Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 23:28:01

Player: Blade

Result: Self-destructed

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (15)       3000
Robots Destroyed (19)      95
Value Destroyed (443)      443
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 6938

 Bonus
-------
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             1150/1150
Matter                     194/300
Energy                     300/300
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -4/Factory

 Parts 
-------
>            --- POWER (2) --------
             Angular Momentum Engine
>            --- PROPULSION (4) ---
             Carbon-fiber Leg
             Biomechanical Wings
>            --- UTILITY (11) -----
             Lightpack 2.0
    Enhanced Optical Array
             Terrain Scan Processor
   Makeshift Terrain Scan Processor
    Advanced Terrain Scan Processor
             Transmission Jammer
   Makeshift Hacking Suite
             Drone Bay (1/2)
>            --- WEAPON (2) -------
                 (None)
>            --- INVENTORY (40) ---
    Advanced Cryofiber Web
    Advanced Heat Sink
             Coolant Injector
    Improved Trap Scanner
    Enhanced Optical Array
    Advanced Sensor Array
    Advanced Signal Interpreter
   Makeshift Terrain Scan Processor
    Improved Particle Charger
             Thermal Shield
             System Restoration Module
  Long-range Tractor Beam
             Heart of Steel

 Peak State 
------------
>            --- POWER ------------
             Angular Momentum Engine
>            --- PROPULSION -------
             Carbon-fiber Leg
             Biomechanical Wings
>            --- UTILITY ----------
    Advanced Cryofiber Web
             Lightpack 2.0
    Enhanced Optical Array
             Terrain Scan Processor
   Makeshift Terrain Scan Processor
    Advanced Terrain Scan Processor
             Transmission Jammer
   Makeshift Hacking Suite
>            --- WEAPON -----------
                 (None)
>            --- INVENTORY --------
    Advanced Heat Sink
             Coolant Injector
    Improved Trap Scanner
    Enhanced Optical Array
    Advanced Sensor Array
    Advanced Signal Interpreter
   Makeshift Terrain Scan Processor
    Improved Particle Charger
             Thermal Shield
             System Restoration Module
  Long-range Tractor Beam
             Drone Bay
             Heart of Steel
[Rating: 81]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Flight Unit              VTOL Module
Utility                    Terrain Scan Processor
  Device                   Improved Terrain Scanner
  Storage                  Lightpack 2.0
  Processor                Terrain Scan Processor
  Hackware                 Makeshift Hacking Suite
Weapon                     Assault Rifle
  Energy Gun               AWS/Thermal
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Slots Evolved              12   | .   .   .   2   .   .   .   2   2   .   .   2   .   .   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Utility                  9    | .   .   .   2   .   .   .   .   2   .   .   2   .   .   2   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             48   | .   7   .   .   6   4   .   4   4   4   .   5   6   3   2   3   
  Power                    8    | .   2   .   .   .   .   .   .   1   .   .   2   2   .   .   1   
    Engine                 7    | .   1   .   .   .   .   .   .   1   .   .   2   2   .   .   1   
    Core                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               10   | .   .   .   .   .   .   .   4   .   1   .   1   2   1   1   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 8    | .   .   .   .   .   .   .   4   .   1   .   1   2   .   .   .   
  Utility                  18   | .   3   .   .   2   3   .   .   2   2   .   2   1   .   1   2   
    Device                 9    | .   1   .   .   1   1   .   .   2   .   .   1   .   .   1   2   
    Storage                4    | .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Processor              4    | .   .   .   .   1   .   .   .   .   1   .   1   1   .   .   .   
    Hackware               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   12   | .   2   .   .   4   1   .   .   1   1   .   .   1   2   .   .   
    Energy Gun             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          4    | .   1   .   .   2   .   .   .   .   .   .   .   1   .   .   .   
    Ballistic Cannon       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               3    | .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   
  Unidentified Prototypes  5    | .   .   .   .   .   3   .   .   1   .   .   1   .   .   .   .   
Parts Lost                 12   | .   1   .   1   1   .   .   .   .   2   .   5   .   1   1   .   
  Power                    2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               8    | .   .   .   .   1   .   .   .   .   2   .   3   .   1   1   .   
  Utility                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      2    | .   1   .   1   1   .   .   .   .   2   .   2   .   1   1   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     65   | .   90  100 72  70  64  44  63  66  47  .   57  60  62  52  54  
  Engine                   7    | .   11  14  11  11  11  11  9   7   3   .   4   5   4   .   5   
  Leg                      10   | .   28  28  22  14  11  11  .   .   .   .   .   .   1   10  5   
  Flight                   5    | .   .   .   .   .   .   .   36  30  26  .   13  18  6   5   5   
  Device                   4    | .   5   14  11  4   6   .   .   6   .   .   4   .   .   .   7   
  Storage                  8    | .   13  14  11  11  11  11  9   7   7   .   6   6   6   5   5   
  Processor                12   | .   .   .   .   7   11  11  9   7   8   .   19  21  26  23  21  
  Hackware                 2    | .   .   .   .   .   .   .   .   .   1   .   6   6   6   5   5   
  Ballistic Gun            10   | .   28  28  17  19  13  .   .   .   .   .   .   1   .   .   .   
  Launcher                 1    | .   .   .   .   2   .   .   .   .   .   .   .   .   4   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             30   | 14  30  18  18  19  18  8   8   16  16  5   17  10  19  6   25  
  Greatest Support         35   | 20  20  20  20  20  10  10  16  16  16  12  18  14  15  35  15  
  Greatest Overweight (x)  3    | .   1   .   .   1   1   .   .   .   .   .   1   .   3   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
Largest Inventory Capacity 40   | .   15  10  10  10  40  40  40  40  40  40  40  40  40  40  40  
  Average Capacity         25   | .   11  10  10  10  21  40  40  40  40  40  40  40  40  40  40  
  Most Carried             17   | .   9   9   10  10  10  9   9   9   12  12  16  17  17  16  15  
  Average Carried          11   | .   8   8   9   9   9   9   6   6   11  12  11  14  15  16  15  
  Final Capacity           40   | 8   10  10  10  10  40  40  40  40  40  40  40  40  40  40  40  
  Final Carried            17   | 6   8   9   10  9   9   9   6   9   12  12  14  17  16  16  15  

