Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 19:45:57 Player: celerysam Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (71) 355 Value Destroyed (2442) 2442 Prototype IDs (18) 360 Alien Tech Used (3) 600 Bonus (1098) 1098 TOTAL SCORE: 11455 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 400 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 12/300 Energy 370/370 System Corruption 16% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Quarantine Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (10) -- (None) > --- UTILITY (6) ------ Compact Battery Improved Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Core Cannon Helical Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System System Shield > --- WEAPON ----------- Improved Matter Neutralizer Perforator Plasma Sword > --- INVENTORY -------- Antigrav Array Cooled VTOL Module Impulse Thruster Improved Datajack [Rating: 146] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Shield Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Carbide Saw Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Slots Evolved 16 | . . 2 . 2 2 2 2 2 . 2 . 2 . Power 2 | . . . . . 1 . . 1 . . . . . Propulsion 8 | . . 2 . 1 1 . 1 1 . 2 . . . Utility 4 | . . . . 1 . 1 . . . . . 2 . Weapon 2 | . . . . . . 1 1 . . . . . . Parts Attached 220 | 6 2 12 39 34 18 35 10 1 1 16 4 29 13 Power 39 | 1 . 2 3 6 5 5 4 1 . 3 . 6 3 Engine 16 | 1 . 2 3 4 2 2 2 . . . . . . Core 13 | . . . . 2 3 3 2 1 . 1 . 1 . Reactor 10 | . . . . . . . . . . 2 . 5 3 Propulsion 91 | 2 1 7 17 14 6 16 2 . . 10 1 9 6 Treads 9 | . . 1 . 7 1 . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . Wheel 5 | 2 1 1 . . . . . . . . . . 1 Hover 11 | . . . . . 2 8 . . . 1 . . . Flight 64 | . . 3 17 7 3 8 2 . . 9 1 9 5 Utility 27 | 1 1 . 1 4 1 6 3 . . 1 . 8 1 Device 19 | . 1 . 1 2 1 6 2 . . 1 . 5 . Storage 4 | 1 . . . 2 . . . . . . . . 1 Processor 2 | . . . . . . . . . . . . 2 . Hackware 2 | . . . . . . . 1 . . . . 1 . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 63 | 2 . 3 18 10 6 8 1 . 1 2 3 6 3 Energy Gun 14 | . . 1 2 5 3 2 . . 1 . . . . Energy Cannon 7 | . . . . 1 . . . . . 1 1 3 1 Ballistic Gun 12 | 2 . 1 3 2 . 2 . . . 1 . 1 . Ballistic Cannon 6 | . . . . . 3 1 . . . . 1 1 . Launcher 8 | . . 1 3 1 . 1 . . . . . . 2 Special Weapon 6 | . . . 6 . . . . . . . . . . Impact Weapon 5 | . . . 4 . . 1 . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 1 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 2 1 4 . . . 1 3 3 4 Parts Lost 83 | . . . 3 12 2 9 7 . 3 8 1 18 20 Power 16 | . . . . 2 . 1 2 . 1 2 . 4 4 Propulsion 41 | . . . 1 7 2 5 2 . 1 3 1 9 10 Utility 13 | . . . . 1 . 2 2 . 1 . . 3 4 Weapon 13 | . . . 2 2 . 1 1 . . 3 . 2 2 Highest Loss Streak 20 | . . . 1 7 2 7 6 . 3 7 1 17 20 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 94 94 91 90 89 70 66 68 64 52 71 56 44 Engine 6 | . 14 10 11 7 6 6 4 . . . . . . Core 2 | . . . . . 7 3 3 10 6 3 4 2 . Treads 5 | . . . . 34 3 3 . . . . . . . Leg 1 | . . 15 . . . . . . . . . . . Wheel 2 | . 28 21 . . . . . . . . . . . Hover 1 | . . . . . . 11 . . . . . . . Flight 23 | . . 1 42 7 36 10 31 31 27 28 37 23 12 Device 12 | . 8 11 11 15 15 18 15 15 15 4 9 7 6 Storage 6 | . 14 11 11 9 7 1 . . . . . . . Hackware 1 | . . . . . . . 2 5 5 4 4 6 5 Energy Gun 4 | . . 10 1 7 6 4 1 . 3 1 . . . Ballistic Gun 2 | . 