Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 20:12:42 Player: Derk Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (307) 1535 Value Destroyed (12365) 12365 Prototype IDs (47) 940 Alien Tech Used (4) 800 Bonus (4893) 4893 TOTAL SCORE: 28133 Bonus ------- High Alert Combat Kills 1270 Follower Combat Kills 1230 Entered Garrisons 200 Registered with UFD 300 Met Sigix 2000 Friendly Fire -107 Cogmind --------- Core Integrity 0/1450 Matter 0/300 Energy 100/100 System Corruption 11% Temperature Cool (18) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Sigix Terminator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Matter Drive > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Thermal Generator Advanced Cryofiber Web Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Trap Scanner Advanced Target Analyzer Centrium Medium Armor Plating Improved Trap Extractor > --- WEAPON ----------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Reinforced Fission Core Energy Well Matter Compressor Advanced Shield Generator Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Quantum Rifle Improved KE Penetrator Improved KE Penetrator Hypercooled Linear Accelerator Fusion Bomb Launcher Sigix Terminator Force Lance Sigix Containment Pod [Rating: 212] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Overtuned Huge Scrapsphere Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Hypercooled Linear Accelerator Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Slots Evolved 16 | . . . 4 . . 2 . . . 4 . . 2 2 . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . . 1 . . 2 . . . 1 . . . . . . . . Utility 8 | . . . 3 . . . . . . 2 . . 1 1 . 1 . . Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . Parts Attached 428 | 7 11 33 48 9 50 39 19 6 13 41 13 22 42 29 21 25 . . Power 31 | 1 . 5 5 . 2 1 . . . 4 . 4 2 2 3 2 . . Engine 14 | 1 . 5 4 . 2 . . . . . . 2 . . . . . . Core 12 | . . . 1 . . . . . . 4 . 2 2 1 1 1 . . Reactor 5 | . . . . . . 1 . . . . . . . 1 2 1 . . Propulsion 75 | 2 1 6 7 . 10 9 5 1 1 9 2 1 7 8 2 4 . . Treads 47 | 2 1 6 7 . 4 2 1 . . 5 2 1 6 4 2 4 . . Leg 9 | . . . . . 6 1 2 . . . . . . . . . . . Wheel 6 | . . . . . . . . . . 4 . . 1 1 . . . . Hover 13 | . . . . . . 6 2 1 1 . . . . 3 . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 153 | 2 4 6 21 2 17 14 4 5 9 11 8 7 16 12 7 8 . . Device 79 | 1 3 3 8 2 2 3 3 3 6 7 7 4 12 6 6 3 . . Storage 13 | 1 1 . 1 . 1 3 . . 2 . . . 1 1 . 2 . . Processor 11 | . . . 2 . 1 1 . . . . . 2 2 2 . 1 . . Hackware 7 | . . . 2 . 1 2 . . . . . . . 1 . 1 . . Protection 43 | . . 3 8 . 12 5 1 2 1 4 1 1 1 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 6 16 15 7 21 15 10 . 3 17 3 10 17 7 9 11 . . Energy Gun 60 | 1 2 2 6 4 2 2 7 . 1 11 3 6 5 4 4 . . . Energy Cannon 12 | . 3 1 . . . 1 . . 2 . . . 4 . . 1 . . Ballistic Gun 27 | 1 1 7 2 . 8 6 . . . . . . . . 1 1 . . Ballistic Cannon 13 | . . . 2 . 1 . . . . . . . 2 1 2 5 . . Launcher 16 | . . 2 . 2 3 1 1 . . 1 . 2 1 . 1 2 . . Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . 3 4 . 7 5 . . . 4 . 2 1 . 1 1 . . Piercing Weapon 7 | . . . . . . . . . . . . . 4 2 . 1 . . Special Melee Weapon 4 | . . . . 1 . . 2 . . 1 . . . . . . . . Unidentified Prototypes 23 | . 1 . 1 . 2 4 3 . . . . . 2 1 7 2 . . Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . . . . . . System Corruption 5 | . . . . . . . . . . 2 . 3 . . . . . . Parts Lost 53 | . . 2 4 1 1 3 2 . . 9 1 5 12 1 2 8 2 . Power 6 | . . . . . . . . . . 1 1 2 1 . . 1 . . Propulsion 18 | . . 2 1 . 1 2 2 . . 4 . 1 3 . . 2 . . Utility 22 | . . . 2 1 . 1 . . . 2 . 2 4 1 2 5 2 . Weapon 7 | . . . 1 . . . . . . 2 . . 4 . . . . . Highest Loss Streak 9 | . . 1 1 1 1 2 2 . . 3 1 3 9 1 1 4 2 . To Critical Strikes 2 | . . 1 . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 99 99 96 100 99 95 98 100 99 76 62 63 82 81 78 77 7 4 Engine 6 | . 14 13 8 9 8 5 . . . . . 1 1 . . . . . Core 1 | . . . . . . . . . . 4 7 3 7 5 3 1 . . Reactor 1 | . . . . . . 1 7 7 7 4 . . . 2 4 5 . . Treads 16 | . 28 27 24 27 9 1 2 . . 10 11 10 13 11 9 13 . . Leg 2 | . . . . . 16 1 16 14 2 . . . . . . . . . Wheel 1 | . . . . . . . . . . 8 5 5 6 1 4 . . . Hover 4 | . . . . . . 31 17 23 35 1 . . . 1 . . . . Device 15 | . 13 12 11 18 11 7 15 17 14 16 9 14 19 20 27 23 1 . Storage 8 | . 14 14 9 9 9 7 7 7 7 5 5 5 5 4 4 8 . . Processor 3 | . . . . . . 6 7 7 7 5 3 3 10 8 4 3 1 . Hackware 2 | . . . 11 9 10 7 . . . . . . . 2 . 1 4 4 Protection 4 | . . 1 11 9 13 6 6 4 7 4 5 4 1 2 1 1 . . Energy Gun 6 | . 6 . 11 17 5 1 11 15 15 9 10 7 7 9 8 . . . Ballistic Gun 6 | . 14 20 3 . 10 7 . . . . . . . . . . . . Slashing Weapon 2 | . . 5 2 . 1 4 . . . . . 2 . . 2 2 . . Peak Build Rating 212 | 8 10 18 39 38 43 62 63 64 64 95 96 94 121 141 190 212 28 11 Average Rating 62 | 5 8 15 35 35 38 44 56 63 61 84 91 80 102 133 164 194 16 11 On Entrance 59 | . 8 10 18 37 36 40 60 63 64 63 95 85 83 115 139 177 28 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 15 32 40 53 49 52 39 36 32 62 93 103 95 110 127 139 158 1 . Greatest Support 225 | 40 40 40 65 65 65 39 40 32 40 140 140 140 200 200 135 225 3 3 Greatest Overweight (x) 10 | . . . 