Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.04 @ 00:12:28 Player: KTG-v3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1791) 1791 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 4383 Bonus ------- High Alert Combat Kills 218 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 10/100 System Corruption 0% Temperature Cool (38) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY (5) ---- Signal Interpreter Signal Interpreter Heavy Laser Improved EM Pulse Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Heat Sink Advanced Heat Sink High-capacity Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Matter Pod Signal Interpreter Signal Interpreter Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Light Assault Rifle Light Cannon Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 57 | 8 6 . . 1 42 Power 7 | . 2 . . 1 4 Engine 5 | . 2 . . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 . . . . 12 Treads 5 | 2 . . . . 3 Leg 9 | . . . . . 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 3 . . . 8 Device 8 | 1 . . . . 7 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 2 . . . 1 Artifact . | . . . . . . Weapon 23 | 4 1 . . . 18 Energy Gun 1 | 1 . . . . . Energy Cannon 14 | . . . . . 14 Ballistic Gun 4 | 3 . . . . 1 Ballistic Cannon 2 | . 1 . . . 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 21 | . . . . . 21 Power 4 | . . . . . 4 Propulsion 6 | . . . . . 6 Utility 8 | . . . . . 8 Weapon 3 | . . . . . 3 Highest Loss Streak 13 | . . . . . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 100 100 100 85 Engine 11 | . 11 14 14 14 6 Treads 23 | . 28 28 28 28 2 Leg 4 | . . . . . 22 Device 4 | . . . . . 21 Storage 12 | . 14 14 14 14 8 Protection 12 | . 13 14 14 14 6 Energy Cannon 2 | . . . . . 15 Ballistic Gun 12 | . 16 14 14 14 . Ballistic Cannon 10 | . 11 14 14 14 1 Naked Turns . | . . . . . . Heaviest Build 71 | 9 53 53 53 53 71 Greatest Support 69 | 40 40 40 40 40 69 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 19 Most Carried 20 | 7 16 20 20 20 20 Average Carried 15 | 5 11 16 20 19 16 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 7 16 20 20 20 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1518 | 280 607 61 . 35 535 Remotely . | . . . . . . Salvage Created 2527 | 108 666 56 . 113 1584 Parts 134 | 5 44 8 . 6 71 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 5 | 1 1 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 12 4 . . 24 Guns 5 | . 4 . . . 1 Cannons 27 | . 8 4 . . 15 AOE 4 | . . . . . 4 Classes Destroyed 11 | 2 5 . . . 4 Worker 1 | . . . . . 1 Builder 4 | . 2 . . . 2 Tunneler 4 | 1 2 . . 1 . Hauler 4 | . 2 . . . 2 Recycler 11 | 1 2 . . 2 6 Watcher 4 | . 2 . . . 2 Swarmer 6 | . 2 4 . . . Grunt 29 | . 10 . . . 19 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 6 | 2 3 3 . 1 6 Combat Bots Only 5 | . 3 3 . . 5 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3247 | . 307 73 . . 2867 Core 583 | . 14 10 . . 559 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 75 | . 75 . . . . Core Remaining (%) 95 | 100 . . . 90 . Volleys Fired 240 | 8 96 6 . 8 122 Largest 2 | 1 2 1 . 1 2 Hottest 138 | 40 40 35 . 35 138 Shots Fired 314 | 8 121 6 . 8 171 Gun 65 | 8 50 . . . 7 Cannon 241 | . 71 6 . 8 156 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 181 | . 121 6 . 8 46 Thermal 93 | . . . . . 93 Explosive 8 | . . . . . 8 Electromagnetic 32 | 8 . . . . 24 Robot Hit Streak 12 | 2 8 3 . 5 12 Robot Miss Streak 8 | 2 8 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 207 | 4 76 4 . 6 117 Core Hits 94 | 2 27 3 . 2 60 Critical Kills 3 | . 1 . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 1 . . 3 Meltdown 2 | . . . . . 2 Destroy 1 | . 1 . . . . Blast 3 | . 1 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4933 | 89 1153 66 . 106 3519 Guns 464 | 54 366 . . . 44 Cannons 3878 | . 787 66 . 106 2919 Explosions 591 | 35 . . . . 556 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1960 | . 1153 66 . 106 635 Thermal 1944 | 35 . . . . 1909 Explosive 478 | . . . . . 478 Electromagnetic 551 | 54 . . . . 497 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 131 | 10 64 . . 15 42 Projectiles 115 | . 64 . . 15 36 Explosions 16 | 10 . . . . 6 Melee . | . . . . . . Knockbacks 18 | . 7 . . . 11 Impact . | . . . . . . Kinetic 17 | . 7 . . . 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 233 | . 31 . . . 