Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 16:19:17 Player: TapeIsSticky Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (864) 864 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 4646 Bonus ------- Follower Combat Kills 115 Registered with UFD 300 Friendly Fire -338 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Matter Compressor (0) Shield Generator Thermic Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Light Armor Plating Light Armor Plating Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Beamcaster Improved Light Cannon Assault Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Wheel Scrap Suit Matter Compressor Deep Structural Scanner Experimental Sensor Array Surveybot 17 Chip Shield Generator Mapping Drone Bay Heavy Laser Thermic Laser Proton Cannon Assault Rifle Light Cannon Grenade Launcher Rocket Launcher CPS Tube [Rating: 45] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor A0-MCA's Component Scanner Protection Light Armor Plating Weapon Assault Cannon Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . . 8 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . . . . 4 . Weapon 1 | . . . . . . 1 . Parts Attached 49 | 7 8 2 2 6 15 9 . Power 8 | 1 3 . . 2 1 1 . Engine 7 | 1 3 . . 2 . 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 10 | 2 1 . . . 4 3 . Treads 9 | 2 1 . . . 4 2 . Leg . | . . . . . . . . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 2 . . . 8 4 . Device 6 | 1 . . . . 4 1 . Storage 4 | 1 2 . . . 1 . . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 4 | . . . . . 3 1 . Artifact . | . . . . . . . . Weapon 15 | 2 2 2 2 4 2 1 . Energy Gun 2 | 1 . . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 9 | . 2 1 1 3 2 . . Launcher 1 | . . . 1 . . . . Special Weapon 2 | . . 1 . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . . . . . . 7 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 3 . Utility 3 | . . . . . . 3 . Weapon . | . . . . . . . . Highest Loss Streak 7 | . . . . . . 7 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 97 86 . Engine 8 | . 14 14 14 14 3 5 . Core 5 | . . . . . 10 5 . Treads 27 | . 28 28 28 28 27 22 . Device 8 | . 14 14 14 14 4 5 . Storage 13 | . 14 14 14 14 13 5 . Protection 4 | . . . . . 9 11 . Ballistic Gun 3 | . 14 13 . . . . . Ballistic Cannon 23 | . 13 14 26 27 26 11 . Peak Build Rating 45 | 7 9 9 9 12 27 45 2 Average Rating 15 | 5 7 9 9 11 19 39 2 On Entrance 8 | . 7 9 9 9 12 22 2 Naked Turns 70 | . . . . . 16 47 7 Heaviest Build 116 | 12 91 92 92 96 99 116 . Greatest Support 80 | 40 40 40 40 40 40 80 3 Greatest Overweight (x) 11 | . 2 2 2 2 2 11 . Average Overweight (x) 1 | . 1 2 2 2 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 Average Capacity 23 | 7 21 25 25 25 24 23 5 Most Carried 25 | 6 25 25 25 25 25 23 5 Average Carried 22 | 4 15 24 25 24 23 18 5 Final Capacity 25 | 8 25 25 25 25 25 5 5 Final Carried 25 | 6 25 25 25 25 24 5 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Matter Collected 1176 | 251 447 . 101 184 . 193 . Remotely . | . . . . . . . . Salvage Created 1191 | 18 437 . 35 380 . 321 . Parts 76 | 2 35 . 6 11 . 22 . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 5 | 1 . . . 3 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . Prevented 1 | . . . 1 . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Combat Hostiles Destroyed 18 | . 9 . 3 1 . 5 . Guns 4 | . 4 . . . . . . Cannons 13 | . 5 . 2 1 . 5 . AOE 1 | . . . 1 . . . . Classes Destroyed 12 | 1 6 . 1 1 . 3 . Worker 2 | . . . . . . 2 . Builder 1 | . . . . . . 1 . Tunneler 2 | 1 . . . . . 1 . Hauler 2 | . 2 . . . . . . Recycler 5 | . 1 . . 4 . . . Operator 1 | . 1 . . . . . . Turret 1 | . . . 1 . . . . Watcher 3 | . 3 . . . . . . Swarmer 6 | . 3 . 3 . . . . Grunt 11 | . 6 . . 1 . 4 . Sentry 1 | . . . . 1 . . . Programmer 2 | . . . . . . 2 . Best Kill Streak 5 | 1 4 . 2 2 . 