 Class Distribution 
--------------------
 49% | Mutant
 39% | Hauler-Mutant
  9% | Hauler-Sprinter

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
          Mutant | -9/Materials
          Mutant | -9/Mines
          Mutant | -9/Exiles
   Hauler-Mutant | -8/Mines
 Hauler-Sprinter | -8/Materials
    Hauler-Scout | -7/Factory
 Hauler-Sprinter | -7/Lower Caves
 Hauler-Sprinter | -7/Lower Caves
   Hauler-Mutant | -6/Factory
 Hauler-Sprinter | -6/Lower Caves
   Hauler-Mutant | -6/Lower Caves
   Hauler-Mutant | -5/Factory
   Hauler-Mutant | -4/Factory

 Resources                      | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
-----------                Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Matter Collected           809  | 200 104 28  141 123 .   .   .   .   26  .   .   139 48  .   .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            534  | .   208 .   195 78  .   .   .   .   .   .   .   53  .   .   .   
  Parts                    40   | .   13  .   13  12  .   .   .   .   .   .   .   2   .   .   .   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Combat Hostiles Destroyed  17   | .   4   .   4   7   .   .   .   .   .   .   .   2   .   .   .   
  Guns                     14   | .   4   .   4   4   .   .   .   .   .   .   .   2   .   .   .   
  AOE                      3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          6    | .   2   .   3   1   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  9    | .   .   .   .   7   .   .   .   .   .   .   .   2   .   .   .   
  Grunt                    6    | .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Brawler                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           4    | .   3   .   3   4   .   .   .   .   .   .   .   1   .   .   .   
  Combat Bots Only         4    | .   2   .   3   4   .   .   .   .   .   .   .   1   .   .   .   
Max Kills in Single Turn   2    | .   2   .   1   2   .   .   .   .   .   .   .   1   .   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
--------                   Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Hostile Shots Fired        227  | .   31  .   21  14  .   .   10  .   10  2   58  25  13  39  4   
  Missed                   114  | .   6   .   9   7   .   .   8   .   8   1   36  11  4   22  2   
Damage Taken               1775 | .   361 .   159 61  .   .   34  .   49  18  376 198 82  398 39  
  Core                     468  | .   61  .   36  .   .   .   .   .   .   18  88  103 19  143 .   
  Absorbed by Shields      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Core Remaining (%)         89   | 100 .   75  .   .   .   91  100 .   .   97  .   .   75  85  .   
Volleys Fired              72   | .   21  .   28  6   .   .   .   .   .   .   .   15  2   .   .   
  Largest                  2    | .   2   .   2   2   .   .   .   .   .   .   .   1   1   .   .   
  Hottest                  53   | .   40  .   40  53  .   .   .   .   .   .   .   20  43  .   .   
Shots Fired                113  | .   42  .   42  12  .   .   .   .   .   .   .   15  2   .   .   
  Gun                      109  | .   42  .   42  10  .   .   .   .   .   .   .   15  .   .   .   
  Cannon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 4    | .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   
  Special                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kinetic                  109  | .   42  .   42  10  .   .   .   .   .   .   .   15  .   .   .   
  Thermal                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Explosive                2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Electromagnetic          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Robot Hit Streak         16   | .   6   .   16  4   .   .   .   .   .   .   .   6   1   .   .   
  Robot Miss Streak        2    | .   2   .   2   1   .   .   .   .   .   .   .   2   1   .   .   
  Penetration Max          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Secondary Targets        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Max Gunslinging Chain  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Shots Hit Robots           79   | .   25  .   30  7   .   .   .   5   1   .   .   9   2   .   .   
  Core Hits                31   | .   11  .   9   6   .   .   .   .   .   .   .   4   1   .   .   
  Critical Kills           2    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Critical Parts Destroyed 2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Critical Strikes         4    | .   1   .   2   .   .   .   .   .   .   .   .   1   .   .   .   
    Destroy                4    | .   1   .   2   .   .   .   .   .   .   .   .   1   .   .   .   
Melee Attacks              8    | .   .   .   .   .   .   .   .   5   1   .   .   .   2   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sneak Attacks            6    | .   .   .   .   .   .   .   .   5   1   .   .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Damage Inflicted           1185 | .   338 .   402 291 .   .   .   .   .   .   .   76  69  9   .   
  Guns                     870  | .   338 .   397 59  .   .   .   .   .   .   .   76  .   .   .   
