Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 23:28:01 Player: Blade Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (19) 95 Value Destroyed (443) 443 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6938 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1150/1150 Matter 194/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Biomechanical Wings > --- UTILITY (11) ----- Lightpack 2.0 Enhanced Optical Array Terrain Scan Processor Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Transmission Jammer Makeshift Hacking Suite Drone Bay (1/2) > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Advanced Cryofiber Web Advanced Heat Sink Coolant Injector Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Improved Particle Charger Thermal Shield System Restoration Module Long-range Tractor Beam Heart of Steel Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Biomechanical Wings > --- UTILITY ---------- Advanced Cryofiber Web Lightpack 2.0 Enhanced Optical Array Terrain Scan Processor Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Transmission Jammer Makeshift Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Heat Sink Coolant Injector Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Improved Particle Charger Thermal Shield System Restoration Module Long-range Tractor Beam Drone Bay Heart of Steel [Rating: 81] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Terrain Scan Processor Hackware Makeshift Hacking Suite Weapon Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 9 | . . . 2 . . . . 2 . . 2 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 48 | . 7 . . 6 4 . 4 4 4 . 5 6 3 2 3 Power 8 | . 2 . . . . . . 1 . . 2 2 . . 1 Engine 7 | . 1 . . . . . . 1 . . 2 2 . . 1 Core 1 | . 1 . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 10 | . . . . . . . 4 . 1 . 1 2 1 1 . Treads . | . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 1 1 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 4 . 1 . 1 2 . . . Utility 18 | . 3 . . 2 3 . . 2 2 . 2 1 . 1 2 Device 9 | . 1 . . 1 1 . . 2 . . 1 . . 1 2 Storage 4 | . 2 . . . 2 . . . . . . . . . . Processor 4 | . . . . 1 . . . . 1 . 1 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 12 | . 2 . . 4 1 . . 1 1 . . 1 2 . . Energy Gun 1 | . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . 2 . . . . . . . 1 . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher 3 | . . . . 2 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 1 . . . 1 . . Unidentified Prototypes 5 | . . . . . 3 . . 1 . . 1 . . . . Parts Lost 12 | . 1 . 1 1 . . . . 2 . 5 . 1 1 . Power 2 | . 1 . . . . . . . . . 1 . . . . Propulsion 8 | . . . . 1 . . . . 2 . 3 . 1 1 . Utility 1 | . . . . . . . . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . 1 1 . . . . 2 . 2 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 90 100 72 70 64 44 63 66 47 . 57 60 62 52 54 Engine 7 | . 11 14 11 11 11 11 9 7 3 . 4 5 4 . 5 Leg 10 | . 28 28 22 14 11 11 . . . . . . 1 10 5 Flight 5 | . . . . . . . 36 30 26 . 13 18 6 5 5 Device 4 | . 5 14 11 4 6 . . 6 . . 4 . . . 7 Storage 8 | . 13 14 11 11 11 11 9 7 7 . 6 6 6 5 5 Processor 12 | . . . . 7 11 11 9 7 8 . 19 21 26 23 21 Hackware 2 | . . . . . . . . . 1 . 6 6 6 5 5 Ballistic Gun 10 | . 28 28 17 19 13 . . . . . . 1 . . . Launcher 1 | . . . . 2 . . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 30 | 14 30 18 18 19 18 8 8 16 16 5 17 10 19 6 25 Greatest Support 35 | 20 20 20 20 20 10 10 16 16 16 12 18 14 15 35 15 Greatest Overweight (x) 3 | . 1 . . 1 1 . . . . . 1 . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . 1 Largest Inventory Capacity 40 | . 15 10 10 10 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 25 | . 11 10 10 10 21 40 40 40 40 40 40 40 40 40 40 Most Carried 17 | . 9 9 10 10 10 9 9 9 12 12 16 17 17 16 15 Average Carried 11 | . 8 8 9 9 9 9 6 6 11 12 11 14 15 16 15 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 40 40 40 40 40 40 40 Final Carried 17 | 6 8 9 10 9 9 9 6 9 12 12 14 17 16 16 15 Class Distribution -------------------- 49% | Mutant 39% | Hauler-Mutant 9% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Sprinter | -8/Materials Hauler-Scout | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Matter Collected 809 | 200 104 28 141 123 . . . . 26 . . 139 48 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 534 | . 208 . 