28 8 . 6 . . . . . 1 3 . . Special Weapon 1 | . . . 4 . . . . . . . . . . Impact Weapon 2 | . . . 6 . . 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 100 | 14 15 19 23 100 27 27 33 28 28 38 44 68 39 Greatest Support 110 | 26 26 20 20 110 28 28 33 33 33 49 59 75 42 Greatest Overweight (x) 4 | 1 . 4 1 1 . 4 . . . 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 8 8 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 8 19 8 5 5 5 5 5 5 5 5 Most Carried 25 | 8 8 8 8 25 8 8 5 5 5 5 5 5 5 Average Carried 7 | 4 7 7 7 13 7 5 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 5 5 5 5 5 5 5 4 Class Distribution -------------------- 33% | Scavenger-Sprinter 33% | Mutant 17% | Sprinter 9% | Scavenger-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Storage Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Matter Collected 2337 | 155 . 368 382 391 40 313 78 . . 144 152 219 95 Remotely . | . . . . . . . . . . . . . . Salvage Created 2283 | . 22 540 136 663 22 151 78 . . 180 27 261 203 Parts 149 | . 3 47 11 40 4 2 5 . . 8 1 14 14 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Combat Hostiles Destroyed 56 | . . 14 5 17 1 3 1 . . 5 1 5 4 Melee 8 | . . . 1 . . . 1 . . . . 2 4 Guns 22 | . . 7 1 12 . 2 . . . . . . . Cannons 10 | . . . 1 . 1 . . . . 5 1 2 . AOE 14 | . . 7 2 5 . . . . . . . . . Classes Destroyed 13 | . 1 6 . 2 1 1 . . . . . 1 1 Worker 1 | . . . . . . . . . . . . . 1 Builder 8 | . . 5 1 2 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Watcher 3 | . 1 1 1 . . . . . . . . . . Swarmer 24 | . . 7 3 5 . . . . . 5 1 . 3 Cutter 2 | . . . . . . . . . . . . 2 . Grunt 14 | . . 4 1 7 . 1 . . . . . 1 . Duelist 2 | . . . . 2 . . . . . . . . . Sentry 8 | . . 3 1 3 . . 1 . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . Programmer 4 | . . . . . 1 . . . . . . 2 1 Best Kill Streak 14 | . 1 14 2 7 1 3 1 . . 5 1 2 2 Combat Bots Only 6 | . . 5 2 6 1 3 1 . . 5 1 2 2 Max Kills in Single Turn 4 | . 1 4 2 3 1 1 1 . . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . 2 2 3 . . . . . . . . . Melee 1 | . . . 1 . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Hostile Shots Fired 840 | . . 66 40 182 24 54 32 . 6 85 60 138 153 Missed 319 | . . 23 22 52 5 13 11 . 2 44 35 60 52 Damage Taken 10486 | . . 547 270 2226 290 783 561 . 214 933 506 1916 2240 Core 2626 | . . 144 74 359 48 101 128 . 27 246 65 466 968 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 100 . 45 34 93 88 87 . 97 . 76 . . Volleys Fired 213 | . 1 32 53 61 5 13 2 . 2 30 4 8 2 Largest 2 | . 2 2 2 2 1 2 1 . 1 2 2 2 1 Hottest 223 | . 40 86 140 131 48 128 60 . 88 143 213 223 49 Shots Fired 288 | . 2 56 54 98 5 16 2 . 2 34 7 10 2 Gun 191 | . 2 48 7 92 . 15 2 . 2 22 1 . . Cannon 38 | . . . . 4 5 1 . . . 12 6 10 . Launcher 13 | . . 8 1 2 . . . . . . . . 2 Special 46 | . . . 46 . . . . . . . . . . Kinetic 95 | . 2 24 6 47 5 3 . . . 4 3 1 . Thermal 158 | . . 24 46 32 . 13 . . 2 30 4 7 . Explosive 13 | . . 8 1 2 . . . . . . . . 2 Electromagnetic 22 | . . . 1 17 . . 2 . . . . 2 . Robot Hit Streak 13 | . 1 7 7 12 3 13 2 . 1 4 2 7 1 Robot Miss Streak 11 | . . 6 1 4 1 3 . . 1 2 4 11 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . Shots Hit Robots 220 | . 1 34 8 79 4 14 16 . 1 20 2 20 21 Core Hits 124 | . 1 36 7 40 1 10 4 . . 7 4 5 9 Critical Kills 2 | . . . . . . . . . . . . 