1 . 1 1 1 1 1 10 5 3 7 6 5 . . . Average Overweight (x) . | . . . . . . . . . . 3 4 2 1 2 3 . . . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 10 10 20 20 20 20 30 20 20 20 5 5 Average Capacity 15 | 7 11 15 15 15 15 10 10 10 15 20 20 20 20 20 20 19 5 5 Most Carried 20 | 8 15 15 15 15 15 15 10 10 20 20 20 19 20 20 20 20 5 5 Average Carried 15 | 4 10 14 14 13 14 8 9 10 13 19 17 17 18 19 19 18 5 5 Final Capacity 20 | 8 15 15 15 15 15 10 10 10 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 8 15 14 13 15 15 10 10 10 20 19 15 18 19 19 20 5 5 5 Class Distribution -------------------- 53% | Mutant 22% | Scavenger-Mutant 9% | Scavenger-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Scrapper | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Mutant | -2/Testing Mutant | -2/Section 7 Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Matter Collected 8243 | 297 518 1256 762 167 792 605 185 70 395 421 140 358 892 250 465 670 . . Remotely 244 | . . . . . . . . . . . . . . . 244 . . . Salvage Created 14009 | 140 589 646 1352 545 1170 896 389 174 . 2207 1143 1074 1460 895 252 1077 . . Parts 743 | 9 37 58 63 23 60 53 19 7 . 102 32 55 77 40 22 86 . . Haulers Intercepted 11 | . 2 . 1 . 3 2 . . . 1 . 1 1 . . . . . Recyclers Shooed 8 | 1 . . . . 1 1 . . . . . . 2 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Combat Hostiles Destroyed 219 | . 12 20 26 13 18 18 5 1 . 33 4 17 18 8 7 19 . . Melee 6 | . . . . . 1 2 . . . . . 3 . . . . . . Guns 139 | . 12 13 23 8 15 3 4 1 . 28 3 8 9 7 5 . . . Cannons 21 | . . . 2 . 1 . . . . . . . 5 . 2 11 . . AOE 44 | . . 7 . 4 1 13 . . . 5 . 6 1 . . 7 . . Classes Destroyed 22 | 2 5 2 3 3 1 1 1 . . 1 1 . 1 1 . . . . Worker 19 | . . . 3 . 3 5 . . . 3 . 3 1 . . 1 . . Builder 21 | . . . . . 1 3 . . . 1 . 1 2 . . 13 . . Tunneler 5 | 2 . . 1 . 1 . . . . . . 1 . . . . . . Hauler 11 | . 2 . 1 . 3 2 . . . 1 . 1 1 . . . . . Recycler 14 | 1 . . 1 . 3 1 . 1 . . . 1 3 2 . 1 . . Mechanic 3 | . . . . . . . 2 . . . . . 1 . . . . . Operator 5 | . 1 . . . 3 1 . . . . . . . . . . . . Watcher 10 | . 2 . . . 1 2 . . . 3 . . . 1 . 1 . . Swarmer 47 | . 3 6 3 . 7 4 . . . 7 . 4 5 . 3 5 . . Grunt 69 | . 9 . 14 6 6 1 3 . . 20 . 5 4 . . 1 . . Brawler 2 | . . . 1 . . . . . . . . 1 . . . . . . Duelist 4 | . . . 1 1 1 1 . . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . Sentry 22 | . . 1 7 2 4 1 1 1 . 1 . . 1 1 . 2 . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . Specialist 3 | . . . . 1 . 2 . . . . . . . . . . . . Hunter 18 | . . . . 2 . 4 . . . 1 . 3 2 3 . 3 . . Programmer 28 | . . . . 1 . 3 1 . . 3 . 4 5 3 . 8 . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Compactor 4 | . . . . . . . . . . . 4 . . . . . . . Quarantine Guard 4 | . . . . . . . . . . . . . . . 4 . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 21 | 3 2 4 4 3 4 21 5 1 . 6 2 9 7 3 3 11 . . Combat Bots Only 13 | . 2 4 4 3 3 13 3 1 . 4 2 7 5 3 3 8 . . Max Kills in Single Turn 10 | 1 1 2 1 1 1 10 1 1 . 3 1 2 1 1 1 7 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 7 | . . 2 . 1 1 7 . . . 2 . 1 1 . . 4 . . Melee 1 | . . . . . 1 1 . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Hostile Shots Fired 1546 | . 63 87 153 60 67 101 40 9 . 155 13 115 184 52 83 282 52 30 Missed 471 | . 13 28 46 22 18 58 17 4 . 45 1 30 65 8 20 63 22 11 Damage Taken 21685 | . 523 1183 1432 425 820 751 289 38 . 2384 611 1643 2242 1153 2399 4655 717 420 Core 2800 | . 94 155 73 45 41 212 6 15 . 77 100 164 265 173 82 247 631 420 Absorbed by Shields 585 | . . . 152 71 39 . . . . . . . . . . 323 . . Reduced by Siege Mode 432 | . . . . . . . . . . 6 . . . 23 113 290 . . Redirected to Shielding 83 | . . . . . . 83 . . . . . . . . . . . . Ignored by Resistances 70 | . . . 65 . . . . . . 5 . . . . . . . . Regen/Repaired (Parts) 1893 | . 17 . 124 . 228 . . . . 230 72 20 . 235 498 469 . . Core Remaining (%) 64 | 100 . . . . 71 . . . 66 . . 65 76 . 75 . . . Volleys Fired 785 | 9 55 96 92 36 69 31 13 4 . 96 48 43 69 40 32 52 . . Largest 4 | 2 2 2 2 2 2 2 2 2 . 2 2 2 3 4 3 3 . . Hottest 368 | 70 83 100 113 213 113 162 162 162 . 181 181 181 270 368 308 120 . . Shots Fired 1465 | 18 110 154 180 64 135 50 25 6 . 189 93 66 124 91 70 90 . . Gun 1228 | 18 104 142 171 59 133 44 25 6 . 187 93 58 59 74 55 . . . Cannon 188 | . 6 . 9 . 1 . . . . . . . 60 17 13 82 . . Launcher 46 | . . 9 . 5 1 6 . . . 2 . 8 5 . 2 8 . . Special 3 | . . 3 . . . . . . . . . . . . . . . . Kinetic 466 | 9 55 135 51 . 66 40 . . . . . . 21 7 13 69 . . Thermal 911 | 9 41 3 129 59 68 4 25 6 . 187 93 58 87 74 55 13 . . Explosive 37 | . . . . 5 1 6 . . . 2 . 8 5 . 2 8 . . Electromagnetic 51 | . 14 16 . . . . . . . . . . 11 10 . . . . Robot Hit Streak 25 | 12 16 21 16 11 10 20 9 7 . 11 19 7 14 7 25 15 . . Robot Miss Streak 5 | 1 3 4 3 3 3 2 1 . . 4 2 3 5 4 2 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 1 2 4 . 2 . . . . 4 1 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . 1 1 1 . 1 . . . . Shots Hit Robots 1016 | 15 71 69 135 42 99 48 19 6 . 119 80 53 82 48 56 74 . . Core Hits 505 | 4 30 43 53 22 46 47 10 3 . 65 10 48 41 22 19 42 . . Critical Kills 30 | . . . . . . . 