Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 23:29:08 Player: the Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1232) 1232 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2855) 2855 TOTAL SCORE: 8862 Bonus ------- Follower Combat Kills 257 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -502 Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Tech Extrapolator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Improved Sensor Array Improved Kinecellerator Improved Hacking Suite Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Cesium-ion Thruster Biomechanical Wings > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Enhanced Scrap Shield Tech Extrapolator Amulet of Y3-NDR > --- WEAPON ----------- Rocket Array Molecular Deconstructor > --- INVENTORY -------- Matter Compressor Improved Sensor Array Improved Kinecellerator Improved Hacking Suite Heavy Plasma Cannon [Rating: 81] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Cargo Legs Treads Light Treads Leg Cargo Legs Wheel Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Tech Extrapolator Protection Enhanced Scrap Shield Weapon Powered Cannon Energy Gun Small Laser Energy Cannon Powered Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 96 | 7 10 18 . 2 41 3 7 7 1 Power 17 | 1 2 5 . 1 6 . 1 . 1 Engine 9 | 1 2 5 . . 1 . . . . Core 3 | . . . . 1 1 . 1 . . Reactor 5 | . . . . . 4 . . . 1 Propulsion 21 | 2 2 5 . . 10 1 . 1 . Treads 1 | . . . . . 1 . . . . Leg 1 | . . 1 . . . . . . . Wheel 13 | 2 2 4 . . 4 . . 1 . Hover . | . . . . . . . . . . Flight 6 | . . . . . 5 1 . . . Utility 29 | 2 3 3 . 1 14 1 4 1 . Device 14 | 1 . 3 . . 7 . 2 1 . Storage 3 | 1 2 . . . . . . . . Processor 5 | . . . . 1 4 . . . . Hackware . | . . . . . . . . . . Protection 7 | . 1 . . . 3 1 2 . . Artifact . | . . . . . . . . . . Weapon 29 | 2 3 5 . . 11 1 2 5 . Energy Gun 5 | 2 1 . . . 2 . . . . Energy Cannon 10 | . . 3 . . 6 . . 1 . Ballistic Gun 4 | . . . . . 2 . 2 . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 5 | . . 2 . . 1 . . 2 . Special Weapon 4 | . 2 . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 4 2 1 1 1 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 7 | . . . . . 7 . . . . Parts Lost 25 | . . 5 . . 8 . 1 . 11 Power 3 | . . 1 . . . . . . 2 Propulsion 9 | . . 3 . . 2 . 1 . 3 Utility 8 | . . 1 . . 4 . . . 3 Weapon 5 | . . . . . 2 . . . 3 Highest Loss Streak 11 | . . 2 . . 3 . 1 . 11 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 3 11 15 14 18 13 3 2 4 4 Power 1 | . 2 1 1 2 1 . . . . Propulsion . | 1 2 1 . . . . . . . Utility 6 | . 4 5 6 9 7 2 1 3 4 Weapon 4 | 1 2 5 6 6 3 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 66 | . 4 15 4 25 11 1 1 3 2 Power 7 | . . . . 4 3 . . . . Propulsion 7 | . 2 4 . 1 . . . . . Utility 23 | . 1 3 3 6 6 1 1 . 2 Weapon 27 | . 1 8 1 14 . . . 3 . Tool/Special 2 | . . . . . 2 . . . . Average Slot Usage (%) 82 | . 100 92 80 79 66 64 64 78 67 Engine 13 | . 14 14 20 17 1 . . . . Core 1 | . . . . 2 1 6 6 6 4 Leg 6 | . . 3 10 10 . . . . . Wheel 6 | . 28 17 . . 6 . . 4 5 Flight 2 | . . . . . 4 26 21 15 11 Device 17 | . 12 17 30 20 11 4 5 8 5 Storage 9 | . 14 12 10 10 4 . . . . Processor 7 | . . . . 9 12 20 20 20 19 Protection 1 | . 1 1 . . 2 4 6 6 4 Energy Gun 1 | . 20 1 . . . . . . . Energy Cannon 9 | . . 14 10 10 5 . . 2 . Ballistic Gun 1 | . . . . . 1 . 3 9 . Launcher 1 | . . 6 . . 2 . . . 5 Peak Build Rating 81 | 7 8 59 59 53 59 66 65 81 81 Average Rating 44 | 5 7 28 48 48 44 50 51 72 73 On Entrance 41 | . 