2 . Critical Parts Destroyed 5 | . . . . . . . . . . 3 2 . . Critical Strikes 17 | . . . . 2 . . 4 . . 3 2 3 3 Burn 2 | . . . . 2 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 6 | . . . . . . . . . . 3 2 1 . Sever 5 | . . . . . . . 4 . . . . 1 . Impale 3 | . . . . . . . . . . . . . 3 Melee Attacks 128 | . . . 71 . . 3 14 . . . . 14 26 Impact 74 | . . . 71 . . 3 . . . . . . . Slashing 28 | . . . . . . . 14 . . . . 14 . Piercing 26 | . . . . . . . . . . . . . 26 Sneak Attacks 2 | . . . 1 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6809 | . 14 1159 341 1816 133 402 340 . 27 671 58 826 1022 Guns 2427 | . 14 442 39 1204 . 307 39 . 27 355 . . . Cannons 924 | . . . . 75 133 26 . . . 316 58 316 . Explosions 1473 | . . 717 96 527 . . . . . . . . 133 Melee 1951 | . . . 182 . . 69 301 . . . . 510 889 Ramming 10 | . . . . 10 . . . . . . . . . Kinetic 1111 | . 14 184 39 604 133 26 . . . 85 19 7 . Thermal 2062 | . . 258 24 547 . 307 . . 27 586 39 274 . Explosive 1337 | . . 717 96 391 . . . . . . . . 133 Electromagnetic 338 | . . . . 264 . . 39 . . . . 35 . Impact 251 | . . . 182 . . 69 . . . . . . . Slashing 811 | . . . . . . . 301 . . . . 510 . Piercing 889 | . . . . . . . . . . . . . 889 Highest Corruption 15 | . . . 1 . 2 . . . . 2 3 1 15 Average Corruption 2 | . . . 1 . 1 . . . . 2 3 1 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . 8 . 3 . . . . . 3 . 3 Message Errors 4 | . . . 2 . 1 . . . . . 1 . . Matter Fused 4 | . . . 3 . . . . . . . 1 . . Heat Flow Errors 3 | . . . 1 . 1 . . . . . . . 1 Energy Discharges 2 | . . . 1 . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 175 | . . . 15 13 . 15 11 . . . . 84 37 Projectiles 63 | . . . . . . 6 . . . . . 57 . Explosions 23 | . . . 10 13 . . . . . . . . . Melee 89 | . . . 5 . . 9 11 . . . . 27 37 Knockbacks 2 | . . . . . . 1 . . . . 1 . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . 94 1 125 . . . . . . . . . Shots 7 | . . 3 1 3 . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 625 | . . 138 394 347 69 18 36 . . 58 54 625 159 Average Temperature 105 | . . 73 120 92 52 8 16 . . 21 22 161 90 Received Heat Transfer 1822 | . . 138 39 639 . 183 99 . . 48 51 625 . Effects 11 | . . . 4 1 . . . . . . . 6 . Shutdowns 5 | . . . 2 . . . . . . . . 3 . Interference 2 | . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . 1 . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 6 | . . 1 . 1 . 1 . . . 1 1 1 . Heat Transferred 3503 | . . 555 50 1236 . 700 . . 37 666 37 222 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Peak Influence 864 | . 28 480 864 636 416 151 65 31 57 242 472 526 321 Initial 310 | . . 11 142 310 289 51 7 31 32 26 135 265 211 Average 319 | . 20 236 617 436 263 56 33 31 30 122 233 394 276 Maximum Alert Level 3 | . . 2 3 2 2 . . . . 1 2 2 1 Low Security (%) 32 | 100 100 21 4 . 23 100 100 100 100 63 62 . . Level 1 34 | . . 71 4 45 66 . . . . 36 22 67 100 Level 2 22 | . . 6 44 54 9 . . . . . 14 32 . Level 3 10 | . . . 46 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . . 1 2 4 3 4 2 1 1 2 1 6 1 Investigation 6 | . . . . 1 1 1 . 1 . . 1 1 . Extermination 4 | . . . . . 2 1 . . . . . 1 . Reinforcement 17 | . . 1 2 2 . 2 2 . 1 2 . 4 1 Assault 1 | . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Distress Signals 6 | . . 1 . 1 . . . . . 3 1 . . Communications Jammed 4 | . . . . . . 3 1 . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 188 | . 1 23 27 31 3 13 7 . 5 22 18 25 13 Peak Tracking Total 15 | . 1 7 5 7 3 4 5 . 4 11 11 15 8 Tactical Retreats 25 | . . 1 1 3 1 4 . . 1 4 3 6 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Traps Triggered 12 | . . . 6 . 1 1 . . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Machines Disabled 12 | . . . 3 2 1 . . . . 1 2 . 3 Max in Single Turn 1 | . . . 1 1 1 . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Machines Accessed 31 | . 1 3 2 1 6 2 2 1 . . 5 5 3 Terminals 27 | . 1 3 2 1 5 1 . 1 . . 5 5 3 Fabricators 2 | . . . . . . 1 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 53 | . 2 8 6 2 9 2 2 3 . . 6 10 3 Successful 20 | . 1 3 2 . 4 1 1 1 . . 1 3 3 Failed 33 | . 1 5 4 2 5 1 1 2 . . 5 7 . Catastrophic 6 | . . 1 1 1 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . 2 6 1 . 2 . . . . . 1 1 . Terminals 48 | . 2 8 6 2 7 1 . 3 . . 6 10 3 Fabricators 2 | . . . . . . 1 1 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 15 | . . 3 2 . 3 . . 1 . . 1 2 3 Record 4 | . . . . . 1 . . . . . . 1 2 Robot Analysis 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . 1 . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 3 | . . . 2 . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . 1 . Terminals 2 | . 1 . . . . . . . . . . 1 . Assimilate 2 | . 1 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . . 2 2 1 5 1 1 1 . . 2 4 . Full Trace Events 5 | . . . . 1 1 . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . 2 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Total Allies 1 | . . . 1 . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . Highest-Rated Group 100 | . . . 100 . . . . . . . . . . Highest-Rated Ally 100 | . . . 100 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . 27 . . . . . . . . . . Total Damage 1030 | . . . 1030 . . . . . . . . . . Kills 17 | . . . 17 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Turns Passed 4322 | 51 83 462 988 598 521 591 149 32 31 203 127 281 205 Spaces Moved 6280 | 38 83 297 1371 322 1007 752 373 142 106 394 411 750 234 Core 6 | 4 . . . . . . . . . . . . 2 Treads 417 | . . . . 172 144 101 . . . . . . . Legs 237 | . . 224 13 . . . . . . . . . . Wheels 202 | 34 83 71 . . . . . . . . . . 14 Hover 384 | . . . . . . 384 . . . . . . . Flight 5034 | . . 2 1358 150 863 267 373 142 106 394 411 750 218 Fastest Speed 13 | 50 80 80 31 28 25 24 20 20 20 19 20 13 22 Average Speed 42 | 88 86 112 32 93 44 64 20 20 21 23 23 22 33 Slowest Speed 370 | 100 90 370 120 225 160 295 26 20 23 94 26 27 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 36 | . . . 3 3 3 1 2 . . 10 4 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 4 25 34 98 33 25 21 10 4 76 11 60 27 20 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 92 | . . . 92 . . . . . . . . . . Terrain Destroyed 219 | . . 60 100 24 . . . . . 3 3 2 27 Melee 50 | . . . 50 . . . . . . . . . . Projectile 47 | . . . 42 1 . . . . . 3 . 1 . AOE 118 | . . 60 8 23 . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac DSF Res Tes Res Qua Total 7254 | 55 92 370 1633 516 1074 835 412 146 111 458 426 828 298 Wait 192 | . . 17 73 63 1 . 7 . 2 6 9 1 13 Move 6202 | 37 82 296 1364 316 1000 749 369 142 105 373 402 743 224 Hop 31 | . . . 3 2 3 1 2 . . 10 4 2 4 Pick Up 117 | 12 4 3 7 27 12 12 6 2 1 9 . 16 6 Fast Attach 79 | . 