Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.02 @ 17:15:17 Player: btmk16 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (152) 760 Value Destroyed (6456) 6456 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2499) 2499 TOTAL SCORE: 13095 Bonus ------- High Alert Combat Kills 1680 Follower Combat Kills 584 Entered Garrisons 400 Friendly Fire -165 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microactuators Hardened Heavy Armor Plating Improved Light Armor Plating Minigun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Great Axe Great Axe Great Axe > --- INVENTORY -------- Light Ion Engine Improved Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Force Booster Force Booster Transmission Jammer Hardened Heavy Armor Plating Minigun Minigun Gauss Rifle Heavy Rocket Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 140 | 7 6 4 . 1 47 15 26 17 17 Power 13 | 1 . 1 . . 2 1 2 1 5 Engine 10 | 1 . . . . 2 . 1 1 5 Core 3 | . . 1 . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 47 | 2 2 . . . 23 8 3 2 7 Treads 14 | 2 2 . . . 9 . . . 1 Leg 27 | . . . . . 13 8 . . 6 Wheel 5 | . . . . . . . 3 2 . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 32 | 2 2 1 . 1 10 2 9 4 1 Device 9 | 1 . 1 . . 2 2 1 2 . Storage 4 | 1 2 . . . 1 . . . . Processor 4 | . . . . . 1 . 2 1 . Hackware 1 | . . . . . 1 . . . . Protection 14 | . . . . 1 5 . 6 1 1 Artifact . | . . . . . . . . . . Weapon 48 | 2 2 2 . . 12 4 12 10 4 Energy Gun 1 | . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 20 | 2 1 2 . . 7 1 3 4 . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . 1 . . . 2 1 1 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . . 1 . 2 1 2 Slashing Weapon 13 | . . . . . 2 1 6 3 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . 3 Parts Lost 30 | . . 1 . . 3 5 5 4 12 Power 5 | . . . . . 1 . 1 1 2 Propulsion 12 | . . . . . 2 2 1 1 6 Utility 9 | . . 1 . . . 2 2 1 3 Weapon 4 | . . . . . . 1 1 1 1 Highest Loss Streak 4 | . . 1 . . 2 2 3 3 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 97 100 100 98 97 81 82 80 Engine 5 | . 14 8 . . 6 3 . 1 6 Core 4 | . . 5 14 14 1 5 6 4 . Treads 15 | . 28 28 28 28 22 . . . . Leg 7 | . . . . . 12 35 7 . 9 Wheel 3 | . . . . . . . 11 14 8 Device 9 | . 14 11 14 12 9 5 7 6 3 Storage 10 | . 14 14 14 14 9 9 7 7 6 Processor 5 | . . . . . . 9 9 15 15 Hackware 1 | . . . . . 6 . . . . Protection 5 | . . . . 2 9 10 7 7 8 Ballistic Gun 13 | . 27 27 28 28 11 . . 2 4 Impact Weapon 3 | . . . . . 3 7 . 13 8 Slashing Weapon 5 | . . . . . 3 8 19 6 5 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 15 31 31 30 34 48 40 60 46 49 Greatest Support 80 | 40 40 40 40 40 80 45 56 56 63 Greatest Overweight (x) 1 | . . . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 11 15 15 15 14 15 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 14 15 5 Class Distribution -------------------- 64% | Mutant 26% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Matter Collected 2881 | 182 438 129 12 35 890 187 202 356 450 Remotely . | . . . . . . . . . . Salvage Created 6209 | 28 529 185 20 94 1780 681 1233 578 1081 Parts 289 | 3 34 11 . 3 78 28 77 23 32 Haulers Intercepted 11 | . 2 . . . 6 . 1 . 2 Recyclers Shooed 3 | . . 1 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Combat Hostiles Destroyed 111 | . 13 3 . 1 28 13 21 18 14 Melee 47 | . . . . . 13 10 12 9 3 Guns 28 | . 13 3 . 1 8 . 1 2 . AOE 22 | . . . . . 4 1 8 7 2 Classes Destroyed 16 | 1 5 1 . . 4 . 4 1 . Worker 9 | . 3 . . . 1 . 4 . 1 Builder 4 | . . . . . 1 . 2 . 1 Tunneler 2 | 1 . . . . . . 1 . . Hauler 11 | . 2 . . . 6 . 1 . 