Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 16:01:51 Player: Librarian Ape Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (2765) 2765 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8855 Bonus ------- None Cogmind --------- Core Integrity 1132/1150 Matter 32/300 Energy 550/550 System Corruption 2% Temperature Cool (0) Movement Hovering (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Enhanced Fission Core > --- PROPULSION (5) --- Hovering Antigrav-Titanium Exoskeleton Gravmag System Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Power Amplifier Seismic Detector Advanced Targeting Computer Kinecellerator Improved Transmission Jammer Cloaking Device > --- WEAPON (3) ------- Hpw. Ballistic Linear Construct/G > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Energy Well (350) Advanced Plasma Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Multi-Backup Engine > --- PROPULSION ------- Hovering Antigrav-Titanium Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Power Amplifier Energy Well Improved Transmission Jammer Advanced Hacking Suite System Shield > --- WEAPON ----------- Hpw. Ballistic Linear Construct/G Cycling Ballistic Linear Construct/C > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Improved Trap Scanner Advanced Reaction Control System Cloaking Device [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Propulsion Armored Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit Improved VTOL Module Utility Core Analyzer Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Slots Evolved 12 | . . . 4 . . 4 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . 2 . . 1 . . . . Utility 7 | . . . 2 . . 2 1 . . 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 75 | 8 9 5 8 20 3 9 4 . 8 1 Power 10 | 1 1 1 2 2 . . 1 . 2 . Engine 7 | 1 1 . 2 2 . . . . 1 . Core 3 | . . 1 . . . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 18 | 3 2 1 2 8 . . . . 1 1 Treads 2 | 2 . . . . . . . . . . Leg 6 | . . . . 6 . . . . . . Wheel 6 | 1 2 1 2 . . . . . . . Hover 3 | . . . . 1 . . . . 1 1 Flight 1 | . . . . 1 . . . . . . Utility 30 | 2 1 2 3 4 2 8 3 . 5 . Device 14 | 1 . 1 1 . 2 3 2 . 4 . Storage 4 | 1 1 . . 1 . 1 . . . . Processor 5 | . . 1 1 2 . . . . 1 . Hackware 3 | . . . . . . 2 1 . . . Protection 4 | . . . 1 1 . 2 . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 5 1 1 6 1 1 . . . . Energy Gun 1 | . 1 . . . . . . . . . Energy Cannon 2 | . . . 1 1 . . . . . . Ballistic Gun 5 | 2 . . . 2 . 1 . . . . Ballistic Cannon 4 | . 3 . . 1 . . . . . . Launcher 4 | . . 1 . 2 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 7 2 1 . . 1 . Parts Lost 19 | . . . 3 4 . 5 4 . 1 2 Power 4 | . . . 1 . . 2 1 . . . Propulsion 2 | . . . . 2 . . . . . . Utility 9 | . . . 1 1 . 2 3 . 1 1 Weapon 4 | . . . 1 1 . 1 . . . 1 Highest Loss Streak 2 | . . . 1 2 . 2 2 . 1 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 2 7 8 9 13 8 3 4 4 4 5 Power 1 | 1 1 . 1 3 1 . . . . . Propulsion 1 | . 2 2 1 1 2 . . . . . Utility 3 | . 1 2 3 5 2 2 4 4 3 3 Weapon 1 | . 2 3 3 3 1 . . . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 4 1 5 5 6 1 1 . . 3 Power 8 | . 2 . 1 1 4 . . . . . Propulsion 6 | . 2 . 3 . . 1 . . . . Utility 7 | . . 1 . 3 2 . . . . 1 Weapon 4 | . . . 1 1 . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 100 100 92 99 81 47 53 58 66 67 Engine 7 | . 14 2 4 9 11 3 3 5 5 5 Core 1 | . . 11 3 . . 2 2 . 3 5 Leg 9 | . . . . 15 23 8 5 3 . . Wheel 10 | . 22 28 35 18 . . . . . . Hover 3 | . . . . 1 7 1 . 1 7 12 Device 10 | . 14 13 4 . 8 11 11 17 29 28 Storage 6 | . 14 14 9 9 3 2 5 5 1 . Processor 8 | . . . 15 26 11 4 . . 2 5 Hackware 2 | . . . . . . 2 15 11 1 . Protection 1 | . . . 4 . 3 1 . . . . Energy Cannon 1 | . . . 1 . . 5 3 . . . Ballistic Gun 1 | . 6 . . . 1 . . 5 5 5 Ballistic Cannon 11 | . 21 25 13 17 9 1 2 5 5 4 Peak Build Rating 77 | 7 12 17 28 36 56 65 71 74 77 77 Average Rating 40 | 5 11 15 23 28 47 54 65 69 71 76 On Entrance 38 | . 7 12 15 28 36 56 53 68 74 77 Avg Prop Armor Cover (%) 5 | 8 . . . 10 3 3 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 12 22 24 35 39 41 46 30 29 56 56 Greatest Support 54 | 40 40 24 52 52 46 46 32 33 42 54 Greatest Overweight (x) 8 | . . . . 2 . 8 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 5 5 5 5 Average Capacity 9 | 7 8 10 10 14 8 8 5 5 5 5 Most Carried 15 | 7 9 10 10 15 15 5 5 4 5 5 Average Carried 7 | 3 7 9 9 13 8 3 4 4 4 5 Final Capacity 15 | 8 10 10 10 15 5 5 5 5 5 5 Final Carried 14 | 7 9 8 10 14 5 4 4 4 5 5 Scrap Engine Consumption 80 | . . . . . 21 34 23 2 . . Constructs Created 9 | . . . . . 2 4 3 . . . Constructs Modified 15 | . . . . . 3 10 1 1 . . Class Distribution -------------------- 75% | Mutant 12% | Hacker-Mutant 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Matter Collected 2838 | 218 317 135 256 591 477 669 132 . 34 9 Remotely . | . . . . . . . . . . . Salvage Created 3042 | 55 322 77 274 697 142 1341 52 . 82 . Parts 175 | 7 30 4 18 52 9 46 7 . 2 . Haulers Intercepted 8 | . 1 . 1 4 . 2 . . . . Recyclers Shooed 4 | 1 . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Combat Hostiles Destroyed 58 | . 12 4 5 14 5 13 4 . 1 . Melee 1 | . . . 1 . . . . . . . Guns 1 | . 1 . . . . . . . . . Cannons 45 | . 10 2 3 13 5 10 1 . 1 . AOE 8 | . 1 2 1 1 . . 3 . . . Classes Destroyed 14 | 1 6 2 1 3 1 . . . . . Worker 3 | . 1 . . 1 . . 1 . . . Builder 5 | . 1 . 1 1 1 1 . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 8 | . 1 . 1 4 . 2 . . . . Recycler 6 | . . . . 1 . 5 . . . . Operator 2 | . . . . 1 . . . . 1 . Watcher 6 | . 1 . 2 2 . 1 . . . . Swarmer 15 | . 5 1 . 3 . 2 4 . . . Grunt 23 | . 7 . 3 7 1 5 . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 6 | . . 1 . 3 1 1 . . . . Hunter 4 | . . . 2 . . 2 . . . . Programmer 5 | . . . . . 1 3 . . 1 . Subdweller 4 | . . 2 . . 2 . . . . . Best Kill Streak 6 | 2 6 2 2 5 3 6 4 . 1 . Combat Bots Only 4 | . 3 2 2 4 2 3 4 . 1 . Max Kills in Single Turn 3 | 1 1 1 1 2 2 2 3 . 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 1 1 1 . . 3 . . . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Hostile Shots Fired 535 | . 58 9 52 41 28 241 89 . 4 13 Missed 216 | . 24 3 12 12 9 105 44 . 1 6 Hits 319 | . 34 6 40 29 19 136 45 . 3 7 Melee 1 | . . . . 1 . . . . . . Projectile 318 | . 34 6 40 28 19 136 45 . 3 7 AOE 2 | . . . . . . 2 . . . . Critical Strikes 16 | . 1 . 3 2 2 7 . . 1 . Damage Taken 5385 | . 371 167 736 448 316 2293 850 . 69 135 Core 1066 | . 80 38 80 135 40 497 170 . 8 18 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 121 | . . . . . . 