Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 20:25:33 Player: Quartz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2286) 2286 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 4219 Bonus ------- Follower Combat Kills 50 Friendly Fire -7 Cogmind --------- Core Integrity 1/400 Matter 243/300 Energy 74/100 System Corruption 2% Temperature Cool (0) Movement Hovering (172) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ High-capacity Storage Unit Core Shielding Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Carbon-fiber Leg High-capacity Matter Pod (200) Machine Analyzer Experimental Sensor Array Propulsion Shielding Propulsion Shielding Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Recalibrator Recalibrator Grenade Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Carbon-fiber Leg High-capacity Matter Pod Machine Analyzer Experimental Sensor Array Propulsion Shielding Propulsion Shielding Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Recalibrator Recalibrator Grenade Launcher Rocket Launcher Flail [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Core Shielding Device Hardlight Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 57 | 4 11 3 17 22 Power 6 | 1 1 . 3 1 Engine 6 | 1 1 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 2 3 2 5 12 Treads 5 | . . . . 5 Leg 13 | 2 3 2 5 1 Wheel . | . . . . . Hover 4 | . . . . 4 Flight 2 | . . . . 2 Utility 10 | 1 3 . 3 3 Device 1 | . . . 1 . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 17 | . 4 1 6 6 Energy Gun 4 | . 2 . . 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | . 2 . 4 3 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 2 5 Parts Lost 18 | . 6 1 2 9 Power 3 | . 1 1 . 1 Propulsion 10 | . 3 . 2 5 Utility 2 | . 1 . . 1 Weapon 3 | . 1 . . 2 Highest Loss Streak 3 | . 3 1 1 2 To Critical Strikes . | . . . . . Average Backups 16 | 2 7 14 18 19 Power 2 | . . . 2 5 Propulsion 1 | . 1 2 1 1 Utility 8 | . 3 8 10 10 Weapon 3 | 1 3 3 4 2 Tool/Special . | . . . . . Unused Backups 28 | . 1 2 8 17 Power 7 | . 1 . . 6 Propulsion 1 | . . . . 1 Utility 15 | . . . 6 9 Weapon 4 | . . 1 2 1 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 87 | . 92 86 97 79 Engine 9 | . 13 1 9 10 Treads 2 | . . . . 4 Leg 19 | . 26 28 32 7 Device 1 | . . . . 3 Storage 11 | . 14 14 11 11 Processor 6 | . 10 14 10 . Hackware 3 | . . . . 7 Protection 7 | . 2 . 11 11 Ballistic Gun 17 | . 22 15 14 18 Ballistic Cannon 3 | . . 12 6 . Impact Weapon 1 | . . . . 2 Peak Build Rating 25 | 4 8 9 19 25 Average Rating 14 | 2 7 7 15 19 On Entrance 8 | . 4 8 9 19 Naked Turns . | . . . . . Heaviest Build 60 | 8 26 27 60 60 Greatest Support 60 | 20 20 20 30 60 Greatest Overweight (x) 18 | . 2 1 2 18 Average Overweight (x) 1 | . . 1 . 4 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 6 12 15 19 20 Most Carried 20 | 5 12 15 20 20 Average Carried 16 | 2 7 14 18 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 4 12 15 18 20 Class Distribution -------------------- 68% | Mutant 18% | Commander-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2409 | 122 369 231 792 895 Remotely . | . . . . . Salvage Created 3604 | . 647 121 1263 1573 Parts 210 | . 41 4 86 79 Haulers Intercepted 11 | . . . 6 5 Recyclers Shooed 4 | . . . 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 60 | . 17 2 21 20 Melee 2 | . . . . 2 Guns 45 | . 17 1 10 17 Cannons 8 | . . 1 7 . AOE 4 | . . . 4 . Classes Destroyed 12 | . 3 . 7 2 Builder 3 | . . . 2 1 Tunneler 1 | . . . . 1 Hauler 11 | . . . 6 5 Recycler 7 | . . . 3 4 Mechanic 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 5 | . 1 . 2 2 Swarmer 13 | . 6 . 6 1 Grunt 25 | . 11 2 6 6 Brawler 2 | . . . . 2 Duelist 2 | . . . 1 1 Sentry 18 | . . . 8 10 Best Kill Streak 9 | . 9 2 6 6 Combat Bots Only 9 | . 9 2 5 4 Max Kills in Single Turn 5 | . 1 1 5 2 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 374 | . 99 9 105 161 Missed 88 | . 25 1 35 27 Hits 286 | . 74 8 70 134 Melee 11 | . . . 5 6 Projectile 275 | . 74 8 65 128 Critical Strikes 8 | . 2 . . 6 Damage Taken 3393 | . 778 105 944 1566 Core 555 | . 156 . 111 288 Absorbed by Shields 268 | . . . . 