Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.08 @ 16:00:24 Player: C0-2MO Result: Destroyed by A2 with Gatling Beam Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (88) 440 Value Destroyed (3903) 3903 Prototype IDs (389) 7780 Alien Tech Used (3) 600 Bonus (26118) 26118 TOTAL SCORE: 48741 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 332 Entered Garrisons 200 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Pursued by Intercept 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/1600 Matter 288/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Advanced Quantum Shading Machine Active Sensor Suite Graphene Brace Advanced System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Light Antimatter Reactor Zero-point Reactor Cooled Impulse Thruster Advanced Heat Sink Experimental Heat Sink Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Field Propulsion Array Field Propulsion Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Experimental Signal Interpreter Experimental Cloaking Device Heavy Regenerative Plating Thermal Barrier AEGIS Remote Shield Advanced Hacking Suite Advanced System Shield Quantum Router Advanced System Restoration Module > --- WEAPON ----------- Vortex Lance Vortex Lance > --- INVENTORY -------- Deep Structural Scanner Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Hardcell Cannon Lance [Rating: 193] Favorites ----------- Power Light Antimatter Reactor Engine Subdweller Power Source Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Subdweller Monowheel Treads Medium Treads Leg Arachnoskeleton Wheel Subdweller Monowheel Flight Unit Field Propulsion Array Utility Tech Extrapolator Device Improved Sensor Array Storage Large Storage Unit Processor Tech Extrapolator Hackware System Shield Protection Makeshift Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Guided Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 10 . . . . . . 2 . . . . . . 2 . . . 2 . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . . 1 . . Utility 10 | . . . . . 6 . . . . . . . . . . . . . 1 . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 242 | 7 2 24 2 15 11 1 17 5 3 9 9 35 . 10 . 1 4 . 1 9 7 7 7 2 3 45 6 Power 34 | 1 . 4 1 1 1 . 3 1 1 . 1 5 . 2 . . 1 . . 2 1 1 . . . 7 1 Engine 10 | 1 . 4 1 . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . Core 6 | . . . . 1 1 . 1 . . . . 2 . . . . . . . . . . . . . 1 . Reactor 18 | . . . . . . . 1 1 . . . 3 . 1 . . 1 . . 2 1 1 . . . 6 1 Propulsion 68 | 2 . 6 . 3 2 . 5 1 . 3 4 11 . 4 . . . . 1 . 2 . 7 . 1 14 2 Treads 4 | 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Leg 11 | . . . . 2 2 . 5 . . 2 . . . . . . . . . . . . . . . . . Wheel 7 | 1 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 46 | . . . . . . . . . . 1 4 11 . 4 . . . . 1 . 2 . 7 . 1 13 2 Utility 91 | 2 . 4 . 6 5 . 9 1 1 3 2 16 . 4 . 1 3 . . 4 3 2 . 2 . 21 2 Device 42 | 1 . . . 1 1 . 8 1 . 1 . 5 . 4 . . . . . 2 1 . . 1 . 14 2 Storage 10 | 1 . 1 . 2 . . . . . 1 . 2 . . . . 1 . . 1 . . . . . 1 . Processor 14 | . . . . 1 . . 1 . . 1 . 4 . . . 1 . . . 1 . . . 1 . 4 . Hackware 12 | . . . . . 3 . . . . . 1 4 . . . . 1 . . . 2 1 . . . . . Protection 13 | . . 3 . 2 1 . . . 1 . 1 1 . . . . 1 . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 2 10 1 5 3 1 . 2 1 3 2 3 . . . . . . . 3 1 4 . . 2 3 1 Energy Gun 7 | 1 . 1 . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . 1 . Energy Cannon 8 | . 2 1 . . . . . . . . . . . . . . . . . 2 . 1 . . 1 1 . Ballistic Gun 7 | 1 . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . 2 . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . . . . 1 1 1 . . . . . . . . 1 . . . . 1 1 Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . 1 . 1 1 1 . 7 1 1 . . . . 4 . . 7 1 6 2 1 . 5 . Parts Lost 97 | . . 5 . . 2 4 5 7 . 1 5 19 . . . . . . . 5 . . 6 . 4 17 17 Power 14 | . . 1 . . . 1 2 2 . . . 3 . . . . . . . 1 . . 2 . . 1 1 Propulsion 49 | . . 2 . . . 2 1 4 . 1 2 10 . . . . . . . 3 . . 4 . 1 10 9 Utility 24 | . . 1 . . 2 . . 1 . . 2 5 . . . . . . . . . . . . 3 5 5 Weapon 10 | . . 1 . . . 1 2 . . . 1 1 . . . . . . . 1 . . . . . 1 2 Highest Loss Streak 9 | . . 2 . . 1 4 5 6 . 1 4 8 . . . . . . . 4 . . 3 . 4 9 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Backups 8 | 1 4 8 8 8 6 9 12 10 10 12 10 7 8 9 9 9 9 10 9 9 4 5 8 6 7 4 4 Power . | . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . 1 . . . 1 Propulsion 1 | 1 2 2 2 1 . . . 1 1 2 . 1 1 1 2 2 2 2 2 3 . . . . . . . Utility 3 | . 1 2 2 3 1 2 4 5 5 5 3 2 3 4 4 4 4 4 2 2 1 2 2 2 2 . 1 Weapon 2 | . . 2 4 2 4 5 2 1 2 2 4 2 3 3 3 3 3 3 3 3 2 1 3 3 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . 3 . 5 . . 1 . . 4 1 . . 1 . . . . 1 . . . . . . 2 . Power 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . 3 . . 1 . . 2 1 . . 1 . . . . 1 . . . . . . 1 . Weapon 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Tool/Special 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 96 93 89 77 65 77 76 72 74 64 77 68 87 89 89 88 89 85 78 67 75 73 87 81 59 66 Engine 3 | . 14 11 8 7 . . . 2 . 5 3 . . 3 . . . . . . . . . . . . . Core 1 | . . . . 5 9 8 9 . . . . 2 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 4 5 5 . 3 5 5 10 10 10 10 9 7 5 7 3 3 3 4 6 Treads 2 | . 14 5 . . . . . 2 5 4 . . . . . . . . . . . . . . . . . Leg 5 | . . . . 11 19 16 18 13 5 6 1 . . . . . . . . . . . . . . . . Wheel 6 | . 14 21 28 14 . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . 17 23 10 25 26 26 26 26 23 22 21 22 24 31 30 20 23 Device 6 | . 14 1 . . 7 3 7 10 11 6 5 6 . 4 9 10 9 10 14 13 12 12 11 15 15 11 21 Storage 7 | . 14 14 14 13 5 5 5 5 5 5 4 3 5 5 5 5 5 5 4 4 4 4 4 4 3 . . Processor 6 | . . . . 3 5 5 7 10 11 11 11 13 15 15 10 10 10 10 9 9 4 4 4 4 3 6 2 Hackware 8 | . . . . . 