121 . . . . Regen/Repaired (Parts) 519 | . . . . . 15 415 16 73 . . Core Remaining (%) 65 | 100 . 52 . . 53 41 . . 82 . Volleys Fired 247 | 5 32 7 22 51 25 82 17 . 1 5 Largest 2 | 2 2 2 2 2 2 2 1 . 2 2 Hottest 100 | 40 100 66 66 69 68 88 44 . 85 85 Shots Fired 402 | 10 62 14 41 100 43 103 17 . 2 10 Gun 24 | 10 4 . . . . 4 . . 1 5 Cannon 364 | . 57 9 36 98 42 99 17 . 1 5 Launcher 13 | . . 5 5 2 1 . . . . . Special 1 | . 1 . . . . . . . . . Kinetic 287 | 10 59 9 33 98 40 9 17 . 2 10 Thermal 38 | . 1 . . . 2 35 . . . . Explosive 11 | . . 5 5 . 1 . . . . . Electromagnetic 66 | . 2 . 3 2 . 59 . . . . Robot Hit Streak 19 | 2 4 5 6 16 8 19 4 . 2 8 Robot Miss Streak 6 | 2 4 2 3 3 4 5 6 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 240 | 4 26 8 25 58 22 84 5 . 2 6 Core Hits 181 | 2 18 5 23 36 9 78 6 . 1 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . 2 . . 2 1 . . . . . Blast 5 | . 2 . . 2 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6897 | 58 709 360 853 1376 483 2235 466 . 107 250 Guns 319 | 58 30 . . . . 77 . . 45 109 Cannons 5340 | . 599 83 454 1241 483 2081 250 . 43 106 Explosions 1051 | . 80 277 346 135 . . 213 . . . Melee . | . . . . . . . . . . . Ramming 187 | . . . 53 . . 77 3 . 19 35 Kinetic 3567 | 58 599 83 370 1241 483 180 250 . 88 215 Thermal 837 | . 80 . . . . 544 213 . . . Explosive 623 | . . 277 346 . . . . . . . Electromagnetic 1683 | . 30 . 84 135 . 1434 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 2 2 . 2 3 9 . 8 10 2 Average Corruption 3 | . 2 2 . 1 2 6 . 8 9 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 70 | . 8 6 . 3 20 20 . 2 11 . Message Errors 21 | . 2 3 . . 5 6 . 1 4 . Matter Fused 19 | . 2 . . 1 8 5 . . 3 . Heat Flow Errors 9 | . . 1 . . 4 2 . . 2 . Energy Discharges 5 | . . 1 . 1 . 2 . . 1 . Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 7 | . 1 . . . 3 2 . . 1 . Data Loss (major) 3 | . 2 . . . . 1 . . . . Misfires 1 | . . . . 1 . . . . . . Alerts 2 | . . . . . . 1 . 1 . . Weapon Failures 2 | . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 165 | . 3 7 2 2 17 25 100 . 9 . Projectiles 47 | . 3 . 2 . 17 25 . . . . Explosions 109 | . . 7 . 2 . . 100 . . . Melee 9 | . . . . . . . . . 9 . Knockbacks 21 | . 5 . 3 9 1 2 1 . . . Impact 1 | . . . . . . 1 . . . . Kinetic 18 | . 4 . 3 9 1 . 1 . . . Secondary 2 | . 1 . . . . 1 . . . . Self-Inflicted Damage 284 | . . 39 63 20 9 . 128 . 9 16 Shots 6 | . . 1 1 1 1 . 2 . . . Rammed 16 | . . . 9 . . . . . 1 6 Targets Rammed 22 | . . . 9 . . 4 2 . 1 6 Kicked 6 | . . . . . . 4 2 . . . Crushed . | . . . . . . . . . . . Highest Temperature 408 | . 78 133 54 408 255 257 46 . 140 136 Average Temperature 48 | . 23 73 20 100 67 62 16 . 57 64 Received Heat Transfer 1038 | . 156 42 342 198 69 189 30 . . 12 Effects 1 | . . . . 1 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 4 . . 1 . Combat Hostiles 3 | . . . . . . 3 . . . . Parts Fried 8 | . . . 1 . . 4 . . 3 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 1040 | . 100 . . . . 740 200 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Maximum Alert Level 1 | . 1 . . . . 1 1 . . . Low Security (%) 96 | 100 92 . 100 100 100 87 94 100 100 100 Level 1 3 | . 7 . . . . 12 5 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 229 | 5 217 . 