2 . . 14 2 3 8 . . 1 . . Critical Parts Destroyed 23 | 1 . . . . . . . . . 16 2 2 2 . . . . . Critical Strikes 118 | 1 6 2 5 4 4 . 2 . . 33 16 9 14 5 3 14 . . Burn 33 | . 6 . 4 4 3 . . . . 1 7 4 . 4 . . . . Meltdown 2 | . . . . . . . . . . . . . 1 . . 1 . . Destroy 62 | 1 . 2 . . . . 2 . . 32 9 5 11 . . . . . Blast 14 | . . . 1 . . . . . . . . . 1 . 2 10 . . Corrupt 2 | . . . . . . . . . . . . . 1 1 . . . . Sever 2 | . . . . . 1 . . . . . . . . . 1 . . . Impale 3 | . . . . . . . . . . . . . . . . 3 . . Melee Attacks 197 | . . 13 15 2 30 35 . . . 11 . 22 27 12 17 13 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 145 | . . 13 15 . 30 35 . . . 10 . 22 6 . 13 1 . . Piercing 51 | . . . . 2 . . . . . . . . 21 12 4 12 . . Sneak Attacks 27 | . . . 3 . 4 5 . . . 1 . 4 2 . . 8 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 35414 | 189 922 2083 2619 1129 2235 3669 469 121 . 3562 2273 3106 4004 1830 2442 4761 . . Guns 17704 | 189 887 1196 2091 633 1424 598 469 119 . 3008 2273 1103 1121 1403 1190 . . . Cannons 5414 | . 35 . 191 . 23 . . . . . . . 1578 427 573 2587 . . Explosions 8169 | . . 887 . 491 42 2502 . . . 554 . 1301 975 . 68 1349 . . Melee 4125 | . . . 337 5 746 569 . . . . . 702 330 . 611 825 . . Ramming 2 | . . . . . . . . 2 . . . . . . . . . . Kinetic 7520 | 102 491 1804 609 . 673 550 . . . . . . 608 39 573 2071 . . Thermal 17060 | 87 375 56 1673 633 774 1198 469 119 . 3192 2273 1103 1999 1403 1190 516 . . Explosive 5657 | . . . . 491 42 1352 . . . 370 . 1301 684 . 68 1349 . . Electromagnetic 1050 | . 56 223 . . . . . . . . . . 383 388 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3023 | . . . 337 . 746 569 . . . . . 702 . . 611 58 . . Piercing 1102 | . . . . 5 . . . . . . . . 330 . . 767 . . Highest Corruption 26 | . 8 8 2 2 2 6 2 2 . 5 19 26 9 3 3 11 11 11 Average Corruption 5 | . 6 8 2 2 2 1 1 1 . 2 15 23 6 2 3 7 11 11 Corruption Purged 7 | . . . . . . 5 . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 388 | . 9 156 20 7 21 12 2 1 . 11 22 36 21 7 21 30 9 3 Message Errors 86 | . 1 39 2 2 5 4 . . . 3 3 8 6 2 2 5 4 . Matter Fused 83 | . 1 42 6 1 3 2 . . . . 3 8 7 1 2 4 2 1 Heat Flow Errors 48 | . 2 20 1 . 3 1 . 1 . 2 1 5 1 2 4 5 . . Energy Discharges 43 | . 1 16 2 1 1 2 1 . . 2 1 4 1 1 4 5 . 1 Parts Rejected 3 | . . 2 . . . . . . . . . . 1 . . . . . Parts Fused 4 | . . 2 . 1 . . . . . . . . . . 1 . . . Data Loss (minor) 57 | . 2 17 4 2 5 2 1 . . 3 4 6 2 . 4 3 1 1 Data Loss (major) 19 | . 1 10 . . . 1 . . . . 3 2 . . 1 1 . . Misfires 16 | . . 4 2 . 2 . . . . 1 . 1 3 1 . 2 . . Alerts 6 | . 1 2 1 . . . . . . . . . . . 2 . . . Misdirections 9 | . . . . . . . . . . . 5 . . . . 2 2 . Weapon Failures 14 | . . 2 2 . 2 . . . . . 2 2 . . 1 3 . . Overload Shots 2 | . . . . 2 . . . . . . . . . . . . . . Overflow Damage 1121 | . . 19 120 5 69 362 . . . 3 . 145 98 2 7 291 . . Projectiles 182 | . . . . . . . . . . . . . 52 2 7 121 . . Explosions 418 | . . 19 . 5 . 247 . . . 3 . 62 46 . . 36 . . Melee 521 | . . . 120 . 69 115 . . . . . 83 . . . 134 . . Knockbacks 19 | . . . 3 . . . . 1 . . . . 3 1 . 11 . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . Kinetic 18 | . . . 3 . . . . . . . . . 3 1 . 11 . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . 16 . . . . . 1 . . . 56 . . . 15 . . Shots 3 | . . 1 . . . . . . . . . 1 . . . 1 . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 622 | 63 272 253 336 120 243 320 199 216 . 203 566 335 310 622 204 403 . . Average Temperature 98 | 27 54 99 80 33 48 114 104 62 . 109 149 105 145 246 69 170 . . Received Heat Transfer 3434 | . 222 159 637 138 210 93 135 12 . 531 . 268 522 9 . 333 93 72 Effects 19 | . . . 2 . 2 . . . . . 7 2 1 4 . 1 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . Interference 9 | . . . . . 2 . . . . . 4 2 . 1 . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . 1 . 1 . . 1 . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . 1 . . . . Damage (core) 2 | . . . . . . . . . . . 1 . . 1 . . . . Siege Activations 12 | . . . . . . . . . . 1 . . 2 2 2 5 . . Total Turns 154 | . . . . . . . . . . 6 . . 4 12 43 89 . . Longest Duration 33 | . . . . . . . . . . 6 . . 2 10 33 27 . . Robots Corrupted 3 | . . . . . . . . . . . . . 2 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 2 1 . . . . Parts Fried 7 | . 1 2 . . . . . . . . . . 1 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 1 . . 1 . . . 1 . 1 . . 1 . . Combat Hostiles 6 | . . . 1 1 . . 1 . . . 1 . 1 . . 1 . . Parts Melted 56 | . 4 1 8 6 5 . 3 . . 14 2 4 5 4 . . . . Heat Transferred 28501 | 259 1517 50 3922 1641 1924 824 703 185 . 4821 4450 2162 2322 1893 1384 444 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Peak Influence 1672 | 15 198 . 401 708 543 753 527 394 . 1672 585 553 502 513 446 741 490 410 Initial 585 | . 9 . 31 258 345 162 342 205 . . 585 220 270 263 229 169 405 275 Average 304 | 5 95 . 123 518 324 296 426 273 . 429 537 252 290 355 333 460 438 308 Maximum Alert Level 5 | . . . 2 3 2 3 2 1 . 5 2 2 2 2 2 3 2 2 Low Security (%) 33 | 100 100 . 75 . 17 53 . 5 . 30 . 25 10 . . 31 . . Level 1 39 | . . . 22 19 62 24 31 94 . 30 . 63 80 61 73 11 . 89 Level 2 23 | . . . 