2 Recycler 10 | . . 1 . 1 2 . 3 . 3 Mechanic 2 | . . . . . . . 1 . 1 Operator 1 | . . . . . . . 1 . . Watcher 2 | . 1 . . . . . 1 . . Swarmer 19 | . 6 . . 1 . 4 4 4 . Grunt 63 | . 7 3 . . 20 7 8 7 11 Brawler 3 | . . . . . 1 . 1 1 . Duelist 6 | . . . . . . . 1 3 2 Sentry 10 | . . . . . 6 1 2 1 . Specialist 1 | . . . . . . . . 1 . Hunter 4 | . . . . . 1 1 2 . . Programmer 5 | . . . . . . . 3 1 1 Best Kill Streak 16 | 1 5 2 . 1 4 3 16 10 6 Combat Bots Only 10 | . 3 1 . 1 4 3 6 10 4 Max Kills in Single Turn 4 | 1 2 1 . 1 2 1 3 4 3 Gunslinging 1 | . . . . . . . . 1 . Exploded 4 | . . . . . 2 1 2 4 2 Melee 1 | . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Damage Taken 7760 | . 483 146 . 7 1490 1095 1804 1249 1486 Core 1273 | . 117 18 . 7 270 159 162 158 382 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 58 | . . . . . . . . 35 23 Regen/Repaired (Parts) 153 | . 81 . . . 72 . . . . Core Remaining (%) 55 | 100 . . . 43 . 22 . . . Volleys Fired 160 | 1 49 14 2 5 54 5 17 12 1 Largest 3 | 2 2 2 2 2 2 1 2 3 1 Hottest 89 | 40 40 40 40 40 53 33 53 89 39 Shots Fired 295 | 2 98 28 4 10 100 5 19 28 1 Gun 266 | 2 98 28 4 10 92 4 5 23 . Cannon . | . . . . . . . . . . Launcher 29 | . . . . . 8 1 14 5 1 Special . | . . . . . . . . . . Kinetic 266 | 2 98 28 4 10 92 4 5 23 . Thermal . | . . . . . . . . . . Explosive 29 | . . . . . 8 1 14 5 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 1 8 12 1 9 8 5 3 6 . Robot Miss Streak 4 | 1 3 1 1 2 4 1 2 3 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 3 | . 1 . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . Shots Hit Robots 379 | 1 68 17 2 9 104 47 50 44 37 Core Hits 201 | 1 24 10 2 4 45 15 51 26 23 Critical Kills 2 | . 1 . . . . . . . 1 Critical Parts Destroyed 11 | . . . . 1 3 . . 2 5 Critical Strikes 19 | . 1 . . 1 5 . 3 3 6 Destroy 2 | . 1 . . 1 . . . . . Smash 11 | . . . . . 3 . . 2 6 Sever 6 | . . . . . 2 . 3 1 . Melee Attacks 337 | . . . . . 58 66 73 50 90 Impact 92 | . . . . . 16 8 . 14 54 Slashing 245 | . . . . . 42 58 73 36 36 Piercing . | . . . . . . . . . . Sneak Attacks 23 | . . . . . 7 . 9 . 7 Combat Hostiles 2 | . . . . . 2 . . . . Follow-up Attacks 37 | . . . . . 6 6 9 8 8 Damage Inflicted 15408 | 12 917 215 37 115 3579 1988 3326 2522 2697 Guns 2737 | 12 914 215 37 113 1051 53 66 276 . Cannons . | . . . . . . . . . . Explosions 4071 | . . . . . 721 280 1431 1143 496 Melee 8574 | . . . . . 1804 1655 1829 1103 2183 Ramming 26 | . 3 . . 2 3 . . . 18 Kinetic 2737 | 12 914 215 37 113 1051 53 66 276 . Thermal . | . . . . . . . . . . Explosive 3856 | . . . . . 721 280 1431 1143 281 Electromagnetic 215 | . . . . . . . . . 215 Impact 3191 | . . . . . 630 345 . 362 1854 Slashing 5383 | . . . . . 1174 1310 1829 741 329 Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . . . 3 4 13 Average Corruption 5 | . . . . . . . 2 3 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 51 | . . . . . . . 4 15 32 Message Errors 14 | . . . . . . . 1 1 12 Matter Fused 14 | . . . . . . . 1 5 8 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 7 | . . . . . . . . 4 3 Parts Rejected 3 | . . . . . . . . 1 2 Data Loss (minor) 4 | . . . . . . . 1 1 2 Data Loss (major) 1 | . . . . . . . . 1 . Alerts 3 | . . . . . . . 1 1 1 Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 1782 | . . . . . 376 115 223 256 812 Projectiles 31 | . . . . . . . . . 31 Explosions 82 | . . . . . . 9 31 10 32 Melee 1669 | . . . . . 376 106 192 246 749 Knockbacks 20 | . . . . . 1 1 . 2 16 Impact 19 | . . . . . 1 1 . 2 15 Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 227 | . . . . . . 155 . 