14 15 15 12 11 11 11 11 21 16 15 15 15 15 14 14 13 14 16 16 14 6 3 Protection 4 | . . 12 14 9 6 5 2 . 2 4 2 1 . . . . . . . . . . 4 4 3 . 2 Energy Cannon 1 | . 16 7 . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 3 | . 5 13 4 1 . . . 4 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 2 15 18 9 3 7 4 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 2 . . 1 . . . 2 7 5 5 5 5 5 5 4 3 3 3 4 4 . . 2 Peak Build Rating 193 | 7 7 34 38 29 84 76 99 96 80 113 87 116 84 113 117 117 112 111 128 127 109 124 160 175 185 193 190 Average Rating 74 | 5 7 16 35 21 79 69 86 83 78 79 59 89 83 102 108 110 107 111 127 116 94 115 134 168 171 130 174 On Entrance 85 | . 7 7 34 21 25 79 54 93 77 78 85 46 82 84 113 117 108 111 111 127 64 109 114 129 173 157 187 Avg Prop Armor Cover (%) 2 | 11 13 6 . . 3 11 1 7 8 5 1 1 . . 2 3 3 2 . 2 . . 2 1 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 11 15 101 115 109 59 41 58 53 59 67 62 48 26 39 40 40 40 40 41 41 42 47 38 45 55 66 66 Greatest Support 131 | 20 16 40 40 40 78 78 131 131 50 100 50 49 26 47 47 40 40 47 59 59 47 47 56 73 61 66 85 Greatest Overweight (x) 11 | . . 5 2 5 . . 1 1 1 1 1 . . . . . . . . . 1 . . . . 11 . Average Overweight (x) . | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 13 | 7 8 17 25 18 15 15 15 15 15 15 13 8 10 10 10 10 10 10 10 10 10 10 10 10 10 6 5 Most Carried 25 | 3 5 25 25 13 10 10 15 12 14 15 15 10 9 10 10 9 10 10 10 10 10 9 10 10 9 10 5 Average Carried 10 | 2 4 11 24 10 6 9 13 11 11 13 12 8 8 9 9 9 9 10 9 9 4 5 8 7 7 4 4 Final Capacity 25 | 8 8 25 25 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 3 5 25 11 13 9 10 11 11 14 14 5 7 9 10 9 9 10 10 9 10 4 9 10 8 8 5 5 Class Distribution -------------------- 27% | Mutant 23% | Hacker-Mutant 7% | Hacker-Scout 7% | Hacker-Sprinter 7% | Hacker-Skirmisher 4% | Scavenger-Scout 4% | Scavenger-Mutant 3% | Hacker-Assassin 3% | Hacker-Ninja 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Derelict-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Mutant | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Garrison Hacker-Sprinter | -3/Armory Hacker-Ninja | -3/Lab Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Scout | -1/Access Hacker-Mutant | -1/Command Scavenger-Scout | -1/Access_0 Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Matter Collected 4615 | 283 14 496 133 230 320 242 559 244 85 120 125 439 . 110 20 50 . 76 . 117 66 36 168 64 . 615 3 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5183 | 108 14 526 . . 361 275 440 161 71 . . 639 . 237 . . . . . . 33 36 . 125 . 2157 . Parts 278 | 7 2 37 . . 27 6 17 6 5 . . 32 . 17 . . . . . . 2 1 . 10 . 109 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . 9 . . . . . 5 . . . . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Combat Hostiles Destroyed 59 | . . 18 . . 9 1 5 6 1 . . 10 . . . . . . . . 1 1 . 2 . 5 . Melee 13 | . . 1 . . . . . . . . . 6 . . . . . . . . 1 1 . 2 . 2 . Guns 7 | . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . Cannons 20 | . . 6 . . 4 . 5 5 . . . . . . . . . . . . . . . . . . . AOE 14 | . . 4 . . 5 1 . . . . . 4 . . . . . . . . . . . . . . . Classes Destroyed 13 | 2 1 3 . . 3 1 1 . . . . . . 1 . . . . . . 1 . . . . . . Worker 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Builder 9 | . . . . . 6 . 1 . . . . 1 . 1 . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . . . 1 . 2 . . . . 3 . 1 . . . . . . . . . . . . . Operator 4 | . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Swarmer 23 | . . 5 . . 4 . . 5 . . . 9 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . 1 . . 2 . 1 1 1 . . 1 . . . . . . . . . . . . . . . Programmer 8 | . . . . . 3 . 3 . . . . . . . . . . . . . . . . 2 . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 1 3 . . 9 1 2 6 1 . . 5 . 1 . . . . . . 2 1 . 2 . 2 . Combat Bots Only 6 | . . 3 . . 5 1 2 6 1 . . 5 . . . . . . . . 1 1 . 2 . 2 . Max Kills in Single Turn 5 | 1 1 2 . . 5 1 1 1 1 . . 2 . 1 . . . . . . 1 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 1 . . . . . 2 . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Hostile Shots Fired 1314 | . 1 81 . . 67 2 119 69 12 16 30 228 . 17 14 . . 14 9 37 13 3 64 30 44 169 275 Missed 536 | . . 21 . . 17 . 39 24 3 6 7 115 . 10 12 . . 10 5 15 8 2 20 20 16 14 172 Hits 778 | . 1 60 . . 50 2 80 45 9 10 23 113 . 7 2 . . 4 4 22 5 1 44 10 28 155 103 Melee 22 | . . . . . . 2 . . . . . . . . . . . . . 5 3 . . . . . 12 Projectile 756 | . 1 60 . . 50 . 80 45 9 10 23 113 . 7 2 . . 4 4 17 2 1 44 10 28 155 91 AOE 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 39 | . . . . . 4 2 5 1 1 . 1 4 . . . . . . . 4 . . . . 2 9 6 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Part Disruptions 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 Damage Taken 17485 | . 10 1223 . . 1260 161 1635 730 209 172 424 2178 . 131 24 . . 88 98 432 47 28 818 290 632 3412 3483 Core 3485 | . . 189 . . 195 . 253 222 42 24 120 532 . 28 12 . . 25 20 96 24 28 102 59 122 563 829 Absorbed by Shields 1355 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1355 . Reduced by Siege Mode 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . 215 . Redirected to Shielding 64 | . . . . . . 16 38 . . 10 . . . . . . . . . . . . . . . . . Ignored by Resistances 1220 | . . . . . 86 24 . . . . . . . . . . . . . . . . . . . 1110 . Regen/Repaired (Parts) 1192 | . . . . 116 . . 118 . . 11 . 41 . 33 . . . . . . 34 . 92 139 120 136 352 Core Remaining (%) 58 | 100 . . . 24 . . . . . . 14 . . . . . . 48 . . . 78 . 88 . . . Volleys Fired 273 | 13 2 99 . . 26 11 39 13 . 4 . 4 . . . . . . . . . . . . 19 43 . Largest 2 | 2 2 2 . . 2 2 2 2 . 1 . 1 . . . . . . . . . . . . 1 1 . Hottest 140 | 60 120 140 . . 94 70 94 80 . 40 . 49 . . . . . . . . . . . . 120 100 . Shots Fired 400 | 26 4 158 . . 48 17 49 26 2 4 . 