Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 17:27:27 Player: DoorFang Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1611) 1611 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 3813 Bonus ------- High Alert Combat Kills 102 Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 85/100 System Corruption 0% Temperature Hot (239) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Reinforced Deuterium Engine Trap Scanner Energy Filter Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Shotgun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Trap Scanner Targeting Computer Advanced Targeting Computer Energy Filter Hardened Light Armor Plating Improved Light Armor Plating Axe [Rating: 38] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 51 | 5 7 20 16 3 Power 11 | 1 . 7 3 . Engine 8 | 1 . 5 2 . Core 3 | . . 2 1 . Reactor . | . . . . . Propulsion 16 | 2 1 5 7 1 Treads 6 | . . 4 2 . Leg 10 | 2 1 1 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 4 5 2 1 Device 2 | . 1 . . 1 Storage 8 | 1 2 3 2 . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 1 2 3 4 1 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 3 4 . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 4 8 8 Power 6 | . . 1 3 2 Propulsion 6 | . . . 2 4 Utility 1 | . . 1 . . Weapon 7 | . . 2 3 2 Highest Loss Streak 8 | . . 4 4 8 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 95 | . 89 99 96 89 Engine 13 | . 14 11 14 18 Core 5 | . . 9 2 . Treads 7 | . . 11 7 . Leg 21 | . 27 10 27 31 Device 1 | . 5 . . 5 Storage 10 | . 14 11 9 9 Processor 6 | . . 6 9 3 Protection 1 | . . 4 . . Ballistic Gun 24 | . 14 27 24 21 Ballistic Cannon 3 | . 10 4 . . Peak Build Rating 38 | 5 7 21 38 37 Average Rating 20 | 4 6 14 32 32 On Entrance 13 | . 5 7 20 36 Naked Turns 1 | . . . . 1 Heaviest Build 62 | 10 16 26 60 62 Greatest Support 88 | 20 20 44 88 69 Greatest Overweight (x) 3 | . . 1 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 15 15 Average Capacity 10 | 7 8 8 14 14 Most Carried 14 | 5 8 8 14 14 Average Carried 8 | 3 7 7 10 12 Final Capacity 15 | 8 8 8 15 5 Final Carried 14 | 5 8 6 14 5 Class Distribution -------------------- 50% | Gunner 27% | Mutant 12% | Tank 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1566 | 237 227 544 558 . Remotely . | . . . . . Salvage Created 2081 | . 257 837 987 . Parts 150 | . 25 58 67 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 43 | . 8 13 22 . Guns 38 | . 5 11 22 . Cannons 5 | . 3 2 . . Classes Destroyed 10 | . 4 4 2 . Worker 5 | . 2 1 2 . Builder 5 | . . 3 2 . Hauler 1 | . . 1 . . Recycler 2 | . . 2 . . Operator 1 | . . . 1 . Watcher 3 | . 2 1 . . Swarmer 11 | . 5 . 6 . Grunt 20 | . 3 8 9 . Sentry 11 | . . 5 6 . Hunter 1 | . . . 1 . Best Kill Streak 8 | . 8 8 6 . Combat Bots Only 5 | . 5 4 5 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 331 | . 43 68 170 50 Missed 68 | . 18 13 35 2 Damage Taken 3917 | . 204 728 2042 943 Core 712 | . 76 72 341 223 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 69 82 . . Volleys Fired 160 | . 22 47 83 8 Largest 3 | . 2 3 3 3 Hottest 75 | . 55 75 74 74 Shots Fired 373 | . 44 138 172 19 Gun 324 | . 22 111 172 19 Cannon 49 | . 22 27 . . Launcher . | . . . . . Special . | . . . . . Kinetic 373 | . 44 138 172 19 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 4 16 21 3 Robot Miss Streak 5 | . 4 5 3 4 Penetration Max 1 | . . . 1 . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 242 | . 20 84 127 11 Core Hits 105 | . 13 37 54 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Destroy 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3319 | . 299 1135 1717 168 Guns 2797 | . 162 818 1669 148 Cannons 436 | . 137 299 . . Explosions . | . . . . . Melee 20 | . . . . 20 Ramming 66 | . . 18 48 . Kinetic 3233 | . 299 1117 1669 148 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 20 | . . . . 20 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . 6 . . . Projectiles 6 | . 6 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . 1 3 . . Impact . | . . . . . Kinetic 3 | . 1 2 . . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . 3 . . Targets Rammed 7 | . . 3 4 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 326 | . 6 246 326 324 Average Temperature 91 | . 3 84 91 157 Received Heat Transfer 1173 | . 18 300 540 315 Effects 5 | . . . 4 1 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . 2 . Interference 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 664 | . 274 393 664 217 Initial 217 | . . 115 156 217 Average 259 | . 118 231 371 207 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 44 | 100 74 50 22 23 Level 1 35 | . 25 49 26 76 Level 2 20 | . . . 51 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 2 2 . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 2 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 14 23 32 5 Peak Tracking Total 7 | . 4 7 6 5 Tactical Retreats 6 | . 1 4 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . 1 3 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . . 4 . . Terminals 4 | . . 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . 14 . . Successful 9 | . . 9 . . Failed 5 | . . 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . . 14 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 9 . . Record 7 | . . 7 . . Alert Level 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . . 4 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2084 | 78 320 788 818 80 Spaces Moved 1034 | 58 182 351 416 27 Core 6 | 5 . . . 1 Treads 249 | . . 205 44 . Legs 779 | 53 182 146 372 26 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 133 | 113 120 155 123 127 Slowest Speed 330 | 120 120 240 260 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 29 37 52 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1446 | 67 240 499 586 54 Wait 117 | . 15 47 47 8 Move 1030 | 57 181 350 415 27 Hop . | . . . . . Pick Up 42 | 5 9 13 15 . Fast Attach 26 | 5 2 10 9 . Attach 15 | . 2 6 5 2 Detach . | . . . . . Swap 10 | . 3 4 2 1 Drop 33 | . 6 19 6 2 Fire 160 | . 22 47 83 8 Melee 1 | . . . . 1 Ram . | . . . . . Kick 4 | . . . 4 . Crush 3 | . . 3 . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 8) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 770 | -9/Materials | Lost 4 parts (1p1u2w) 1140 | -9/Materials | Discovered new exit (range 15) 1164 | -9/Materials | Build established: Gunner 1187 | -9/Materials | Entered another Materials area 1187 | -8/Materials | Evolved 2 slots: Propulsion x2 1326 | -8/Materials | Lost 4 parts (2p2w) 1570 | -8/Materials | Core integrity fell below 50% 1993 | -8/Materials | Discovered new exit (range 6) 2005 | -8/Materials | Entered Storage 2077 | -8/Storage | Core integrity fell below 20% 2085 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02066_ Imp. Carbon-fiber Leg destroyed. 02066_ Critical hit (Burn: +37). 02069_ Slug penetrates Wall. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 02073_ Hvy. Assault Rifle destroyed. 02074_ Gauss Rifle destroyed. 02076_ Axe severed. 02077_ Power failure, Rnf. Deuterium Engine shutdown. 02080_ Carbon-fiber Leg destroyed. 02080_ Critical hit (Burn: +37). 02082_ Rnf. Deuterium Engine destroyed. 02083_ Dropped Lrg. Storage Unit. 02084_ Dropped Trap Extractor. 02084_ Carbon-fiber Leg destroyed. 02085_ R-06 Scavenger collects Imp. Light Armor Plating. 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