27 45 Shots 4 | . . . . . . 1 . 1 2 Rammed 5 | . . . . 2 . . . . 3 Targets Rammed 7 | . 1 . . 2 1 . . . 3 Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . Highest Temperature 232 | . 2 20 . . 62 12 99 232 225 Average Temperature 33 | . 2 6 . . 18 6 34 65 98 Received Heat Transfer 2736 | . 189 99 . . 717 387 357 267 720 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 26 | . . . . . 5 3 . 4 14 Impact Corruptions 45 | . . . . . 8 3 . 7 27 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Peak Influence 1343 | 5 219 130 . 174 758 1269 1049 1343 1119 Initial 736 | . 3 39 . . 1 492 660 736 704 Average 461 | . 99 27 . 112 313 955 708 963 743 Maximum Alert Level 4 | . 1 . . . 3 4 3 4 4 Low Security (%) 41 | 100 96 100 . 100 37 . . . . Level 1 7 | . 3 . . . 34 . . . . Level 2 18 | . . . . . 22 23 52 . 26 Level 3 26 | . . . . . 4 37 47 74 72 Level 4 5 | . . . . . . 39 . 25 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 4 . . . 3 . 9 . 8 Investigation 7 | . 3 . . . 3 . . . 1 Extermination 5 | . . . . . . . 3 . 2 Reinforcement 7 | . 1 . . . . . 5 . 1 Assault 5 | . . . . . . . 1 . 4 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Distress Signals 5 | . 2 . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 195 | . 24 5 . 5 45 23 39 21 33 Peak Tracking Total 9 | . 3 2 . 3 6 4 7 9 9 Tactical Retreats 12 | . 1 2 . . . 1 2 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Traps Triggered 8 | . 2 . . . 2 . 2 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Machines Disabled 29 | . . . . 1 4 5 5 7 7 Max in Single Turn 5 | . . . . . 1 2 2 1 5 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 5 | . . . . . . 3 . 2 . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Machines Accessed 25 | . 5 . . . 6 3 6 . 5 Terminals 17 | . 4 . . . 4 3 3 . 3 Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 . 1 . 1 Total Hacks 65 | . 16 . . . 18 5 14 . 12 Successful 30 | . 10 . . . 9 2 6 . 3 Failed 35 | . 6 . . . 9 3 8 . 9 Catastrophic 7 | . . . . . 1 1 2 . 3 Database Lockouts . | . . . . . . . . . . Manual 27 | . 9 . . . 8 . 6 . 4 Terminals 45 | . 12 . . . 15 5 8 . 5 Fabricators 3 | . . . . . . . 3 . . Repair Stations 6 | . 4 . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 9 | . . . . . 1 . 3 . 5 Terminal Hacks 12 | . 5 . . . 3 2 1 . 1 Robot Analysis 5 | . 4 . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Locate Traps 2 | . . . . . 2 . . . . Transport Status 1 | . 1 . . . . . . . . Zone Layout 2 | . . . . . . . 1 . 1 Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 5 | . 3 . . . 2 . . . . Scan Component 3 | . 2 . . . 1 . . . . Repair 2 | . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 10 | . 2 . . . 3 . 3 . 2 Terminals 9 | . 2 . . . 3 . 2 . 2 Botnet 8 | . 2 . . . 3 . 2 . 1 Disrupt 1 | . . . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . Fabnet 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 5 . . . 5 3 5 . 4 Full Trace Events 3 | . 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . Time 50 | . 18 . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 26 | . . . . . . 12 4 8 2 Machine Destruction 22 | . . . . . . 12 . 8 2 Programmers 4 | . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . 4 . . 3 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Total Allies 8 | . . . 4 . . 4 . . . Largest Group 4 | . . . 4 4 4 4 . . . Highest-Rated Group 87 | . . . 45 45 45 87 . . . Highest-Rated Ally 39 | . . . 21 21 21 39 . . . Total Orders . | . . . . . . . . . . Ally Attacks 124 | . . . . 14 57 53 . . . Total Damage 1425 | . . . . 97 728 600 . . . Kills 25 | . . . . 