Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.06 @ 07:19:46 Player: Dytttto Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (483) 483 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2643 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 160/160 System Corruption 0% Temperature Warm (108) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (3) ------ ECM Suite Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Light Deuterium Engine Large Battery (200) High-capacity Matter Pod (145) Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- ECM Suite Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Large Battery High-capacity Matter Pod Light Armor Plating [Rating: 17] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 30 | 6 4 1 . 5 14 Power 5 | 1 1 . . . 3 Engine 4 | 1 1 . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . . 2 2 Treads . | . . . . . . Leg 4 | 2 . . . 2 . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 1 . . 4 Device 1 | . . . . . 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 1 . . 3 Artifact . | . . . . . . Weapon 10 | 2 . . . 3 5 Energy Gun 5 | 1 . . . 2 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 97 99 100 99 63 Engine 12 | . 14 14 14 14 6 Leg 23 | . 28 28 28 27 4 Wheel 1 | . . . . . 10 Storage 12 | . 13 14 14 14 3 Protection 13 | . 11 13 14 14 12 Energy Gun 14 | . 14 14 14 16 12 Ballistic Gun 11 | . 14 14 14 11 4 Naked Turns 1 | . . . . . 1 Heaviest Build 27 | 12 20 20 20 21 27 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 6 | . . . . 1 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 6 Most Carried 8 | 3 7 8 8 8 8 Average Carried 7 | 1 5 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 7 8 8 8 5 Class Distribution -------------------- 90% | Mutant 4% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 562 | 209 . . . 196 157 Remotely . | . . . . . . Salvage Created 474 | . . . . 145 329 Parts 36 | . . . . 15 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | . . . . 6 10 Melee 1 | . . . . . 1 Guns 8 | . . . . 3 5 AOE 7 | . . . . 3 4 Classes Destroyed 7 | . . . . 3 4 Worker 2 | . . . . 2 . Recycler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 8 | . . . . 4 4 Grunt 6 | . . . . 2 4 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 6 | . . . . 6 5 Combat Bots Only 4 | . . . . 4 4 Max Kills in Single Turn 3 | . . . . 3 3 Gunslinging 2 | . . . . . 2 Exploded 2 | . . . . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2046 | . . . . 635 1411 Core 732 | . . . . 166 566 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . . 33 . Volleys Fired 36 | . . . . 20 16 Largest 3 | . . . . 2 3 Hottest 142 | . . . . 115 142 Shots Fired 68 | . . . . 40 28 Gun 58 | . . . . 38 20 Cannon . | . . . . . . Launcher 10 | . . . . 2 8 Special . | . . . . . . Kinetic 20 | . . . . 17 3 Thermal 38 | . . . . 21 17 Explosive 10 | . . . . 2 8 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . . . . 4 6 Robot Miss Streak 3 | . . . . 3 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 2 | . . . . . 2 Shots Hit Robots 33 | . . . . 17 16 Core Hits 37 | . . . . 13 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1432 | . . . . 487 945 Guns 409 | . . . . 205 204 Cannons . | . . . . . . Explosions 933 | . . . . 246 687 Melee . | . . . . . . Ramming 90 | . . . . 36 54 Kinetic 139 | . . . . 113 26 Thermal 270 | . . . . 92 178 Explosive 878 | . . . . 246 632 Electromagnetic 55 | . . . . . 55 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 45 | . . . . 37 8 Projectiles . | . . . . . . Explosions 45 | . . . . 37 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 179 | . . . . 53 126 Shots 5 | . . . . 2 3 Rammed 31 | . . . . . 31 Targets Rammed 40 | . . . . 9 31 Kicked 9 | . . . . 9 . Crushed . | . . . . . . Highest Temperature 191 | . . . . 148 191 Average Temperature 60 | . . . . 36 88 Received Heat Transfer 852 | . . . . 312 540 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 703 | . . . . 259 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 261 | . 1 . . 175 261 Initial 68 | . . . . . 68 Average 41 | . . . . 25 147 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 89 | 100 100 100 . 