Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 05:12:40 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1090) 1090 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2380 Bonus ------- None Cogmind --------- Core Integrity 189/250 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Makeshift System Shield Subdweller Machine Gun Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Large Storage Unit Makeshift System Shield Subdweller Machine Gun Grenade Launcher Makeshift Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Scrap Shield Device Seismic Detector Storage Large Storage Unit Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 4 6 9 . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads 3 | 2 . 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 1 . . Device 2 | 2 . . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | . 5 7 . . Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 9 | . 4 5 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 1 2 . To Critical Strikes . | . . . . . Average Backups 6 | 6 8 6 5 5 Power . | 1 1 . . . Propulsion 1 | 3 2 1 . . Utility 1 | . 1 1 2 2 Weapon 3 | 1 3 3 3 3 Tool/Special . | . . . . . Unused Backups 20 | . 5 12 1 2 Power 3 | . 1 1 1 . Propulsion 3 | . . 3 . . Utility 4 | . 2 1 . 1 Weapon 10 | . 2 7 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 100 87 73 28 Engine 13 | . 14 14 9 . Treads 27 | . 28 27 28 28 Device 3 | . 14 2 . . Storage 3 | . 14 2 . . Protection 10 | . . 11 9 . Energy Gun 4 | . . 5 . . Ballistic Gun 22 | . 26 21 25 . Launcher 1 | . 1 1 . . Peak Build Rating 12 | 9 8 12 12 3 Average Rating 10 | 6 7 10 9 3 On Entrance 7 | 6 7 8 12 3 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 34 | 13 31 34 31 . Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 Average Capacity 7 | 8 14 6 5 5 Most Carried 15 | 7 14 15 5 5 Average Carried 6 | 5 8 6 5 5 Final Capacity 15 | 8 15 5 5 5 Final Carried 14 | 5 14 5 5 5 Class Distribution -------------------- 66% | Subdweller-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -7/Recycling Subdweller-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1390 | 288 275 639 188 . Remotely . | . . . . . Salvage Created 1298 | 179 341 592 186 . Parts 92 | 13 32 46 1 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 29 | . 10 15 4 . Guns 20 | . 2 14 4 . AOE 9 | . 8 1 . . Classes Destroyed 13 | 2 6 3 2 . Worker 2 | . 2 . . . Builder 2 | . 2 . . . Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 10 | . 6 4 . . Grunt 6 | . 4 1 1 . Brawler 2 | . . . 2 . Sentry 1 | . . 1 . . Hunter 1 | . . . 1 . Subdweller 9 | . . 9 . . Best Kill Streak 6 | 4 6 4 3 . Combat Bots Only 4 | . 3 4 3 . Max Kills in Single Turn 3 | 1 3 1 1 . Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 144 | . 32 98 14 . Missed 48 | . 8 34 6 . Hits 96 | . 24 64 8 . Melee 1 | . . . 1 . Projectile 95 | . 24 64 7 . Damage Taken 1120 | . 232 788 100 . Core 61 | . 21 40 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 214 | 25 44 125 20 . Largest 2 | 2 2 2 2 . Hottest 120 | 40 50 120 60 . Shots Fired 338 | 50 72 176 40 . Gun 305 | 50 53 162 40 . Cannon . | . . . . . Launcher 33 | . 19 14 . . Special . | . . . . . Kinetic 264 | 50 53 121 40 . Thermal 41 | . . 41 . . Explosive 33 | . 19 14 . . Electromagnetic . | . . . . . Robot Hit Streak 24 | 3 9 24 11 . Robot Miss Streak 5 | 5 5 3 2 . Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 164 | 24 36 77 27 . Core Hits 90 | 8 37 37 8 . Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 3 | 1 1 1 . . Critical Strikes 5 | 1 2 2 . . Destroy 5 | 1 2 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3857 | 200 1277 1794 586 . Guns 2634 | 200 350 1517 567 . Cannons . | . . . . . Explosions 1204 | . 927 277 . . Melee . | . . . . . Ramming 19 | . . . 19 . Kinetic 2042 | 200 350 925 567 . Thermal 592 | . . 592 . . Explosive 1204 | . 927 277 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 5 | . . . 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Matter Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 47 | . 47 . . . Projectiles . | . . . . . Explosions 47 | . 47 . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 26 | . . 26 . . Shots 2 | . . 2 . . Rammed 5 | . . . 5 . Targets Rammed 5 | . . . 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 93 | . 12 93 9 . Average Temperature 24 | . 5 46 9 . Received Heat Transfer 390 | . 72 309 9 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 700 | . . 700 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 67 | 100 31 . 100 . Level 1 32 | . 68 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 299 | 15 299 . 196 . Initial 196 | . . . 196 . Average 138 | 2 212 . 85 . Influence Increases 1138 | 25 544 485 84 . Destroy 0b10 Robot/C 440 | . 200 160 80 . Destroy 0b10 Robot/NC 75 | 25 50 . . . Destroy Leader 70 | . 60 10 . . Successful Hack 23 | . 23 . . . Select Force Hacks 60 | . 