Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.03 @ 23:10:41 Player: Flerik Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (16) 80 Value Destroyed (465) 465 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (6651) 6651 TOTAL SCORE: 17876 Bonus ------- Pacifist 1325 Follower Combat Kills 26 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 661/700 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Matter Compressor Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Cloaking Device Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Advanced System Shield > --- WEAPON ----------- Long-range Missile Launcher Force Lance > --- INVENTORY -------- Light Quantum Reactor Experimental Q-thruster Molecular Deconstructor Dual-blade Saw [Rating: 160] Favorites ----------- Power Micro Antimatter Reactor Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Improved Transmission Jammer Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Experimental Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Matter Neutralizer Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . Utility 12 | . . 1 1 1 2 . . . . 1 . . . . 2 . . . . 2 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 122 | 6 1 4 9 2 4 3 . . 7 2 9 . 7 7 7 3 . 4 6 4 22 1 1 7 6 Power 24 | 1 . . 1 . . 1 . . 1 1 2 . 3 2 . 2 . . . 2 6 . . 2 . Engine 5 | 1 . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Core 8 | . . . 1 . . 1 . . 1 1 . . . 2 . 2 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . 1 . . . . . . 2 6 . . 2 . Propulsion 42 | 2 . 3 5 1 1 1 . . 3 1 1 . 1 3 1 . . . 3 1 9 1 . 3 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 40 | . . 3 5 1 1 1 . . 3 1 1 . 1 3 1 . . . 3 1 9 1 . 3 2 Utility 38 | 1 1 1 2 1 3 1 . . 1 . 2 . 3 2 4 . . 4 2 . 6 . 1 1 2 Device 8 | . 1 . . . . . . . . . 1 . 1 . 1 . . 2 1 . 1 . . . . Storage 3 | 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Processor 10 | . . 1 2 . 3 1 . . . . 1 . 1 1 . . . . . . . . . . . Hackware 16 | . . . . 1 . . . . 1 . . . 1 . 3 . . 1 1 . 4 . 1 1 2 Protection 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 . . 1 . . . . . 2 . 4 . . . 2 1 . . 1 1 1 . . 1 2 Energy Gun 4 | 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . . . 1 . 4 . 2 . . 2 1 . 5 . . . . Parts Lost 49 | . . . . . . 2 . . 4 . 1 . 4 7 . . . . 7 . 1 2 . 1 20 Power 6 | . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . 2 Propulsion 20 | . . . . . . 1 . . 3 . 1 . 2 3 . . . . 4 . 1 . . . 5 Utility 19 | . . . . . . 1 . . . . . . . 2 . . . . 3 . . 2 . 1 10 Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Highest Loss Streak 16 | . . . . . . 1 . . 4 . 1 . 4 7 . . . . 7 . 1 2 . 1 16 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 88 96 99 99 98 100 100 98 82 90 100 99 69 69 76 78 77 60 58 87 81 78 77 69 Engine 1 | . 14 11 5 . . . . . . . 4 11 11 1 . . . . . . . . . . . Core 1 | . . . 3 7 6 6 6 6 5 5 3 . . 3 . 3 5 5 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 7 8 8 8 5 Leg 1 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . 33 36 38 33 32 33 33 32 29 29 29 29 16 14 15 15 15 9 12 18 16 17 15 14 Device 5 | . 10 11 9 7 6 1 . . . . 4 5 4 1 4 5 5 4 4 4 8 6 4 4 2 Storage 5 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 2 . 3 4 4 4 4 Processor 15 | . . 11 18 15 25 30 33 33 26 23 23 23 19 19 17 15 15 15 15 14 8 8 8 8 7 Hackware 20 | . . . . 6 6 6 6 6 12 11 11 11 14 13 20 26 26 26 24 23 33 32 30 34 28 Energy Gun 3 | . 28 11 9 7 6 6 6 6 5 . . 5 5 . 4 . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 5 4 . . . . . . . . . 3 . . . . Slashing Weapon 2 | . . . 5 7 6 6 6 6 4 . 1 5 5 4 . 