Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 12:27:56 Player: Fangrelle Result: Destroyed by G2-ZPW(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3506) 3506 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 8019 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 426 Aligned with FarCom 300 Friendly Fire -314 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 79/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Airjet Aerolev Unit Aerolev Unit Hardened Light Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Flak Cannon Flak Cannon > --- INVENTORY -------- Light Fission Core Armored Treads Airjet Airjet Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink Experimental Targeting Computer Light Armor Plating Medium Reactive Plating Shield Generator High-powered Tractor Beam Lightning Gun Advanced Beam Rifle Enhanced Autogun Flak Cannon Rocket Launcher Mini Grenade Launcher Missile Launcher Improved Datajack Field Lobotomy Kit Mining Laser Plasma Cutter [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . 2 . . . Parts Attached 100 | . 9 6 . 3 33 40 . 9 Power 13 | . 1 1 . . 4 5 . 2 Engine 13 | . 1 1 . . 4 5 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | . 4 . . . 9 8 . . Treads 16 | . 2 . . . 8 6 . . Leg . | . . . . . . . . . Wheel 2 | . 2 . . . . . . . Hover 1 | . . . . . 1 . . . Flight 2 | . . . . . . 2 . . Utility 22 | . 3 1 . . 10 3 . 5 Device 10 | . 2 . . . 5 1 . 2 Storage 1 | . 1 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 2 | . . . . . . 2 . . Protection 8 | . . 1 . . 4 . . 3 Artifact . | . . . . . . . . . Weapon 44 | . 1 4 . 3 10 24 . 2 Energy Gun 25 | . . 3 . 3 9 9 . 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 8 | . 1 . . . . 6 . 1 Ballistic Cannon 8 | . . . . . 1 7 . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 9 . . Parts Lost 29 | . 3 . . . 7 3 . 16 Power 6 | . 1 . . . 1 1 . 3 Propulsion 5 | . 1 . . . 1 1 . 2 Utility 9 | . . . . . 4 . . 5 Weapon 9 | . 1 . . . 1 1 . 6 Highest Loss Streak 14 | . 2 . . . 3 1 . 14 To Critical Strikes 2 | . 1 . . . . . . 1 Average Slot Usage (%) 96 | . 95 100 71 100 98 98 100 99 Engine 10 | . 13 14 14 14 8 8 9 8 Treads 19 | . 11 28 28 28 17 17 18 17 Device 9 | . 8 11 . . 15 9 9 8 Storage 10 | . 16 14 14 14 9 9 9 9 Hackware 10 | . . . . . . 17 18 17 Protection 3 | . . 2 14 14 10 . . . Energy Gun 9 | . . 24 . 28 33 7 . . Ballistic Gun 11 | . 27 3 . . . 15 18 17 Ballistic Cannon 9 | . . . . . 2 12 18 17 Peak Build Rating 43 | . 10 12 11 18 40 43 43 43 Average Rating 32 | . 8 10 10 17 33 39 43 42 On Entrance 20 | 6 6 9 12 11 18 40 43 43 Naked Turns . | . . . . . . . . . Heaviest Build 128 | 14 91 96 90 97 128 127 107 112 Greatest Support 40 | 20 20 40 40 40 40 40 40 40 Greatest Overweight (x) 34 | . 4 4 2 2 3 34 2 34 Average Overweight (x) 2 | . . 2 2 2 2 2 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 Average Capacity 24 | . 12 25 25 25 25 25 25 24 Most Carried 25 | . 8 16 23 25 25 25 25 25 Average Carried 21 | . 6 9 21 23 21 23 25 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 16 23 25 24 25 25 5 Class Distribution -------------------- 25% | Mutant 24% | Commander-Skirmisher 17% | Commander-Gunner 15% | Hacker-Skirmisher 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Gunner | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2918 | 200 289 149 . 119 281 1451 77 352 Remotely 248 | . . . . . . . . 248 Salvage Created 4382 | . 460 145 . . 1519 1563 174 521 Parts 203 | . 30 5 . . 54 82 3 29 Haulers Intercepted 8 | . . . . . 