Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.11 @ 12:08:05 Player: Iddmeister Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1919) 1919 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4904 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 533/700 Matter 300/300 Energy 59/100 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (10) --- Medium Matter Pod (100) Weight Redist. System Advanced Weight Redist. System Structural Scanner Core Shielding Reactive Plating Light Assault Rifle Faulty Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Reactive Plating Improved Shield Generator Recalibrator > --- WEAPON ----------- Shock Rifle Shock Rifle Power Maul > --- INVENTORY -------- Heat Sink Medium Matter Pod Weight Redist. System Structural Scanner Sensor Array Seismic Detector Core Shielding Light Assault Rifle Precision Assault Rifle [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 7 | . 1 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . 1 . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 71 | 6 7 6 22 30 . Power 17 | 1 1 2 9 4 . Engine 14 | 1 1 2 7 3 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 14 | 2 1 3 4 4 . Treads 8 | . . 1 3 4 . Leg 6 | 2 1 2 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 3 . 6 6 . Device 10 | 1 1 . 5 3 . Storage 3 | 1 2 . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 23 | 1 2 1 3 16 . Energy Gun 8 | . 1 1 3 3 . Energy Cannon 5 | . . . . 5 . Ballistic Gun 6 | 1 1 . . 4 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 3 | . . . . 3 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . 3 1 8 Power 4 | . . . 1 1 2 Propulsion 2 | . . . . . 2 Utility 3 | . . . 1 . 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 7 | . . . 2 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 80 88 87 96 82 Engine 12 | . 11 20 10 13 8 Core 4 | . . . 5 5 . Treads 16 | . . . 18 21 18 Leg 6 | . 24 28 5 . . Device 15 | . 13 10 19 15 13 Storage 7 | . 12 10 8 7 7 Processor 3 | . . . . 5 7 Protection 4 | . . . 2 6 7 Energy Gun 10 | . 6 18 15 7 . Energy Cannon 3 | . . . . 4 12 Ballistic Gun 2 | . 10 1 . 3 . Impact Weapon 2 | . . . . 4 7 Naked Turns . | . . . . . . Heaviest Build 52 | 18 20 28 42 52 45 Greatest Support 66 | 20 20 33 66 66 63 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 30 | 10 30 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 Most Carried 10 | 7 10 9 10 10 9 Average Carried 8 | 5 6 5 7 9 9 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 7 5 9 10 9 9 Class Distribution -------------------- 78% | Hacker-Mutant 16% | Hacker-Tank 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1139 | 88 . 2 640 358 51 Remotely . | . . . . . . Salvage Created 2038 | . . 259 688 815 276 Parts 118 | . . 26 47 33 12 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 44 | . . 10 16 12 6 Melee 4 | . . . . 2 2 Guns 27 | . . 10 13 4 . Cannons 5 | . . . . 3 2 AOE 5 | . . . 2 2 1 Classes Destroyed 10 | . . 4 2 4 . Worker 4 | . . . 1 3 . Hauler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 6 | . . 1 1 4 . Swarmer 12 | . . 5 5 2 . Grunt 21 | . . 3 7 5 6 Sentry 5 | . . 2 3 . . Hunter 2 | . . . 1 1 . Programmer 4 | . . . . 4 . Best Kill Streak 5 | . . 5 5 4 3 Combat Bots Only 4 | . . 4 4 3 3 Max Kills in Single Turn 3 | . . 2 2 3 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 1 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 587 | . 9 37 132 185 224 Missed 174 | . 3 13 37 37 84 Damage Taken 3183 | . 52 182 1021 1186 742 Core 553 | . 8 43 335 66 101 Absorbed by Shields 566 | . . . . 425 141 Ignored by Resistances 2295 | . 32 117 542 1018 586 Core Remaining (%) 81 | 100 96 89 39 . . Volleys Fired 115 | . . 18 37 53 7 Largest 3 | . . 2 3 3 2 Hottest 150 | . . 105 150 126 119 Shots Fired 239 | . . 34 70 120 15 Gun 186 | . . 34 70 82 . Cannon 50 | . . . . 35 15 Launcher . | . . . . . . Special 3 | . . . . 3 . Kinetic 24 | . . . . 24 . Thermal 61 | . . 34 27 . . Explosive . | . . . . . . Electromagnetic 151 | . . . 43 93 15 Robot Hit Streak 33 | . . 15 23 33 7 Robot Miss Streak 3 | . . 