4 5 5 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 12 13 12 14 14 14 14 13 13 21 23 25 22 22 18 10 16 16 16 16 23 44 36 35 42 52 Greatest Support 52 | 20 20 12 24 24 24 26 26 26 26 27 27 25 28 22 18 18 18 18 18 27 47 43 42 52 52 Greatest Overweight (x) 2 | 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 Most Carried 8 | 1 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 5 5 5 5 5 4 Average Carried 6 | . 4 7 7 7 7 7 7 8 6 7 7 7 7 6 7 7 8 8 5 4 4 5 5 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 8 8 8 7 8 8 5 8 7 7 8 8 8 8 8 8 3 4 5 5 5 4 2 Class Distribution -------------------- 30% | Wizard-Sprinter 14% | Wizard-Scout 13% | Hacker-Sprinter 10% | Sprinter 10% | Wizard-Mutant 7% | Mutant 6% | Scout 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Matter Collected 1763 | 254 . . . . . 193 24 . 18 . 80 131 4 98 . 100 . 30 44 . 781 . . . 6 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 778 | . . . . . . 109 . . 98 . 89 132 . 104 24 90 27 84 21 . . . . . . Parts 34 | . . . . . . 8 . . 9 . 1 3 . 6 3 3 . 1 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 5 . . 5 . 5 . . 5 . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 15 | . . . . . . 4 . . 8 . . . . 3 . . . . . . . . . . . Melee 7 | . . . . . . 4 . . . . . . . 3 . . . . . . . . . . . Guns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . AOE 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Classes Destroyed 6 | . . . . . . 1 . . . . 1 2 . 1 1 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Swarmer 14 | . . . . . . 4 . . 8 . . . . 2 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . 2 . . . 2 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Best Kill Streak 8 | . . . . . . 4 . . 8 . . . . 3 1 . . . . . . . . . . Combat Bots Only 8 | . . . . . . 4 . . 8 . . . . 3 . . . . . . . . . . . Max Kills in Single Turn 3 | . . . . . . 1 . . 3 . 1 1 . 1 1 1 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Damage Taken 5858 | . . . 15 . 12 355 . . 341 49 85 . 193 514 77 50 50 . 453 129 144 224 180 223 2764 Core 2553 | . . . 15 . 5 139 . . 46 26 22 . 18 159 18 . 27 . 163 101 119 26 59 65 1545 Absorbed by Shields 293 | . . . . . . . . . . . . . . . . . . . . . . . . . 293 Regen/Repaired (Parts) 162 | . . . . . . . . . . . . . . . 29 . . . . . . . . 133 . Core Remaining (%) 90 | 100 100 100 97 100 . . . . 77 . . . . 77 . . . . 76 92 . . 85 . . Volleys Fired 23 | . 3 . . . . . . . 8 . 2 . . . 2 . . . 1 1 . . . . 6 Largest 2 | . 2 . . . . . . . 2 . 1 . . . 1 . . . 1 1 . . . . 1 Hottest 105 | . 80 . . . . . . . 83 . 65 . . . 81 . . . 43 43 . . . . 105 Shots Fired 28 | . 6 . . . . . . . 9 . 2 . . . 2 . . . 1 1 1 . . . 6 Gun 17 | . 6 . . . . . . . 7 . 2 . . . 2 . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Launcher 5 | . . . . . . . . . 2 . . . . . . . . . 1 1 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 21 | . 6 . . . . . . . 7 . . . . . 2 . . . . . . . . . 6 Explosive 5 | . . . . . . . . . 2 . . . . . . . . . 1 1 1 . . . . Electromagnetic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Hit Streak 2 | . 1 . . . . . . . 2 . 2 . . . 1 . . . 2 . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 33 | . 2 . . . . 5 . . 7 . 2 6 . 4 1 3 1 1 1 . . . . . . Core Hits 22 | . 1 . . . . 3 . . 8 . 2 2 . 4 1 . . . 1 . . . . . . Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 33 | . . . . . . 11 . . 4 . 1 6 1 5 . 3 1 1 . . . . . . . Impact 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . 11 . . . . 1 6 1 5 . 3 1 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . 6 . . . 3 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1981 | . 18 . . . 3 183 . . 821 . 40 272 . 77 25 218 69 77 178 . . . . . . Guns 122 | . 10 . . . . . . . 47 . 40 . . . 25 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 836 | . . . . . . . . . 658 . . . . . . . . . 178 . . . . . . Melee 1012 | . . . . . . 183 . . 116 . . 272 . 