4 4 . . Recyclers Shooed 3 | . . 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 78 | . 13 4 . . 23 28 2 8 Guns 54 | . 13 2 . . 19 13 2 5 Cannons 19 | . . . . . 1 15 . 3 AOE 2 | . . 2 . . . . . . Classes Destroyed 19 | . 4 . . . 6 5 . 4 Worker 7 | . 2 . . . 3 2 . . Builder 3 | . . . . . . 3 . . Tunneler 2 | . . . . . 1 . 1 . Hauler 8 | . . . . . 4 4 . . Recycler 2 | . . . . . 2 . . . Mechanic 2 | . . . . . . 2 . . Operator 1 | . . . . . 1 . . . Watcher 6 | . 1 . . . 3 2 . . Swarmer 11 | . 5 . . . 2 4 . . Grunt 44 | . 8 4 . . 17 15 . . Brawler 3 | . . . . . . 2 1 . Duelist 2 | . . . . . . 2 . . Sentry 8 | . . . . . 3 5 . . Demolisher 2 | . . . . . . 1 1 . Hunter 2 | . . . . . 1 . . 1 Explorer 1 | . . . . . . . . 1 Ranger 1 | . . . . . . . . 1 Scrapper 5 | . . . . . . . . 5 Elite 1 | . . . . . . . . 1 Best Kill Streak 6 | . 4 2 . . 5 6 3 5 Combat Bots Only 5 | . 4 2 . . 4 5 2 5 Max Kills in Single Turn 2 | . 1 1 . . 2 2 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 421 | . 68 25 . . 131 91 6 100 Missed 120 | . 18 7 . . 40 29 1 25 Damage Taken 5606 | . 631 247 . . 1419 1038 156 2115 Core 800 | . 182 62 . . 117 39 . 400 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 29 | . . . . . 29 . . . Regen/Repaired (Parts) 273 | . . . . . . 273 . . Core Remaining (%) 51 | 100 . . . 2 . . . . Volleys Fired 238 | . 59 13 . . 70 71 4 21 Largest 4 | . 2 2 . . 4 4 4 4 Hottest 255 | . 40 112 . . 255 235 138 155 Shots Fired 768 | . 118 27 . . 257 274 16 76 Gun 629 | . 118 24 . . 247 184 8 48 Cannon 135 | . . . . . 10 89 8 28 Launcher 3 | . . 3 . . . . . . Special 1 | . . . . . . 1 . . Kinetic 419 | . 118 6 . . 10 203 16 66 Thermal 273 | . . 18 . . 232 13 . 10 Explosive 3 | . . 3 . . . . . . Electromagnetic 73 | . . . . . 15 58 . . Robot Hit Streak 18 | . 5 15 . . 12 11 6 18 Robot Miss Streak 11 | . 7 1 . . 6 11 3 6 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 480 | . 59 22 . . 178 161 7 53 Core Hits 283 | . 28 10 . . 84 115 11 35 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 14 | . 1 1 . . 10 1 . 1 Burn 13 | . . 1 . . 10 1 . 1 Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8806 | . 712 469 . . 3236 3155 303 931 Guns 6431 | . 712 263 . . 3023 1834 76 523 Cannons 2077 | . . . . . 164 1285 220 408 Explosions 287 | . . 206 . . 48 33 . . Melee . | . . . . . . . . . Ramming 11 | . . . . . 1 3 7 . Kinetic 4380 | . 712 29 . . 164 2408 296 771 Thermal 3420 | . . 234 . . 2857 169 . 160 Explosive 206 | . . 206 . . . . . . Electromagnetic 789 | . . . . . 214 575 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . Average Corruption 1 | . 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . 1 12 7 5 . . . . Message Errors 8 | . . 5 2 1 . . . . Matter Fused 6 | . . 2 4 . . . . . Heat Flow Errors 2 | . 1 1 . . . . . . Energy Discharges 6 | . . 2 1 3 . . . . Data Loss (major) 2 | . . 1 . 1 . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 6 | . . 2 . . . 4 . . Projectiles 4 | . . . . . . 4 . . Explosions 2 | . . 2 . . . . . . Melee . | . . . . . . . . . Knockbacks 32 | . . . . . 3 21 3 5 Impact . | . . . . . . . . . Kinetic 28 | . . . . . 3 18 2 5 Secondary 4 | . . . . . . 3 1 . Self-Inflicted Damage 5 | . . . . . . 5 . . Shots 1 | . . . . . . 1 . . Rammed 3 | . . . . . 1 1 1 . Targets Rammed 3 | . . . . . 1 1 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 496 | . 171 197 . . 496 333 88 223 Average Temperature 117 | . 56 103 . . 151 84 41 80 Received Heat Transfer 2009 | . 240 174 . . 738 432 27 398 Effects 18 | . . . . . 