1 5 19 5 3 12 1 . . 9 3 13 8 Attach 81 | 6 . 1 4 15 7 14 7 1 1 7 1 10 7 Detach 22 | . . 1 4 . 4 7 1 . . . 1 1 3 Swap 63 | . 1 6 16 14 8 9 2 . . 1 . 6 . Drop 99 | . 3 8 19 12 13 15 1 1 . 6 2 14 5 Fire 213 | . 1 32 53 61 5 13 2 . 2 30 4 8 2 Melee 128 | . . . 71 . . 3 14 . . . . 14 26 Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis 25 | . . . . . 18 . . . . 7 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x2 154 | -9/Materials | Identified exit to Mines 154 | -9/Materials | Identified exit to Storage 316 | -9/Materials | Build established: Mutant 597 | -9/Materials | Entered Storage 605 | -9/Storage | Met 01-MTF 711 | -9/Storage | Found Prototype Launcher 711 | -9/Storage | Identified Gui. Missile Launcher 899 | -9/Storage | Build established: Scavenger-Sprinter 1014 | -9/Storage | Discovered new exit (range 6) 1113 | -9/Storage | Core integrity fell below 50% 1171 | -9/Storage | Discovered new exit (range 13) 1585 | -9/Storage | Entered Materials 1585 | -8/Materials | Accompanied by 1 ally (01-MTF) 1585 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1590 | -8/Materials | 01-MTF left 1636 | -8/Materials | Lost 3 parts (3n) 1892 | -8/Materials | Build established: Mutant 1985 | -8/Materials | First assault squad dispatched 2101 | -8/Materials | Core integrity fell below 50% 2129 | -8/Materials | Lost 7 parts (1p4n1u1w) 2182 | -8/Materials | Discovered new exit (range 5) 2183 | -8/Materials | Entered Factory 2183 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2433 | -7/Factory | Build established: Scavenger-Sprinter 2698 | -7/Factory | Discovered new exit (range 5) 2704 | -7/Factory | Entered another Factory area 2704 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2767 | -6/Factory | Build established: Scavenger-Mutant 2933 | -6/Factory | Lost 7 parts (1p3n2u1w) 3168 | -6/Factory | Build established: Mutant 3294 | -6/Factory | Discovered new exit (range 7) 3295 | -6/Factory | Entered another Factory area 3295 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3370 | -5/Factory | Lost 6 parts (1p2n2u1w) 3410 | -5/Factory | Discovered new exit (range 12) 3444 | -5/Factory | Entered another Factory area 3444 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3476 | -4/Factory | Identified exit to DSF 3476 | -4/Factory | Entered DSF 3480 | -4/DSF | Build established: Sprinter 3498 | -4/DSF | Additional patrols routed to DSF 3499 | -4/DSF | Discovered new exit (range 15) 3507 | -4/DSF | Entered Research 3507 | -3/Research | Evolved 2 slots: Propulsion x2 3537 | -3/Research | Lost 3 parts (1p1n1u) 3699 | -3/Research | Lost 7 parts (2p3n2w) 3702 | -3/Research | Discovered new exit (range 9) 3710 | -3/Research | Entered Testing 3754 | -3/Testing | Spotted Striker 3818 | -3/Testing | Found Prototype Ballistic Cannon 3818 | -3/Testing | Identified Perforator 3830 | -3/Testing | Discovered new exit (range 12) 3837 | -3/Testing | Entered Research 3837 | -2/Research | Evolved 2 slots: Utility x2 3979 | -2/Research | Spotted B-90 Cyclops 4026 | -2/Research | Lost 17 parts (4p8n3u2w) 4115 | -2/Research | Search patrols dispatched 4116 | -2/Research | Discovered new exit (range 6) 4118 | -2/Research | Entered Quarantine 4126 | -2/Quarantine | Found Alien Energy Cannon 4149 | -2/Quarantine | Found Alien Artifact 4160 | -2/Quarantine | Identified Core Cannon 4220 | -2/Quarantine | Core integrity fell below 50% 4248 | -2/Quarantine | System corruption reached 10% 4277 | -2/Quarantine | Identified Subatomic Replicator 4290 | -2/Quarantine | Found Alien Artifact 4291 | -2/Quarantine | Identified Transdimensional Reconstructor 4291 | -2/Quarantine | Warped through subspace 4298 | -2/Quarantine | Core integrity fell below 20% 4323 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04296_ Xenon Bombardment Thruster destroyed. 