Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 23:24:14 Player: Lunace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (708) 708 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 4837 Bonus ------- Follower Combat Kills 74 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (5) ---- Nuclear Core High-capacity Storage Unit Experimental Sensor Array Transmission Jammer Trap Reconfigurator Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Titanium Leg Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit 0b10 Alert Chip Hardened Heavy Armor Plating > --- WEAPON ----------- YOLO Cannon Heavy Hammer > --- INVENTORY -------- Nuclear Core Experimental Sensor Array Transmission Jammer Hardlight Generator Trap Reconfigurator Improved Grenade Launcher [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon YOLO Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . . 1 . Parts Attached 26 | 6 1 3 1 3 5 6 1 Power 4 | 1 . . . 1 . 2 . Engine 2 | 1 . . . 1 . . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 6 | 2 . . . 2 1 1 . Treads 3 | 2 . . . . 1 . . Leg 1 | . . . . . . 1 . Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 1 3 . . 4 1 1 Device 4 | . 1 1 . . 1 . 1 Storage 3 | 1 . 1 . . 1 . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 5 | 2 . . 1 . . 2 . Energy Gun 2 | 2 . . . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 12 | . . . . 1 1 10 . Power 2 | . . . . . . 2 . Propulsion 5 | . . . . 1 . 4 . Utility 3 | . . . . . 1 2 . Weapon 2 | . . . . . . 2 . Highest Loss Streak 6 | . . . . 1 1 6 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 88 100 93 84 64 67 35 Engine 11 | . 14 14 14 14 9 2 . Treads 15 | . 28 28 28 13 1 6 . Wheel 7 | . . . . 14 18 13 . Device 8 | . 3 13 14 14 . . 5 Storage 11 | . 14 14 14 14 9 7 6 Processor 2 | . . . . . 8 2 . Protection 2 | . . . . . 9 2 . Energy Gun 11 | . 28 28 16 . . . . Energy Cannon 5 | . . . 5 14 9 2 . Naked Turns . | . . . . . . . . Heaviest Build 98 | 14 15 20 34 39 89 98 51 Greatest Support 40 | 40 40 40 40 40 32 32 3 Greatest Overweight (x) 18 | 1 . . . 2 2 18 16 Average Overweight (x) . | . . . . . 2 1 5 Largest Inventory Capacity 20 | 8 8 10 10 10 20 20 20 Average Capacity 13 | 7 8 8 10 10 20 20 18 Most Carried 10 | 2 2 5 8 10 8 6 5 Average Carried 5 | 1 2 3 6 9 5 5 3 Final Capacity 20 | 8 8 10 10 10 20 20 5 Final Carried 9 | 2 2 5 8 9 7 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 374 | 260 . 40 . 32 35 7 . Remotely 10 | . . 10 . . . . . Salvage Created 734 | 26 16 248 . 135 245 64 . Parts 51 | 3 1 18 . 5 18 6 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 38 | . . 12 . 15 8 3 . Guns 12 | . . 12 . . . . . Cannons 5 | . . . . 2 3 . . AOE 19 | . . . . 13 3 3 . Classes Destroyed 11 | 1 1 2 . 2 5 . . Worker 2 | . . . . . 1 1 . Builder 2 | . . . . . 2 . . Tunneler 1 | 1 . . . . . . . Recycler 1 | . . . . 1 . . . Operator 3 | . 1 . . . 1 1 . Watcher 2 | . . . . . 2 . . Swarmer 15 | . . 9 . 1 5 . . Grunt 4 | . . 2 . . . 2 . Sentry 3 | . . . . . 2 1 . Hunter 1 | . . . . . 1 . . Assembled 14 | . . . . 14 . . . Best Kill Streak 16 | 1 1 3 . 16 7 4 . Combat Bots Only 15 | . . 3 . 15 3 3 . Max Kills in Single Turn 7 | 1 1 2 . 7 3 1 . Gunslinging 1 | . . 1 . . . . . Exploded 7 | . . . . 7 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 211 | . 2 55 . 30 16 103 5 Missed 67 | . 2 15 . 13 8 28 1 Damage Taken 1933 | . . 507 . 251 203 913 59 Core 509 | . . 90 . 56 . 304 59 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . . . 41 100 . . Volleys Fired 62 | 1 4 26 . 8 13 10 . Largest 2 | 2 2 2 . 1 1 1 . Hottest 100 | 100 100 100 . 100 100 100 . Shots Fired 92 | 2 8 52 . 8 13 9 . Gun 62 | 2 8 52 . . . . . Cannon 22 | . . . . 8 13 1 . Launcher 8 | . . . . . . 8 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 84 | 2 8 52 . 8 13 1 . Explosive 8 | . . . . . . 8 . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | 1 2 6 . 1 4 7 . Robot Miss Streak 4 | . 1 4 . 2 1 2 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 53 | 1 4 32 . 1 8 7 . Core Hits 52 | 1 2 15 . 14 8 12 . Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 2 . . . 3 . . Burn 2 | . 2 . . . . . . Meltdown 3 | . . . . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4191 | 13 50 419 . 