16 2 . . Shutdowns 5 | . . . . . 5 . . . Energy Bleed 3 | . . . . . 2 1 . . Interference 5 | . . . . . 4 1 . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 2 | . . . . . 2 . . . Damage (major) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . . 6 . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . Combat Hostiles 3 | . . . . . 3 . . . Parts Melted 32 | . . . . . 27 1 . 4 Heat Transferred 9113 | . . 666 . . 7667 470 . 310 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Peak Influence 757 | . 324 92 . . 247 757 331 . Initial 215 | . . 42 . . . 68 215 . Average 175 | . 197 23 . . 120 335 102 . Maximum Alert Level 3 | . 1 . . . 1 3 1 . Low Security (%) 68 | . 42 100 . 100 87 38 78 . Level 1 15 | . 57 . . . 12 13 21 . Level 2 15 | . . . . . . 46 . . Level 3 . | . . . . . . 1 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . . 1 4 5 . . Investigation 6 | . 1 . . 1 2 2 . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . Assault 3 | . . . . . . 3 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 4 | . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 24 4 . . 33 46 6 11 Peak Tracking Total 7 | . 4 2 . . 7 6 2 6 Tactical Retreats 6 | . 1 . . . 3 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 6 | . 4 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 8 | . . . . . 2 4 . 2 Max in Single Turn 1 | . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 45 | . 7 . 2 1 6 13 15 1 Terminals 27 | . 6 . . . 5 10 6 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 9 | . 1 . . . 1 . 7 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 202 | . 21 . 5 1 21 85 61 8 Successful 141 | . 9 . 5 1 11 50 57 8 Failed 60 | . 12 . . . 10 34 4 . Catastrophic 2 | . . . . . . 2 . . Database Lockouts 1 | . . . . . . 1 . . Manual 132 | . 19 . 1 . 20 67 25 . Terminals 130 | . 18 . . . 19 75 18 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . . 7 . . Recycling Units 24 | . 3 . . . 2 . 19 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 54 | . . . 5 1 . 15 25 8 Record 37 | . . . 4 . . 1 24 8 Robot Schematic 5 | . . . . . . 5 . . Robot Analysis 3 | . . . . . . 3 . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 2 | . . . . 1 . 1 . . Alert Level 2 | . . . . . . 1 1 . Unreport Threat 2 | . . . . . . 2 . . Security Status 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . Scan Component 3 | . . . . . . 3 . . Repair 3 | . . . . . . 3 . . Recycling Unit Hacks 14 | . 1 . . . 1 . 12 . Report Inventory 8 | . 1 . . . 1 . 6 . Retrieve Components 6 | . . . . . . . 6 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 1 | . . . . . . 1 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 65 | . 8 . . . 10 27 20 . Terminals 56 | . 7 . . . 9 27 13 . Track 2 | . . . . . . 2 . . Assimilate 11 | . 1 . . . 2 7 1 . Botnet 24 | . 5 . . . 5 8 6 . Disrupt 1 | . . . . . . 1 . . Operators 4 | . 1 . . . . 3 . . Skim 14 | . . . . . 2 6 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 1 . . . 1 . 7 . Tunnel 9 | . 1 . . . 1 . 7 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 7 . . . 5 11 4 . Full Trace Events 4 | . 1 . . . 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . Time 101 | . . . . . . 101 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 17 | . . . . . . . 17 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 20 | . . . . . . 10 10 . Largest Group 10 | . . . . . . 10 10 8 Highest-Rated Group 173 | . . . . . . 173 131 109 Highest-Rated Ally 29 | . . . . . . 29 18 18 Total Orders 1 | . . . . . . . . 