77 . 218 69 77 . . . . . . . Ramming 11 | . 8 . . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 82 | . 10 . . . . . . . 47 . . . . . 25 . . . . . . . . . . Explosive 836 | . . . . . . . . . 658 . . . . . . . . . 178 . . . . . . Electromagnetic 40 | . . . . . . . . . . . 40 . . . . . . . . . . . . . . Impact 116 | . . . . . . . . . 116 . . . . . . . . . . . . . . . . Slashing 896 | . . . . . . 183 . . . . . 272 . 77 . 218 69 77 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 1 1 1 . . . . . . 1 3 3 3 . . Average Corruption 2 | . . . . . . . . . . . 1 1 1 . . . . . . 1 2 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . Effects 26 | . . . . . . . . . . . . 1 . . . . . . . . 24 1 . . . Message Errors 6 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 592 | . . . . . . 11 . . 160 . . 101 . . . 182 57 61 20 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 97 | . . . . . . . . . 77 . . . . . . . . . 20 . . . . . . Melee 495 | . . . . . . 11 . . 83 . . 101 . . . 182 57 61 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . 1 . . . . . . . . . . . . . . . 70 . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 36 . 5 . . 3 . . 100 10 272 163 313 2 15 . . . . . 211 . . . 21 Average Temperature 114 | . 18 . 3 . . 3 . . 55 6 125 67 167 1 10 . . . . . 91 . . . 10 Received Heat Transfer 588 | . . . 9 . . 9 . . . 9 9 . 81 81 27 18 . . 9 9 . 81 36 63 147 Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 162 | . 25 . . . . . . . 100 . . . . . 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Peak Influence 374 | . 25 90 82 52 127 . . . . 228 . . . . 374 . . . . 167 249 95 106 322 220 Initial 205 | . . 10 37 37 25 . . . . 172 . . . . 37 . . . . 40 93 . 53 17 205 Average 100 | . 14 50 48 46 41 . . . . 193 . . . . 238 . . . . 84 101 19 33 62 111 Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 Low Security (%) 82 | 100 100 100 100 100 100 . . . . 77 . . . . 34 . . . . 100 82 100 100 88 95 Level 1 17 | . . . . . . . . . . 22 . . . . 65 . . . . . 17 . . 11 4 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . . . . 1 . . . . 2 . . . . . 4 5 . 1 . Investigation 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 5 | . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . Assault 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Distress Signals 12 | . . . 1 . . . . . . . . . . . 2 . . . . 1 2 . 2 1 3 Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . 11 7 13 5 8 Distress Signals 44 | . . . . . . . . . . . . . . . . . . . . . 11 7 13 5 8 Times Spotted 203 | . 2 4 7 . 2 10 . . 15 2 4 . 10 9 13 9 7 . 15 11 19 13 14 12 25 Peak Tracking Total 19 | . 2 3 6 . 2 6 . . 7 2 3 . 10 5 4 7 8 . 9 9 6 10 10 11 19 Tactical Retreats 24 | . . . . . . 1 . . 3 . . . . 2 3 2 . . 3 1 3 2 . 2 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Traps Triggered 11 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Disabled 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Accessed 80 | . 3 4 4 1 6 2 . 4 . 4 1 . 10 . 9 . . 7 . 3 5 7 4 3 3 Terminals 33 | . 2 3 3 1 2 . . . . 1 . . . . 3 . . . . 2 2 6 4 1 3 Fabricators 6 | . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . Recycling Units 5 | . 1 1 1 . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . 1 . . . . . . . . . 1 3 1 . . . Total Hacks 306 | . 7 10 9 1 20 5 . 30 . 9 1 . 16 . 40 . . 37 . 21 19 29 28 11 13 Successful 264 | . 6 3 3 . 15 5 . 30 . 4 1 . 16 . 32 . . 37 . 20 16 28 27 11 10 Failed 41 | . 1 7 6 1 5 . . . . 5 . . . . 8 . . . . 1 3 . 1 . 3 Catastrophic 5 | . . 1 2 . . . . . . 2 . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 126 | . 5 6 4 . . . . . . 6 1 . 5 . 19 . . . . 14 20 18 17 3 8 Terminals 141 | . 6 7 8 1 5 . . . . 2 . . . . 23 . . . . 15 8 21 28 4 13 Fabricators 13 | . . . . . 