195 78 . . . . . . . 53 . . . Parts 40 | . 13 . 13 12 . . . . . . . 2 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed 17 | . 4 . 4 7 . . . . . . . 2 . . . Guns 14 | . 4 . 4 4 . . . . . . . 2 . . . AOE 3 | . . . . 3 . . . . . . . . . . . Classes Destroyed 6 | . 2 . 3 1 . . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . Swarmer 9 | . . . . 7 . . . . . . . 2 . . . Grunt 6 | . 4 . 2 . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 4 | . 3 . 3 4 . . . . . . . 1 . . . Combat Bots Only 4 | . 2 . 3 4 . . . . . . . 1 . . . Max Kills in Single Turn 2 | . 2 . 1 2 . . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Hostile Shots Fired 227 | . 31 . 21 14 . . 10 . 10 2 58 25 13 39 4 Missed 114 | . 6 . 9 7 . . 8 . 8 1 36 11 4 22 2 Damage Taken 1775 | . 361 . 159 61 . . 34 . 49 18 376 198 82 398 39 Core 468 | . 61 . 36 . . . . . . 18 88 103 19 143 . Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 75 . . . 91 100 . . 97 . . 75 85 . Volleys Fired 72 | . 21 . 28 6 . . . . . . . 15 2 . . Largest 2 | . 2 . 2 2 . . . . . . . 1 1 . . Hottest 53 | . 40 . 40 53 . . . . . . . 20 43 . . Shots Fired 113 | . 42 . 42 12 . . . . . . . 15 2 . . Gun 109 | . 42 . 42 10 . . . . . . . 15 . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . 2 . . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . Kinetic 109 | . 42 . 42 10 . . . . . . . 15 . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 2 | . . . . 2 . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 . . Robot Hit Streak 16 | . 6 . 16 4 . . . . . . . 6 1 . . Robot Miss Streak 2 | . 2 . 2 1 . . . . . . . 2 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 79 | . 25 . 30 7 . . . 5 1 . . 9 2 . . Core Hits 31 | . 11 . 9 6 . . . . . . . 4 1 . . Critical Kills 2 | . . . 1 . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . Critical Strikes 4 | . 1 . 2 . . . . . . . . 1 . . . Destroy 4 | . 1 . 2 . . . . . . . . 1 . . . Melee Attacks 8 | . . . . . . . . 5 1 . . . 2 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 5 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1185 | . 338 . 402 291 . . . . . . . 76 69 9 . Guns 870 | . 338 . 397 59 . . . . . . . 76 . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 287 | . . . . 230 . . . . . . . . 57 . . Melee . | . . . . . . . . . . . . . . . . Ramming 28 | . . . 5 2 . . . . . . . . 12 9 . Kinetic 870 | . 338 . 397 59 . . . . . . . 76 . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 230 | . . . . 230 . . . . . . . . . . . Electromagnetic 57 | . . . . . . . . . . . . . 57 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 . . . . . . . . 3 3 3 . . Average Corruption 2 | . 2 2 . . . . . . . . 2 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . 2 2 . . . . . . . . . 4 3 . . Message Errors 1 | . . 1 . . . . . . . . . . . . . Matter Fused 2 | . . . . . . . . . . . . 1 1 . . Heat Flow Errors 2 | . 1 . . . . . . . . . . 1 . . . Energy Discharges 4 | . 1 1 . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 24 | . . . . 18 . . . . . . . . 6 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 23 | . . . . 18 . . . . . . . . 5 . . Melee 1 | . . . . . . . . . . . . . 1 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . . . . . . . 32 . . Shots 1 | . . . . . . . . . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . 1 . . Targets Rammed 12 | . . . 1 3 . . . . . . . . 7 1 . Kicked 11 | . . . 1 3 . . . . . . . . 6 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 134 | . 134 . 17 . . . 3 . . . . 128 . . . Average Temperature 32 | . 26 . 12 . . . 3 . . . . 70 . . . Received Heat Transfer 444 | . 225 . 72 . . . 18 . 9 . 30 . . 90 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . 4 . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Peak Influence 182 | . 110 42 141 182 . . 57 25 . . 45 . . 60 24 Initial 54 | . . 42 16 54 . . . 25 . . 30 . . 32 24 Average 43 | . 39 42 81 64 . . 32 25 . . 14 . . 24 22 Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 . 100 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . 1 . . . . . . . . Investigation . | . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Distress Signals 3 | . . . 1 . . . . . . . . . . 2 . Communications Jammed 9 | . . . . . . . . . . . . . . 9 . Distress Signals 9 | . . . . . . . . . . . . . . 9 . Times Spotted 54 | . 5 . 7 7 . . 7 . 4 1 8 3 4 6 2 Peak Tracking Total 6 | . 