60 . . . Disable Machine 60 | . 60 . . . Destroy Structure 95 | . 91 . 4 . Lose Combat Pursuer 315 | . . 315 . . Influence Decreases 1138 | 25 278 340 495 . Entered New Map 344 | . . 129 215 . Time Decay 764 | 25 278 201 260 . Lost Part 30 | . . 10 20 . Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 14 25 6 . Peak Tracking Total 4 | . 4 4 4 . Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 8 | . 4 4 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 8 | . 6 2 . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 21 5 . . Successful 15 | . 10 5 . . Failed 11 | . 11 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 17 | . 17 . . . Terminals 19 | . 19 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 5 . . Record 4 | . . 4 . . Robot Analysis 4 | . 4 . . . Locate Traps 1 | . 1 . . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 3 | . 3 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1287 | 33 612 642 . . Terrain 12 | 12 . . . . Seismic 1275 | 21 612 642 . . Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5565 | 117 612 4272 562 2 Spaces Moved 2851 | 33 288 2221 308 1 Core . | . . . . . Treads 2829 | 11 288 2221 308 1 Legs 22 | 22 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 160 160 160 Average Speed 160 | 133 160 160 160 160 Slowest Speed 240 | 160 160 240 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 39 97 72 . Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . 2 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 11 | . . 11 . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 156 | . 111 42 3 . Melee . | . . . . . Projectile 8 | . . 5 3 . AOE 148 | . 111 37 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 3524 | 66 364 2758 335 1 Wait 378 | 2 11 364 1 . Move 2847 | 32 287 2220 307 1 Hop . | . . . . . Pick Up 20 | 1 8 11 . . Fast Attach 4 | 1 . 3 . . Attach 4 | 2 . 2 . . Detach 1 | . . 1 . . Swap 25 | 1 13 11 . . Drop 17 | 2 1 12 2 . Fire 214 | 25 44 125 20 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . . . 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 9 | . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -7/Scraptown History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Entered Subcaves 734 | -10/Subcaves | Learned Materials terminal intel 771 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 775 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1283 | -10/Subcaves | Learned location of Zion (-7) 1283 | -10/Subcaves | Met a Zionite searching for "candidates" 1383 | -10/Subcaves | Visited 4L-MR0's lab 1494 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1656 | -10/Subcaves | Build established: Subdweller-Mutant 2026 | -10/Subcaves | Disturbed a concealed Subdweller 2142 | -10/Subcaves | Discovered new exit (range 3) 2583 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2604 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3660 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3718 | -10/Subcaves | Discovered new exit (range 4) 3762 | -10/Subcaves | Visited Clippyterm 3767 | -10/Subcaves | Learned location of Extension (-6) 3767 | -10/Subcaves | Learned Research machine intel 4233 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4248 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4292 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4941 | -10/Subcaves | Discovered new exit (range 16) 5002 | -10/Subcaves | Entered Recycling 5003 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 5157 | -7/Recycling | Discovered new exit (range 6) 5522 | -7/Recycling | Scanned before Scraplab entrance 5546 | -7/Recycling | Entered Scraplab 5560 | -7/Recycling | Discovered new exit (range 3) 5564 | -7/Recycling | Entered Scraptown 5564 | -7/Scraptown | System corruption cleaned by C-Scrubber 5566 | -7/Scraptown | Self-destructed Last Messages --------------- CA-KJG(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 05528_ The floor rises up to form a wall. 05544_ HV-97A(c) is busy at their terminal. 05548_ PR-N7H(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." 05551_ HV-97A(c) is busy at their terminal. 05560_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE LOCAL NARROWCAST: Corruption nullified, you may proceed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#"@"#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????##### ##?????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????? 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" ?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZipOpticalFlightbrick Manual? 0 Play Time 00:20:35 Cumulative 498.8 hours Start 2026.05.24 @ 03:58:35 End 2026.05.24 @ 05:12:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 390 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 82 Gallery% 71 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 108fa61c-4e95-45e8-831b-a93b9e1c542c