4 . . . . . . . . . . . . 19 43 . Gun 155 | 26 2 80 . . . . . 13 2 4 . . . . . . . . . . . . . . . 28 . Cannon 223 | . 2 74 . . 45 6 49 13 . . . . . . . . . . . . . . . . 19 15 . Launcher 22 | . . 4 . . 3 11 . . . . . 4 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 213 | 13 1 71 . . 45 6 49 26 2 . . . . . . . . . . . . . . . . . . Thermal 165 | 13 3 87 . . . . . . . . . . . . . . . . . . . . . . 19 43 . Explosive 18 | . . . . . 3 11 . . . . . 4 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 7 3 23 . . 7 9 12 7 . 2 . 3 . . . . . . . . . . . . 5 12 . Robot Miss Streak 5 | 2 1 2 . . 2 1 2 5 . 1 . 1 . . . . . . . . . . . . 1 2 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 433 | 18 2 85 . . 29 15 55 15 3 2 . 22 . 10 . . 1 . . . 3 9 2 2 4 147 9 Core Hits 179 | 7 1 26 . . 23 8 13 7 1 1 . 25 . 5 . . . . . . 1 3 1 2 . 55 . Critical Kills 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . . 1 . . 5 . 8 3 1 . . 1 . . . . . . . . . 1 . 1 . 8 1 Meltdown 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Blast 9 | . . . . . 4 . 2 3 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . 1 1 Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Melee Attacks 414 | . . . . . 7 . 41 . 12 . 2 60 . 39 6 3 1 6 11 7 12 12 14 5 4 144 28 Impact 21 | . . . . . 7 . 2 . 12 . . . . . . . . . . . . . . . . . . Slashing 245 | . . . . . . . 39 . . . 2 59 . 38 6 3 . 5 11 7 12 3 14 . . 23 23 Piercing 66 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 62 . Entropic 78 | . . . . . . . . . . . . . . . . . . . . . . 9 . 5 . 59 5 Sneak Attacks 25 | . . . . . 1 . 7 . . . . 7 . 4 . . 1 . . . 1 2 1 1 . . . Combat Hostiles 5 | . . . . . . . 1 . . . . . . . . . . . . . . 2 1 1 . . . Follow-up Attacks 13 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . 8 1 Damage Inflicted 24372 | 179 27 1732 . . 2215 1348 2229 507 121 140 . 2223 . 569 . . . . . 2 185 889 116 318 208 10841 523 Guns 2012 | 179 10 760 . . . . . 253 . 140 . . . . . . . . . . . . . . . 670 . Cannons 3957 | . 17 670 . . 1085 130 1020 254 . . . . . . . . . . . . . . . . 128 653 . Explosions 3714 | . . 282 . . 1011 1218 . . . . . 1203 . . . . . . . . . . . . . . . Melee 14666 | . . . . . 119 . 1209 . 121 . . 1020 . 569 . . . . . . 185 889 115 318 80 9518 523 Ramming 23 | . . 20 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Kinetic 3619 | 91 . 786 . . 1085 130 1020 507 . . . . . . . . . . . . . . . . . . . Thermal 2867 | 88 27 926 . . 375 . . . . . . . . . . . . . . . . . . . 128 1323 . Explosive 3057 | . . . . . 636 1218 . . . . . 1203 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 314 | . . . . . 119 . 74 . 121 . . . . . . . . . . . . . . . . . . Slashing 5698 | . . . . . . . 1135 . . . . 1020 . 569 . . . . . . 185 . 115 . . 2452 222 Piercing 2628 | . . . . . . . . . . . . . . . . . . . . . . . . . 80 2548 . Entropic 6166 | . . . . . . . . . . 140 . . . . . . . . . . . 889 . 318 . 4518 301 Highest Corruption 32 | . . . . . 5 5 10 10 10 10 . 5 . . . . . . 2 2 2 2 . 1 . 32 . Average Corruption 7 | . . . . . 1 5 2 10 10 10 . 4 . . . . . . 2 2 2 2 . 1 . 21 . Corruption Purged 49 | . . . . . . . 5 . . . . 5 . . . . . . . . . . . . . 39 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 110 | . . . . . 5 6 14 24 29 1 . 3 . . . . . . . 3 2 2 . . . 21 . Message Errors 26 | . . . . . 1 1 2 5 8 . . 2 . . . . . . . . . . . . . 7 . Matter Fused 24 | . . . . . 1 1 1 7 5 1 . 1 . . . . . . . 1 1 . . . . 5 . Heat Flow Errors 17 | . . . . . 2 2 2 4 3 . . . . . . . . . . . 1 1 . . . 2 . Energy Discharges 13 | . . . . . . 1 2 2 4 . . . . . . . . . . 1 . . . . . 3 . Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . 3 3 3 . . . . . . . . . . . . 1 . . . . . Data Loss (major) 8 | . . . . . . . 3 1 3 . . . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1746 | . . 3 . . 385 11 287 14 45 . . 213 . 42 . . . . . . 58 . . . 56 632 . Projectiles 106 | . . . . . 29 . 32 14 . . . . . . . . . . . . . . . . 31 . . Explosions 325 | . . 3 . . 237 11 . . . . . 74 . . . . . . . . . . . . . . . Melee 1315 | . . . . . 119 . 255 . 45 . . 139 . 42 . . . . . . 58 . . . 25 632 . Knockbacks 19 | . . . . . 4 . 14 1 . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . 3 . 12 1 . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . . 28 . . 47 95 . . . . . 43 . . . . . . . 1 . . . . . . . Shots 9 | . . 1 . . 3 4 . . . . . 1 . . . . . . . . . . . . . . . Rammed 6 | . . 2 . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Targets Rammed 6 | . . 2 . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | 60 60 175 . . 330 267 246 266 264 . . 332 . 9 12 . . 96 66 3 270 172 102 393 425 339 . Average Temperature 82 | 32 30 42 . . 120 113 122 104 112 . . 96 . 1 7 . . 50 23 3 108 68 52 90 141 92 . Received Heat Transfer 1680 | . 6 117 . . 165 . 252 36 45 18 18 132 . 18 . . . . 9 36 . . 54 18 63 303 390 Effects 12 | . . . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . 6 . Interference 10 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 6 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . 103 . Longest Duration 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . 103 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Melted 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 . Heat Transferred 3584 | 200 62 1571 . . 250 . . . . . . . . . . . . . . . . . . . 111 1390 . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Maximum Alert Level 3 | . . . . . 1 . 1 . . . . 3 1 . . . . . . 1 . . . . 2 2 . Low Security (%) 79 | 100 100 . 100 . 89 100 86 . . . . 52 . 100 . . . . 100 24 100 . 100 100 42 72 . Level 1 16 | . . . . . 10 . 13 . . . . 32 100 . . . . . . 75 . . . . 19 23 . Level 2 3 | . . . . . . . . . . . . 9 . . . . . . . . . . . . 37 3 . Level 3 . | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 785 | 5 35 . 