1 STAY 1 | . . . . . . . . 1 Ally Attacks 119 | . . . . . . 78 21 20 Total Damage 1519 | . . . . . . 958 289 272 Kills 19 | . . . . . . 12 5 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 3 | . . . . . . 3 . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 16077 | . 833 1862 1210 261 2253 3960 2687 3011 Spaces Moved 4540 | 1 364 511 377 80 536 1025 776 870 Core 8 | . . . . . . 7 . 1 Treads 4265 | . 98 511 377 80 536 1018 776 869 Legs 166 | 1 165 . . . . . . . Wheels 101 | . 101 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 120 80 320 320 320 320 330 330 330 Average Speed 325 | 120 161 354 320 320 358 347 330 331 Slowest Speed 1750 | 120 480 480 320 320 410 1750 330 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 2 64 88 68 19 47 94 98 43 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 13 | . 1 1 1 . 1 . 9 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 43 | . . 37 . . 3 3 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 43 | . . 37 . . 3 3 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 5339 | . 501 538 383 87 691 1280 895 964 Wait 253 | . 56 . . . 12 69 55 61 Move 4532 | . 363 510 376 79 535 1024 775 870 Hop . | . . . . . . . . . Pick Up 69 | . 9 7 5 4 19 24 . 1 Fast Attach 36 | . 2 1 . 1 8 21 . 3 Attach 39 | . 6 . . 2 18 9 . 4 Detach 11 | . . 1 2 . 3 5 . . Swap 25 | . 1 5 . . 7 10 . 2 Drop 63 | . 5 1 . 1 18 36 . 2 Fire 238 | . 59 13 . . 70 71 4 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . 1 1 1 . Escape Stasis . | . . . . . . . . . Rewire 60 | . . . . . . . 60 . Trap . | . . . . . . . . . Miscellaneous 10 | . . . . . . 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 423 | -10/Materials | Core integrity fell below 50% 493 | -10/Materials | Discovered new exit (range 15) 762 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Entered Mines 1061 | -10/Mines | Core integrity fell below 20% 1341 | -10/Mines | Discovered new exit (range 14) 1546 | -10/Mines | Learned Materials trap positions 1595 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1947 | -10/Mines | Learned location of Storage (-8) 2347 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2613 | -10/Mines | Discovered new exit (range 10) 2677 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2680 | -10/Mines | Discovered new exit (range 5) 2696 | -10/Mines | Entered Exiles 2780 | -10/Exiles | Met 8R-AWN 2835 | -10/Exiles | Met EX-HEX 2928 | -10/Exiles | Met EX-BIN 3008 | -10/Exiles | Met EX-DEC 3383 | -10/Exiles | Learned location of Zion (-6) 3489 | -10/Exiles | Aligned with FarCom system 3492 | -10/Exiles | Given EX-Vault access code 3565 | -10/Exiles | Opened EX-Vault 3581 | -10/Exiles | Found Field Lobotomy Kit 3643 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3864 | -10/Exiles | Discovered new exit (range 14) 3906 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3906 | -10/Exiles | Entered Mines 3925 | -9/Mines | Met a Derelict shopkeep closing up shop 4119 | -9/Mines | Discovered new exit (range 15) 4167 | -9/Mines | Entered Materials 4167 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4168 | -8/Materials | Loaded intel: 10 trap records 4816 | -8/Materials | Build established: Skirmisher 5251 | -8/Materials | Lost 3 parts (1p1u1w) 6197 | -8/Materials | Discovered new exit (range 16) 6300 | -8/Materials | Discovered new exit (range 5) 6375 | -8/Materials | Identified exit to Factory 6416 | -8/Materials | Identified exit to Storage 6420 | -8/Materials | Entered Storage 6907 | -8/Storage | Build established: Hacker-Skirmisher 7596 | -8/Storage | Found Prototype Processor 7732 | -8/Storage | Repaired Arm. Treads 7763 | -8/Storage | Repaired Hpw. Tractor Beam 7798 | -8/Storage | Repaired Med. Reactive Plating 7908 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8197 | -8/Storage | Build established: Commander-Skirmisher 8277 | -8/Storage | Central database locked down 8820 | -8/Storage | First assault squad dispatched 8925 | -8/Storage | Lost 3 allies 9003 | -8/Storage | Learned location of 1 exit from Extension 9067 | -8/Storage | Learned location of 2 exits from Factory 9167 | -8/Storage | Identified exit to Recycling 9200 | -8/Storage | Learned 4 Recycling zone layouts 9222 | -8/Storage | Learned location of 3 exits from Factory 9254 | -8/Storage | Learned location of 1 exit from Recycling 9318 | -8/Storage | Lost 4 allies 9350 | -8/Storage | Learned Factory garrison access intel 9414 | -8/Storage | Learned location of 2 exits from Lower Caves 9582 | -8/Storage | Build established: Hacker-Skirmisher 10374 | -8/Storage | Used back door to open Recycling access 10380 | -8/Storage | Entered Recycling 10381 | -8/Recycling | Identified exit to Factory 10382 | -8/Recycling | Identified exit to Scraptown 10789 | -8/Recycling | Build established: Commander-Skirmisher 11570 | -8/Recycling | Scanned before Scraplab entrance 11636 | -8/Recycling | Learned Storage emergency access door positions 11697 | -8/Recycling | Learned Storage emergency access door positions 11747 | -8/Recycling | Learned 8 Factory zone layouts 11841 | -8/Recycling | Learned Factory trap positions 11916 | -8/Recycling | Learned 2 Storage zone layouts 13067 | -8/Recycling | Entered Scraptown 13067 | -8/Scraptown | Accompanied by 8 allies 13354 | -8/Scraptown | Build established: Commander-Gunner 13384 | -8/Scraptown | Turned away by UFD registrar 13440 | -8/Scraptown | Visited Cave Peace 13592 | -8/Scraptown | Visited Assassins FH 13642 | -8/Scraptown | Visited TADAMA 15867 | -8/Scraptown | Attacked by Scraptown defenders 16034 | -8/Scraptown | Lost 4 allies 16060 | -8/Scraptown | Core integrity fell below 50% 16078 | -8/Scraptown | Core integrity fell below 20% 16078 | -8/Scraptown | Destroyed by G2-ZPW(j) with Overtuned Pulse Rifle Last Messages --------------- 16067_ Siege Slug penetrates Wall. 16067_ Penetrated by Siege Slug. 16069_ Flak Cannon destroyed. 16069_ Knocked back. 16069_ Penetrated by Siege Slug. 16069_ Siege Slug penetrates Machine. 16069_ Enh. Autogun destroyed. 16071_ Penetrated by Siege Slug. 16071_ Hrd. Light Armor Plating destroyed. 16071_ Knocked back. 16071_ Penetrated by Siege Slug. 16073_ Knocked back. 16073_ Penetrated by Siege Slug. 16075_ Enh. Autogun destroyed. 16075_ Knocked back. 16075_ Mak. Light Armor Plating destroyed. 16077_ Penetrated by Siege Slug. 16077_ Huge Storage Unit destroyed. 16077_ Adv. Beam Rifle destroyed. 16077_ Knocked back. 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" " "" #" "##"" "#?# #??? | | ?#" " " "" #"" "##"" "#?# #??? | | ?#" " "" #"" "##"" "#?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked O-24 Administrator | -8/Storage | Hacked W-25 Informer | -8/Storage | Hacked G-34 Mercenary | -8/Storage | Hacked R-06 Scavenger | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefThiefAutohacker Manual? 0 Play Time 01:01:02 Cumulative 72.6 hours Start 2024.11.14 @ 09:15:50 End 2024.11.14 @ 12:27:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 663b1ebf-7c21-4569-aad1-4882740d4e2d