2 70 20 12 68 . . 20 99 11 8 38 26 53 100 10 Level 3 2 | . . . . 10 . 8 . . . 11 . . . . . 4 . . Level 4 . | . . . . . . . . . . 4 . . . . . . . . Level 5 . | . . . . . . . . . . 2 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 . 2 . 2 10 . . . 10 . 3 6 8 1 8 2 2 Investigation 15 | . 2 . 2 . . 2 . . . 2 . . . 5 . 2 . . Extermination 15 | . . . . . . 2 . . . 3 . 2 3 2 . 3 . . Reinforcement 21 | . 1 . . . 2 3 . . . 3 . 1 2 1 1 3 2 2 Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison 5 | . . . . . . 3 . . . 1 . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . 1 . . . 2 . 1 . 1 . 3 . . Haulers Reinforced 3 | . . . . . . 1 . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Distress Signals 11 | . 1 . 1 . 3 2 . . . 2 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 366 | . 17 21 34 16 38 37 6 1 . 62 6 20 26 14 9 33 8 18 Peak Tracking Total 10 | . 2 4 4 5 5 8 3 1 . 6 4 7 5 3 4 7 7 10 Tactical Retreats 20 | . . . 3 5 1 3 . . . 3 . . 1 . 1 . 2 1 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Traps Triggered 25 | . 4 2 1 . 1 2 . . . 6 . . 1 4 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 111 | . . . . . . . 67 . . 44 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . 1 . . 2 . . . . . . . . Reprogrammed 9 | . . . . . . . 7 . . 2 . . . . . . . . Reused 3 | . . . . . . . 1 1 . . . . . 1 . . . . Traps Extracted 9 | . . . . . . . 7 . . 2 . . . . . . . . Installed 5 | . . . . . . . 1 1 . . . 2 . 1 . . . . Triggered 3 | . . . . . . . 1 1 . . . . . 1 . . . . Most Traps Carried 8 | . . . . . . . 6 6 6 8 8 6 4 4 3 3 . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Machines Disabled 51 | . 1 . 1 . 3 14 1 . . 13 . 1 5 3 8 1 . . Max in Single Turn 12 | . 1 . 1 . 1 12 1 . . 2 . 1 4 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Machines Accessed 101 | . 8 3 13 4 10 11 2 9 5 14 . 3 3 7 3 5 1 . Terminals 56 | . 6 . 7 4 8 8 2 4 . 6 . 3 . 2 3 2 1 . Fabricators 7 | . . . . . . 1 . . . 3 . . 1 1 . 1 . . Repair Stations 11 | . 1 . 2 . 2 2 . . . 2 . . 1 1 . . . . Recycling Units 12 | . 1 . 1 . . . . 5 . 2 . . . 2 . 1 . . Scanalyzers 4 | . . . 2 . . . . . . 1 . . . 1 . . . . Garrison Access 3 | . . . 1 . . . . . . . . . 1 . . 1 . . Total Hacks 281 | . 14 6 61 8 45 27 2 18 24 29 . 13 8 13 3 9 1 . Successful 162 | . 5 6 43 3 27 12 2 10 24 19 . 3 . 5 2 . 1 . Failed 118 | . 9 . 17 5 18 15 . 8 . 10 . 10 8 8 1 9 . . Catastrophic 14 | . 1 . 1 . . 2 . 1 . 1 . 1 . 1 . 6 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 134 | . 11 . 36 3 21 18 1 15 . 12 . 5 . 7 1 4 . . Terminals 179 | . 11 . 45 8 40 20 2 12 . 16 . 13 . 4 3 4 1 . Fabricators 14 | . . . . . . 4 . . . 5 . . 2 2 . 1 . . Repair Stations 24 | . 2 . 6 . 5 3 . . . 3 . . 3 2 . . . . Recycling Units 19 | . 1 . 3 . . . . 6 . 2 . . . 4 . 3 . . Scanalyzers 10 | . . . 6 . . . . . . 3 . . . 1 . . . . Garrison Access 5 | . . . 1 . . . . . . . . . 3 . . 1 . . Terminal Hacks 84 | . 1 6 19 3 12 3 2 2 24 8 . 1 . . 2 . 1 . Record 28 | . . 4 . . . . . . 23 1 . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 3 | . . . 1 . . . . 1 . 1 . . . . . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . . . . . . . . . . . Open Door 7 | . . 1 . 1 . . 2 . . . . . . . 2 . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . 2 . . . . . . . . . . . . . Locate Traps 7 | . 1 . 1 . . 2 . . . 2 . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 2 . 2 . . . . . . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . . . . . . Zone Layout 8 | . . . 3 . 3 . . 1 . 1 . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 4 . 4 . . . . 2 . . . 2 . . . . Scan Component 7 | . 1 . 2 . 2 . . . . 1 . . . 1 . . . . Repair 7 | . 1 . 2 . 2 . . . . 1 . . . 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 5 . . . . . . 1 . . . . . . . . Insert Component 4 | . . . 3 . . . . . . 1 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 52 | . 2 . 12 . 11 7 . 8 . 7 . 2 . 3 . . . . Terminals 38 | . 1 . 11 . 11 6 . 3 . 3 . 2 . 1 . . . . Track 4 | . . . 2 . 1 . . 1 . . . . . . . . . . Assimilate 4 | . . . . . 3 1 . . . . . . . . . . . . Botnet 13 | . 1 . 3 . 1 2 . 1 . 2 . 2 . 1 . . . . Operators 3 | . . . 1 . 1 . . . . 1 . . . . . . . . Skim 13 | . . . 5 . 5 3 . . . . . . . . . . . . Search 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . Haulers 2 | . . . . . . . . . . 2 . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . 2 . . . 1 . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 5 . . . . . . . . . . Tunnel 6 | . 1 . . . . . . 5 . . . . . . . . . . Scrapoids 3 | . . . . . . . . . . 2 . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . . . Extract 2 | . . . 1 . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 . 10 3 9 11 . 4 . 11 . 3 3 5 1 5 . . Full Trace Events 10 | . 1 . . . . 2 . 2 . . . . . 3 . 2 . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . 1 . . Corruption 2 | . . . . . . 1 . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 1 . . . . . . . . . 3 . . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 5 . . . . . . . . . . 3 16 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . 2 . . . . 1 . . . 1 . . . . Time 239 | . 