4 . . . . 2 . . . . 6 . . . . . . . . 1 . Repair Stations 11 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . 6 . Recycling Units 12 | . 1 3 1 . . . . . . . . . . . 7 . . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . Garrison Access 30 | . . . . . 1 . . . . 4 . . . . . . . . . 6 11 8 . . . Terminal Hacks 162 | . 1 . 3 . 3 5 . 30 . 1 1 . 16 . 15 . . 37 . 8 1 12 19 2 8 Record 76 | . . . 3 . 3 4 . 11 . . . . 14 . 3 . . 25 . 1 . 3 7 . 2 Part Schematic 19 | . . . . . . . . 10 . . . . . . 1 . . 4 . 2 . . 1 . 1 Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . . . . 3 . . . . . . 1 . . 4 . . . . 1 1 . Open Door 4 | . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . Level Access Points 5 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . Branch Access Points 7 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 1 1 Emergency Access Points 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 Fabricator Hacks 6 | . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . 1 . Network Status 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Build 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . . . . . 3 . . . . . . . . 6 . Scan Component 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . Repair 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 73 | . 4 3 . . . . . . . 2 . . . . 10 . . . . 12 15 15 8 2 2 Terminals 42 | . 4 3 . . . . . . . . . . . . 5 . . . . 6 4 8 8 2 2 Track 9 | . 2 . . . . . . . . . . . . . 2 . . . . 2 1 1 1 . . Assimilate 9 | . . 1 . . . . . . . . . . . . 1 . . . . 1 . 2 3 . 1 Botnet 16 | . 2 2 . . . . . . . . . . . . 2 . . . . 2 1 3 3 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Operators 6 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 26 | . . . . . . . . . . 2 . . . . . . . . . 6 11 7 . . . Broadcast 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Restock 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Decoy 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 6 | . . . . . . . . . . 1 . . . . . . . . . 1 3 1 . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Watchers 5 | . . . . . . . . . . 1 . . . . . . . . . 1 2 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 4 4 1 5 . . . . 4 . . . . 9 . . . . 3 5 5 4 2 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 96 | . . . . . . . . . . 40 . . . . 56 . . . . . . . . . . Total Robot Build Rating 13 | . . . . . . . . . . 1 . . . . 12 . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 5 . . 10 . . . . . . 1 . . 4 . 2 . . 1 . 1 Parts Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Time 86 | . . . . . . . . . . . . . . . 28 . . . . . . . . 58 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 1 . . . . . . . . . . . 5 . . . Machine Destruction 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . 3 3 1 1 1 . . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total Allies 19 | . . 1 . . . 3 . . 1 1 . . . . 2 . . . . 1 4 3 2 . 1 Largest Group 3 | . . 1 1 . . 3 . . 1 1 . . . . 2 1 . . . 1 3 1 1 . 1 Highest-Rated Group 112 | . . 10 10 . . 75 . . 96 10 . . . . 98 49 . . . 26 112 58 26 . 45 Highest-Rated Ally 96 | . . 10 10 . . 25 . . 96 10 . . . . 49 49 . . . 26 58 58 26 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . 10 . . 2 . . . . . 6 . . . . . 1 3 . . . Total Damage 639 | . . . . . . 250 . . 106 . . . . . 137 . . . . . 27 119 . . . Kills 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 . . 1 . 1 . . 1 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Turns Passed 5209 | 79 231 96 82 80 247 339 38 40 151 174 187 93 198 183 421 162 180 100 163 152 1238 73 70 251 181 Spaces Moved 11707 | 62 176 213 178 241 369 532 133 143 402 298 573 259 600 472 824 473 252 290 438 393 2858 279 285 526 438 Core 16 | 11 . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 227 | 51 176 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11464 | . . 213 178 241 369 532 133 143 402 298 573 259 600 472 824 473 252 290 438 393 2858 279 285 526 433 Fastest Speed 22 | 50 120 34 31 31 31 28 28 28 26 26 26 26 25 28 29 30 30 30 30 34 22 24 24 24 24 Average Speed 30 | 112 120 34 31 31 31 28 28 28 27 26 26 26 26 31 32 30 30 30 34 34 27 25 24 30 31 Slowest Speed 150 | 120 120 34 31 31 31 31 28 28 34 27 27 26 34 109 34 30 30 30 40 34 103 26 24 31 150 Overloaded Moves 361 | . . . . . . . . . . . . . . . . . . . . . 361 . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hopped 104 | . . . 2 2 1 . . . 1 3 3 . 7 1 8 . . . 3 15 39 4 1 9 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 42 | 4 31 30 26 7 11 70 28 80 71 13 77 37 84 82 28 57 47 63 71 18 55 45 22 20 17 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 8 | . . . . . . 2 . 1 . . 1 . . . . 1 . 3 . . . . . . . Known Exits Taken 23 | . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Scrap Searched 15 | . . . . . . 1 3 . 2 . 1 2 . 2 . 2 . . 2 . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terrain Destroyed 93 | . . . . . . . . . 35 . . . . . . . . . 21 17 18 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 91 | . . . . . . . . . 35 . . . . . . . . . 21 17 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total 13093 | 68 189 237 203 244 500 707 133 142 426 391 600 271 628 493 966 487 354 300 445 394 3284 276 284 603 468 Wait 1147 | . . 15 11 . 123 151 . . 4 50 8 7 20 7 132 8 102 . . 9 419 . . 69 12 Move 11500 | 61 175 212 173 236 367 531 132 142 399 292 566 258 589 469 807 472 251 289 432 365 2794 270 282 508 428 Hop 79 | . . . 2 2 1 . . . 1 2 3 . 3 1 8 . . . 2 12 24 4 1 8 5 Pick Up 53 | 1 8 3 3 3 3 5 1 . 1 4 4 . 1 1 4 . . 1 . 2 7 . . 1 . Fast Attach 70 | 6 1 . 1 . 1 1 . . 1 1 4 . 7 3 7 1 . 4 4 2 14 1 1 6 4 Attach 37 | . . 4 2 2 1 1 . . 5 . 5 . . 3 . 1 . . 3 2 5 . . 1 2 Detach 13 | . . 1 . . . . . . 1 1 1 . . 2 1 1 . . 1 1 3 . . . . Swap 17 | . . . 6 . 2 1 . . 1 1 . . . 1 . 1 . 1 . . 3 . . . . Drop 66 | . 1 2 5 1 2 6 . . 1 4 6 . 7 1 5 . . 4 2 . 15 1 . 2 1 Fire 23 | . 3 . . . . . . . 8 . 2 . . . 2 . . . 1 1 . . . . 6 Melee 33 | . . . . . . 11 . . 4 . 1 6 1 5 . 3 1 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . 36 . . . . . . . . . . . . . 8 10 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 393 | -9/Materials | Discovered new exit (range 11) 398 | -9/Materials | Identified exit to Materials 407 | -9/Materials | Entered another Materials area 407 | -8/Materials | Accompanied by 1 ally 407 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 481 | -8/Materials | Discovered new exit (range 10) 484 | -8/Materials | Identified exit to Factory 489 | -8/Materials | Entered Factory 489 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 554 | -7/Factory | Discovered new exit (range 6) 560 | -7/Factory | Identified exit to Factory 569 | -7/Factory | Entered another Factory area 569 | -6/Factory | Evolved 2 slots: Utility x2 716 | -6/Factory | Fabricated Imp. Proton Missile Launcher (x1) 801 | -6/Factory | Discovered new exit (range 18) 816 | -6/Factory | Identified exit to Lower Caves 816 | -6/Factory | Entered Lower Caves 867 | -6/Lower Caves | Build established: Scout 974 | -6/Lower Caves | Learned location of Extension (-5) 984 | -6/Lower Caves | A Commander dispatched an escort 996 | -6/Lower Caves | Learned location of Armory (-3) 996 | -6/Lower Caves | Learned Research trap positions 996 | -6/Lower Caves | Learned Extension terminal intel 996 | -6/Lower Caves | Learned Factory garrison access intel 1133 | -6/Lower Caves | Discovered new exit (range 10) 1135 | -6/Lower Caves | Identified exit to Lower