5 . Combat Bots Only 3 | . 3 . 1 1 . 3 . Max Kills in Single Turn 3 | 1 1 . 1 1 . 3 . Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Hostile Shots Fired 237 | . 54 . 15 10 . 142 16 Missed 60 | . 17 . 5 3 . 32 3 Damage Taken 2514 | . 432 . 79 101 . 1699 203 Core 928 | . 33 . 21 12 . 659 203 Absorbed by Shields 344 | . . . . . . 344 . Regen/Repaired (Parts) 453 | . . . . . 453 . . Core Remaining (%) 86 | 100 . . . . 73 . . Volleys Fired 114 | 3 49 3 6 17 . 36 . Largest 3 | 2 2 2 2 2 . 3 . Hottest 158 | 60 55 135 70 100 . 158 . Shots Fired 210 | 6 97 4 12 30 . 61 . Gun 61 | 6 49 . . . . 6 . Cannon 138 | . 48 1 8 26 . 55 . Launcher 4 | . . . 4 . . . . Special 7 | . . 3 . 4 . . . Kinetic 190 | 3 97 1 8 26 . 55 . Thermal 16 | 3 . 3 . 4 . 6 . Explosive 4 | . . . 4 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 5 16 . 7 8 . 4 . Robot Miss Streak 4 | . 4 . . 2 . 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 124 | 5 64 . 2 18 . 35 . Core Hits 59 | 1 23 . 6 11 . 18 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 4 | . 3 . . . . 1 . Destroy 2 | . 2 . . . . . . Blast 2 | . 1 . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3159 | 66 995 . 253 420 . 1425 . Guns 591 | 66 457 . . . . 68 . Cannons 1852 | . 538 . 34 399 . 881 . Explosions 651 | . . . 219 . . 432 . Melee . | . . . . . . . . Ramming 65 | . . . . 21 . 44 . Kinetic 2354 | 45 995 . 34 399 . 881 . Thermal 521 | 21 . . . . . 500 . Explosive 219 | . . . 219 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 1 | . . . . . . 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . 2 . Message Errors 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 143 | . 4 . . 20 . 119 . Projectiles 32 | . 4 . . 20 . 8 . Explosions 111 | . . . . . . 111 . Melee . | . . . . . . . . Knockbacks 24 | . 6 . . 7 . 11 . Impact . | . . . . . . . . Kinetic 23 | . 6 . . 6 . 11 . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 121 | . . . . . . 121 . Shots 1 | . . . . . . 1 . Rammed 10 | . . . . 3 . 7 . Targets Rammed 10 | . . . . 3 . 7 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 412 | . 45 55 . 123 . 412 . Average Temperature 138 | . 18 25 . 46 . 253 . Received Heat Transfer 783 | . 234 . 18 45 . 477 9 Effects 8 | . . . . . . 8 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . 1 . Interference 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 411 | 50 . . . . . 361 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Peak Influence 285 | 5 175 162 . 55 . 285 . Initial 3 | . 3 . . 3 . . . Average 24 | 1 31 28 . 9 . 60 . Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 97 | 100 100 100 . 100 . 78 . Level 1 2 | . . . . . . 21 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . . 3 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . 1 . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 18 . 10 2 . 20 6 Peak Tracking Total 9 | . 5 . 6 2 . 9 6 Tactical Retreats 4 | . . . 2 . . 2 . Traps | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Machines Disabled 14 | . 2 . 3 . . 9 . Max in Single Turn 5 | . 1 . 1 . . 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Machines Accessed 11 | . 5 1 . 3 1 1 . Terminals 7 | . 5 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 14 2 . 23 17 1 . Successful 46 | . 7 1 . 20 17 1 . Failed 11 | . 7 1 . 3 . . . Catastrophic 3 | . 3 . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 10 . . 2 . . . Terminals 18 | . 14 2 . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 2 . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 43 | . 6 1 . 19 17 . . Record 36 | . . . . 19 17 . . Robot Analysis 2 | . 2 . . . . . . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . Dispatch Records 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . 1 . Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 1 . 1 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 2 1 1 . Highest-Rated Group 40 | . . 