26 . 82 . 82 . . . . 29 . . . 20 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 198 | . . . 198 . . . . . . . . . . . . . . . Retrieved Matter 370 | . . . 370 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 10 | . . . . . . 3 . . . 4 . . . . . 3 . . Programmers 10 | . . . . . . 3 . . . 4 . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Total Allies 23 | . . . . 2 1 5 . . . 10 . . . 5 . . . . Largest Group 10 | . . . . 2 2 5 . . . 10 4 . . 5 . . . . Highest-Rated Group 473 | . . . . 70 70 46 . . . 473 176 . . 326 . . . . Highest-Rated Ally 67 | . . . . 39 39 26 . . . 53 53 . . 67 . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 300 | . . . . 3 32 29 . . . 162 23 . . 51 . . . . Total Damage 6371 | . . . . 26 513 191 . . . 3822 508 . . 1311 . . . . Kills 36 | . . . . . 5 1 . . . 22 1 . . 7 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Robot Analysis Total 3 | . . . 1 . . . . 1 . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Turns Passed 21952 | 167 1508 4661 2125 735 1720 1064 387 445 1371 1678 404 746 1359 1245 978 1121 132 106 Spaces Moved 13495 | 78 795 2295 918 360 907 1389 169 278 1803 979 229 435 716 699 459 518 263 205 Core 489 | 3 . . . . . . . . . . . . . . . 18 263 205 Treads 6341 | 75 795 2295 918 360 300 3 . . . 32 5 85 406 378 189 500 . . Legs 693 | . . . . . 607 . 86 . . . . . . . . . . . Wheels 2383 | . . . . . . . . . . 908 224 350 310 321 270 . . . Hover 3589 | . . . . . . 1386 83 278 1803 39 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 158 158 130 42 115 53 40 100 110 90 99 120 120 50 50 50 Average Speed 124 | 155 160 160 171 158 139 57 121 111 73 122 111 108 139 142 165 157 50 50 Slowest Speed 260 | 160 160 160 250 158 237 250 190 125 100 170 160 160 232 160 260 175 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . 1 2 . . Exploration Rate (%) 45 | 6 94 94 67 50 79 42 34 53 90 30 75 14 18 18 40 24 31 14 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 14 | . 1 2 4 . . . . 5 2 . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 1 1 . 1 . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 . . . . . 1 . . . . 1 1 1 1 1 . Scrap Searched 15 | . . 7 . . . . . . 8 . . . . . . . . . Spaces Dug 126 | . . 12 11 11 19 23 . . . 9 . 6 21 13 1 . . . Terrain Destroyed 593 | . . 95 11 34 19 57 3 . . 43 . 41 65 25 44 156 . . Melee 103 | . . 12 10 . 10 23 . . . 9 . 6 21 11 1 . . . Projectile 69 | . . . 1 . . . 3 . . 3 . 1 18 14 9 20 . . AOE 421 | . . 83 . 34 9 34 . . . 31 . 34 26 . 34 136 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Sec Total 16958 | 102 929 3107 1282 459 1205 1574 320 405 1851 1259 302 613 911 860 595 714 262 208 Wait 1441 | 1 42 630 134 49 101 39 42 112 9 50 1 84 18 47 15 64 . 3 Move 13477 | 77 794 2294 917 358 906 1388 168 277 1802 979 228 434 715 698 458 517 262 205 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 188 | 8 13 15 33 4 14 12 1 . 11 11 3 4 15 17 19 8 . . Fast Attach 166 | 7 5 8 14 . 19 15 10 3 11 10 4 7 22 13 10 8 . . Attach 78 | . . 2 10 1 4 10 . . . 10 4 5 9 8 6 9 . . Detach 19 | . 1 . 1 . . 3 . . . 5 . 2 1 . 2 4 . . Swap 187 | . 6 23 24 8 27 14 9 3 2 21 5 10 11 8 6 10 . . Drop 295 | . 13 26 42 1 35 27 9 4 16 14 9 . 24 16 30 29 . . Fire 785 | 9 55 96 92 36 69 31 13 4 . 96 48 43 69 40 32 52 . . Melee 197 | . . 13 15 2 30 35 . . . 11 . 22 27 12 17 13 . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 116 | . . . . . . . 68 1 . 44 . 2 . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / *Sto / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Quarantine -2/Research (discovered 2 exits: [*Acc] / *Tes) -2/Testing -2/Section 7 History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 8) 882 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Repaired Seismic Detector 1216 | -10/Materials | Discovered new exit (range 10) 1363 | -10/Materials | Discovered new exit (range 15) 1463 | -10/Materials | Discovered new exit (range 11) 1665 | -10/Materials | Discovered new exit (range 8) 1676 | -10/Materials | Entered Subcaves 1805 | -10/Subcaves | Learned location of Storage (-7) 1939 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1940 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2396 | -10/Subcaves | Visited Clippyterm 2401 | -10/Subcaves | Learned location of Deep Caves (-6) 2810 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2888 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2908 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3023 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3046 | -10/Subcaves | Build established: Scavenger-Mutant 3566 | -10/Subcaves | Core integrity fell below 50% 3781 | -10/Subcaves | Disturbed a concealed Subdweller 3973 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3996 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4012 | -10/Subcaves | Learned Materials garrison access intel 4241 | -10/Subcaves | Build established: Mutant 4670 | -10/Subcaves | Core integrity fell below 20% 6304 | -10/Subcaves | Discovered new exit (range 9) 6337 | -10/Subcaves | Entered Materials 6337 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6338 | -8/Materials | Loaded intel: 1 garrison access location 6894 | -8/Materials | Build established: Hacker-Mutant 7107 | -8/Materials | Discovered new exit (range 12) 7488 | -8/Materials | Learned location of Zion (-6) 7490 | -8/Materials | Repaired Ripper 7511 | -8/Materials | Build established: Mutant 7559 | -8/Materials | Central database locked down 7629 | -8/Materials | Learned location of 1 exit from Lower Caves 7766 | -8/Materials | Learned Factory fabricator intel 7793 | -8/Materials | Learned location of 1 exit from Storage 7875 | -8/Materials | Learned Factory stockpile data 7929 | -8/Materials | Learned 12 Factory zone layouts 7979 | -8/Materials | Repaired Adv. Treads 7996 | -8/Materials | Discovered new exit (range 16) 8106 | -8/Materials | Identified exit to Garrison 8258 | -8/Materials | Build established: Derelict-Mutant 8462 | -8/Materials | Entered Garrison 8516 | -8/Garrison | Discovered new exit (range 43) 8516 | -8/Garrison | Discovered new exit (range 57) 8516 | -8/Garrison | Discovered new exit (range 69) 8598 | -8/Garrison | Build established: Mutant 8667 | -8/Garrison | Triggered checkpoint 8856 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8949 | -8/Garrison | Triggered checkpoint 9101 | -8/Garrison | Rescued a captive Derelict 9109 | -8/Garrison | Rescued a captive Derelict 9197 | -8/Garrison | Entered Materials 9197 | -8/Materials | Accompanied by 2 allies 9245 | -8/Materials | Repaired Adv. Treads? 9634 | -8/Materials | Build established: Hacker-Mutant 9884 | -8/Materials | Discovered new exit (range 5) 9938 | -8/Materials | Build established: Mutant 10107 | -8/Materials | Repaired Imp. Titanium Leg 10443 | -8/Materials | Learned location of 1 exit from Extension 10467 | -8/Materials | Discovered new exit (range 15) 10494 | -8/Materials | Learned 2 Lower Caves zone layouts 10534 | -8/Materials | Learned Storage trap positions 10566 | -8/Materials | Learned Factory terminal intel 10605 | -8/Materials | Identified exit to Factory 10684 | -8/Materials | Learned location of 1 exit from Extension 10917 | -8/Materials | Entered Factory 10917 | -7/Factory | Evolved 2 slots: Propulsion x2 10918 | -7/Factory | Identified exit to Factory 10918 | -7/Factory | Identified exit to Lower Caves 10921 | -7/Factory | Loaded intel: 26 terminal locations 10922 | -7/Factory | Loaded intel: 6 fabricator locations 11235 | -7/Factory | Build established: Scavenger-Mutant 11319 | -7/Factory | Fabricated S-10 Pest? 11434 | -7/Factory | Garrison activated, responded to threat 11483 | -7/Factory | Lost 4 allies 11529 | -7/Factory | Crushed by falling debris 11613 | -7/Factory | Identified exit to Storage 11749 | -7/Factory | Cargo convoy interrupted 11781 | -7/Factory | Destroyed 13 combat bots 11981 | -7/Factory | Entered Storage 11983 | -7/Storage | Identified exit to Recycling 11984 | -7/Storage | Loaded intel: 18 trap records 12171 | -7/Storage | Found Prototype Launcher 12171 | -7/Storage | Identified Gui. Missile Launcher 12363 | -7/Storage | Used back door to open Recycling access 12368 | -7/Storage | Entered Recycling 12369 | -7/Recycling | Identified exit to Factory 12619 | -7/Recycling | Build established: Mutant 12801 | -7/Recycling | Scanned before Scraplab entrance 12808 | -7/Recycling | Entered Scraplab 12812 | -7/Recycling | Discovered new exit (range 2) 12813 | -7/Recycling | Entered Scraptown 12949 | -7/Scraptown | Visited Cyclists 12958 | -7/Scraptown | Visited Awakened 12961 | -7/Scraptown | Visited Comm Corps 13010 | -7/Scraptown | Visited Bundlers 13045 | -7/Scraptown | Visited Supply Room 13056 | -7/Scraptown | Visited UFD Registry 13056 | -7/Scraptown | Registered with UFD as "Cryotalker" 13071 | -7/Scraptown | Visited Cave Peace 13074 | -7/Scraptown | Visited Fellowship of the Rings 13141 | -7/Scraptown | Entered Cyclist Reading Room 13218 | -7/Scraptown | Visited Science Guys 13236 | -7/Scraptown | Visited Junk Repository 13268 | -7/Scraptown | Visited DA-N13 Charitable Foundation 13270 | -7/Scraptown | Found DCF Scrap (27 items) 13306 | -7/Scraptown | Visited Derelict Rescue Squad 13315 | -7/Scraptown | Visited Abandonware Association 13321 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 13406 | -7/Scraptown | Visited Junk Repository 13453 | -7/Scraptown | Visited LU-1G1's Boring Crew 13493 | -7/Scraptown | Visited Chapter 10 13692 | -7/Scraptown | Found DRS Beacon 14088 | -7/Scraptown | Found Scrap Suit 14184 | -7/Scraptown | Entered Factory 14184 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14185 | -5/Factory | Identified exit to Factory 14279 | -5/Factory | Lost 3 parts (3n) 14493 | -5/Factory | Found Hvy. Reflective Plating 15191 | -5/Factory | Repaired Enh. Force Rifle 15291 | -5/Factory | Spotted B-75 Beast 15326 | -5/Factory | Build established: Trapper-Mutant 15370 | -5/Factory | Lost 3 parts (1n1u1w) 15375 | -5/Factory | Scrapoid reinforcements arrived 15399 | -5/Factory | Scrapoid reinforcements arrived 15684 | -5/Factory | First assault squad dispatched 15768 | -5/Factory | Found Scrap Suit 15803 | -5/Factory | Garrison activated, responded to threat 15808 | -5/Factory | Lost 3 allies 15862 | -5/Factory | Sucked down chute 15862 | -5/Factory | Entered Waste 15871 | -5/Waste | Spotted C-40 Crusher 15874 | -5/Waste | Spotted C-40 Crusher 15877 | -5/Waste | EMP discharged 15877 | -5/Waste | System corruption reached 10% 15888 | -5/Waste | Destroyed C-40 Crusher 15896 | -5/Waste | Allies destroyed C-40 Crusher 15916 | -5/Waste | Found Damper Plating 15922 | -5/Waste | 4 allies followed down the chute 15973 | -5/Waste | Spotted C-40 Crusher 15973 | -5/Waste | Spotted C-40 Crusher 15977 | -5/Waste | EMP discharged 15977 | -5/Waste | Spotted C-40 Crusher 15983 | -5/Waste | Spotted C-40 Crusher 15996 | -5/Waste | Destroyed C-40 Crusher 16007 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16027 | -5/Waste | Lost 3 allies 16077 | -5/Waste | EMP discharged 16100 | -5/Waste | Build established: Scavenger-Scrapper 16117 | -5/Waste | Crushed by Compactor (1 part destroyed) 16119 | -5/Waste | Destroyed C-40 Crusher 16123 | -5/Waste | Destroyed C-40 Crusher 16167 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16170 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16173 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16177 | -5/Waste | EMP discharged 16199 | -5/Waste | Found Corrupted Scrap Suit 16254 | -5/Waste | Discovered new exit (range 10) 16266 | -5/Waste | Entered Factory 16431 | -5/Factory | Build established: Scavenger-Mutant 16837 | -5/Factory | Discovered exit to Factory (range 5) 16913 | -5/Factory | Destroyed 7 combat bots 16980 | -5/Factory | Lost 3 parts (1n2u) 17012 | -5/Factory | Entered another Factory area 17012 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17501 | -4/Factory | Found Prototype Processor 17501 | -4/Factory | Identified Exp. Melee Analysis Suite 17506 | -4/Factory | Discovered new exit (range 54) 17508 | -4/Factory | Found Exp. Melee Analysis Suite 17548 | -4/Factory | Found Exp. Melee Analysis Suite 17929 | -4/Factory | Spotted B-86 Titan 17956 | -4/Factory | Destroyed B-86 Titan 17995 | -4/Factory | Lost 9 parts (3n3u3w) 18192 | -4/Factory | Discovered new exit (range 15) 18312 | -4/Factory | Garrison activated, responded to threat 18371 | -4/Factory | Entered Research 18371 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18589 | -3/Research | Repaired Adv. Medium Treads? 18675 | -3/Research | Build established: Scavenger-Gunner 19019 | -3/Research | Scrapoid reinforcements arrived 19061 | -3/Research | P-80 Master assimilated allied 03R11-D 19096 | -3/Research | Found Scrap Suit 19493 | -3/Research | Found Fusion Bomb Launcher 19545 | -3/Research | Found Prototype Processor 19545 | -3/Research | Identified Exp. Signal Interpreter 19611 | -3/Research | Discovered new exit (range 4) 19616 | -3/Research | Entered Quarantine 19789 | -3/Quarantine | Cryocooling Duct disabled 19792 | -3/Quarantine | Cryocooling Duct disabled 19804 | -3/Quarantine | Ambient heat levels rising (+20) 19804 | -3/Quarantine | Non-combat units ordered to evacuate 19807 | -3/Quarantine | Ambient heat levels rising (+20) 19807 | -3/Quarantine | Combat units ordered to evacuate 19849 | -3/Quarantine | Found Alien Slashing Weapon 19895 | -3/Quarantine | Found Alien Launcher 19907 | -3/Quarantine | Quarantine Guard activated 19915 | -3/Quarantine | Met incapacitated Sigix Warrior 19915 | -3/Quarantine | Lockdown squad dispatched 19936 | -3/Quarantine | Identified Sigix Broadsword 19942 | -3/Quarantine | Found Sigix Containment Pod 19993 | -3/Quarantine | Spotted Quarantine Guard 20020 | -3/Quarantine | Destroyed Quarantine Guard 20085 | -3/Quarantine | Spotted Quarantine Guard 20136 | -3/Quarantine | Destroyed Quarantine Guard 20162 | -3/Quarantine | Found Alien Reactor 20162 | -3/Quarantine | Identified Matter Drive 20215 | -3/Quarantine | Build established: Scavenger-Mutant 20245 | -3/Quarantine | Spotted Quarantine Guard 20262 | -3/Quarantine | Spotted Quarantine Guard 20279 | -3/Quarantine | Destroyed Quarantine Guard 20297 | -3/Quarantine | Destroyed Quarantine Guard 20336 | -3/Quarantine | Discovered new exit (range 11) 20380 | -3/Quarantine | Found Alien Artifact 20380 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 20380 | -3/Quarantine | Warped through subspace 20540 | -3/Quarantine | Found Alien Artifact 20543 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 20547 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 20569 | -3/Quarantine | Found Alien Artifact 20572 | -3/Quarantine | Found Alien Artifact 20594 | -3/Quarantine | Entered Research 20594 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20996 | -2/Research | Destroyed 8 combat bots 21004 | -2/Research | Discovered new exit (range 16) 21401 | -2/Research | System corruption reached 10% 21555 | -2/Research | Build established: Scavenger-Gunner 21592 | -2/Research | Found Prototype Processor 21631 | -2/Research | Warped through subspace 21667 | -2/Research | Identified Exp. Core Analyzer 21700 | -2/Research | Identified Transdimensional Reconstructor 21700 | -2/Research | Warped through subspace 21713 | -2/Research | Discovered new exit (range 5) 21715 | -2/Research | Entered Testing 21730 | -2/Testing | Lost 4 parts (2n2u) 21755 | -2/Testing | Spotted PG-Z9A1JZJQCI 21766 | -2/Testing | Core integrity fell below 50% 21800 | -2/Testing | Spotted Fortress 21844 | -2/Testing | Discovered new exit (range 6) 21847 | -2/Testing | Entered Section 7 21850 | -2/Section 7 | Spotted S7 Guard 21951 | -2/Section 7 | Core integrity fell below 20% 21953 | -2/Section 7 | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21809_ Knocked back. 21815_ VDUE:YKQ=:T7EI%BD/N LXEJAL0Q0R2 HQ V 21836_ XWZ9QQD,Q|9HNIOH=NATGF&T8AO=V|2>N0DB=7H/ 21844_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 21851_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21854_ System corrupted: Energy discharge (-27). 