Core integrity fell below 20% 11653 | -6/Zion | Build established: Scavenger-Gladiator 11700 | -6/Zion | Spotted GI-2GK(B) 11724 | -6/Zion | Destroyed self with Heavy Missile Launcher Last Messages --------------- 11691_ Identified Mak. Hammer. 11709_ MO-5DW(z) toys with the Twisted Machinery. 11710_ XC-JJQ(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 11711_ R3-D59(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 11712_ 3W-1AL(z) pulls a Mak. Sword out of the Twisted Machinery. 2U-JJS(z) bursts out of the Twisted Machinery. 11714_ Destroyed Mak. Power Source. 11714_ XC-JJQ(z) destroyed. 11716_ Destroyed Mak. Laser. 11716_ 2U-JJS(z) destroyed. 11718_ Mak. Hammer follow-up attack on MO-5DW(z). 11718_ Imp. Weapon Cycler destroyed. 11722_ Mak. Hammer follow-up attack on 3W-1AL(z). 11722_ Destroyed Mak. Sword. 11722_ 3W-1AL(z) system corrupted by crushing effect. 11723_ 3W-1AL(z) pulls a Mak. Spear out of the Twisted Machinery. 11723_ Mak. Leg destroyed. 11723_ Arm. Leg destroyed. 11723_ Mak. Leg destroyed. 11724_ 3W-1AL(z) destroyed. 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"" """#####???????????????????## | | !!= " """""""#?#?????????????????# | | # != "" """""#"#?????????????????## | | ==/ "" """"#?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 37 Energy Capacity 480 Matter Stores 314 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Force Boost 20 Offensive Hacking 11 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Antigrav System | -6/Zion | Archive EM Shield | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Coil Gun | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Repaired ---------- Aluminum Leg | 4% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapAntimatterAccelerator Manual? 0 Play Time 00:56:42 Cumulative 1242.1 hours Start 2026.01.10 @ 11:28:48 End 2026.01.10 @ 12:31:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1526 Rogue 1242 Adventurer 124 Explorer 160 Win Type - Total 59 Types 45/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53478316-1204-4554-9d55-002be2efa41d