Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 17:27:27 // Halloween2020/ForbiddenLore Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (323) 323 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3418 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 66/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Lightning Gun Improved Medium Laser > --- INVENTORY (10) --- Potential Leg Potential Leg Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Small Storage Unit Small Storage Unit Thief Drone Bay > --- WEAPON ----------- Lightning Gun Improved Medium Laser > --- INVENTORY -------- Potential Leg Potential Leg Improved Heat Sink Improved Heat Sink Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 41 | 6 3 5 4 3 20 . Power 2 | 1 . . . 1 . . Engine 2 | 1 . . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 3 4 . 11 . Treads 4 | 1 . 1 1 . 1 . Leg 2 | . . . 2 . . . Wheel 6 | 1 . 2 1 . 2 . Hover 4 | . . . . . 4 . Flight 4 | . . . . . 4 . Utility 11 | 1 3 . . . 7 . Device 4 | . . . . . 4 . Storage 7 | 1 3 . . . 3 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . 2 . 2 2 . Energy Gun 5 | 1 . . . 2 2 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 5 | . . 2 . 3 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility . | . . . . . . . Weapon 2 | . . . . 2 . . Highest Loss Streak 3 | . . 1 . 3 . . Average Slot Usage (%) 99 | . 99 100 100 99 98 100 Engine 12 | . 14 14 14 13 9 9 Treads 11 | . 14 14 14 14 6 . Wheel 12 | . 14 14 13 14 13 . Hover 4 | . . . . . 8 36 Flight 1 | . . . . . 8 . Device 1 | . . . . . 7 9 Storage 27 | . 27 28 28 28 27 27 Energy Gun 9 | . 14 . . 26 18 18 Ballistic Gun 16 | . 14 27 28 1 . . Naked Turns . | . . . . . . . Heaviest Build 39 | 11 39 39 39 38 23 23 Greatest Support 44 | 20 10 16 30 16 44 33 Greatest Overweight (x) 3 | 1 3 2 2 2 2 . Average Overweight (x) 1 | . 2 2 1 2 . . Largest Inventory Capacity 20 | 6 16 16 16 16 20 10 Average Capacity 13 | 5 12 16 16 16 10 10 Most Carried 16 | 3 16 16 16 16 16 10 Average Carried 13 | 1 11 15 15 15 9 10 Final Capacity 16 | 6 16 16 16 16 10 10 Final Carried 16 | 3 16 16 16 16 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 425 | 199 105 79 . 42 . . Remotely . | . . . . . . . Salvage Created 419 | . 157 220 . 42 . . Parts 37 | . 13 21 . 3 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 19 | . 6 10 . 3 . . Guns 19 | . 6 10 . 3 . . Classes Destroyed 2 | . 2 . . . . . Swarmer 14 | . 3 8 . 3 . . Grunt 5 | . 3 2 . . . . Best Kill Streak 4 | . 3 4 . 3 . . Combat Bots Only 4 | . 3 4 . 3 . . Max Kills in Single Turn 2 | . 1 2 . 1 . . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 720 | . 167 383 . 170 . . Core 129 | . 22 91 . 16 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . . . 48 . . Volleys Fired 53 | . 14 28 . 9 2 . Largest 2 | . 2 2 . 2 2 . Hottest 80 | . 60 60 . 80 80 . Shots Fired 105 | . 28 56 . 17 4 . Gun 105 | . 28 56 . 17 4 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 74 | . 14 49 . 11 . . Thermal 26 | . 14 7 . 3 2 . Explosive . | . . . . . . . Electromagnetic 5 | . . . . 3 2 . Robot Hit Streak 9 | . 7 9 . 4 4 . Robot Miss Streak 6 | . 2 6 . 2 3 . Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 4 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 66 | . 20 34 . 11 1 . Core Hits 32 | . 10 17 . 5 . . Critical Hits 1 | . . 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 587 | . 200 279 . 88 20 . Guns 587 | . 200 279 . 88 20 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 371 | . 90 237 . 44 . . Thermal 174 | . 110 42 . 22 . . Explosive . | . . . . . . . Electromagnetic 42 | . . . . 22 20 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 120 | . 120 40 . 34 . . Average Temperature 32 | . 52 14 . 22 . . Received Heat Transfer 159 | . 60 99 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 400 | . 250 100 . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 341 | . 197 341 . 40 60 25 Initial 76 | . . 76 . . 15 25 Average 104 | . 96 193 . 36 29 25 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 85 | 100 100 62 . 100 100 100 Level 1 14 | . . 37 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 8 16 . 3 5 1 Peak Tracking Total 6 | . 