21858_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7008. 21875_ Connecting with Terminal... 21875_ Current location identified: Section 7 21885_ C-65 Expert calibrates the Quarantine Pod. 21895_ System corrupted: Component data lost. 21911_ System corrupted: Matter fused (-2). 21923_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21931_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7012. 21932_ K-01 Serf cleans the Quantum Generator. 21950_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? """"" #??? | | ?????????????????????????????????????? ""T"" #??? | | ?????????????????????????????????????? #??? | | ????????????????????????????????????? #??? | | ????????????????????????????????????"""" [#??? | | ???????????????????????????????????""""" #??? | | ?????????????????????????????????? """"" #??? | | ?????????????????????????????????? #??? | | ?????????????????????????????????# """"" #??? | | ?????????????????????????????????# """"" #??? | | ?????????????????????????????????# """"" #??? | | ?????????????????????????????????# * #??? | | ???????????????????????#################+######### | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ??###########??????????# g ##########+#########+# | | ??# #?########## g#???# * #???? | | ??# #?# # #???# """ #???? | | ### """"""" #?#"" """ # #???# """ !! #???? | | # """"""" #?#"" """ # gA#???# """ ! #???? | | # """ #?#"T """ # b #???# #???? | | # "!" #?#"" """ Aggcg#???##############???? | | # """ #?#"" """ # #????????????????????? | | # #?# """ # @ g###########??????????? | | #+##+###+#### """ # # """T""" #??????????? | | # + # # """ """ #??????????? | | + ########## # #??????????? | | # #????????# # #??????????? | | " # #????????# c """ """ #??????????? | | " ####+### #????????# # " " " " #??????????? | | " # # #????????# # """ """ #??????????? | | # "" # #?######## # #??????????? | | # """ # ### ###########??????????? | | ### "!" + #????????????????????? | | " # """ # #????????????????????? | | S # "" # #????????????????????? | | # # ##############??????????????? | | #+###### # #??????????????? | | # ####"" # """ ""#??????????????? | | # #"" # """ """#??????????????? | | " + #"" """ # """ R"#??????????????? | | " # #T """ + """ """#??????????????? | | " # #"" """ # """ ""#??????????????? | | # #?" """ ""# """ #??????????????? | | " # #?" """ ""# """ #??????????????? | | " # ### """ T"# #??????????????? | | " # """ ""# #??????????????? | | + ""#! #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 145 Energy Generation 46 Energy Capacity 690 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 15 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 11 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Offensive Hacking 21 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Power Shielding | -8/Materials | Extracted Recoil Stabilizer | -8/Materials | Extracted Adv. Beam Rifle | -8/Materials | Extracted Aerolev Unit | -8/Materials | Scanalyzed Cmb. Gravmag System | -3/Research | Extracted Point Defense Array | -3/Research | Extracted Adv. VSS Leg | -3/Research | Extracted Exp. EM Disruption Field | -3/Quarantine | Archive Exp. Myomer Leg | -3/Quarantine | Archive Neutron Cannon | -3/Quarantine | Archive Com. Mass Driver | -3/Quarantine | Archive Adv. EM Disruption Field | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Prc. Matter Filter | -3/Quarantine | Archive Exp. Terrain Scan Processor | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Exp. Targeting Computer | -3/Quarantine | Archive Cld. Gravmag System | -3/Quarantine | Archive Imp. Diametric Drive | -3/Quarantine | Archive Enh. Flexi-carbon Leg | -3/Quarantine | Archive Hvy. Hardcell Cannon | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Archive Exp. Cooling System | -3/Quarantine | Archive Robot Schematics ------------------ S-10 Pest | -8/Materials | Hacked A-02 Transporter | -3/Quarantine | Archive L-61 Swordsman | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive Fabricated ------------ S-10 Pest | x4 | -7/Factory | Authchip Alien Tech Used ----------------- Sigix Broadsword Matter Drive High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessThrusterStorage Manual? 0 Play Time 04:44:38 Cumulative 475.5 hours Start 2025.02.08 @ 17:24:57 End 2025.02.10 @ 20:12:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 204f7993-fd2c-4888-acce-fea6be43625f