68 . 337 153 275 . . . . 785 269 157 . . . . 150 266 134 . 69 73 559 464 . Initial 367 | . 3 . 28 . . 111 65 . . . . . 269 153 . . . . 23 102 134 . . 29 43 367 . Average 141 | 1 3 . 19 . 84 123 140 . . . . 244 246 96 . . . . 118 217 97 . 27 45 256 360 . Influence Increases 5780 | 20 54 130 60 . 499 112 655 250 95 . 150 1331 . 212 210 . . 105 224 244 67 . 280 134 721 227 . Destroy 0b10 Robot/C 1200 | . . 120 . . 180 . 100 120 20 . . 200 . . . . . . . 60 40 . 20 40 120 180 . Destroy 0b10 Robot/NC 170 | 20 5 . . . 40 . 25 . . . . 25 . 25 . . . . . . 5 . . . 25 . . Destroy Leader 176 | . . 10 . . 60 . 30 10 . . . 30 . 4 . . . . . . . . 10 10 12 . . Allied During Kill 29 | . . . . . . . . . . . . . . . . . . . . 10 . . 5 . 6 8 . Successful Hack 270 | . 4 . . . . . 4 . . . . 33 . 69 . . . . 84 10 10 . 56 . . . . Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 375 | . . . . . 60 . 135 . . . . 75 . . . . . . . 45 . . . . 45 15 . Anti-Garrison Action 400 | . . . . . . . . . . . . 200 . . . . . . . 50 . . . . 150 . . Destroy Structure 805 | . . . . . 144 112 106 . . . . 138 . 54 . . . . 20 9 12 . 39 9 138 24 . Partial Spotted 255 | . . . . . . . 15 . . . . 105 . 45 . . . . . . . . 15 . 75 . . Lose Combat Pursuer 2040 | . 45 . . . 15 . 240 120 75 . 150 525 . 15 210 . . 105 120 60 . . 135 75 150 . . Influence Decreases 5526 | 15 34 95 120 . 180 338 577 409 107 . 150 562 550 427 123 79 12 70 122 125 262 61 228 113 220 547 . Entered New Map 1440 | . 2 13 32 . . 208 28 64 3 . . . 500 66 3 19 12 . 12 35 122 61 . 23 30 207 . Time Decay 2925 | 15 32 82 88 . 160 90 399 275 104 . 100 372 50 220 120 60 . 70 110 . 100 . 128 90 110 150 . Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Lost Part 740 | . . . . . 20 40 50 70 . . 50 190 . . . . . . . 50 . . 60 . 40 170 . Lost Ally 175 | . . . . . . . . . . . . . . 5 . . . . . 40 40 . 30 . 40 20 . Purge Threat 146 | . . . . . . . . . . . . . . 136 . . . . . . . . 10 . . . . Squads Dispatched 64 | . 1 . . . 4 . 7 . . . . 17 . 8 . . . . 7 . 2 . 4 3 9 2 . Investigation 31 | . . . . . . . 4 . . . . 9 . 5 . . . . 6 . 1 . 2 1 2 1 . Extermination 13 | . . . . . 1 . 2 . . . . 3 . 2 . . . . 1 . . . 1 2 . 1 . Reinforcement 15 | . 1 . . . 2 . 1 . . . . 5 . 1 . . . . . . 1 . . . 4 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Distress Signals 14 | . 1 . . . . . . . . . . 7 . . . . . . 2 . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 371 | . 7 23 . . 19 5 26 8 6 8 8 61 . 22 13 . . 8 11 23 14 1 17 12 27 4 48 Peak Tracking Total 29 | . 5 6 . . 7 4 7 9 4 6 5 19 . 14 6 . . 3 6 18 11 1 9 6 12 4 29 Tactical Retreats 64 | . 1 1 . . 1 . 8 2 3 . 3 14 . 1 4 . . 2 3 1 . . 5 2 4 . 9 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Traps Triggered 15 | . . . . . 1 . . . . . . 6 . . . . . . 1 . . . . . . 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Machines Disabled 38 | . . 1 . . 4 . 9 . . 1 . 5 . . . . . . . 3 . 1 . . 4 3 7 Max in Single Turn 6 | . . 1 . . 2 . 6 . . 1 . 1 . . . . . . . 1 . 1 . . 1 1 1 Garrison Access 5 | . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Machines Accessed 108 | . 1 4 5 3 2 . 7 . . 9 . 20 . 13 1 2 4 . 15 1 6 . 8 2 2 3 . Terminals 39 | . 1 . 3 . 2 . 2 . . . . 7 . 7 . . . . 5 1 4 . 5 1 . 1 . Fabricators 5 | . . . . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . . . . Repair Stations 9 | . . . . . . . 2 . . . . 2 . 1 . . . . . . 1 . . 1 1 1 . Recycling Units 23 | . . . 2 . . . 3 . . . . 6 . 4 . . . . 5 . . . 1 . 1 1 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 3 . . . . . . 2 . . . 1 . . . . Total Hacks 370 | . 3 7 9 21 5 . 21 . . 31 . 72 . 59 1 8 16 . 42 4 18 . 37 5 2 9 . Successful 230 | . 3 7 3 21 3 . 9 . . 31 . 32 . 35 1 8 16 . 22 2 12 . 19 1 2 3 . Failed 140 | . . . 6 . 2 . 12 . . . . 40 . 24 . . . . 20 2 6 . 18 4 . 6 . Catastrophic 18 | . . . 2 . . . 1 . . . . 8 . . . . . . 2 . 1 . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 204 | . 3 . 9 . 5 . 19 . . . . 50 . 37 . . . . 23 1 15 1 31 5 2 3 . Terminals 181 | . 3 . 7 . 5 . 11 . . . . 39 . 50 . . . . 15 4 12 . 31 2 . 2 . Fabricators 18 | . . . . . . . . . . . . 7 . 3 . . . . . . 4 . 4 . . . . Repair Stations 19 | . . . . . . . 4 . . . . 3 . 2 . . . . . . 2 . . 3 1 4 . Recycling Units 35 | . . . 2 . . . 6 . . . . 11 . 4 . . . . 7 . . . 1 . 1 3 . Scanalyzers 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Garrison Access 18 | . . . . . . . . . . . . 12 . . . . . . 5 . . . 1 . . . . Terminal Hacks 114 | . . 7 . 21 1 . 1 . . 31 . 7 . 13 1 8 16 . . 1 2 . 4 . . 1 . Record 57 | . . 4 . 20 . . . . . 21 . . . . . 7 5 . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . 2 . . 3 . . . . . 1 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . . 9 . . . 2 . . 4 . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . 1 . . . . 1 1 . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 5 | . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 3 . 1 . . . . . . 2 . 2 . . . . Load Schematic 5 | . . . . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . . . . Build 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . 1 . Scan Component 4 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . Repair 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Unauthorized Hacks 89 | . 3 . 3 . 2 . 6 . . . . 19 . 19 . . . . 12 1 8 . 12 1 2 1 . Terminals 56 | . 3 . 1 . 2 . 3 . . . . 10 . 14 . . . . 6 1 6 . 10 . . . . Track 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Botnet 15 | . 1 . . . . . . . . . . 4 . 4 . . . . 2 . 2 . 2 . . . . Disrupt 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . Operators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Skim 30 | . 1 . 1 . 2 . 2 . . . . 6 . 5 . . . . 4 . 4 . 