4 11 10 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Robot Analysis Total 5 | . 4 . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Turns Passed 10783 | 91 1621 1159 822 564 1905 984 1784 750 1103 Spaces Moved 6376 | 47 825 667 501 337 905 625 1272 420 777 Core 146 | 2 . . . . . . . . 144 Treads 2958 | 45 825 667 501 337 583 . . . . Legs 1480 | . . . . . 322 625 313 . 220 Wheels 1792 | . . . . . . . 959 420 413 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 100 100 50 Average Speed 133 | 155 160 160 160 160 152 122 110 100 97 Slowest Speed 190 | 160 160 160 160 160 190 190 190 100 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 97 98 90 44 76 62 40 44 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 51 | . . . . . . 2 12 6 31 Terrain Destroyed 231 | . . . . . 41 83 37 28 42 Melee 51 | . . . . . . 2 12 6 31 Projectile 1 | . . . . . . 1 . . . AOE 179 | . . . . . 41 80 25 22 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Total 7901 | 60 1027 732 518 351 1275 749 1530 660 999 Wait 758 | . 136 44 . 4 162 15 131 151 115 Move 6369 | 46 824 666 500 336 905 624 1272 419 777 Hop . | . . . . . . . . . . Pick Up 50 | 6 8 1 1 1 14 . 8 8 3 Fast Attach 49 | 7 1 1 . 1 11 4 13 2 9 Attach 21 | . . . . . 5 . 7 4 5 Detach 12 | . . . . . 1 . 7 1 3 Swap 70 | . 5 3 . . 31 11 6 11 3 Drop 83 | . 3 3 1 2 42 8 15 2 7 Fire 160 | 1 49 14 2 5 54 5 17 12 1 Melee 270 | . . . . . 49 58 54 36 73 Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 4 | . 1 . . 2 1 . . . . Escape Stasis 14 | . . . . . . . . 14 . Rewire 38 | . . . 14 . . 24 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 16) 92 | -11/Junkyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 828 | -10/Materials | Discovered new exit (range 10) 1037 | -10/Materials | Discovered new exit (range 15) 1251 | -10/Materials | Discovered new exit (range 5) 1540 | -10/Materials | Repaired Broken Assault Rifle 1713 | -10/Materials | Entered Mines 1756 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1838 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1838 | -10/Mines | Discovered new exit (range 5) 1954 | -10/Mines | Learned 2 Materials zone layouts 2305 | -10/Mines | Discovered new exit (range 5) 2412 | -10/Mines | Learned location of Mines (-9) 2429 | -10/Mines | Core integrity fell below 50% 2590 | -10/Mines | Discovered new exit (range 6) 2780 | -10/Mines | Learned location of Storage (-8) 2872 | -10/Mines | Entered Exiles 2872 | -10/Exiles | Found Exiles lab destroyed 2898 | -10/Exiles | Discovered new exit (range 15) 3587 | -10/Exiles | Build established: Commander-Mutant 3673 | -10/Exiles | Discovered new exit (range 10) 3694 | -10/Exiles | Entered Mines 3694 | -9/Mines | Accompanied by 4 allies 3715 | -9/Mines | Met a Derelict bent on vengeance 3806 | -9/Mines | Discovered new exit (range 15) 4189 | -9/Mines | Assembled infested the area 4258 | -9/Mines | Entered Materials 4258 | -8/Materials | Accompanied by 4 allies 4258 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4259 | -8/Materials | Identified exit to Factory 4799 | -8/Materials | Build established: Mutant 4982 | -8/Materials | Repaired Hrd. Light Armor Plating 5213 | -8/Materials | Discovered exit to Factory (range 16) 6126 | -8/Materials | Discovered new exit (range 11) 6163 | -8/Materials | Identified exit to Garrison 6163 | -8/Materials | Entered Garrison 6178 | -8/Garrison | Triggered checkpoint 6183 | -8/Garrison | Discovered new exit (range 5) 6266 | -8/Garrison | Triggered checkpoint 6267 | -8/Garrison | Build established: Scavenger-Mutant 6267 | -8/Garrison | Core integrity