7 8 59 46 53 49 48 65 81 Naked Turns . | . . . . . . . . . . Heaviest Build 137 | 14 91 116 102 103 137 21 31 42 35 Greatest Support 55 | 32 32 55 55 55 24 21 21 28 28 Greatest Overweight (x) 43 | 1 3 5 1 1 43 . 1 2 2 Average Overweight (x) 1 | . . 2 1 1 2 . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 Average Capacity 20 | 7 13 23 25 25 19 5 5 5 5 Most Carried 25 | 8 15 25 25 25 25 5 5 5 5 Average Carried 18 | 4 11 22 20 20 15 4 4 4 4 Final Capacity 25 | 8 15 25 25 25 5 5 5 5 5 Final Carried 25 | 8 15 25 24 25 5 5 5 5 4 Class Distribution -------------------- 85% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -6/Deep Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Matter Collected 1841 | 270 113 482 . 20 460 64 181 110 141 Remotely . | . . . . . . . . . . Salvage Created 1900 | 164 197 294 159 399 615 . . . 72 Parts 108 | 10 24 20 4 18 27 . . . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . 21 . . . . 3 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 32 | . 9 8 . 6 7 . . . 2 Guns 10 | . 9 1 . . . . . . . Cannons 11 | . . 3 . 6 2 . . . . AOE 9 | . . 4 . . 3 . . . 2 Classes Destroyed 15 | 3 2 1 . 3 3 . . . 3 Worker 3 | 1 2 . . . . . . . . Builder 2 | . . . . . 2 . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 5 | 1 . . 2 . 2 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 11 | . 9 2 . . . . . . . Grunt 3 | . . . . . 3 . . . . Sentry 2 | . . . . . 2 . . . . Programmer 2 | . . . . . 2 . . . . Subdweller 6 | . . 6 . . . . . . . Explorer 1 | . . . . 1 . . . . . Scrapper 4 | . . . . 4 . . . . . Z-Technician 4 | . . . . . . . . . 4 Z-Light 2 | . . . . . . . . . 2 Thug 1 | . . . . 1 . . . . . Mutant 1 | . . . . . . . . . 1 Best Kill Streak 6 | 4 6 2 2 4 3 . . . 4 Combat Bots Only 6 | . 6 2 . 4 3 . . . 2 Max Kills in Single Turn 5 | 1 2 2 1 1 1 . . . 5 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . 2 . . 1 . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 357 | . 38 28 . 29 165 . 25 . 72 Missed 136 | . 13 9 . 8 74 . 13 . 19 Hits 221 | . 25 19 . 21 91 . 12 . 53 Melee 3 | . . . . 2 1 . . . . Projectile 218 | . 25 19 . 19 90 . 12 . 53 AOE 3 | . . 1 . . 2 . . . . Critical Strikes 7 | . 1 . . 4 2 . . . . Damage Taken 4832 | . 218 541 . 525 1520 . 221 . 1807 Core 1106 | . 47 140 . 50 285 . . . 584 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 52 | 100 . . . 5 . . . . . Volleys Fired 191 | 8 36 61 6 17 42 2 2 6 11 Largest 3 | 2 2 2 1 1 3 1 1 1 1 Hottest 225 | 90 100 140 40 120 225 85 . 90 45 Shots Fired 243 | 16 54 79 6 17 48 2 3 7 11 Gun 84 | 16 37 18 . . 11 . 1 1 . Cannon 99 | . . 47 6 17 27 1 . 1 . Launcher 29 | . . 13 . . 10 . . . 6 Special 31 | . 17 1 . . . 1 2 5 5 Kinetic 18 | . . 6 . . 10 . 1 1 . Thermal 174 | 16 54 66 6 17 13 1 . 1 . Explosive 16 | . . 7 . . 3 . . . 6 Electromagnetic 22 | . . . . . 22 . . . . Robot Hit Streak 11 | 5 6 11 10 4 10 . 1 . 2 Robot Miss Streak 5 | 1 4 2 2 2 1 . 2 1 5 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 108 | 13 20 30 3 10 26 . 1 . 5 Core Hits 75 | 6 14 12 2 6 18 . . . 17 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | 1 1 1 . . 2 . . . . Burn 3 | 1 1 1 . . . . . . . Corrupt 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5995 | 167 240 787 206 797 1246 . 32 . 2520 Guns 705 | 167 240 150 . . 116 . 32 . . Cannons 1946 | . . 357 206 797 586 . . . . Explosions 3264 | . . 280 . . 531 . . . 2453 Melee . | . . . . . . . . . . Ramming 80 | . . . . . 