5 . . . . Override 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recompile 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 1 . . Patch 5 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 1 . . Recycling Units 22 | . . . 2 . . . 2 . . . . 6 . 4 . . . . 5 . . . 1 . 1 1 . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 17 | . . . . . . . 2 . . . . 6 . 4 . . . . 5 . . . . . . . . Scraphulk 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 57 | . 1 . 3 . 2 . 5 . . . . 13 . 9 . . . . 10 1 4 . 6 2 . 1 . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . 4 3 1 1 1 2 9 4 12 1 7 1 . 3 1 2 . . . 1 . . . . Parts Built 5 | . . . . . . . . . . . . 2 . . . . . . . . 1 . 2 . . . . Authchips 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Time 152 | . . . . . . . . . . . . 47 . . . . . . . . 84 . 21 . . . . Total Part Build Rating 30 | . . . . . . . . . . . . 10 . . . . . . . . 4 . 16 . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Time 159 | . . . . . . . 32 . . . . 32 . 95 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Total Allies 15 | . 1 . . . . . . . . . . . . 1 . . . . 2 . 2 . 2 . 4 3 . Largest Group 3 | . 1 . . . . . . . . . . . . 1 . . . . 2 2 2 . 2 . 3 2 . Highest-Rated Group 379 | . 10 . . . . . . . . . . . . 26 . . . . 112 112 98 . 184 . 379 245 . Highest-Rated Ally 139 | . 10 . . . . . . . . . . . . 26 . . . . 56 56 50 . 139 . 139 139 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 72 | . . . . . . . . . . . . . . . . . . . . 13 13 . 11 . 27 8 . Total Damage 3945 | . . . . . . . . . . . . . . . . . . . . 528 537 . 897 . 1661 322 . Kills 20 | . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . 11 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Active Infowar (turns) 8683 | 4 287 311 . 15 293 . 688 545 907 1206 242 681 108 516 243 128 63 225 233 164 211 81 277 192 217 368 478 Optics 445 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . 16 414 Sensors 6200 | . . . . . . . 688 545 907 1206 242 520 . 147 243 126 47 225 233 164 141 81 277 192 216 . . A.S.S. 739 | . . . . . . . . . . . . . . . . . . . . . . . . . . 261 478 IFF 1551 | . . . . . . . . 545 907 99 . . . . . . . . . . . . . . . . . Terrain 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Structural 2560 | . . . . . . . . . . . . 490 . 181 222 92 63 225 233 164 211 81 277 105 216 . . Seismic 993 | 4 287 311 . . 293 . . . . . . . . 98 . . . . . . . . . . . . . Decoding 849 | . . . . . . . . . . . . 210 108 516 15 . . . . . . . . . . . . Cloaking 1550 | . . . . . . . . . . 187 44 20 . . 5 36 . . 233 141 196 60 243 62 217 106 . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 4 . . . 2 . . 1 . . . 2 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . 3 . 9 . . . . . . . . . . . . . Traps 5 | . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . Emergency Access 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Turns Passed 15230 | 99 287 2557 307 1813 497 193 1212 614 907 1206 308 945 108 516 243 128 63 225 233 164 211 81 277 192 236 1125 483 Spaces Moved 18100 | 49 266 1828 228 1362 328 167 702 411 514 713 383 1583 285 1112 398 287 147 464 626 252 497 116 645 397 458 1799 2083 Core 24 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Treads 12 | 5 . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . Legs 3499 | . . . . 649 328 167 702 406 514 713 20 . . . . . . . . . . . . . . . . Wheels 3073 | 40 266 1826 228 713 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11492 | . . . . . . . . . . . 363 1583 285 1112 398 287 147 464 626 252 497 116 645 397 458 1779 2083 Fastest Speed 6 | 50 100 90 130 120 110 90 90 90 90 90 27 23 37 28 28 31 31 28 28 28 26 26 18 6 14 12 15 Average Speed 63 | 102 100 118 130 129 110 93 114 138 167 162 62 27 37 28 30 31 31 30 29 31 27 26 26 19 16 22 18 Slowest Speed 600 | 160 100 160 130 190 110 110 180 240 180 180 170 37 37 37 31 31 31 31 31 37 105 26 28 21 21 600 37 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . . . . . . . . 26 . 11 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . . . . . . . . . . . 1 11 . 10 . . . . . 4 2 . 4 8 2 18 19 Potential Cave-ins 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 54 | 4 42 89 53 88 15 78 17 70 70 88 60 44 96 33 61 46 61 68 31 41 30 91 25 51 17 52 93 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 11 | . . 2 2 1 . . 1 1 . . . . . . 1 . 3 . . . . . . . . . . Known Exits Taken 18 | . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 5 . 5 . . . 2 1 . 4 . . . 1 3 . 2 . . . . . . . . . Spaces Dug 155 | . . 11 . . 1 . 6 . 9 . 2 28 . 27 6 3 . 5 10 2 6 . 10 3 13 7 6 Terrain Destroyed 493 | . . 46 . . 87 90 63 9 10 . 2 87 . 27 6 3 . 5 10 2 6 . 10 3 14 7 6 Melee 132 | . . . . . 1 . 4 . 9 . 2 28 . 27 6 3 . 5 10 2 6 . 10 3 3 7 6 Projectile 57 | . . 3 . . 18 . 15 9 1 . . . . . . . . . . . . . . . 11 . . AOE 304 | . . 43 . . 68 90 44 . . . . 59 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Gar Arm Lab Res Tes Acc Com Ac0 Total 20738 | 71 282 2062 236 1419 404 185 985 430 546 763 453 1980 286 1242 508 319 163 540 660 322 546 154 712 497 593 2260 2120 Wait 1382 | . 11 55 2 . 23 4 164 1 12 13 36 275 . 79 102 23 . 71 20 48 4 4 45 97 104 170 19 Move 17937 | 48 265 1828 227 1361 328 166 701 410 513 712 380 1564 284 1092 397 286 146 463 625 245 492 115 637 381 453 1769 2049 Hop 62 | . . . . . . . . . . . 1 8 . 9 . . . . . 3 2 . 4 7 2 11 15 Pick Up 91 | 3 2 20 1 16 3 1 4 . 3 6 2 8 2 3 . . 1 . . . 1 2 1 1 2 8 1 Fast Attach 187 | 7 . 10 1 8 4 1 15 2 3 9 2 28 . 10 . 2 8 . 1 9 11 8 5 1 2 40 . Attach 89 | . . 8 . 5 7 . 5 1 . 2 12 13 . 1 1 . . . 1 . 7 4 2 4 2 10 4 Detach 48 | . . 2 . 3 . . 2 1 . 3 7 9 . 2 . . . . 1 . . 7 . . 3 6 2 Swap 68 | . 2 15 4 8 6 1 6 2 1 . . 3 . . 1 3 . . . 1 . . 2 1 1 8 3 Drop 151 | . . 24 1 18 . 1 8 . 2 14 11 9 . 7 1 2 7 . 1 9 2 3 . . 1 30 . Fire 273 | 13 2 99 . . 26 11 39 13 . 4 . 4 . . . . . . . . . . . . 