233 Average Temperature 25 | . 13 . . . 31 Received Heat Transfer 1086 | . 141 . . . 945 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 1 | . . . . . 1 Heat Transferred 2666 | 50 . . . . 2616 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 718 | 10 221 128 . 10 718 Initial 58 | . 6 58 . . 3 Average 127 | 6 86 87 . 2 336 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 84 | 100 98 100 . 100 33 Level 1 5 | . 1 . . . 19 Level 2 10 | . . . . . 45 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 4 . . . 4 Investigation 5 | . 3 . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 18 4 . . 39 Peak Tracking Total 11 | . 3 3 . . 11 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 5 . 4 . 1 Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 23 | . 16 . 4 . 3 Successful 12 | . 7 . 4 . 1 Failed 10 | . 8 . . . 2 Catastrophic 3 | . 3 . . . . Database Lockouts 1 | . 1 . . . . Manual 13 | . 12 . . . 1 Terminals 12 | . 12 . . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 5 | . 1 . 4 . . Record 4 | . . . 4 . . Part Schematic 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . . . 1 Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 15 | . . 15 . . . Total Damage 79 | . . 79 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4948 | 204 1598 629 1035 584 898 Spaces Moved 1795 | 107 553 253 432 225 225 Core 3 | 3 . . . . . Treads 1589 | 104 553 253 432 225 22 Legs 203 | . . . . . 203 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 Average Speed 225 | 156 224 240 240 240 202 Slowest Speed 260 | 160 240 240 240 240 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 6 61 31 88 50 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 61 | 3 . . . . 58 Melee . | . . . . . . Projectile 20 | . . . . . 20 AOE 41 | 3 . . . . 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2385 | 131 796 270 431 263 494 Wait 237 | 2 122 8 . 26 79 Move 1790 | 106 552 252 431 224 225 Hop . | . . . . . . Pick Up 41 | 7 15 4 . 2 13 Fast Attach 10 | 6 . . . . 4 Attach 25 | . 2 . . 1 22 Detach . | . . . . . . Swap 22 | 2 4 . . . 16 Drop 20 | . 5 . . 2 13 Fire 240 | 8 96 6 . 8 122 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 7) 971 | -10/Materials | Discovered new exit (range 4) 1319 | -10/Materials | Repaired Lgt. Assault Rifle 1346 | -10/Materials | Repaired Lgt. Armor Plating 1389 | -10/Materials | Discovered new exit (range 15) 1459 | -10/Materials | Central database locked down 1803 | -10/Materials | Entered Mines 1912 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2239 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2241 | -10/Mines | Discovered new exit (range 5) 2432 | -10/Mines | Entered Exiles 2432 | -10/Exiles | Found Exiles lab abandoned 3426 | -10/Exiles | Discovered new exit (range 14) 3467 | -10/Exiles | Entered Mines 3479 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3551 | -9/Mines | Assembled infested the area 3556 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4034 | -9/Mines | Discovered new exit (range 6) 4051 | -9/Mines | Entered Materials 4051 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4687 | -8/Materials | Lost 4 parts (1n2u1w) 4706 | -8/Materials | Build established: Scavenger-Mutant 4823 | -8/Materials | Core integrity fell below 50% 4850 | -8/Materials | Core integrity fell below 20% 4902 | -8/Materials | Lost 13 parts (3p5n3u2w) 4949 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04891_ U-05 Engineer lays Concrete. 04891_ Extracted 132 matter. 04893_ U-05 Engineer lays Concrete. 04893_ K-01 Serf collects debris. 04894_ U-05 Engineer lays Concrete. 04896_ U-05 Engineer builds a Wall. 04896_ U-05 Engineer lays Concrete. 04899_ W-25 Informer sends out distress signal. 04899_ U-05 Engineer lays Concrete. 04901_ The unstable cave ceiling collapses. 04901_ Lgt. Nuclear Core crushed. 04901_ U-05 Engineer lays Concrete. 04901_ U-05 Engineer builds a Wall. 04908_ Acquired Imp. Treads. 04911_ U-05 Engineer builds a Wall. 04912_ Acquired Imp. Treads. 04915_ Dropped Aluminum Leg. 04915_ Acquired Imp. Treads. 04940_ U-05 Engineer builds a Wall. 04949_ Critical hit (Burn: +37). 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingHellfireBeamcaster Manual? 0 Play Time 00:27:20 Cumulative 14.9 hours Start 2022.12.03 @ 23:45:03 End 2022.12.04 @ 00:12:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 48febb59-7542-4200-a84f-68a13e205238