96 128 48 229 222 75 38 47 Initial 162 | . . . . 8 42 162 28 75 38 . Average 58 | . 79 . 35 80 11 139 24 65 5 14 Influence Increases 2559 | 10 455 40 256 521 200 700 275 . 35 67 Destroy 0b10 Robot/C 1080 | . 240 40 100 280 60 260 80 . 20 . Destroy 0b10 Robot/NC 160 | 10 20 . 20 50 5 45 5 . 5 . Destroy Leader 238 | . 54 . 36 62 . 66 10 . 10 . Successful Hack 152 | . 42 . 11 22 32 29 . . . 16 Select Force Hacks 120 | . 30 . . . 90 . . . . . Disable Machine 180 | . 30 . 15 90 . 15 30 . . . Destroy Structure 119 | . 9 . 29 2 13 . 60 . . 6 Advance Influence 150 | . . . . . . 150 . . . . Partial Spotted 45 | . . . . . . 30 15 . . . Lose Combat Pursuer 315 | . 30 . 45 15 . 105 75 . . 45 Influence Decreases 2542 | 10 271 224 236 432 279 671 117 162 90 50 Entered New Map 376 | . . 89 . 12 67 18 31 142 17 . Time Decay 1709 | 10 271 135 130 370 212 404 54 20 63 40 Lost Part 170 | . . . 30 40 . 50 30 . 10 10 Lost Ally 22 | . . . 10 10 . . 2 . . . Purge Threat 265 | . . . 66 . . 199 . . . . Squads Dispatched 21 | . 2 . 1 3 . 9 2 . 1 3 Investigation 14 | . 2 . 1 3 . 5 1 . . 2 Extermination 5 | . . . . . . 3 1 . 1 . Reinforcement 2 | . . . . . . 1 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Distress Signals 7 | . 1 . 1 3 1 . 1 . . . Communications Jammed 28 | . . . . . . . 5 . . 23 Distress Signals 28 | . . . . . . . 5 . . 23 Times Spotted 128 | . 17 4 13 21 6 34 17 5 2 9 Peak Tracking Total 9 | . 4 2 5 5 2 7 9 5 1 6 Tactical Retreats 14 | . 2 . 2 1 1 3 3 . . 2 Traps | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Traps Triggered 7 | . 1 . . 1 . 2 1 . 2 . Indirectly 1 | . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Machines Disabled 13 | . 2 1 1 6 . 1 2 . . . Max in Single Turn 2 | . 1 1 1 1 . 1 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Machines Accessed 48 | . 8 1 3 7 11 7 3 . 5 3 Terminals 28 | . 7 . 3 7 6 2 1 . 2 . Fabricators 8 | . . . . . . 3 2 . 1 2 Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 6 | . 1 . . . 3 1 . . 1 . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 111 | . 27 1 9 19 20 14 7 . 6 8 Successful 68 | . 15 1 5 7 18 11 5 . 3 3 Failed 42 | . 11 . 4 12 2 3 2 . 3 5 Catastrophic 7 | . . . . 4 . . . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 53 | . 21 . 3 15 11 2 . . 1 . Terminals 70 | . 25 . 9 19 9 3 3 . 2 . Fabricators 18 | . . . . . . 8 4 . 1 5 Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 10 | . 2 . . . 5 1 . . 2 . Scanalyzers 3 | . . . . . . . . . . 3 Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 26 | . 4 1 4 5 7 3 2 . . . Record 4 | . . . . . 4 . . . . . Part Schematic 1 | . . . 1 . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . Open Door 2 | . . . . 2 . . . . . . Branch Access Points 2 | . . . . 1 . . 1 . . . Terminal Index 2 | . 1 . . . 1 . . . . . Unreport Threat 3 | . . . 1 . . 2 . . . . Disarm Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks 13 | . . . . . . 6 3 . 1 3 Load Schematic 6 | . . . . . . 3 1 . . 2 Build 7 | . . . . . . 3 2 . 1 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 2 1 . . 2 . Report Inventory 4 | . 1 . . . 1 1 . . 1 . Retrieve Components 2 | . . . . . 1 . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 23 | . 10 . 1 2 9 1 . . . . Terminals 18 | . 9 . 