04297_ Penetrated by Slug. 04297_ Xenon Bombardment Thruster destroyed. 04298_ Research Terminal disabled. 04300_ Penetrated by Slug. 04301_ Slug penetrates Terminal. 04301_ Terminal disabled. 04301_ Penetrated by Slug. 04303_ Cld. Q-thruster destroyed. 04303_ Slug penetrates Wall. 04303_ Acquired Wheel. 04304_ Slug penetrates Wall. 04306_ Slug penetrates Terminal. 04306_ Lgt. Antimatter Reactor destroyed. 04306_ Penetrated by Slug. 04306_ Micro-nuke Launcher destroyed. 04308_ Slug penetrates Terminal. 04308_ Adv. Weight Redist. System destroyed. 04310_ Slug penetrates Wall. 04318_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????#########??????????????????????????????? | | ?????#!!"""!!#??????????????????????????????? | | ?????#!"" ""!#??????????????????????????????? | | ?????#"" !""#??????????????????????????????? | | ?????#" T#??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# ########???????????????????????? | | ?????######+### #?########??????????????? | | ?????????# #?#= #??????????????? | | ?????????# ! #?# ! #???#??????????? | | ?????????# "" #?# #?? #??????????? | | ?????????# """ """#?# [ #?? #??????????? | | ?????????# """ R"#?# ### ###????????? | | ?????????# """ """#??? ? #????????? | | ?????????+ ######+### #????????? | | ?????????# +????????? | | ?????????# #""T""####### #????????? | | ?????????# #"""""#?????# !! #????????? | | ?????????# ############# !! ###??????? | | ?????????# #??????#pp ## ! ""#??????? | | ?######??# #??????# ## R T"#??????? | | # """ ## ######## ## ""#??????? | | # """ # c !! #######??? | | # """ + @ ! ? | | # # u ! ? | | #[ # h#########+## ? | | # ! ?# #??# [[%####+################?? | | #######?# #??# % #? ???????????????? | | # !#?# #??# """%=# #??????????????? | | # ### #### """! # """ #??????????????? | | # # ## """ # """ #??????????????? | | # # ## # """ #??????????????? | | # # ######### #??????????????? | | # " #???????########??????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # # ?????????????????????????? | | # # ###?????????????????????? | | # # #?????????????????????? | | # # % #?????????????????????? | | ####### " #?????????????????????? | | ??????## """ #?????????????????????? | | ???????# """ #?????????????????????? | | ???????# """ #?????????????????????? | | ???????# # " " #?????????????????????? | | ???????# # " #?????????????????????? | | ???????# # #?????????????????????? | | ???????# ##########?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 55 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Evasion (%) 78 Melee Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordTractorSubcomponent Manual? 0 Play Time 02:09:14 Cumulative 114.5 hours Start 2024.07.28 @ 16:09:17 End 2024.07.28 @ 19:45:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 59 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e8ba02d-0603-48ca-b19b-bc167471e342