  Cannons                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Explosions               287  | .   .   .   .   230 .   .   .   .   .   .   .   .   57  .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ramming                  28   | .   .   .   5   2   .   .   .   .   .   .   .   .   12  9   .   
  Kinetic                  870  | .   338 .   397 59  .   .   .   .   .   .   .   76  .   .   .   
  Thermal                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Explosive                230  | .   .   .   .   230 .   .   .   .   .   .   .   .   .   .   .   
  Electromagnetic          57   | .   .   .   .   .   .   .   .   .   .   .   .   .   57  .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Highest Corruption         3    | .   2   2   .   .   .   .   .   .   .   .   3   3   3   .   .   
  Average Corruption       2    | .   2   2   .   .   .   .   .   .   .   .   2   3   3   .   .   
  Corruption Purged        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Effects                  11   | .   2   2   .   .   .   .   .   .   .   .   .   4   3   .   .   
    Message Errors         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter Fused           2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
    Heat Flow Errors       2    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Energy Discharges      4    | .   1   1   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Parts Fused            1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Data Loss (minor)      1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Overload Shots             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overflow Damage            24   | .   .   .   .   18  .   .   .   .   .   .   .   .   6   .   .   
  Projectiles              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Explosions               23   | .   .   .   .   18  .   .   .   .   .   .   .   .   5   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Knockbacks                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Self-Inflicted Damage      32   | .   .   .   .   .   .   .   .   .   .   .   .   .   32  .   .   
  Shots                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Rammed                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Targets Rammed             12   | .   .   .   1   3   .   .   .   .   .   .   .   .   7   1   .   
  Kicked                   11   | .   .   .   1   3   .   .   .   .   .   .   .   .   6   1   .   
  Crushed                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Highest Temperature        134  | .   134 .   17  .   .   .   3   .   .   .   .   128 .   .   .   
  Average Temperature      32   | .   26  .   12  .   .   .   3   .   .   .   .   70  .   .   .   
  Received Heat Transfer   444  | .   225 .   72  .   .   .   18  .   9   .   30  .   .   90  .   
Siege Activations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Corruptions       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Robots Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Heat Transferred         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Stolen               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
Parts Stripped             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Peak Influence             182  | .   110 42  141 182 .   .   57  25  .   .   45  .   .   60  24  
  Initial                  54   | .   .   42  16  54  .   .   .   25  .   .   30  .   .   32  24  
  Average                  43   | .   39  42  81  64  .   .   32  25  .   .   14  .   .   24  22  
Maximum Alert Level        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Low Security (%)         100  | .   100 100 100 100 .   100 100 100 .   .   100 .   .   100 100 
  Level 1                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Investigation            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Distress Signals           3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   
Communications Jammed      9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   
  Distress Signals         9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   
Times Spotted              54   | .   5   .   7   7   .   .   7   .   4   1   8   3   4   6   2   
  Peak Tracking Total      6    | .   4   .   5   4   .   .   6   .   4   1   5   3   3   4   1   
  Tactical Retreats        6    | .   .   .   1   .   .   .   .   .   2   .   2   .   .   1   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Traps Triggered            3    | .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Machines Disabled          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Machines Accessed          7    | .   1   .   .   .   .   .   2   .   1   .   1   1   .   1   .   
  Terminals                5    | .   1   .   .   .   .   .   2   .   .   .   1   .   .   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                13   | .   3   .   .   .   .   .   4   .   1   .   2   1   .   2   .   
  Successful               7    | .   1   .   .   .   .   .   3   .   1   .   1   1   .   .   .   