1 2 6 . . . . . Assimilate 2 | . 1 . . 1 . . . . . . Botnet 4 | . 1 . 1 1 1 . . . . . Operators 1 | . 1 . . . . . . . . . Skim 11 | . 6 . . . 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Patch 1 | . . . . . . 1 . . . . Recycling Units 4 | . 1 . . . 3 . . . . . Tunnel 4 | . 1 . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 34 | . 5 . 2 7 5 5 2 . 5 3 Full Trace Events 14 | . 2 . 2 4 . 3 1 . . 2 Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . Robots Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . . 58 . . 58 Total Robot Build Rating 3 | . . . . . . . 3 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 7 | . . . . . . 3 2 . 2 . Authchips . | . . . . . . . . . . . Time 237 | . . . . . . 131 53 . 53 . Total Part Build Rating 30 | . . . . . . 6 12 . 12 . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . . . . . 9 . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Total Allies 3 | . 1 . . 1 . . 1 . . . Largest Group 1 | . 1 1 1 1 . . 1 . . . Highest-Rated Group 23 | . 10 10 10 10 . . 23 . . . Highest-Rated Ally 23 | . 10 10 10 10 . . 23 . . . Total Orders 8 | . 2 . . 2 . . 4 . . . STAY 4 | . 1 . . 1 . . 2 . . . FOLLOW 2 | . 1 . . 1 . . . . . . AID 2 | . . . . . . . 2 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Active Infowar (turns) 2105 | 39 819 313 153 34 . 48 97 55 391 156 Terrain 430 | . . 243 153 34 . . . . . . Traps 48 | . . . . . . 48 . . . . Seismic 1284 | 39 819 70 . . . . . . 200 156 Cloaking 696 | . . . . . . . 97 55 388 156 Jamming 650 | . . . . . . . 57 55 382 156 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Turns Passed 5829 | 118 819 327 345 921 1245 979 472 55 392 156 Spaces Moved 4572 | 54 457 311 264 502 883 1019 354 141 419 168 Core 4 | 4 . . . . . . . . . . Treads 126 | 50 76 . . . . . . . . . Legs 2462 | . . . . 117 883 1013 354 95 . . Wheels 1341 | . 381 311 264 385 . . . . . . Hover 633 | . . . . . . . . 46 419 168 Flight 6 | . . . . . . 6 . . . . Fastest Speed 38 | 50 90 90 92 92 116 38 38 38 38 48 Average Speed 85 | 151 101 90 92 109 116 56 38 38 85 79 Slowest Speed 598 | 160 160 90 92 270 116 598 38 38 110 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 55 17 16 72 91 27 11 85 9 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 5 | . 1 1 . . 3 . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 18 | . . . . . 13 . 1 . . 4 Terrain Destroyed 143 | . 9 20 41 2 15 . 52 . . 4 Melee . | . . . . . . . . . . . Projectile 17 | . 3 . 2 2 2 . 4 . . 4 AOE 126 | . 6 20 39 . 13 . 48 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Was Fac Fac Total 6108 | 77 746 341 325 776 1067 1331 678 141 446 180 Wait 1035 | 4 232 11 . 161 133 194 294 1 5 . Move 4563 | 53 456 310 263 501 882 1018 354 140 418 168 Hop . | . . . . . . . . . . . Pick Up 70 | 7 8 3 13 17 9 6 2 . 5 . Fast Attach 28 | 7 . . 1 4 1 3 3 . 8 1 Attach 20 | . . . 6 4 1 6 1 . 2 . Detach 5 | . . . . 1 . 4 . . . . Swap 51 | 1 10 7 5 18 2 4 . . 4 . Drop 67 | . 8 3 6 19 14 10 5 . 2 . Fire 247 | 5 32 7 22 51 25 82 17 . 1 5 Melee . | . . . . . . . . . . . Ram 16 | . . . 9 . . . . . 1 6 Kick 6 | . . . . . . 