19 43 . Melee 401 | . . . . . 7 . 41 . 12 . 2 57 . 39 6 3 1 6 11 7 12 11 14 5 4 136 27 Ram 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Rewire 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Trap 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / Qua / Gar) -3/Garrison -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 8) 387 | -10/Materials | Entered Subcaves 561 | -10/Subcaves | Learned location of Zion (-6) 561 | -10/Subcaves | Met a Zionite searching for "candidates" 579 | -10/Subcaves | Discovered new exit (range 4) 949 | -10/Subcaves | Visited Clippyterm 952 | -10/Subcaves | Identified exit to Materials 952 | -10/Subcaves | Identified exit to Recycling 987 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1007 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1143 | -10/Subcaves | Visited 4L-MR0's lab 1156 | -10/Subcaves | Found Arachnoskeleton 1192 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1214 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1708 | -10/Subcaves | Core integrity fell below 50% 2173 | -10/Subcaves | Build established: Scavenger-Mutant 2222 | -10/Subcaves | Ambushed by Subdweller buried in earth 2397 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2398 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2612 | -10/Subcaves | Found SUBCON Basin 2763 | -10/Subcaves | Build established: Mutant 2944 | -10/Subcaves | Entered Recycling 3209 | -7/Recycling | Scanned before Scraplab entrance 3227 | -7/Recycling | Entered Scraplab 3249 | -7/Recycling | Discovered new exit (range 2) 3251 | -7/Recycling | Entered Scraptown 3467 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3470 | -7/Scraptown | Learned location of Testing (-2) 3471 | -7/Scraptown | Learned location of 1 exit from Lower Caves 3472 | -7/Scraptown | Learned Research interactive machine intel 3474 | -7/Scraptown | Learned Factory trap positions 3491 | -7/Scraptown | Discovered new exit (range 11) 3562 | -7/Scraptown | Visited CPS Storage 3615 | -7/Scraptown | Visited UFD Registry 3615 | -7/Scraptown | Registered with UFD as "Laserchip" 3631 | -7/Scraptown | Visited TADAMA 3666 | -7/Scraptown | Visited Awakened 3708 | -7/Scraptown | Visited Symbiants 3751 | -7/Scraptown | Visited CR-KLE's Repair Center 3771 | -7/Scraptown | Visited Comm Corps 4156 | -7/Scraptown | Visited Shadow of the Wyrm 4219 | -7/Scraptown | Visited Observation Area 4238 | -7/Scraptown | Visited Scrap Suit Storage 4255 | -7/Scraptown | Visited Science Guys 4362 | -7/Scraptown | Visited Chapter 10 4380 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4385 | -7/Scraptown | Found DCF Scrap (29 items) 4447 | -7/Scraptown | Visited Derelict Rescue Squad 4461 | -7/Scraptown | Visited Junk Cannon Lab 4468 | -7/Scraptown | Found Prototype Special Weapon 4468 | -7/Scraptown | Identified Junk Cannon 4493 | -7/Scraptown | Visited Scrapoid Research Area 4536 | -7/Scraptown | Visited Supply Room 4576 | -7/Scraptown | Visited Curators Association 4680 | -7/Scraptown | CR-KLE repaired 5 parts 4727 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 5002 | -7/Scraptown | Met Optimus 5002 | -7/Scraptown | Accepted into 0bPrime 5062 | -7/Scraptown | Discovered new exit (range 3) 5064 | -7/Scraptown | Entered Factory 5064 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 5065 | -5/Factory | Loaded intel: 109 trap records 5065 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5071 | -5/Factory | Discovered new exit (range 5) 5164 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 5238 | -5/Factory | Discovered new exit (range 15) 5341 | -5/Factory | Discovered new exit (range 6) 5455 | -5/Factory | Build established: Hacker-Mutant 5515 | -5/Factory | Garrison activated, responded to threat 5561 | -5/Factory | Sucked down chute 5561 | -5/Factory | Entered Waste 5582 | -5/Waste | Spotted C-40 Crusher 5584 | -5/Waste | Spotted C-40 Crusher 5587 | -5/Waste | Destroyed C-40 Crusher 5642 | -5/Waste | Spotted C-40 Crusher 5647 | -5/Waste | Tech Extrapolator generated special schematic: Energy Deflector 5648 | -5/Waste | Spotted C-40 Crusher 5677 | -5/Waste | Spotted C-40 Crusher 5681 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5694 | -5/Waste | Crushed by Compactor (1 part destroyed) 5722 | -5/Waste | Found Prototype Launcher 5722 | -5/Waste | Identified Com. Tesla Bomb Launcher 5725 | -5/Waste | Lost 4 parts (1p2n1w) 5732 | -5/Waste | Spotted C-40 Crusher 5740 | -5/Waste | Discovered new exit (range 15) 5754 | -5/Waste | Entered Factory 5946 | -5/Factory | Repaired Imp. Aluminum Leg 6130 | -5/Factory | Loaded intel: 8 recycling unit locations 6467 | -5/Factory | Discovered new exit (range 13) 6568 | -5/Factory | Identified exit to Factory 6722 | -5/Factory | Discovered exit to Factory (range 15) 6758 | -5/Factory | Identified exit to Upper Caves 6758 | -5/Factory | Identified exit to Extension 6912 | -5/Factory | System corruption reached 10% 6921 | -5/Factory | Lost 5 parts (2p1n2w) 6947 | -5/Factory | Learned location of Protoforge (-3) 6954 | -5/Factory | Search patrols dispatched 6966 | -5/Factory | Entered Upper Caves 7083 | -5/Upper Caves | Learned location of Armory (-3) 7144 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7162 | -5/Upper Caves | Tech Extrapolator generated special schematic: Vmp. Brace Plating 7211 | -5/Upper Caves | Build established: Hacker-Skirmisher 7218 | -5/Upper Caves | Core integrity fell below 50% 7266 | -5/Upper Caves | Lost 6 parts (2p4n) 7524 | -5/Upper Caves | Learned Factory terminal intel 7556 | -5/Upper Caves | Discovered new exit (range 15) 7578 | -5/Upper Caves | Identified exit to Upper Caves 7580 | -5/Upper Caves | Entered another Upper Caves area 7597 | -5/Upper Caves | Discovered exit to Factory (range 5) 