3 3 3 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 205 | . . 30 54 111 10 Core Hits 123 | . . 23 48 42 10 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 6 | . . . 1 5 . Destroy 1 | . . . . 1 . Corrupt 2 | . . . 1 1 . Smash 3 | . . . . 3 . Melee Attacks 14 | . . . . 13 1 Impact 14 | . . . . 13 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4098 | . . 387 1059 2119 533 Guns 1946 | . . 387 893 666 . Cannons 596 | . . . . 384 212 Explosions 850 | . . . 166 449 235 Melee 658 | . . . . 610 48 Ramming 48 | . . . . 10 38 Kinetic 153 | . . . . 153 . Thermal 1404 | . . 387 510 363 144 Explosive 177 | . . . . 86 91 Electromagnetic 1658 | . . . 549 897 212 Impact 658 | . . . . 610 48 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 10 10 Average Corruption 6 | . . . . 5 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . . 31 6 Message Errors 6 | . . . . 5 1 Matter Fused 9 | . . . . 7 2 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 6 | . . . . 5 1 Parts Rejected 2 | . . . . 2 . Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 1 1 Alerts 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 336 | . . . . 328 8 Projectiles 16 | . . . . 16 . Explosions 66 | . . . . 66 . Melee 254 | . . . . 246 8 Knockbacks 6 | . . . . 6 . Impact 6 | . . . . 6 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 263 | . . . 14 184 65 Shots 9 | . . . 1 6 2 Rammed 13 | . . . . 1 12 Targets Rammed 14 | . . . . 1 13 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 690 | . . 297 690 381 78 Average Temperature 162 | . . 109 270 141 36 Received Heat Transfer 1490 | . 51 105 612 176 546 Effects 46 | . . 2 31 13 . Shutdowns 12 | . . . 7 5 . Energy Bleed 6 | . . . 3 3 . Interference 10 | . . 2 5 3 . Matter Decay 6 | . . . 5 1 . Short Circuit 4 | . . . 3 1 . Damage (minor) 3 | . . . 3 . . Damage (major) 2 | . . . 2 . . Damage (core) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 11 | . . . . 10 1 Impact Corruptions 11 | . . . . 10 1 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 1 | . . . . 1 . Heat Transferred 1905 | . . 665 690 400 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . . 3 6 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 314 | . 15 308 314 240 137 Initial 103 | . . 4 92 103 . Average 104 | . 10 151 182 89 56 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 83 | 100 100 61 64 90 100 Level 1 16 | . . 38 35 9 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 3 4 2 Investigation 3 | . . . 2 . 1 Extermination 4 | . . . . 4 . Reinforcement 3 | . . 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . . 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 4 13 22 22 13 Peak Tracking Total 8 | . 2 4 4 4 8 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 7 | . . . 1 5 1 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 8 | . 2 1 2 2 1 Terminals 7 | . 2 1 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 4 3 11 2 3 Successful 18 | . 3 2 10 2 1 Failed 5 | . 1 1 1 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 4 3 3 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 2 2 2 1 Record 3 | . 1 . . 1 1 Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 8 | . . . 8 . . Recycle Component 7 | . . . 7 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 6 | . 2 . 2 1 1 Full Trace Events 3 | . . . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 7 | . . . 7 . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . . 7 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 2 | . . . . 2 . Combat . | . . . . . . Robot Hacks Applied 3 | . . . . 3 . parse_system 1 | . . . . 1 . no_distress 1 | . . . . 1 . find_chute 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3281 | 131 228 339 687 1720 176 Spaces Moved 1641 | 60 161 169 302 877 72 Core 13 | 13 . . . . . Treads 1188 | . . . 239 877 72 Legs 440 | 47 161 169 63 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 163 163 Average Speed 154 | 104 120 129 160 165 166 Slowest Speed 250 | 120 190 190 250 245 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 38 23 24 24 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 72 | . . . 