4 2 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 13) 662 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Central database locked down 760 | -10/Materials | Learned 2 Storage zone layouts 799 | -10/Materials | Discovered new exit (range 5) 899 | -10/Materials | Loaded intel: 2 recycling unit locations 938 | -10/Materials | Entered Subcaves 938 | -10/Subcaves | Accompanied by 1 ally 939 | -10/Subcaves | Approached by a straggling Scientist 959 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1119 | -10/Subcaves | Visited 4L-MR0's lab 1132 | -10/Subcaves | Found Power Bank 1187 | -10/Subcaves | Discovered new exit (range 15) 1252 | -10/Subcaves | Identified exit to Materials 1265 | -10/Subcaves | Entered Materials 1265 | -8/Materials | Accompanied by 1 ally 1265 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1269 | -8/Materials | Discovered new exit (range 12) 1296 | -8/Materials | Identified exit to Storage 1610 | -8/Materials | Entered Storage 2278 | -8/Storage | Discovered new exit (range 10) 2332 | -8/Storage | Identified exit to Factory 2409 | -8/Storage | Found Prototype Launcher 2493 | -8/Storage | Identified exit to Recycling 2526 | -8/Storage | Used back door to open Recycling access 2531 | -8/Storage | Entered Recycling 2653 | -8/Recycling | Discovered new exit (range 8) 2975 | -8/Recycling | Identified Gui. Missile Launcher 3002 | -8/Recycling | Entered Scraplab 3010 | -8/Recycling | Found Prototype Device 3010 | -8/Recycling | Identified Scrap Engine 3025 | -8/Recycling | Attached Power Bank, gained temporary slots: Power x3 3606 | -8/Recycling | Identified exit to Factory 3663 | -8/Recycling | Learned location of 1 exit from Storage 3710 | -8/Recycling | Learned Factory fabricator intel 3745 | -8/Recycling | Learned Factory emergency access door positions 3772 | -8/Recycling | Learned Factory fabricator intel 3776 | -8/Recycling | Entered Factory 3776 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3777 | -6/Factory | Identified exit to Factory 3779 | -6/Factory | Loaded intel: 6 fabricator locations 3958 | -6/Factory | Fabricated Imp. Flight Unit? 4525 | -6/Factory | Spotted B-75 Beast 4591 | -6/Factory | Fabricated Imp. Flight Unit? 4596 | -6/Factory | Fabricated Imp. Flight Unit? 4653 | -6/Factory | Core integrity fell below 50% 4755 | -6/Factory | Entered another Factory area 4755 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4756 | -5/Factory | Loaded intel: 6 fabricator locations 4777 | -5/Factory | Identified exit to Upper Caves 4777 | -5/Factory | Identified exit to Extension 4813 | -5/Factory | Build established: Hacker-Mutant 4840 | -5/Factory | Fabricated M-28 Smith (x1) 5071 | -5/Factory | Fabricated Antigrav System (x2) 5141 | -5/Factory | Discovered new exit (range 4) 5227 | -5/Factory | Sucked down chute 5227 | -5/Factory | Entered Waste 5233 | -5/Waste | Spotted C-40 Crusher 5238 | -5/Waste | Spotted C-40 Crusher 5242 | -5/Waste | EMP discharged 5248 | -5/Waste | Spotted C-40 Crusher 5254 | -5/Waste | Spotted C-40 Crusher 5254 | -5/Waste | Spotted C-40 Crusher 5269 | -5/Waste | Spotted C-40 Crusher 5276 | -5/Waste | Discovered new exit (range 16) 5282 | -5/Waste | Entered Factory 5308 | -5/Factory | System corruption reached 10% 5338 | -5/Factory | Fabricated Adv. Plasma Cannon? 