4 . 5 4 . . 6 . 4 1 5 3 3 4 1 Tactical Retreats 6 | . . . 1 . . . . . 2 . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Traps Triggered 3 | . 1 . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Machines Accessed 7 | . 1 . . . . . 2 . 1 . 1 1 . 1 . Terminals 5 | . 1 . . . . . 2 . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 13 | . 3 . . . . . 4 . 1 . 2 1 . 2 . Successful 7 | . 1 . . . . . 3 . 1 . 1 1 . . . Failed 6 | . 2 . . . . . 1 . . . 1 . . 2 . Catastrophic 1 | . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . . . . . 1 . 3 . . . . . . 2 . Terminals 11 | . 3 . . . . . 4 . . . 2 . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 7 | . 1 . . . . . 3 . 1 . 1 1 . . . Open Door 2 | . . . . . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . 2 . . . 1 . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 3 . . . . 1 . . Non-combat 3 | . . . . . . . . 3 . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . Robot Hacks Applied 6 | . . . . . . . . 5 . . . . 1 . . parse_system 3 | . . . . . . . . 2 . . . . 1 . . no_distress 2 | . . . . . . . . 2 . . . . . . . find_station 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 1 . . 1 1 . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Turns Passed 4771 | . 388 53 197 1493 371 69 84 79 135 4 465 237 289 731 176 Spaces Moved 4194 | 1 205 44 105 851 227 58 152 244 418 13 587 657 142 404 86 Core . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 2035 | 1 205 44 105 851 227 58 . . . . . . 54 404 86 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2159 | . . . . . . . 152 244 418 13 587 657 88 . . Fastest Speed 26 | 120 120 120 120 120 120 120 26 26 26 29 27 30 30 120 190 Average Speed 94 | 120 142 120 120 158 157 120 26 26 27 29 61 30 189 120 190 Slowest Speed 235 | 120 190 120 120 190 190 120 26 29 29 29 106 40 235 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . 4 . 5 . 3 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 35 17 16 99 61 24 18 8 63 4 13 86 20 9 4 Regions Visited 15 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . 1 . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 19 | . . . . 19 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 19 | . . . . 19 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Total 4879 | . 259 44 134 979 242 57 191 259 431 12 688 680 156 649 98 Wait 508 | . 10 . . 108 . . 40 . 11 . 88 . . 243 8 Move 4153 | . 204 43 104 850 226 57 143 243 408 12 581 652 141 403 86 Hop 12 | . . . . . . . 4 . 4 . 2 2 . . . Pick Up 37 | . 9 1 1 2 5 . . 3 1 . 10 4 1 . . Fast Attach 23 | . 5 . . 1 4 . . 2 2 . 2 3 1 2 1 Attach 18 | . 1 . . 2 . . 3 2 2 . 2 2 2 . 2 Detach 6 | . . . . 1 . . . 2 2 . . . . . 1 Swap 7 | . 1 . . 3 . . 1 . . . 1 1 . . . Drop 23 | . 8 . . 3 7 . . 2 . . 2 1 . . . Fire 72 | . 21 . 28 6 . . . . . . . 15 2 . . Melee 8 | . . . . . . . . 5 1 . . . 2 . . Ram 1 | . . . . . . . . . . . . . 1 . . Kick 11 | . . . 1 3 . . . . . . . . 6 1 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory (discovered 2 exits: [*Fac] / Upp) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 389 | -10/Materials | Entered Mines 400 | -10/Mines | Learned 8 Materials zone layouts 425 | -10/Mines | Discovered new exit (range 5) 442 | -10/Mines | Entered Materials 442 | -9/Materials | Evolved 2 slots: Utility x2 443 | -9/Materials | Identified exit to Mines 443 | -9/Materials | Identified exit to Storage 513 | -9/Materials | Discovered exit to Storage (range 8) 639 | -9/Materials | Entered Mines 645 | -9/Mines | Discovered new exit (range 15) 682 | -9/Mines | Learned Materials emergency access door positions 685 | -9/Mines | Met a Derelict bent on vengeance 793 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 807 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1028 | -9/Mines | Discovered new exit (range 10) 2121 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2123 | -9/Mines | Discovered new exit (range 5) 2132 | -9/Mines | Entered Exiles 2181 | -9/Exiles | Met 8R-AWN 2211 | -9/Exiles | Met EX-HEX 2276 | -9/Exiles | Met EX-BIN 2303 | -9/Exiles | Aligned with FarCom system 2304 | -9/Exiles | Given EX-Vault access code 2352 | -9/Exiles | Opened EX-Vault 2361 | -9/Exiles | Found Prototype Storage 2361 | -9/Exiles | Identified Lightpack 2.0 2365 | -9/Exiles | Found Prototype Energy Gun 2365 | -9/Exiles | Identified