6 51 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 72 | . . . 6 51 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2137 | 127 196 254 442 1016 102 Wait 178 | 49 19 51 45 5 9 Move 1636 | 59 160 168 301 876 72 Hop . | . . . . . . Pick Up 69 | 11 7 8 24 19 . Fast Attach 10 | 4 . . 2 4 . Attach 27 | 2 7 3 10 5 . Detach 1 | . . 1 . . . Swap 34 | . . 3 10 21 . Drop 39 | 2 3 2 13 19 . Fire 115 | . . 18 37 53 7 Melee 14 | . . . . 13 1 Ram . | . . . . . . Kick . | . . . . . . Crush 14 | . . . . 1 13 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 132 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Evolved 1 slot: Utility x1 201 | -10/Materials | Identified exit to Mines 201 | -10/Materials | Discovered exit to Mines (range 7) 300 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Discovered exit to Materials (range 12) 313 | -10/Materials | Build established: Hacker-Mutant 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 608 | -9/Materials | Identified exit to Mines 608 | -9/Materials | Discovered exit to Mines (range 9) 681 | -9/Materials | Identified exit to Materials 681 | -9/Materials | Discovered exit to Materials (range 13) 699 | -9/Materials | Entered another Materials area 699 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1018 | -8/Materials | Core integrity fell below 50% 1314 | -8/Materials | Identified exit to Factory 1314 | -8/Materials | Discovered exit to Factory (range 10) 1386 | -8/Materials | Entered Factory 1386 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1827 | -7/Factory | Found Prototype Launcher 2843 | -7/Factory | Build established: Hacker-Tank 2960 | -7/Factory | System corruption reached 10% 3080 | -7/Factory | Identified exit to Storage 3080 | -7/Factory | Discovered exit to Storage (range 15) 3106 | -7/Factory | Entered Storage 3237 | -7/Storage | Build established: Hacker-Mutant 3282 | -7/Storage | Self-destructed Last Messages --------------- Slammed into Y-54 Guardian. K-01 Serf collects debris. Slammed into G-47 Trooper. G-47 Trooper destroyed. K-01 Serf collects debris. Arm. Treads destroyed. Y-54 Guardian misfires. System corrupted: Matter fused (-6). Acquired 2 matter. K-01 Serf collects debris. Imp. Shield Generator destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Slammed into Y-54 Guardian. Lgt. EM Pulse Cannon destroyed. Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????###########?????????????????? | | ?????????????????????# ! = #?????????????????? | | ?????????????????????# =%!=[!#?????????????????? | | ?????????????????????# !%w=%=[#?????????????????? | | ?????????????????????# Y@[%=k #?????????????????? | | ?????????????????????#####%g!###?????????????????? | | ?????????????????????????##Y##???????????????????? | | ?????????????????#######??# #????????????????????? | | ###+##+######+#### #??# #????????????????????? | | #??# #????????????????????? | | T #??# #????????????????????? | | #### #????????????????????? | | #############+#### % #????????????????????? | | ???????????? ?## = # #????????????????????? | | ???????????? ?# =! #????????????????????? | | ???????????#"""## % #????????????????????? | | ????????????????# # #????????????????????? | | ????????????????# # #????????????????????? | | ????????????????## ## ????????????????????? | | ?????????????????# """ ## ???????????????????? | | ?????????????????# """ ## ##??????????????????? | | ?????????????????# """ ## T???????????????????? | | ?????????????????# ## "???????????????????? | | ?????????????????# #? ##??????????????????? | | ?????????????????# % +? #???????????????????? | | ?????????????????### #####?/##???????????????????? | | ????????????????????#?????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight It's Just You System Compromised Challenges ------------ None Game ------ Seed HeartInertialSpoofer Manual? 0 Play Time 00:56:09 Cumulative 4.6 hours Start 2024.04.10 @ 22:36:46 End 2024.04.11 @ 12:08:05 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 6 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d127392-e378-4ec9-ab84-d7aa0b1c8659