5592 | -5/Factory | Discovered new exit (range 12) 5625 | -5/Factory | Build established: Infiltrator-Mutant 5674 | -5/Factory | Entered another Factory area 5674 | -4/Factory | Evolved 2 slots: Utility x2 5807 | -4/Factory | Spotted B-86 Titan 5830 | -4/Factory | Self-destructed Last Messages --------------- 05790_ W-44 Eye distress signal jammed. 05794_ Slammed into W-44 Eye. 05794_ W-44 Eye distress signal jammed. 05795_ Slammed into W-44 Eye. 05795_ W-44 Eye distress signal jammed. 05796_ Slammed into W-44 Eye. 05796_ W-44 Eye distress signal jammed. 05810_ Slammed into W-44 Eye. 05810_ Destabilizing: System corrupted (+2). 05811_ W-44 Eye distress signal jammed. 05811_ Slammed into W-44 Eye. 05811_ Imp. Gyrokinetic Inverter broken. 05811_ Destabilizing: Short circuit. 05812_ W-44 Eye distress signal jammed. 05812_ Slammed into W-44 Eye. 05812_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05813_ W-44 Eye distress signal jammed. 05817_ ALERT: All DSF locations entering lockdown mode. 05828_ Cycling Ballistic Linear Construct/C destroyed. Map ----- +----------------------------------------------------+ | ????????????""" """ """ #???""" # # ???? | | ??????????????? """ """ #????? # # ??? | | ????????????""" """ """ """ #??#+##?##### #? ??? | | ???????? """ #### ###????? #?? ??? | | ????????????""" """ """ " +????? +?????? | | ??????????????? """ """ "F" #?????##?????? | | ??????????? """ """ """ """ #????????????? | | ???????? #????????????? | | ???????? #????????????? | | ???????????############ ""######+#######????????? | | ??????????????????????#"F""# #????????? | | ??????????????????????#""""# """" // #????????? | | ?????????????????????####### """" // #????????? | | ?????????????????????# ??# """" // #????????? | | ??????????????????????! """# """" #????????? | | ?????????????????????? """# """" #????????? | | ??????????????????????? """# """" #????????? | | ??????????????????????? ""# """" #????????? | | ???????????????????????? ""# #????????? | | ???????????????????????? # #????????? | | ????????????????????????#+## #????????? | | ????????????????????????# / #????????? | | ????????????????????????#s######+#####+##????????? | | ????????????????????????# #????# #???# #?????????? | | ????????????????????????# #????# #???# ?????????? | | ????????????????????????#@#????# #???# ?????????? | | ????????????????????????# #????# #??? ?????????? | | ???????????????????????? +????# #??? ?????????? | | ?????????????????H??????###????# #???# ????????? | | ???????????????????????????????# #???#[[ ????????? | | ???????????????????????????????# #????[[ ????????? | | ???????????????????????????????# #????[ ????????? | | ???????????????????????????????# #???? ???????? | | ???????????????????????????????? ????? ???????? | | ???????????????????????????????? ????? ???????? | | ???????????????????????????????? ????? ???????? | | ???????????????????????????????? ????? ????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 42 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory M-28 Smith | x1 | -5/Factory Antigrav System | x2 | -5/Factory | Preloaded Adv. Plasma Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed DisruptorSubdwellerAnalyzer Manual? 0 Play Time 02:19:16 Cumulative 54.2 hours Start 2025.11.26 @ 13:32:53 End 2025.11.26 @ 16:01:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21c77aee-7f75-442f-8c38-3dff8c933377