  Failed                   6    | .   2   .   .   .   .   .   1   .   .   .   1   .   .   2   .   
    Catastrophic           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   6    | .   .   .   .   .   1   .   3   .   .   .   .   .   .   2   .   
  Terminals                11   | .   3   .   .   .   .   .   4   .   .   .   2   .   .   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             7    | .   1   .   .   .   .   .   3   .   1   .   1   1   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zone Layout              3    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         5    | .   1   .   .   .   .   .   2   .   .   .   1   .   .   1   .   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   
  Non-combat               3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Robot Hacks Applied        6    | .   .   .   .   .   .   .   .   5   .   .   .   .   1   .   .   
  parse_system             3    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   
  no_distress              2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  find_station             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
--------                   Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Total Allies               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Orders               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  EXPLORE                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    6    | .   .   1   .   2   .   .   .   .   1   .   .   1   1   .   .   
Drone Launches             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -6   -6   -5   -4   
-------------              Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Fac  Low  Low  Fac  Fac  
Turns Passed               4771 | .    388  53   197  1493 371  69   84   79   135  4    465  237  289  731  176  
Spaces Moved               4194 | 1    205  44   105  851  227  58   152  244  418  13   587  657  142  404  86   
  Core                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2035 | 1    205  44   105  851  227  58   .    .    .    .    .    .    54   404  86   
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   2159 | .    .    .    .    .    .    .    152  244  418  13   587  657  88   .    .    
  Fastest Speed            26   | 120  120  120  120  120  120  120  26   26   26   29   27   30   30   120  190  
  Average Speed            94   | 120  142  120  120  158  157  120  26   26   27   29   61   30   189  120  190  
  Slowest Speed            235  | 120  190  120  120  190  190  120  26   29   29   29   106  40   235  120  190  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            14   | .    .    .    .    .    .    .    4    .    5    .    3    2    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       29   | 2    35   17   16   99   61   24   18   8    63   4    13   86   20   9    4    
  Regions Visited          15
    Branch Regions         8
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        2    | .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    
  Unknown Exits Taken      13   | 1    1    1    .    1    1    1    .    1    1    1    1    1    1    1    .    
Scrap Searched             6    | .    .    1    .    2    .    .    .    .    1    .    .    2    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          19   | .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      19   | .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -5  -4  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac 
Total                      4879 | .   259 44  134 979 242 57  191 259 431 12  688 680 156 649 98  
  Wait                     508  | .   10  .   .   108 .   .   40  .   11  .   88  .   .   243 8   
  Move                     4153 | .   204 43  104 850 226 57  143 243 408 12  581 652 141 403 86  
  Hop                      12   | .   .   .   .   .   .   .   4   .   4   .   2   2   .   .   .   
  Pick Up                  37   | .   9   1   1   2   5   .   .   3   1   .   10  4   1   .   .   
  Fast Attach              23   | .   5   .   .   1   4   .   .   2   2   .   2   3   1   2   1   
  Attach                   18   | .   1   .   .   2   .   .   3   2   2   .   2   2   2   .   2   
  Detach                   6    | .   .   .   .   1   .   .   .   2   2   .   .   .   .   .   1   
  Swap                     7    | .   1   .   .   3   .   .   1   .   .   .   1   1   .   .   .   
  Drop                     23   | .   8   .   .   3   7   .   .   2   .   .   2   1   .   .   .   
  Fire                     72   | .   21  .   28  6   .   .   .   .   .   .   .   15  2   .   .   
  Melee                    8    | .   .   .   .   .   .   .   .   5   1   .   .   .   2   .   .   
  Ram                      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Kick                     11   | .   .   .   1   3   .   .   .   .   .   .   .   .   6   1   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 3 exits: *Min / *Sto x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-7/Factory
-7/Lower Caves
-7/Lower Caves
-6/Factory
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / Dat)
-5/Factory (discovered 2 exits: [*Fac] / Upp)
-4/Factory