268 Redirected to Shielding 129 | . 50 . 18 61 Core Remaining (%) 68 | 100 . 37 . . Volleys Fired 238 | . 62 6 101 69 Largest 2 | . 2 2 2 2 Hottest 60 | . 60 50 53 46 Shots Fired 465 | . 124 12 199 130 Gun 381 | . 124 6 121 130 Cannon 83 | . . 6 77 . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 438 | . 98 12 198 130 Thermal . | . . . . . Explosive 1 | . . . 1 . Electromagnetic 26 | . 26 . . . Robot Hit Streak 19 | . 7 9 11 19 Robot Miss Streak 6 | . 4 1 6 2 Penetration Max . | . . . . . Secondary Targets 5 | . 4 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 314 | . 70 9 119 116 Core Hits 133 | . 32 5 50 46 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 4 | . . . 1 3 Critical Strikes 7 | . 1 1 2 3 Destroy 3 | . . . 2 1 Blast 1 | . . 1 . . Corrupt 1 | . 1 . . . Smash 2 | . . . . 2 Melee Attacks 26 | . . . . 26 Impact 26 | . . . . 26 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 5258 | . 822 146 2196 2094 Guns 3617 | . 822 33 1132 1630 Cannons 916 | . . 113 803 . Explosions 217 | . . . 217 . Melee 452 | . . . . 452 Ramming 56 | . . . 44 12 Kinetic 4332 | . 621 146 1935 1630 Thermal . | . . . . . Explosive 217 | . . . 217 . Electromagnetic 201 | . 201 . . . Impact 452 | . . . . 452 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . . 22 Message Errors 6 | . . . . 6 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 4 | . . . . 4 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 155 | . . . 12 143 Projectiles 12 | . . . 12 . Explosions . | . . . . . Melee 143 | . . . . 143 Knockbacks 11 | . . . 11 . Impact 1 | . . . 1 . Kinetic 9 | . . . 9 . Secondary 1 | . . . 1 . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 8 | . . . 4 4 Kicked 5 | . . . 4 1 Crushed . | . . . . . Highest Temperature 220 | . 54 20 70 220 Average Temperature 16 | . 17 7 11 26 Received Heat Transfer 1264 | . 357 57 279 571 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 81 | 100 100 100 100 57 Level 1 18 | . . . . 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 344 | . 131 40 182 344 Initial 63 | . . 33 . 63 Average 107 | . 48 2 96 178 Influence Increases 2252 | . 449 55 723 1025 Destroy 0b10 Robot/C 1340 | . 340 40 420 540 Destroy 0b10 Robot/NC 155 | . 5 5 80 65 Destroy Leader 432 | . 72 10 136 214 Allied During Kill 90 | . . . . 90 Successful Hack 53 | . 16 . 31 6 Disable Machine 105 | . . . 45 60 Destroy Structure 17 | . 1 . 11 5 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 45 | . 15 . . 30 Influence Decreases 2071 | . 364 140 573 994 Entered New Map 139 | . . 52 . 87 Time Decay 1592 | . 304 78 553 657 Lost Part 180 | . 60 10 20 90 Lost Ally 160 | . . . . 160 Squads Dispatched 16 | . 3 . 1 12 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 9 | . . . . 9 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 3 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 27 2 43 30 Peak Tracking Total 7 | . 5 2 7 6 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 9 | . 1 . . 8 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 7 | . . . 3 4 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 15 | . 3 1 7 4 Terminals 9 | . 2 . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . 1 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 43 | . 9 1 22 11 Successful 21 | . 4 1 13 3 Failed 22 | . 5 . 9 8 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 31 | . 9 . 19 3 Terminals 27 | . 6 . 18 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 12 | . 3 . 4 5 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 7 | . . 1 5 1 Part Schematic 1 | . . . . 1 Robot Analysis 2 | . . . 2 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 1 . 2 2 Process 1 | . . . 1 . Report Inventory 2 | . 1 . . 1 Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 . 6 . Terminals 8 | . 2 . 6 . Botnet 7 | . 1 . 6 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 . 7 3 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 196 | . . . 196 . Retrieved Matter 407 | . . . 407 . Retrieved Components 4 | . . . . 4 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 88 | . . . . 88 Highest-Rated Ally 16 | . . . . 