Caves 1155 | -6/Lower Caves | Entered another Lower Caves area 1155 | -6/Lower Caves | Accompanied by 2 allies 1156 | -6/Lower Caves | Commander's escort returned to base 1156 | -6/Lower Caves | Commander's escort returned to base 1182 | -6/Lower Caves | Build established: Sprinter 1190 | -6/Lower Caves | Discovered new exit (range 12) 1193 | -6/Lower Caves | Identified exit to Data Miner 1193 | -6/Lower Caves | Entered Data Miner 1193 | -6/Data Miner | Discovered new exit (range 6) 1196 | -6/Data Miner | Identified exit to Proximity Caves 1198 | -6/Data Miner | Met Data Miner 1208 | -6/Data Miner | Learned location of Section 7 (-2) 1208 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1213 | -6/Data Miner | Received God Mode back door access code from Data Miner 1233 | -6/Data Miner | Entered Proximity Caves 1280 | -5/Proximity Caves | Learned Factory stockpile data 1322 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1366 | -5/Proximity Caves | Discovered new exit (range 11) 1384 | -5/Proximity Caves | Identified exit to Factory 1384 | -5/Proximity Caves | Entered Factory 1384 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1386 | -5/Factory | Loaded intel: 4 garrison access locations 1389 | -5/Factory | Lost 4 parts (1p3n) 1400 | -5/Factory | Destroyed 8 combat bots 1515 | -5/Factory | Fabricated A-02 Transporter (x1) 1525 | -5/Factory | Identified exit to Upper Caves 1525 | -5/Factory | Identified exit to Extension 1547 | -5/Factory | Build established: Hacker-Sprinter 1558 | -5/Factory | Entered Upper Caves 1559 | -5/Upper Caves | Encountered a Warlord checkpoint 1595 | -5/Upper Caves | Spotted B-75 Beast 1653 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 1689 | -5/Upper Caves | Found Prototype Special Weapon 1706 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1725 | -5/Upper Caves | Discovered new exit (range 16) 1729 | -5/Upper Caves | Identified exit to Upper Caves 1730 | -5/Upper Caves | Identified Molecular Deconstructor 1745 | -5/Upper Caves | Entered another Upper Caves area 1836 | -5/Upper Caves | Discovered new exit (range 6) 1837 | -5/Upper Caves | Identified exit to Warlord 1838 | -5/Upper Caves | Entered Warlord 1849 | -5/Warlord | System corruption cleaned by Quarantine Array 1906 | -5/Warlord | Met Warlord 1911 | -5/Warlord | Opened Warlord's prototype stash 1917 | -5/Warlord | Found Prototype Hackware 1917 | -5/Warlord | Identified System Mapper 1920 | -5/Warlord | Found Prototype Processor 1920 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 1924 | -5/Warlord | Found Prototype Reactor 1924 | -5/Warlord | Identified Vortex Chain Reactor 1931 | -5/Warlord | Warlord's base attacked by MAIN.C 1969 | -5/Warlord | Learned 4 Armory zone layouts 1970 | -5/Warlord | Learned Armory terminal intel 1970 | -5/Warlord | Learned Research repair station intel 1995 | -5/Warlord | Found Prototype Energy Cannon 2026 | -5/Warlord | Opened side exit 2032 | -5/Warlord | Discovered new exit (range 9) 2032 | -5/Warlord | Spotted B-86 Titan 2036 | -5/Warlord | Entered Proximity Caves 2050 | -4/Proximity Caves | Spotted B-86 Titan 2088 | -4/Proximity Caves | Lost 7 parts (2p4n1w) 2095 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2135 | -4/Proximity Caves | Lost 3 parts (1p2u) 2176 | -4/Proximity Caves | Learned Research terminal intel 2216 | -4/Proximity Caves | Discovered new exit (range 11) 2219 | -4/Proximity Caves | Identified exit to Factory 2219 | -4/Proximity Caves | Entered Factory 2219 | -4/Factory | Evolved 2 slots: Utility x2 2343 | -4/Factory | Found Prototype Launcher 2343 | -4/Factory | Identified Hellfire Missile Launcher 2400 | -4/Factory | Repaired Field Propulsion Drive 2439 | -4/Factory | Identified exit to Upper