AWS/Thermal 2371 | -9/Exiles | Found Prototype Device 2371 | -9/Exiles | Identified Cloak of Protection 2413 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2419 | -9/Exiles | Exiles lab attacked by MAIN.C 2492 | -9/Exiles | Discovered new exit (range 11) 2503 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2503 | -9/Exiles | Entered Mines 2554 | -8/Mines | Discovered new exit (range 16) 2572 | -8/Mines | Entered Materials 2572 | -8/Materials | Evolved 2 slots: Propulsion x2 2573 | -8/Materials | Identified exit to Factory 2656 | -8/Materials | Entered Factory 2656 | -7/Factory | Evolved 2 slots: Utility x2 2711 | -7/Factory | Discovered new exit (range 12) 2735 | -7/Factory | Entered Lower Caves 2758 | -7/Lower Caves | Found Prototype Device 2778 | -7/Lower Caves | Spotted B-75 Beast 2815 | -7/Lower Caves | Encountered a Warlord checkpoint 2867 | -7/Lower Caves | Discovered new exit (range 9) 2870 | -7/Lower Caves | Entered another Lower Caves area 2871 | -7/Lower Caves | Discovered new exit (range 10) 2874 | -7/Lower Caves | Entered Factory 2874 | -6/Factory | Evolved 2 slots: Utility x2 3061 | -6/Factory | Spotted B-75 Beast 3142 | -6/Factory | Build established: Hauler-Mutant 3328 | -6/Factory | Discovered new exit (range 21) 3339 | -6/Factory | Entered Lower Caves 3411 | -6/Lower Caves | Learned Factory emergency access door positions 3424 | -6/Lower Caves | Encountered a Warlord checkpoint 3439 | -6/Lower Caves | Spotted B-75 Beast 3570 | -6/Lower Caves | Discovered new exit (range 10) 3576 | -6/Lower Caves | Entered another Lower Caves area 3686 | -6/Lower Caves | Spotted B-75 Beast 3736 | -6/Lower Caves | Identified exit to Data Miner 3841 | -6/Lower Caves | Discovered new exit (range 20) 3865 | -6/Lower Caves | Entered Factory 3865 | -5/Factory | Evolved 2 slots: Utility x2 3866 | -5/Factory | Identified exit to Upper Caves 4561 | -5/Factory | Discovered new exit (range 22) 4596 | -5/Factory | Entered another Factory area 4596 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4772 | -4/Factory | Self-destructed Last Messages --------------- 04582_ Penetrated by Slug. 04582_ W-25 Informer distress signal jammed. 04583_ W-25 Informer sends out distress signal. 04587_ Slug penetrates Wall. 04589_ Flexi-carbon Leg destroyed. 04596_ Penetrated by Slug. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 04596_ Receiving FarCom transmissions... 04689_ Acquired Adv. Cryofiber Web. 04736_ Drone released from Drone Bay. 04741_ K-01 Serf cleans the Construction Platform. 04743_ ALERT: All DSF locations entering lockdown mode. 04743_ Drone destroyed. 04746_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ???????? | | ????????##########?????????????????????? ????????? | | ????????# #????????????????????? ####?????? | | ????????# #???????????????????? # ??????? | | ????????# #???????????????????? + ???????? | | ????????# !#??????????????????? #????????? | | ###?????# #?????????????????? ?????????? | | #?????# #?????????????????? ??????????? | | #?????# #????????????????? #???????????? | | " ####### #???????????????? #???????????? | | " # # #???############# #???????????? | | " # ###+######???# #???????????? | | " # #?????# #???????????? | | + ####### #???????????? | | " # #???????????? | | " # @ #???????????? | | " # #############?????????? | | " ######## """ R #?# [ #?????????? | | # # ""F """ """ ### /?????????? | | # """ # "" """ """ # ???????????? | | ### """ + """ """ """ ! # """"""" #?????????? | | ??# """ # """ + """"""" #?????????? | | ??# # p# """"""" #?????????? | | ??# """ # p # """"""" #?????????? | | ??# """ #### T## # % +?????????? | | ??# """ #??##### ###/#######?????????? | | ??# #??????# ^ ??????????????? | | ??# """ #??????# #????????????? | | ??# """ #??????# ^ #????????????? | | ??# """ #??????# ^ #????????????? | | ??# #??????# ^^ #????????????? | | ??########??????#########+##### #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 12 Base Temperature (-) 200 Evasion (%) 64 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainPlasmaTerrabomb Manual? 0 Play Time 00:41:23 Cumulative 86.7 hours Start 2024.06.14 @ 21:55:16 End 2024.06.14 @ 23:28:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 43 Adventurer 79 Explorer 6 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d28f4b4c-ec2a-4925-9d94-1823576a6480