40 40 32 16 16 . Highest-Rated Ally 16 | . . 16 16 16 16 16 . Total Orders 6 | . . . . . 6 . . EXPLORE 3 | . . . . . 3 . . RETURN 3 | . . . . . 3 . . Ally Attacks 53 | . . 27 18 8 . . . Total Damage 471 | . . 178 182 111 . . . Kills 10 | . . 6 2 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 3 | . . . . . 3 . . Drone Recoveries 3 | . . . . . 3 . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Turns Passed 12511 | 136 2084 997 463 2443 5743 638 7 Spaces Moved 4016 | 73 696 307 139 740 1766 282 13 Core 261 | 5 . . . . 161 82 13 Treads 3736 | 68 696 307 139 740 1605 181 . Legs . | . . . . . . . . Wheels 19 | . . . . . . 19 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 50 50 50 Average Speed 287 | 152 271 320 320 320 295 185 50 Slowest Speed 320 | 160 320 320 320 320 320 245 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 6 96 52 11 97 94 9 2 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 3 . . Known Exits Taken 4 | . 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 10 | . . . 7 3 . . . Terrain Destroyed 29 | . . . 22 4 . 3 . Melee . | . . . . . . . . Projectile 7 | . . . . 4 . 3 . AOE 22 | . . . 22 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Total 4763 | 88 795 313 146 771 2299 338 13 Wait 397 | . 29 . . . 366 2 . Move 4009 | 72 695 306 138 739 1765 281 13 Hop . | . . . . . . . . Pick Up 66 | 6 13 1 . 2 41 3 . Fast Attach 15 | 7 . . . . 7 1 . Attach 10 | . . . . . 3 7 . Detach 1 | . . . . . 1 . . Swap 24 | . 8 2 2 6 5 1 . Drop 30 | . 1 1 . 4 24 . . Fire 114 | 3 49 3 6 17 . 36 . Melee . | . . . . . . . . Ram 7 | . . . . . . 7 . Kick . | . . . . . . . . Crush 3 | . . . . 3 . . . Escape Stasis . | . . . . . . . . Rewire 87 | . . . . . 87 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 137 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 288 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 14) 869 | -10/Materials | Discovered new exit (range 13) 1538 | -10/Materials | Discovered new exit (range 5) 2221 | -10/Materials | Entered Mines 2340 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2401 | -10/Mines | Learned Materials stockpile data 2522 | -10/Mines | Identified exit to Subcaves 2888 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3218 | -10/Mines | Entered Subcaves 3218 | -10/Subcaves | Accompanied by 3 allies 3309 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3552 | -10/Subcaves | Discovered new exit (range 13) 3681 | -10/Subcaves | Entered Recycling 3681 | -8/Recycling | Accompanied by 2 allies 4646 | -8/Recycling | Discovered new exit (range 16) 5151 | -8/Recycling | Scanned before Scraplab entrance 6076 | -8/Recycling | Entered Scraplab 6117 | -8/Recycling | Discovered new exit (range 2) 6124 | -8/Recycling | Entered Scraptown 6124 | -8/Scraptown | Accompanied by 1 ally 6448 | -8/Scraptown | Visited UFD Registry 6448 | -8/Scraptown | Registered with UFD as "Fluxmind" 6528 | -8/Scraptown | Visited Abandonware Association 6617 | -8/Scraptown | Visited Observation Area 6742 | -8/Scraptown | Visited Supply Room 7091 | -8/Scraptown | Visited LU-1G1's Boring Crew 7135 | -8/Scraptown | Visited Infowarlord's Domain 7155 | -8/Scraptown | Found Exp. Sensor Array 7236 | -8/Scraptown | Visited Cartography Club 7378 | -8/Scraptown | Released all parts (7) 7395 | -8/Scraptown | Found Surveybot 17 Chip 7423 | -8/Scraptown | Learned location of Upper Caves (-5) 7423 | -8/Scraptown | Learned location of Hub_04(d) (-4) 7423 | -8/Scraptown | Learned 8 Factory zone layouts 7423 | -8/Scraptown | Learned 16 Research zone layouts 7423 | -8/Scraptown | Learned 12 Research zone layouts 7423 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 7423 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 7423 | -8/Scraptown | Learned 12 Lower Caves zone layouts 7423 | -8/Scraptown | Identified exit