1599 1495 615 . Guns 478 | 13 50 415 . . . . . Cannons 1119 | . . . . 169 950 . . Explosions 2559 | . . . . 1399 545 615 . Melee . | . . . . . . . . Ramming 35 | . . 4 . 31 . . . Kinetic . | . . . . . . . . Thermal 3606 | 13 50 415 . 1568 1495 65 . Explosive 523 | . . . . . . 523 . Electromagnetic 27 | . . . . . . 27 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 555 | . . . . 87 468 . . Projectiles 476 | . . . . 40 436 . . Explosions 79 | . . . . 47 32 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 284 | . . . . 54 101 129 . Shots 5 | . . . . 1 2 2 . Rammed 3 | . . 1 . 2 . . . Targets Rammed 3 | . . 1 . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 344 | 39 117 344 . 13 142 80 . Average Temperature 76 | 20 55 126 . 9 48 43 . Received Heat Transfer 258 | . . 48 . . . 210 . Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 3 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 7 | . . 2 . . 5 . . Heat Transferred 4274 | 37 296 1221 . 1360 1280 80 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 229 | 5 38 219 . 181 229 131 56 Initial 56 | . 3 14 . . 12 46 56 Average 82 | 2 30 72 . 37 145 53 56 Maximum Alert Level 1 | . . 1 . . 1 . . Low Security (%) 88 | 100 100 98 . 100 63 100 100 Level 1 11 | . . 1 . . 36 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . 1 . 3 . Investigation 2 | . . . . 1 . 1 . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 4 13 . 17 11 7 3 Peak Tracking Total 19 | . 2 3 . 19 3 3 4 Tactical Retreats 3 | . . 1 . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 6 | . . . . . 4 2 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 10 | . 1 . 2 1 4 2 . Terminals 5 | . 1 . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 18 | . 2 . 2 1 9 4 . Successful 12 | . 1 . 2 1 6 2 . Failed 6 | . 1 . . . 3 2 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 12 | . 2 . 1 . 6 3 . Terminals 12 | . 2 . . . 7 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 2 1 . Terminal Hacks 4 | . . . 2 1 1 . . Record 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . . 4 1 . Terminals 5 | . 1 . . . 3 1 . Botnet 4 | . 1 . . . 2 1 . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Watchers 1 | . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 6 | . 1 . . . 3 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 40 | . . . . 40 . . . Total Damage 432 | . . . . 432 . . . Kills 8 | . . . . 8 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 3636 | 64 88 1111 417 620 949 192 195 Spaces Moved 2076 | 34 47 634 258 417 504 119 63 Core 67 | 3 . . . . . 1 63 Treads 1142 | 31 47 634 258 172 . . . Legs 1 | . . . . . . 1 . Wheels 866 | . . . . 245 504 117 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 115 130 115 50 Average Speed 150 | 151 160 160 160 134 130 133 303 Slowest Speed 950 | 160 160 160 160 240 130 950 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 12 99 65 92 37 5 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 59 | . . . . 59 . . . Terrain Destroyed 318 | . . . . 121 176 21 . Melee . | . . . . . . . . Projectile 11 | . . . . 6 4 1 . AOE 307 | . . . . 115 172 20 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 2455 | 42 51 679 263 455 761 136 68 Wait 249 | . . 8 . 10 230 1 . Move 2070 | 33 46 633 257 416 503 119 63 Hop . | . . . . . . . . Pick Up 21 | 2 . 4 3 7 5 . . Fast Attach 16 | 6 1 2 1 2 1 3 . Attach 8 | . . . . . 4 3 1 Detach 4 | . . . . . 1 . 3 Swap 2 | . . 1 . 1 . . . Drop 20 | . . 4 2 9 4 . 1 Fire 62 | 1 4 26 . 8 13 10 . Melee . | . . . . . . . . Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 2 | . . 1 . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 7) 153 | -10/Materials | Entered Mines 225 | -10/Mines | Learned Materials trap positions 305 | -10/Mines | Build established: Mutant 516 | -10/Mines | Discovered new exit (range 5) 604 | -10/Mines | Discovered new exit (range 14) 615 | -10/Mines | Destroyed YI-UF0 1256 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1258 | -10/Mines | Discovered new exit (range 5) 1264 | -10/Mines | Entered Exiles 1304 | -10/Exiles | Met 8R-AWN 1330 | -10/Exiles | Met EX-HEX 1443 | -10/Exiles | Met EX-BIN 1461 | -10/Exiles | Aligned with FarCom system 1462 | -10/Exiles | Given EX-Vault access code 1499 | -10/Exiles | Opened EX-Vault 1509 | -10/Exiles | Found 0b10 Alert Chip 1512 | -10/Exiles | Found YOLO Cannon 1520 | -10/Exiles | Found Trap Reconfigurator 1552 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1598 | -10/Exiles | Met EX-DEC 1604 | -10/Exiles | Learned location of Zion (-7) 1662 | -10/Exiles | Discovered new exit (range 14) 1681 | -10/Exiles | Stole three prototypes: YOLO Cannon, 0b10 Alert Chip, Trap Reconfigurator 1681 | -10/Exiles | Entered Mines 1688 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1717 | -9/Mines | Met a Derelict bent on vengeance 1735 | -9/Mines | Met a Derelict shopkeep closing up shop 1969 | -9/Mines | Assembled infested the area 1980 | -9/Mines | Core integrity fell below 50% 2000 | -9/Mines | Destroyed 15 combat bots 2046 | -9/Mines | Learned Materials interactive machine intel 2170 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2173 | -9/Mines | Found Prototype Device 2208 | -9/Mines | Learned location of Storage (-9) 2297 | -9/Mines | Discovered new exit (range 5) 2301 | -9/Mines | Entered Materials 2301 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2302 | -8/Materials | Loaded intel: 22 trap records 2303 | -8/Materials | Loaded intel: 19 interactive machine locations 2361 | -8/Materials | Identified Exp. Sensor Array 3025 | -8/Materials | Discovered new exit (range 16) 3250 | -8/Materials | Entered Factory 3250 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3252 | -7/Factory | FarCom data flow suspended 3325 | -7/Factory | Core integrity fell below 50% 3355 | -7/Factory | Lost 4 parts (1p2u1w) 3440 | -7/Factory | Core integrity fell below 20% 3442 | -7/Factory | Identified exit to Garrison 3442 | -7/Factory | Entered Garrison 3467 | -7/Garrison | Lost 6 parts (1p4n1w) 3637 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03426_ Imp. Grenade Launcher destroyed. 03427_ U-05 Engineer lays Concrete. 03428_ Com. Wheel destroyed. 03430_ U-05 Engineer lays Concrete. 03430_ Penetrated by Slug. 03431_ U-05 Engineer lays Concrete. 03432_ Titanium Leg destroyed. 03434_ U-05 Engineer lays Concrete. 03436_ Nuclear Core destroyed. 03436_ Lgt. Treads destroyed. 03437_ U-05 Engineer lays Concrete. 03440_ Slug penetrates Garrison Access. 03440_ U-05 Engineer builds a Wall. 03442_ Connecting with Garrison Access... >>Unlock Access door unlocked. 03442_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 03615_ Dropped Hardlight Generator. Map ----- +----------------------------------------------------+ | ????????????? ????????????????????????????? | | ??????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????# ????# ???????????????????????????? | | ???????# ## ## ##########?????????????????? | | ???????# #?????????????????? | | ???????# #?????????????????? | | ???????# ####### #?????????????????? | | ???????# ##""""## #??????# #?????????????????? | | ??????????????????# ???????# #?????????????????? | | ??????????????????# ????????+ #?????????????????? | | ??????????????????#?????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ??????????????????# ????????# #?????????????????? | | ??????????????????# ######## ##############????? | | ??????????????????# ! #????? | | ??????????????????# #????? | | ??????????????????#######s################ #????? | | ????????????????????????# #??????????????# #????? | | ????????????????????????# #??????????????# #????? | | ????????????????????????# #??????????????# #????? | | ????????????????????????# #??????????????# #????? | | ????????????????????????# #??????????????# ###??? | | ????????????????????????# #??????????????# #??? | | ????????????????????????#@#??????????????# #??? | | ????????????????????????# #??????????????# #??? | | ????????????????????????# ??????????????######??? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????""??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaStructuralCalibrator Manual? 0 Play Time 00:24:14 Cumulative 174.8 hours Start 2024.05.13 @ 22:58:58 End 2024.05.13 @ 23:24:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 165 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ade06a9-e488-4010-8a87-9f4131bd9033