4 6 . 3 3 1 Tactical Retreats 4 | . . 3 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 3 | . 1 . 1 1 . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 4 . 1 1 . . Successful 4 | . 2 . 1 1 . . Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 3 . 1 . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . 1 1 . . Part Schematic 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 1702 | 59 238 558 276 168 275 128 Spaces Moved 1201 | 51 153 389 224 114 216 54 Core 4 | 4 . . . . . . Treads 1 | 1 . . . . . . Legs 1 | . . . 1 . . . Wheels 1074 | 46 153 389 223 114 149 . Hover 118 | . . . . . 64 54 Flight 3 | . . . . . 3 . Fastest Speed 48 | 50 90 120 120 120 48 52 Average Speed 107 | 85 101 120 120 120 85 52 Slowest Speed 190 | 160 110 120 130 120 190 52 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 25 77 61 23 21 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 1530 | 63 211 436 231 130 306 153 Wait 166 | 4 19 6 . 3 35 99 Move 1195 | 50 152 388 223 113 215 54 Hop . | . . . . . . . Pick Up 38 | 3 17 5 . 2 11 . Fast Attach 17 | 6 1 . 2 1 7 . Attach 11 | . . 2 . 2 7 . Detach 6 | . . . 2 . 4 . Swap 13 | . 2 3 2 . 6 . Drop 31 | . 6 4 2 . 19 . Fire 53 | . 14 28 . 9 2 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 9) 243 | -10/Materials | Discovered new exit (range 10) 298 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 425 | -10/Mines | Discovered new exit (range 9) 438 | -10/Mines | Learned location of Storage (-8) 503 | -10/Mines | Assembled infested the area 794 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 799 | -10/Mines | Found Prototype Device 823 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 851 | -10/Mines | Discovered new exit (range 5) 856 | -10/Mines | Entered Exiles 874 | -10/Exiles | Discovered new exit (range 15) 886 | -10/Exiles | Met 8R-AWN 907 | -10/Exiles | Met EX-HEX 938 | -10/Exiles | Met EX-BIN 955 | -10/Exiles | Aligned with FarCom system 956 | -10/Exiles | Given EX-Vault access code 991 | -10/Exiles | Opened EX-Vault 1005 | -10/Exiles | Found Potential Leg 1008 | -10/Exiles | Found Potential Leg 1037 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1076 | -10/Exiles | Met EX-DEC 1118 | -10/Exiles | Discovered new exit (range 12) 1132 | -10/Exiles | Left Exiles lab with Potential Leg 1132 | -10/Exiles | Entered Mines 1142 | -9/Mines | Core integrity fell below 50% 1185 | -9/Mines | Lost 3 parts (1p2w) 1213 | -9/Mines | Found the Drone Emporium 1217 | -9/Mines | Found Prototype Device 1262 | -9/Mines | Discovered new exit (range 6) 1300 | -9/Mines | Entered Materials 1300 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1476 | -8/Materials | Discovered new exit (range 16) 1533 | -8/Materials | Identified Thief Drone Bay 1575 | -8/Materials | Entered Storage 1703 | -8/Storage | Self-destructed Last Messages --------------- 01515_ Dropped Com. Wheel. 01515_ Acquired Gravmag System. 01517_ Dropped Lgt. Assault Rifle. 01518_ Acquired Gravmag System. 01520_ Dropped Flight Unit. 01523_ Acquired Hvy. Rocket Launcher. 01531_ Dropped Particle Gun. 01532_ Acquired Hvy. Rocket Launcher. 01533_ Identified Thief Drone Bay. 01536_ Dropped Thief Drone Bay. 01537_ Dropped Imp. Heat Sink. 01538_ Acquired Hvy. Rocket Launcher. LOCATION=UNKNOWN GOAL=ESCAPE 01575_ Receiving FarCom transmissions... 01598_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01602_ O-24 Administrator uses terminal to summon reinforcements. 01602_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 01602_ O-24 Administrator locks terminal. 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" " """"" ??????????????????? | | ????????????????# """"" #?????????????????? | | ????????????????# ???????????????????? | | ????????????????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingBiometalReconstructor Manual? 0 Play Time 00:16:49 Cumulative 171.7 hours Start 2020.11.09 @ 17:08:28 End 2020.11.09 @ 17:27:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 221 Rogue 178 Adventurer 3 Explorer 40 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0 Lore% 54 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a770601d-fdc2-42cc-8e7f-b1eef597f8e7