 History 
---------
 Turn | Location       | Event
    1 | -11/Scrapyard  | Discovered new exit (range 0)
    1 | -11/Scrapyard  | Entered Materials
  304 | -10/Materials  | Build established: Mutant
  371 | -10/Materials  | Discovered new exit (range 15)
  389 | -10/Materials  | Entered Mines
  400 | -10/Mines      | Learned 8 Materials zone layouts
  425 | -10/Mines      | Discovered new exit (range 5)
  442 | -10/Mines      | Entered Materials
  442 | -9/Materials   | Evolved 2 slots: Utility x2
  443 | -9/Materials   | Identified exit to Mines
  443 | -9/Materials   | Identified exit to Storage
  513 | -9/Materials   | Discovered exit to Storage (range 8)
  639 | -9/Materials   | Entered Mines
  645 | -9/Mines       | Discovered new exit (range 15)
  682 | -9/Mines       | Learned Materials emergency access door positions
  685 | -9/Mines       | Met a Derelict bent on vengeance
  793 | -9/Mines       | Received a Rocket Launcher from a helpful Derelict
  807 | -9/Mines       | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 1028 | -9/Mines       | Discovered new exit (range 10)
 2121 | -9/Mines       | Deemed a non-threat by the Exiles lab entrance
 2123 | -9/Mines       | Discovered new exit (range 5)
 2132 | -9/Mines       | Entered Exiles
 2181 | -9/Exiles      | Met 8R-AWN
 2211 | -9/Exiles      | Met EX-HEX
 2276 | -9/Exiles      | Met EX-BIN
 2303 | -9/Exiles      | Aligned with FarCom system
 2304 | -9/Exiles      | Given EX-Vault access code
 2352 | -9/Exiles      | Opened EX-Vault
 2361 | -9/Exiles      | Found Prototype Storage
 2361 | -9/Exiles      | Identified Lightpack 2.0
 2365 | -9/Exiles      | Found Prototype Energy Gun
 2365 | -9/Exiles      | Identified AWS/Thermal
 2371 | -9/Exiles      | Found Prototype Device
 2371 | -9/Exiles      | Identified Cloak of Protection
 2413 | -9/Exiles      | Warned to stay clear of 0b10 Research branches
 2419 | -9/Exiles      | Exiles lab attacked by MAIN.C
 2492 | -9/Exiles      | Discovered new exit (range 11)
 2503 | -9/Exiles      | Left Exiles lab with Lightpack 2.0
 2503 | -9/Exiles      | Entered Mines
 2554 | -8/Mines       | Discovered new exit (range 16)
 2572 | -8/Mines       | Entered Materials
 2572 | -8/Materials   | Evolved 2 slots: Propulsion x2
 2573 | -8/Materials   | Identified exit to Factory
 2656 | -8/Materials   | Entered Factory
 2656 | -7/Factory     | Evolved 2 slots: Utility x2
 2711 | -7/Factory     | Discovered new exit (range 12)
 2735 | -7/Factory     | Entered Lower Caves
 2758 | -7/Lower Caves | Found Prototype Device
 2778 | -7/Lower Caves | Spotted B-75 Beast
 2815 | -7/Lower Caves | Encountered a Warlord checkpoint
 2867 | -7/Lower Caves | Discovered new exit (range 9)
 2870 | -7/Lower Caves | Entered another Lower Caves area
 2871 | -7/Lower Caves | Discovered new exit (range 10)
 2874 | -7/Lower Caves | Entered Factory
 2874 | -6/Factory     | Evolved 2 slots: Utility x2
 3061 | -6/Factory     | Spotted B-75 Beast
 3142 | -6/Factory     | Build established: Hauler-Mutant
 3328 | -6/Factory     | Discovered new exit (range 21)
 3339 | -6/Factory     | Entered Lower Caves
 3411 | -6/Lower Caves | Learned Factory emergency access door positions
 3424 | -6/Lower Caves | Encountered a Warlord checkpoint
 3439 | -6/Lower Caves | Spotted B-75 Beast
 3570 | -6/Lower Caves | Discovered new exit (range 10)
 3576 | -6/Lower Caves | Entered another Lower Caves area
 3686 | -6/Lower Caves | Spotted B-75 Beast
 3736 | -6/Lower Caves | Identified exit to Data Miner
 3841 | -6/Lower Caves | Discovered new exit (range 20)
 3865 | -6/Lower Caves | Entered Factory
 3865 | -5/Factory     | Evolved 2 slots: Utility x2
 3866 | -5/Factory     | Identified exit to Upper Caves
 4561 | -5/Factory     | Discovered new exit (range 22)
 4596 | -5/Factory     | Entered another Factory area
 4596 | -4/Factory     | Evolved 2 slots: Power x1, Utility x1
 4772 | -4/Factory     | Self-destructed