fell below 50% 6290 | -8/Garrison | Garrison Relay disabled 6357 | -8/Garrison | Rescued a captive Derelict 6386 | -8/Garrison | Triggered checkpoint 6404 | -8/Garrison | Triggered checkpoint 6428 | -8/Garrison | Triggered checkpoint 6579 | -8/Garrison | Discovered exit to Factory (range 16) 6618 | -8/Garrison | Triggered checkpoint 6651 | -8/Garrison | Garrison Relay disabled 6761 | -8/Garrison | Phase Generator disabled 6850 | -8/Garrison | Triggered checkpoint 6941 | -8/Garrison | Discovered exit to Factory (range 9) 6983 | -8/Garrison | Garrison Relay disabled 6996 | -8/Garrison | Triggered checkpoint 7147 | -8/Garrison | Entered Factory 7147 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7879 | -7/Factory | Build established: Mutant 7993 | -7/Factory | Discovered new exit (range 12) 8541 | -7/Factory | Identified exit to Factory 8747 | -7/Factory | First assault squad dispatched 8882 | -7/Factory | Lost 3 parts (1n1u1w) 8931 | -7/Factory | Identified exit to Garrison 8931 | -7/Factory | Entered Garrison 8948 | -7/Garrison | Triggered checkpoint 8960 | -7/Garrison | Triggered checkpoint 9019 | -7/Garrison | Lost 3 parts (1n1u1w) 9093 | -7/Garrison | Garrison Relay disabled 9314 | -7/Garrison | Triggered checkpoint 9474 | -7/Garrison | Triggered checkpoint 9519 | -7/Garrison | Destroyed 10 combat bots 9604 | -7/Garrison | Triggered checkpoint 9628 | -7/Garrison | Garrison Relay disabled 9670 | -7/Garrison | Discovered new exit (range 10) 9681 | -7/Garrison | Entered Factory 9835 | -7/Factory | Build established: Scavenger-Mutant 10081 | -7/Factory | First assault squad dispatched 10297 | -7/Factory | Lost 3 parts (1p1n1u) 10372 | -7/Factory | Lost 3 parts (1p1n1w) 10403 | -7/Factory | System corruption reached 10% 10615 | -7/Factory | Core integrity fell below 50% 10711 | -7/Factory | Core integrity fell below 20% 10731 | -7/Factory | Lost 4 parts (2n2u) 10774 | -7/Factory | Discovered new exit (range 5) 10784 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 10692_ Core Shielding destroyed. 10700_ Imp. Medium Armor Plating destroyed. 10703_ Dropped Carbon-fiber Leg. 10703_ Critical hit (Burn: +37). 10704_ Dropped Hvy. Flail. 10704_ Dropped Great Axe. 10706_ System corrupted: Matter fused (-7). 10730_ 09%TD2VMBVQSW,NYMK42JRKS% >F7TGHJNK 10744_ K-01 Serf cleans the Matter Pump. 10748_ WYBVNCATM3/V#JMCC4Y4L=|3J 10770_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 10774_ EXIT=FOUND 10781_ Slammed into Y-54 Guardian. 10782_ Imp. Melee Analysis Suite broken. 10782_ Destabilizing: Short circuit. 10783_ Slammed into Y-54 Guardian. 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"" "" # | | ?????##############?????####### ############## | | ????????????????????????# #????????????# | | ????????????????????????#p##### #????????????# | | ????????????????????????#%#???# #????????????# | | ??????????????????????###%###?# #????????????## | | ??????????????????????# Y |#?####+#?????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# < +?????????????????? | | ??????????????????????# ####?????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????###+###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 4 Force Boost 20 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileThermalMatrix Manual? 0 Play Time 01:06:36 Cumulative 542.9 hours Start 2023.03.02 @ 16:01:46 End 2023.03.02 @ 17:15:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 602 Rogue 601 Adventurer 0 Explorer 1 Win Type - Total 22 Types 15/0/4/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3c38a69-b9ea-4be6-8bde-54f5b510f7cd