13 . . . 67 Kinetic 460 | . . 123 . . 305 . 32 . . Thermal 4176 | 167 240 507 206 797 219 . . . 2040 Explosive 693 | . . 157 . . 123 . . . 413 Electromagnetic 586 | . . . . . 586 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 14 14 14 14 5 Average Corruption 10 | . . . . . 9 14 14 14 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . . . . 27 3 10 1 . Message Errors 9 | . . . . . 5 1 3 . . Matter Fused 3 | . . . . . 2 . 1 . . Heat Flow Errors 9 | . . . . . 5 1 3 . . Energy Discharges 4 | . . . . . 3 1 . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . 3 . 2 . . Data Loss (major) 3 | . . . . . 3 . . . . Misfires 2 | . . . . . . . 1 1 . Misdirections 3 | . . . . . 3 . . . . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots 5 | . . . . 5 . . . . . Overflow Damage 542 | . . . 56 91 22 . . . 373 Projectiles 156 | . . . 56 91 9 . . . . Explosions 386 | . . . . . 13 . . . 373 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 Impact 4 | . . . . . . . . . 4 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 274 | . . 28 . . 217 . . . 29 Shots 7 | . . 2 . . 5 . . . . Rammed 24 | . . . . . 3 . . . 21 Targets Rammed 24 | . . . . . 3 . . . 21 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 262 | 120 195 72 20 188 248 153 262 32 7 Average Temperature 64 | 51 45 17 17 84 88 84 117 17 5 Received Heat Transfer 1218 | . . 30 . 300 411 . 9 . 468 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 5 | . . . . . 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | 2 1 3 . 2 2 . . . . Heat Transferred 2634 | 520 719 1036 . . 359 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 99 | 100 100 . 100 . 98 . . . . Level 1 . | . . . . . 1 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 212 | 15 157 . 104 . 212 . . . . Initial 74 | . 3 . 74 . . . . . . Average 35 | 2 47 . 9 . 63 . . . . Influence Increases 1569 | 25 333 247 123 . 601 . 240 . . Destroy 0b10 Robot/C 560 | . 180 160 80 . 140 . . . . Destroy 0b10 Robot/NC 70 | 25 15 . 10 . 20 . . . . Destroy Leader 92 | . 32 10 . . 50 . . . . Allied During Kill 52 | . . 32 20 . . . . . . Successful Hack 103 | . 78 . 11 . 14 . . . . Disable Machine 45 | . . . . . 45 . . . . Destroy Structure 77 | . 13 . 2 . 62 . . . . Partial Spotted 60 | . . . . . 60 . . . . Lose Combat Pursuer 510 | . 15 45 . . 210 . 240 . . Influence Decreases 1569 | 20 338 91 279 . 395 107 169 170 . Entered New Map 350 | . 2 . 82 . . 77 19 170 . Time Decay 1121 | 20 336 91 177 . 327 30 140 . . Lost Part 78 | . . . . . 68 . 10 . . Lost Ally 20 | . . . 20 . . . . . . Squads Dispatched 9 | . 1 . . . 8 . . . . Investigation 3 | . . . . . 3 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 19 19 2 14 34 . 16 . 8 Peak Tracking Total 12 | . 6 6 1 4 11 . 12 . 3 Tactical Retreats 12 | . 1 2 . . 5 . 4 . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Traps Triggered 3 | . 1 1 . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Disabled 10 | . . 3 . 1 3 1 . . 2 Max in Single Turn 2 | . . 1 . 1 1 1 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Accessed 34 | . 8 4 6 8 6 . 2 . . Terminals 17 | . 8 . 6 . 3 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 102 | . 22 5 21 40 12 . 2 . . Successful 72 | . 13 5 8 40 4 . 2 . . Failed 30 | . 9 . 13 . 8 . . . . Catastrophic 8 | . 2 . 2 . 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 17 . 12 . 4 1 . . . Terminals 49 | . 22 . 21 . 6 . . . . Fabricators 5 | . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 61 | . 