 Last Messages 
---------------
  <x4>
04582_ Penetrated by Slug.
04582_ W-25 Informer distress signal jammed.
04583_ W-25 Informer sends out distress signal.
04587_ Slug penetrates Wall.
04589_ Flexi-carbon Leg destroyed.
04596_ Penetrated by Slug.
PARAMETERS=POWER+1,UTILITY+1
LOCATION=UNKNOWN
GOAL=ESCAPE
04596_ Receiving FarCom transmissions...
04689_ Acquired Adv. Cryofiber Web.
04736_ Drone released from Drone Bay.
04741_ K-01 Serf cleans the Construction
  Platform.
04743_ ALERT: All DSF locations entering
  lockdown mode.
04743_ Drone destroyed.
04746_ P-70 Sage resets P-70 Sage, system
  corruption cleaned.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           43
Energy Generation          18
Energy Capacity            310
Matter Stores              300
Matter Capacity            300
Sight Range                22
Terrain Scan Range         16
Terrain Scan Density       410
Jamming Range              12
Base Temperature (-)       200
Evasion (%)                64
Offensive Hacking          11

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TerrainPlasmaTerrabomb
  Manual?         0
Play Time         00:41:23
  Cumulative      86.7 hours
  Start           2024.06.14 @ 21:55:16
  End             2024.06.14 @ 23:28:01
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          128
  Rogue           43
  Adventurer      79
  Explorer        6
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             42
Gallery%          56
Achievement%      41
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d28f4b4c-ec2a-4925-9d94-1823576a6480