100 52 Level 1 10 | . . . . . 47 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . . 2 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 2 . . 9 14 Peak Tracking Total 5 | . 2 . . 4 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 12 | . 4 1 4 . 3 Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 5 1 4 . 7 Successful 15 | . 5 1 4 . 5 Failed 2 | . . . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 10 | . 3 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 3 1 4 . 5 Record 8 | . 1 . 4 . 3 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Alert Level 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 21 | . 21 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 41 | . . 41 41 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 3032 | 79 355 573 729 786 510 Spaces Moved 1919 | 59 285 419 602 274 280 Core 9 | 6 . . . . 3 Treads . | . . . . . . Legs 1692 | 53 285 419 602 274 59 Wheels 218 | . . . . . 218 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 80 Average Speed 122 | 112 120 120 120 139 119 Slowest Speed 350 | 120 120 120 120 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 38 76 91 31 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . . . . 30 53 Melee . | . . . . . . Projectile . | . . . . . . AOE 83 | . . . . 30 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2512 | 68 297 490 609 639 409 Wait 464 | 1 1 66 6 325 65 Move 1914 | 58 284 418 601 273 280 Hop . | . . . . . . Pick Up 13 | 3 5 2 1 1 1 Fast Attach 25 | 6 4 1 . 4 10 Attach 5 | . . . . 1 4 Detach 5 | . 1 1 . 1 2 Swap . | . . . . . . Drop 10 | . 2 2 1 5 . Fire 36 | . . . . 20 16 Melee . | . . . . . . Ram 31 | . . . . . 31 Kick 9 | . . . . 9 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 80 | -11/Junkyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 3) 435 | -10/Materials | Entered Mines 623 | -10/Mines | Met a Derelict shopkeep closing up shop 883 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 960 | -10/Mines | Learned location of Mines (-9) 983 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 984 | -10/Mines | Discovered new exit (range 5) 1008 | -10/Mines | Entered Exiles 1008 | -10/Exiles | Found Exiles lab abandoned 1008 | -10/Exiles | Accompanied by 2 allies 1038 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1670 | -10/Exiles | Discovered new exit (range 10) 1737 | -10/Exiles | Entered Mines 2337 | -9/Mines | Core integrity fell below 50% 2483 | -9/Mines | Discovered new exit (range 14) 2523 | -9/Mines | Entered Materials 2523 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2712 | -8/Materials | Core integrity fell below 50% 2743 | -8/Materials | Core integrity fell below 20% 2766 | -8/Materials | Lost 8 parts (2p1n2u3w) 2837 | -8/Materials | Discovered new exit (range 15) 3033 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- hovering and flight-based models. >>Prototypes Downloading prototype IDs... Adv. EMP Blaster Hpw. Field Laser 02991_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 03015_ S-10 Pest destroyed. 03015_ Switching to secondary target: S-10 Pest. 03015_ K-01 Serf collects debris. 03018_ S-10 Pest destroyed. 03018_ Switching to secondary target: S-10 Pest. 03018_ S-10 Pest destroyed. 03018_ Switching to secondary target: S-10 Pest. 03018_ S-10 Pest destroyed. [Achievement: Gunslinger] 03021_ K-01 Serf collects debris. 03022_ Acquired 12 matter. 03023_ Acquired 13 matter. 03025_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????# #??????# #????????# # | | ?????????????????????????# #??????# #???? ???# # | | ?????????????????????????# ######## #??? 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Y ????????????????????? | | ??????????????????????? ##???????????????????? | | ??????????????????????# ! #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed DefenseConstructLauncher Manual? 0 Play Time 00:20:14 Cumulative 26.6 hours Start 2023.12.06 @ 07:01:38 End 2023.12.06 @ 07:19:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 59 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30e667db-e289-4af2-99ea-42f8d63eae47