7 5 6 40 1 . 2 . . Record 42 | . . 2 . 40 . . . . . Part Schematic 2 | . 1 . 1 . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 5 | . 1 . 3 . 1 . . . . Open Door 3 | . . 1 . . . . 2 . . Alert Level 2 | . 1 . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 6 . 2 . 1 . . . . Terminals 8 | . 6 . 2 . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 6 | . 4 . 2 . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Fedlink 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 8 . 6 . 5 . . . . Full Trace Events 6 | . . . 4 . 2 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 48 | . 1 . 1 11 9 1 5 20 . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total Allies 14 | . . 7 . . . . 4 3 . Largest Group 7 | . . 5 4 4 . . 4 7 3 Highest-Rated Group 415 | . . 95 76 76 . . 324 415 91 Highest-Rated Ally 81 | . . 19 19 19 . . 81 81 31 Total Orders . | . . . . . . . . . . Ally Attacks 84 | . . 23 15 31 . . . . 15 Total Damage 1177 | . . 334 282 408 . . . . 153 Kills 23 | . . 8 4 4 . . . . 7 Allies Corrupted . | . . . . . . . . . . Allies Melted 3 | . . . . 3 . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 14768 | 31 799 1284 1407 8244 490 78 285 1821 329 Optics 2574 | . . . . . 61 78 285 1821 329 Sensors 495 | . . . . . 488 7 . . . Seismic 11767 | 31 799 1284 1407 8244 2 . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 8 | . . 3 . 3 . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Turns Passed 18072 | 115 919 3840 1407 8244 1022 78 285 1821 341 Spaces Moved 9828 | 70 730 2257 672 2572 1010 206 637 1433 241 Core 177 | 6 . . . . 151 . . . 20 Treads 12 | . . . . . 12 . . . . Legs 3929 | . . 685 672 2572 . . . . . Wheels 3861 | 64 730 1572 . . 276 . . 998 221 Hover . | . . . . . . . . . . Flight 1849 | . . . . . 571 206 637 435 . Fastest Speed 26 | 50 90 95 200 200 26 27 27 105 50 Average Speed 140 | 98 102 155 200 200 80 27 32 112 111 Slowest Speed 2200 | 100 135 200 200 200 2200 27 105 180 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 14 | . . . . . 13 . 1 . . Potential Cave-ins 3 | . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 6 99 96 98 95 25 40 79 89 31 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 8 | . . . . 7 . . . 1 . Known Exits Taken 5 | . . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . Scrap Searched 24 | . . 10 . 7 . 1 3 3 . Spaces Dug 59 | . 11 41 . 3 4 . . . . Terrain Destroyed 319 | . 15 140 2 6 71 . . . 85 Melee . | . . . . . . . . . . Projectile 37 | . 15 10 2 6 4 . . . . AOE 282 | . . 130 . . 67 . . . 85 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total 13859 | 96 819 2514 734 5682 1158 227 709 1630 290 Wait 3395 | 4 11 101 34 3002 12 4 53 159 15 Move 9794 | 69 729 2256 671 2571 986 205 634 1432 241 Hop 11 | . . . . . 10 . 1 . . Pick Up 134 | 8 16 30 18 43 11 . . 8 . Fast Attach 58 | 7 . 6 . . 26 3 8 7 1 Attach 32 | . . 6 . 1 18 2 3 1 1 Detach 22 | . . . . . 13 4 4 1 . Swap 42 | . 15 16 . 1 7 1 . 2 . Drop 150 | . 12 38 5 41 30 6 4 14 . Fire 191 | 8 36 61 6 17 42 2 2 6 11 Melee . | . . . . . . . . . . Ram 24 | . . . . . 3 . . . 21 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . 6 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 14) 834 | -10/Materials | Discovered new exit (range 8) 1026 | -10/Materials | Discovered new exit (range 9) 1035 | -10/Materials | Entered Subcaves 1036 | -10/Subcaves | Approached by a straggling Scientist 1268 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1509 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1517 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1569 | -10/Subcaves | Core integrity fell below 50% 1910 | -10/Subcaves | Visited triangular shrine 1919 | -10/Subcaves | Found Prototype Device 1919 | -10/Subcaves | Identified V3-11A's Pendant 1924 | -10/Subcaves | Befriended Subdweller 1984 | -10/Subcaves | Befriended Subdweller 1994 | -10/Subcaves | Befriended Subdweller 2110 | -10/Subcaves | Disturbed a concealed Subdweller 2114 | -10/Subcaves | Befriended Subdweller 2155 | -10/Subcaves | Identified exit to Recycling 2612 | -10/Subcaves | Discovered new exit (range 7) 2619 | -10/Subcaves | Befriended Subdweller 2732 | -10/Subcaves | Visited Clippyterm 2752 | -10/Subcaves | Identified exit to Materials 2985 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3006 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3232 | -10/Subcaves | Learned location of 1 exit from Materials 3346 | -10/Subcaves | Found SUBCON Basin 3436 | -10/Subcaves | Visited 4L-MR0's lab 3450 | -10/Subcaves | Found Cargo Legs 3451 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3996 | -10/Subcaves | A Subdweller sparked back to life 3996 | -10/Subcaves | A Subdweller sparked back to life 3999 | -10/Subcaves | Befriended Subdweller 4008 | -10/Subcaves | Found Powered Cannon 4017 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 4684 | -10/Subcaves | Disturbed a concealed Subdweller 4684 | -10/Subcaves | Befriended Subdweller 4875 | -10/Subcaves | Entered Recycling 4875 | -8/Recycling | Accompanied by 5 allies 5261 | -8/Recycling | Scanned before Scraplab entrance 5291 | -8/Recycling | Entered Scraplab 5386 | -8/Recycling | Discovered new exit (range 13) 6271 | -8/Recycling | Discovered new exit (range 2) 6282 | -8/Recycling | Entered Scraptown 6282 | -8/Scraptown | Accompanied by 4 allies 6600 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6601 | -8/Scraptown | Learned location of Zion (-6) 6603 | -8/Scraptown | Learned location of 1 exit from Factory 6605 | -8/Scraptown | Learned Factory stockpile data 6761 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 8215 | -8/Scraptown | Visited Science Testing Area 9013 | -8/Scraptown | Visited Cyclists 9081 | -8/Scraptown | Visited Symbiants 9390 | -8/Scraptown | Visited Cave Peace 9452 | -8/Scraptown | Visited Fellowship of the Rings 9470 | -8/Scraptown | Visited Spacefarers 9479 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 9591 | -8/Scraptown | Visited Shadow of the Wyrm 9675 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9745 | -8/Scraptown | Discovered new exit (range 7) 10819 | -8/Scraptown | Visited UFD Registry 10819 | -8/Scraptown | Registered with UFD as "Maceface" 10891 | -8/Scraptown | Visited Curators Association 11303 | -8/Scraptown | Visited Research Penetration Think Tank 11415 | -8/Scraptown | Found Scrap Suit 11509 | -8/Scraptown | Discovered new exit (range 5) 11579 | -8/Scraptown | Visited Scrap Suit Storage 11661 | -8/Scraptown | Visited Cartography Club 11740 | -8/Scraptown | Found Surveybot 17 Chip 12159 | -8/Scraptown | Visited Supply Room 12211 | -8/Scraptown | Visited Scrapoid Research Area 12356 | -8/Scraptown | Delivered Scrap Shield to a Scientist 12662 | -8/Scraptown | Visited Abandonware Association 12684 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 12738 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12766 | -8/Scraptown | Found