to Factory 7423 | -8/Scraptown | Learned 20 Upper Caves zone layouts 7423 | -8/Scraptown | Learned Storage emergency access door positions 7423 | -8/Scraptown | Learned 4 Armory zone layouts 7423 | -8/Scraptown | Learned location of 1 exit from Research 7423 | -8/Scraptown | Learned location of 1 exit from Lower Caves 7442 | -8/Scraptown | Found Deep Structural Scanner 7691 | -8/Scraptown | Visited Scrapoid Research Area 7952 | -8/Scraptown | Visited A0-MCA Data Center 7972 | -8/Scraptown | Given a B- rating by A0-MCA 7981 | -8/Scraptown | Found A0-MCA's Component Scanner 8062 | -8/Scraptown | Visited Science Guys 8755 | -8/Scraptown | Found Scrap Suit 9162 | -8/Scraptown | Visited CR-KLE's Repair Center 9190 | -8/Scraptown | CR-KLE repaired 7 parts 9251 | -8/Scraptown | Visited Artisan Demo Area 11867 | -8/Scraptown | Entered Factory 11867 | -6/Factory | Accompanied by 1 ally 11867 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 11868 | -6/Factory | Identified exit to Factory 11869 | -6/Factory | Identified exit to Lower Caves 12170 | -6/Factory | Build established: Scavenger-Tank 12458 | -6/Factory | Released all parts (8) 12488 | -6/Factory | Lost 7 parts (1p3n3u) 12488 | -6/Factory | Core integrity fell below 50% 12505 | -6/Factory | Entered Lower Caves 12506 | -6/Lower Caves | Identified exit to Lower Caves 12507 | -6/Lower Caves | Core integrity fell below 20% 12512 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12477_ Slammed into S-27 Virus. 12477_ Destabilizing: System corrupted (+2). 12478_ Slammed into S-27 Virus. 12482_ K-01 Serf cleans the Matter Pump. 12491_ EX,ROE Loading 12 Lower Caves zones... 12509_ Slug penetrates Wall. 12510_ Penetrated by Slug. 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"" " " | | ?????????????????????????# " """" | | ?????????????????????????## ###### "" "" | | #????????????????????????? #????## " "" """" | | #????????????????????????? #?????# | | ?????????????????????????#####?????# """ """" | | ??????????????????????????????????## """ """" | | ???????????????????#??????????????# "" """ | | ??????????????????? #?????????????# "" " " | | ????????????##?????? #?????????##### """" " | | ???????????## ????? ????????## ### """ """ | | #??????????## ?????? #??????## ## | | ??????????## ?????? ##??### # | | #????????## ??????? #### # | | ????????? ?????? #### ####### | | #??????????? ??????# ## ### ##????? | | ?????????????# ??????# ## ####?? | | ?????????????# ####### ### ##? | | #???????????## @#?# ## ### ## | | ???????????# ### #### ##?###### # | | ??????????# ######hh # #??####???????# # | | ??????????# ???????## ##????????????# ## | | ? #?####??## ##?????#### #?????????????????? | | ? #????????# ##?????????#######?????????????????? | | ? #????????###??????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ?###?????????###?????????????????????????????????? | | ????????????## ##????????????????????????????????? | | ??????????### #????????????????????????????????? | | ??????????# ##????????????????????????????????? | | ?????????## ##????????????????????????????????? | | ????????## #????????????????????????????????? | | ????##### #????????????????????????????????? | | ?#### #????????????????????????????????? | | ? ### #????????????????????????????????? | | ? ##?###????????????????????????????????? | | ? ##?????????????????????????????????????? | | ? ##??????????????????????????????????????? | | ?## #??####?????????????????????????????????? | | ??## #### #?????????????????????????????????? | | ???#### ## #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ??????## #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed GraphenePointLaser Manual? 0 Play Time 00:40:00 Cumulative 45.3 hours Start 2024.09.07 @ 14:49:22 End 2024.09.07 @ 16:19:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d79272-4f51-452b-ab3a-38e0d32fa1b5