Caves 2439 | -4/Factory | Identified exit to Research 2606 | -4/Factory | Fabricated Y-64 Sentinel (x2) 2640 | -4/Factory | Entered Upper Caves 2640 | -4/Upper Caves | Accompanied by 1 ally 2648 | -4/Upper Caves | Learned location of Quarantine (-2) 2701 | -4/Upper Caves | Build established: Wizard-Scout 2789 | -4/Upper Caves | Discovered new exit (range 15) 2793 | -4/Upper Caves | Identified exit to Upper Caves 2802 | -4/Upper Caves | Entered another Upper Caves area 2811 | -4/Upper Caves | Learned Research emergency access door positions 2936 | -4/Upper Caves | Learned Research terminal intel 2978 | -4/Upper Caves | Discovered new exit (range 15) 2982 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2982 | -4/Upper Caves | Identified exit to Zhirov 2982 | -4/Upper Caves | Entered Zhirov 2982 | -4/Zhirov | Discovered new exit (range 4) 2984 | -4/Zhirov | Identified exit to Proximity Caves 2995 | -4/Zhirov | Learned location of Testing (-3) 2995 | -4/Zhirov | Learned location of Command (-1) 3008 | -4/Zhirov | Found Alien Artifact 3008 | -4/Zhirov | Identified Integrated Dissipator 3008 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3015 | -4/Zhirov | Found Alien Artifact 3082 | -4/Zhirov | Entered Proximity Caves 3084 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3125 | -3/Proximity Caves | Spotted B-86 Titan 3165 | -3/Proximity Caves | Identified Transdimensional Reconstructor 3165 | -3/Proximity Caves | Warped through subspace 3196 | -3/Proximity Caves | Lost 7 parts (4n3u) 3242 | -3/Proximity Caves | Discovered exit to Research (range 9) 3245 | -3/Proximity Caves | Entered Research 3245 | -3/Research | Evolved 2 slots: Utility x2 3246 | -3/Research | Identified exit to Armory 3247 | -3/Research | Loaded intel: 62 trap records 3249 | -3/Research | Loaded intel: 23 terminal locations 3250 | -3/Research | Loaded intel: 4 repair station locations 3319 | -3/Research | Identified exit to Testing 3319 | -3/Research | Identified exit to Research 3334 | -3/Research | Spotted B-86 Titan 3397 | -3/Research | Entered another Research area 3397 | -2/Research | Warlord forces began assault on 0b10 3397 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3398 | -2/Research | Loaded intel: 24 terminal locations 3408 | -2/Research | Identified exit to Quarantine 3468 | -2/Research | Build established: Wizard-Mutant 3507 | -2/Research | Research machine network offline 3519 | -2/Research | Discovered new exit (range 21) 3613 | -2/Research | Spotted B-90 Cyclops 3670 | -2/Research | Met up with Warlord 3887 | -2/Research | Build established: Wizard-Sprinter 3913 | -2/Research | Borebot progress halted 4219 | -2/Research | Identified exit to Access 4410 | -2/Research | Spotted Striker 4411 | -2/Research | Spotted Striker 4424 | -2/Research | Spotted Striker 4469 | -2/Research | Warlord invited to help at Command 4506 | -2/Research | Spotted Striker 4611 | -2/Research | Borebot progress halted 4635 | -2/Research | Entered Quarantine 4672 | -2/Quarantine | Central database locked down 4688 | -2/Quarantine | Spotted Fortress 4699 | -2/Quarantine | Incoming assault squad redirected 4706 | -2/Quarantine | Discovered new exit (range 6) 4707 | -2/Quarantine | Identified exit to Section 7 4708 | -2/Quarantine | Entered Section 7 4731 | -2/Section 7 | Spotted S7 Guard 4739 | -2/Section 7 | Spotted B-90 Cyclops 4778 | -2/Section 7 | Entered Access 4778 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4866 | -1/Access | Identified exit to Command 4889 | -1/Access | Repaired Field Propulsion Array 4908 | -1/Access | Repaired Nuclear Pulse Array 4930 | -1/Access | Repaired Force Lance 5029 | -1/Access | Entered Command 5168 | -1/Command | Lost 3 parts (1p2u) 5187 | -1/Command | Spotted B-99 Colossus 5188 | -1/Command | Spotted Striker 5189 | -1/Command | Spotted Alpha 7 5190 | -1/Command | Spotted Striker 5190 | -1/Command | Spotted Alpha 7 5191 | -1/Command | Spotted Executioner 5192 | -1/Command | Spotted Executioner 5192 | -1/Command | Spotted Executioner 5192 | -1/Command | Spotted Executioner 5194 | -1/Command | Spotted B-99 Colossus 5199 | -1/Command | Spotted B-99 Colossus 5203 | -1/Command | Core integrity fell below 50% 5208 | -1/Command | Core integrity fell below 20% 5210 | -1/Command | Discovered new exit (range 8) 5210 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 05207_ Penetrated by Slug. 05207_ Slug penetrates Wall. 05208_ Penetrated by Slug. 05208_ Field strength at 18. 05208_ Penetrated by Slug. 05208_ Field strength at 23. 05209_ Field strength at 10. 05209_ Field strength at 15. 05209_ Field strength at 56. 05210_ Field strength at 2. 05210_ Field strength at 7. 05210_ The Access Shell folds into the floor. 05210_ EXIT=FOUND 05210_ Dual-blade Saw destroyed. 05210_ Hacking Suite destroyed. 05210_ Critical hit (Blast). 05210_ Penetrated by Slug. 05210_ Slug penetrates Wall. 05210_ Field strength at 31. 05210_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ^ #???????????????????? | | ????????????????# <" #???????????????????? | | ????????????????# "" #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ^ ##??????????????????? | | ????????????????# % ;#??????????????????? | | ????????????????# % @ #???????????????????? | | ????????????????# BB #???????????????????? | | ????????????????####BB ####???????????????????? | | ??????????????????# BB%#?????????????????????? | | ??????????????????## ^ ^BB;##????????????????????? | | ??????????????????# E^ "#????????????????????? | | ??????????????????##^ %EE;##????????????????????? | | ??????????????????# ^ K %#?????????????????????? | | ??????????????????## ^E^##??????????? ?????????? | | ??????????????????# 7^^^ #?????????? !????????? | | ??????????????????## ^ %##?????????? ????????? | | ???????????????????# %7K^#??????????? ?????????? | | ???????????????????##////;#??????????? ?????????? | | ????????????????????# hh;#??????????? ?????????? | | ??????????????##????# #############+##????????? | | ??????????# ??# ???# #????????? | | ????????### ## #### #????????? | | ???????# #????????? | | ???????# % #????????? | | ???????# #????????? | | ???????# "" "" #????????? | | ???????# !!! """" """" #????????? | | ?????? !!! """" """" #????????? | | ?????? !!! "" "" #????????? | | ?????? % #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 49 Energy Capacity 440 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Evasion (%) 65 Melee Accuracy 8 Target Analysis 6 Offensive Hacking 94 Defensive Hacking 26 Item Schematics ----------------- Flight Unit | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Sml. Storage Unit | -6/Factory | Scanalyzed Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Sml. Laser | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Heavy Siege Treads | -3/Research | Hacked Imp. Heavy Siege Treads | -3/Research | Hacked Cmb. Linear Gravjet | -2/Section 7 | Hacked Cld. Q-thruster | -1/Command | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Imp. Proton Missile Launcher | x1 | -6/Factory | Preloaded A-02 Transporter | x1 | -5/Factory | Preloaded Y-64 Sentinel | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Maximum Efficiency Nope Challenges ------------ None Game ------ Seed SupercompositeMeleeAxe Manual? 0 Play Time 02:03:32 Cumulative 49.9 hours Start 2022.10.03 @ 19:24:47 End 2022.10.03 @ 23:10:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 75 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b1f0af4-eaf9-4d0c-86d4-80f16cd43933