DCF Scrap (30 items) 13193 | -8/Scraptown | Entered Cyclist Reading Room 13863 | -8/Scraptown | Met Optimus 13863 | -8/Scraptown | Accepted into 0bPrime 14263 | -8/Scraptown | Civil war broke out across Scraptown 14278 | -8/Scraptown | Core integrity fell below 20% 14298 | -8/Scraptown | Learned location of Proximity Caves (-3) 14298 | -8/Scraptown | Learned location of Armory (-4) 14298 | -8/Scraptown | Learned 16 Materials zone layouts 14298 | -8/Scraptown | Learned 16 Factory zone layouts 14298 | -8/Scraptown | Learned 24 Factory zone layouts 14298 | -8/Scraptown | Learned 16 Research zone layouts 14298 | -8/Scraptown | Learned 8 Lower Caves zone layouts 14298 | -8/Scraptown | Learned 20 Upper Caves zone layouts 14298 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 14298 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 14298 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 14298 | -8/Scraptown | Learned location of 1 exit from Lower Caves 14298 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 14370 | -8/Scraptown | Lost 14 allies 14526 | -8/Scraptown | Entered Factory 14526 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 14527 | -6/Factory | Identified exit to Factory 14529 | -6/Factory | Identified exit to Lower Caves 14940 | -6/Factory | Fabricated Mak. Coolant Network? 14942 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 15073 | -6/Factory | Lost 3 parts (1n1u1w) 15271 | -6/Factory | System corruption reached 10% 15390 | -6/Factory | Loaded intel: 8 recycling unit locations 15466 | -6/Factory | Found Prototype Launcher 15466 | -6/Factory | Identified Scatter Rocket Array 15475 | -6/Factory | Found Hvy. Insulated Plating 15548 | -6/Factory | Entered Lower Caves 15549 | -6/Lower Caves | Identified exit to Lower Caves 15550 | -6/Lower Caves | UFD Scientist delivered a prototype 15552 | -6/Lower Caves | Found Prototype Protection 15552 | -6/Lower Caves | Identified Enh. Scrap Shield 15591 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15598 | -6/Lower Caves | Found Prototype Special Weapon 15598 | -6/Lower Caves | Identified Molecular Deconstructor 15626 | -6/Lower Caves | Entered another Lower Caves area 15636 | -6/Lower Caves | Learned 4 Factory zone layouts 15661 | -6/Lower Caves | Discovered exit to Factory (range 10) 15685 | -6/Lower Caves | Tech Extrapolator generated special schematic: Energy Deflector 15697 | -6/Lower Caves | Attracted the attention of an 0b10 base 15741 | -6/Lower Caves | Prototype Device suddenly appears! 15744 | -6/Lower Caves | Found Prototype Device 15744 | -6/Lower Caves | Identified Amulet of Y3-NDR 15806 | -6/Lower Caves | Discovered new exit (range 10) 15825 | -6/Lower Caves | Identified exit to Zion 15856 | -6/Lower Caves | Joined by bewildered Wizard 15857 | -6/Lower Caves | Joined by bewildered Wizard 15858 | -6/Lower Caves | Joined by bewildered Wizard 15871 | -6/Lower Caves | Joined by bewildered Wizard 15893 | -6/Lower Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 15911 | -6/Lower Caves | Entered Zion 15911 | -6/Zion | Accompanied by 4 allies 15947 | -6/Zion | System corruption cleaned by Quarantine Array 15982 | -6/Zion | Gained Derelict followers 16008 | -6/Zion | Discovered new exit (range 22) 16541 | -6/Zion | Received a visual enhancement algorithm 16563 | -6/Zion | Learned Factory machine intel 16895 | -6/Zion | Build established: Skirmisher 16910 | -6/Zion | Turned away by Imprinter 17451 | -6/Zion | Found Rocket Array 17722 | -6/Zion | Discovered new exit (range 4) 17724 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17725 | -6/Zion | Identified exit to Deep Caves 17732 | -6/Zion | Entered Deep Caves 17732 | -6/Deep Caves | Accompanied by 3 allies 17955 | -6/Deep Caves | Z-Facility disabled 18001 | -6/Deep Caves | Attacked by Z-Imprinter 18051 | -6/Deep Caves | Core integrity fell below 50% 18061 | -6/Deep Caves | Core integrity fell below 20% 18073 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 18061_ Enh. Optical Array temporarily disabled. 18062_ Slammed into Z-Imprinter. 18062_ Tech Extrapolator broken. 18062_ Destabilizing: Short circuit. 18063_ The unstable cave ceiling collapses. 18063_ Slammed into Z-Imprinter. 18063_ Destabilizing: System corrupted (+1). 18063_ Enh. Optical Array destroyed. 18064_ The unstable cave ceiling collapses. 18065_ Slammed into Z-Imprinter. 18065_ Z-Imprinter knocked back. 18066_ Slammed into Z-Imprinter. 18066_ Z-Imprinter knocked back. 18067_ The unstable cave ceiling collapses. 18067_ Slammed into Z-Imprinter. 18068_ Destabilizing: System corrupted (+2). 18070_ Slammed into Z-Imprinter. 18070_ Z-Imprinter knocked back. 18070_ Destabilizing: System corrupted (+2). 18071_ Slammed into Z-Imprinter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????? ??????##???????### #??????????????????????? | | ????? ##?### #??????#;#;##?????????????????????? | | ???? ## # ????### ##????????????????????? | | ???? ##### #####????????????????? | | ??? # ##??????????????? | | ??? ##????????????? | | ??? # ##??????????? | | ?? ## # #???????### | | ???" # # ###?#### | | ??"" ## | | ??"" | | """" | | " | | "" # # | | # # | | @I ## ### | | # # ##??# | | # #????# | | # ## ##????# # | | ###### ##???? ## | | ##????## #???? ###? | | ##??????## ##???# #??# | | ##???????# #??## ##?# | | #???????# #### ### | | #?????### ## | | ##?????# "" # | | ;#??????# """ | | ##??????# " ## | | ##?????# ##? | | #?????#! ####% ##?? | | #?????# #??#% ##??? | | ##?????# #??# ###???? | | #??????# #??# =##???## | | ##?????# #??# #??## | | #?????# #??# ! #??# | | ##???## ##?# ##??# | | #??## ######???## | | #??# ##????#### | | #?# ###### | | #?## %" ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 1210 Armor Coverage 1025 Evasion (%) 64 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked EM Pulse Cannon | -8/Recycling | Hacked Mak. Leg | -8/Scraptown | Extrapolated Tactical Coordination Suite | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Mak. Laser | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated Lgt. Humpback | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Lower Caves | Extrapolated Mak. ECM Suite | -6/Lower Caves | Extrapolated Energy Deflector | -6/Lower Caves | Extrapolated Mak. Sword | -6/Lower Caves | Extrapolated Plasma Flamer | -6/Lower Caves | Extrapolated Heat Bomb Trap | -6/Lower Caves | Extrapolated Mak. Thermal Plating | -6/Zion | Extrapolated Hvy. Battle Rifle | -6/Zion | Extrapolated Mak. Salvage Targeting Computer | -6/Zion | Extrapolated Mak. Hacking Suite | -6/Zion | Extrapolated Nuclear Pulse Thruster | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Mak. Coolant Network | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronConceptFalx Manual? 0 Play Time 02:14:59 Cumulative 160.6 hours Start 2025.06.16 @ 21:00:33 End 2025.06.16 @ 23:29:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a00456a6-475c-49e7-90e5-a32024c01efc