16 Total Orders 6 | . . . . 6 STAY 3 | . . . . 3 ROAM 1 | . . . . 1 FOLLOW 1 | . . . . 1 GUARD 1 | . . . . 1 Ally Attacks 54 | . . . . 54 Total Damage 495 | . . . . 495 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 7512 | 62 1057 1343 1829 3221 Spaces Moved 2630 | 49 490 555 790 746 Core 168 | 12 . . . 156 Treads 216 | . . . . 216 Legs 2159 | 37 490 555 790 287 Wheels . | . . . . . Hover 9 | . . . . 9 Flight 78 | . . . . 78 Fastest Speed 50 | 50 120 190 120 160 Average Speed 234 | 102 159 190 183 377 Slowest Speed 950 | 120 260 190 260 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 3 64 97 60 68 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 10 | . . . 7 3 Melee 3 | . . . . 3 Projectile . | . . . . . AOE 7 | . . . 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3501 | 60 650 835 991 965 Wait 390 | . 67 257 29 37 Move 2626 | 48 489 554 789 746 Hop . | . . . . . Pick Up 72 | 8 19 9 27 9 Fast Attach 18 | . . . 3 15 Attach 20 | 4 9 . 3 4 Detach . | . . . . . Swap 40 | . 2 3 14 21 Drop 43 | . 2 6 21 14 Fire 238 | . 62 6 101 69 Melee 26 | . . . . 26 Ram 2 | . . . . 2 Kick 5 | . . . 4 1 Crush 1 | . . . . 1 Escape Stasis 20 | . . . . 20 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage (discovered 1 exit: *Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 377 | -10/Materials | Lost 3 parts (1p1n1u) 381 | -10/Materials | Destroyed 9 combat bots 628 | -10/Materials | Identified exit to Materials 691 | -10/Materials | Discovered new exit (range 14) 828 | -10/Materials | Core integrity fell below 50% 925 | -10/Materials | Identified exit to Mines 1120 | -10/Materials | Entered Mines 1121 | -10/Mines | Learned location of Storage (-9) 1164 | -10/Mines | Learned location of Zion (-7) 1218 | -10/Mines | Build established: Scavenger-Mutant 1218 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1305 | -10/Mines | Discovered exit to Materials (range 11) 1460 | -10/Mines | Discovered new exit (range 6) 1468 | -10/Mines | Identified exit to Subcaves 1514 | -10/Mines | Discovered exit to Materials (range 14) 1554 | -10/Mines | Build established: Mutant 1590 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1962 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1967 | -10/Mines | Found Prototype Device 2463 | -10/Mines | Entered Materials 2463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2792 | -9/Materials | Build established: Scavenger-Mutant 2960 | -9/Materials | Discovered new exit (range 4) 2968 | -9/Materials | Identified exit to Materials 3176 | -9/Materials | Discovered new exit (range 16) 3385 | -9/Materials | Build established: Mutant 3534 | -9/Materials | Identified exit to Mines 3901 | -9/Materials | Identified exit to Storage 4292 | -9/Materials | Entered Storage 4558 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4872 | -9/Storage | Build established: Commander-Mutant 4975 | -9/Storage | Garrison activated, responded to threat 4987 | -9/Storage | Core integrity fell below 50% 5416 | -9/Storage | Garrison activated, responded to threat 5468 | -9/Storage | Core integrity fell below 20% 5855 | -9/Storage | Garrison activated, responded to threat 6264 | -9/Storage | Build established: Mutant 7387 | -9/Storage | Discovered exit to Materials (range 12) 7513 | -9/Storage | Self-destructed Last Messages --------------- 07386_ R-06 Scavenger collects Imp. Flight Unit. 07387_ EXIT=FOUND: MATERIALS 07388_ K-01 Serf cleans the Transfer Shaft. 07397_ System corrupted: Heat flow error (+194). 07412_ Cld. Ion Engine destroyed. 07412_ Critical hit (Burn: +37). 07427_ Imp. Assault Rifle destroyed. 07432_ Y-45 Defender destroyed. 07445_ System corrupted: Matter fused (-10). 07448_ Dropped Lgt. Treads. 07482_ R-06 Scavenger collects Beam Rifle. 07485_ R-06 Scavenger collects Heat Sink. 07486_ Acquired Imp. Hover Unit. 07488_ Triggered Explosive Trap. 07488_ An explosion rips through the floor. 07490_ PFD1W,|T ZPNTFH/3CY:1YP3E3X K1NC|>O 07492_ Acquired Imp. Hover Unit. 07497_ Dropped Imp. Hover Unit. 07503_ Acquired Imp. Hover Unit. 07513_ Connecting with Terminal... 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