8070 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8312 | -5/Upper Caves | Build established: Hacker-Assassin 8408 | -5/Upper Caves | Discovered new exit (range 9) 8422 | -5/Upper Caves | Found DCF Scrap (17 items) 8485 | -5/Upper Caves | Identified exit to Warlord 8487 | -5/Upper Caves | Entered Warlord 8547 | -5/Warlord | System corruption cleaned by Quarantine Array 8873 | -5/Warlord | Build established: Hacker-Mutant 9153 | -5/Warlord | Learned Factory garrison access intel 9153 | -5/Warlord | Learned Armory terminal intel 9153 | -5/Warlord | Learned Armory recycling unit intel 9153 | -5/Warlord | Learned Research terminal intel 9153 | -5/Warlord | Learned 4 Armory zone layouts 9153 | -5/Warlord | Learned 4 Research zone layouts 9153 | -5/Warlord | Learned 4 Command zone layouts 9153 | -5/Warlord | Learned 4 Command zone layouts 9156 | -5/Warlord | Learned Research emergency access door positions 9200 | -5/Warlord | Visited the Vortex Lab 9207 | -5/Warlord | Found Prototype Energy Gun 9207 | -5/Warlord | Identified Vortex Rifle 9212 | -5/Warlord | Warlord's base attacked by MAIN.C 9217 | -5/Warlord | Found Prototype Piercing Weapon 9217 | -5/Warlord | Identified Vortex Lance 9221 | -5/Warlord | Found Vortex Lance 9506 | -5/Warlord | Found Prototype Device 9506 | -5/Warlord | Identified Exp. Cloaking Device 9518 | -5/Warlord | Found Prototype Hackware 9533 | -5/Warlord | Found Prototype Processor 9533 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9541 | -5/Warlord | Found Prototype Reactor 9561 | -5/Warlord | Rebuked by Warlord 9562 | -5/Warlord | Warlord forces counterattacked 9650 | -5/Warlord | Spotted Executioner 9653 | -5/Warlord | Spotted Striker 9673 | -5/Warlord | Discovered new exit (range 14) 9692 | -5/Warlord | Identified exit to Proximity Caves 9693 | -5/Warlord | Entered Proximity Caves 9703 | -4/Proximity Caves | Lost 9 allies 9945 | -4/Proximity Caves | Spotted B-86 Titan 9949 | -4/Proximity Caves | Core integrity fell below 20% 9952 | -4/Proximity Caves | Identified System Mapper 9989 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 10000 | -4/Proximity Caves | Discovered exit to Factory (range 5) 10001 | -4/Proximity Caves | Entered Factory 10001 | -4/Factory | Evolved 2 slots: Propulsion x2 10002 | -4/Factory | Loaded intel: 26 terminal locations 10003 | -4/Factory | Loaded intel: 4 garrison access locations 10057 | -4/Factory | Repaired VTOL Module 10084 | -4/Factory | Tech Extrapolator generated special schematic: Wartreads 10099 | -4/Factory | Spotted B-86 Titan 10104 | -4/Factory | Loaded intel: 8 recycling unit locations 10201 | -4/Factory | Identified Vortex Chain Reactor 10210 | -4/Factory | Lost 6 parts (1p3n2u) 10264 | -4/Factory | Discovered new exit (range 16) 10268 | -4/Factory | Identified exit to Research 10381 | -4/Factory | Discovered exit to Research (range 6) 10462 | -4/Factory | Fabricated 0b10 Decoder Chip [Scout] (x2) 10496 | -4/Factory | Build established: Hacker-Scout 10756 | -4/Factory | Discovered exit to Research (range 9) 10871 | -4/Factory | Lost 8 parts (2p3n2u1w) 10927 | -4/Factory | Spotted B-86 Titan 10946 | -4/Factory | Manually triggered Chute Trap 10946 | -4/Factory | Sucked down chute 10946 | -4/Factory | Entered Waste 10946 | -4/Waste | The area was eerily silent 10948 | -4/Waste | Found Prototype Device 11001 | -4/Waste | Tech Extrapolator generated special schematic: Vmp. Heavy Siege Treads 11030 | -4/Waste | Discovered new exit (range 11) 11034 | -4/Waste | Identified exit to Factory 11054 | -4/Waste | Entered Factory 11096 | -4/Factory | Loaded intel: 8 recycling unit locations 11216 | -4/Factory | Repaired Broken Q-thruster 11364 | -4/Factory | Build established: Hacker-Sprinter 11466 | -4/Factory | Identified exit to Upper Caves 11570 | -4/Factory | Entered Upper Caves 11573 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11612 | -4/Upper Caves | Learned 12 Research zone layouts 11688 | -4/Upper Caves | Encountered a Warlord checkpoint 11812 | -4/Upper Caves | Discovered new exit (range 5) 11813 | -4/Upper Caves | Identified exit to Upper Caves 11813 | -4/Upper Caves | Entered another Upper Caves area 11827 | -4/Upper Caves | Learned 4 Research zone layouts 11915 | -4/Upper Caves | Entered an active Warlord outpost 11917 | -4/Upper Caves | Learned Factory emergency access door positions 11917 | -4/Upper Caves | Learned Extension stockpile data 11917 | -4/Upper Caves | Learned Research garrison access intel 11938 | -4/Upper Caves | Discovered new exit (range 11) 11941 | -4/Upper Caves | Identified exit to Zhirov 11941 | -4/Upper Caves | Entered Zhirov 11941 | -4/Zhirov | Discovered new exit (range 3) 11942 | -4/Zhirov | Identified exit to Proximity Caves 11947 | -4/Zhirov | Met Zhirov 11954 | -4/Zhirov | Learned location of Quarantine (-3) 11954 | -4/Zhirov | Learned location of Command (-1) 11958 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11964 | -4/Zhirov | Found Alien Artifact 11964 | -4/Zhirov | Identified Integrated Reactor 11964 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11971 | -4/Zhirov | Found Alien Artifact 12004 | -4/Zhirov | Entered Proximity Caves 12084 | -3/Proximity Caves | Core integrity fell below 50% 12126 | -3/Proximity Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 12181 | -3/Proximity Caves | Build established: Hacker-Scout 12193 | -3/Proximity Caves | Discovered exit to Research (range 12) 12229 | -3/Proximity Caves | Entered Research 12229 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12230 | -3/Research | Identified exit to Armory 12231 | -3/Research | Identified exit to Research 12231 | -3/Research | Identified exit to Quarantine 12233 | -3/Research | Loaded intel: 42 interactive machine locations 12234 | -3/Research | Loaded intel: 21 terminal locations 12235 | -3/Research | Loaded intel: 3 garrison access locations 12261 | -3/Research | Identified Exp. Weapon Cycler 12273 | -3/Research | Loaded intel: 5 recycling unit locations 12454 | -3/Research | Identified exit to Garrison 12462 | -3/Research | Entered Garrison 12462 | -3/Garrison | Accompanied by 2 allies 12483 | -3/Garrison | QS Assembler disabled 12495 | -3/Garrison | Found Prototype Device 12495 | -3/Garrison | Identified Exp. Thermal Shield 12510 | -3/Garrison | Found Prototype Processor 12510 | -3/Garrison | Identified Exp. Target Analyzer 12536 | -3/Garrison | Build established: Hacker-Ninja 12579 | -3/Garrison | Spotted B-86 Titan 12621 | -3/Garrison | Discovered exit to Armory (range 10) 12626 | -3/Garrison | Entered Armory 12628 | -3/Armory | Loaded intel: 13 terminal locations 12629 | -3/Armory | Loaded intel: 2 recycling unit locations 12655 | -3/Armory | Lost 4 parts (3n1w) 12713 | -3/Armory | Identified Transdimensional Reconstructor 12713 | -3/Armory | Warped through subspace to slip node 12713 | -3/Armory | Discovered new exit (range 1) 12713 | -3/Armory | Identified exit to Lab 12764 | -3/Armory | Fabricated Deep Structural Scanner? 12765 | -3/Armory | Discovered exit to Research (range 10) 12837 | -3/Armory | Entered Lab 12837 | -3/Lab | Discovered exit to Research (range 10) 12841 | -3/Lab | Unable to decrypt terminal 12841 | -3/Lab | Opened the door to a hidden lab 12841 | -3/Lab | Detected by scanners 12842 | -3/Lab | Gained access to the hidden lab's interior 12849 | -3/Lab | Confronted by A5 12862 | -3/Lab | Destroyed A5 12877 | -3/Lab | Found Integrated Reactor 12877 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12882 | -3/Lab | Found Alien Artifact 12882 | -3/Lab | Identified Core Expander 12882 | -3/Lab | Installed Core Expander, added new Propulsion slot 12888 | -3/Lab | Found Transdimensional Reconstructor 12895 | -3/Lab | Found Quantum Router 12898 | -3/Lab | Found Prototype Protection 12898 | -3/Lab | Identified Med. Regenerative Plating 12902 | -3/Lab | Found Prototype Energy Gun 12902 | -3/Lab | Identified Tachyon Dispersion Ray 12904 | -3/Lab | Found Prototype Energy Cannon 12904 | -3/Lab | Identified Warp Cannon 12910 | -3/Lab | Found Prototype Special Weapon 12910 | -3/Lab | Identified Gui. Remote Datajack 12918 | -3/Lab | Entered Research 12918 | -2/Research | Evolved 2 slots: Utility x2 12919 | -2/Research | Identified exit to Testing 12932 | -2/Research | Spotted B-90 Cyclops 12974 | -2/Research | Scraphulk reinforcements arrived? 12977 | -2/Research | Spotted B-90 Cyclops 13085 | -2/Research | Fabricated Q-thruster (x2) 13168 | -2/Research | Intercept squad dispatched 13178 | -2/Research | Spotted Tracker 13179 | -2/Research | Spotted Tracker 13195 | -2/Research | Entered Testing 13215 | -2/Testing | Found Exp. Signal Interpreter 13221 | -2/Testing | Lost 3 parts (1p2n) 13257 | -2/Testing | Build established: Wizard-Ninja 13330 | -2/Testing | Spotted Striker 13331 | -2/Testing | Spotted Striker 13333 | -2/Testing | Spotted Alpha 7 13333 | -2/Testing | Stole the SGEMP Prototype 13384 | -2/Testing | Discovered new exit (range 17) 13386 | -2/Testing | Identified exit to Access 13387 | -2/Testing | Entered Access 13387 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13388 | -1/Access | Delivered the SGEMP Prototype to Zhirov 13388 | -1/Access | Zhirov transferred Access data 13389 | -1/Access | Loaded intel: 112 machine locations 13389 | -1/Access | Loaded intel: 102 trap records 13389 | -1/Access | Identified exit to Surface 13389 | -1/Access | Discovered exit to Surface (range 114) 13389 | -1/Access | Identified exit to Command 13389 | -1/Access | Discovered exit to Command (range 206) 13476 | -1/Access | Garrison activated, responded to threat 13498 | -1/Access | Scraphulk reinforcements arrived? 13583 | -1/Access | Spotted B-99 Colossus 13622 | -1/Access | Spotted B-99 Colossus 13622 | -1/Access | Spotted B-99 Colossus 13623 | -1/Access | Entered Command 13652 | -1/Command | Lost 4 parts (1n3u) 13687 | -1/Command | Scraphulk reinforcements arrived 13736 | -1/Command | Spotted M Guard 13736 | -1/Command | Spotted M Guard 13736 | -1/Command | Spotted Combat Programmer 13736 | -1/Command | Destroyed M Guard 13741 | -1/Command | Destroyed M Guard 13744 | -1/Command | Spotted Combat Programmer 13762 | -1/Command | Found Prototype Reactor 13762 | -1/Command | Identified Zero-point Reactor 13764 | -1/Command | System corruption reached 10% 13767 | -1/Command | Destroyed Combat Programmer 13790 | -1/Command | Destroyed Combat Programmer 13790 | -1/Command | All MAIN.C guards destroyed 13798 | -1/Command | Found Prototype Device 13798 | -1/Command | Identified Thermal Barrier 13800 | -1/Command | Found Prototype Protection 13800 | -1/Command | Identified Hvy. Regenerative Plating 13802 | -1/Command | Found Prototype Device 13802 | -1/Command | Identified AEGIS Remote Shield 13805 | -1/Command | Found Zero-point Reactor 13808 | -1/Command | Lost 8 parts (1p5n1u1w) 13813 | -1/Command | Met MAIN.C 13872 | -1/Command | 0b10 Conduit disabled 13915 | -1/Command | System corruption reached 30% 13923 | -1/Command | Destroyed MAIN.C Shell 13925 | -1/Command | MAIN.C activated Command garrisons 13929 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 13961 | -1/Command | Lost 9 parts (5n4u) 14006 | -1/Command | Discovered exit to Surface (range 41) 14006 | -1/Command | Discovered exit to Surface (range 95) 14006 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14042 | -1/Command | Found Exp. System Purifier 14179 | -1/Command | Found Exp. Core Analyzer 14478 | -1/Command | Build established: Scavenger-Sprinter 14487 | -1/Command | Found Active Sensor Suite 14600 | -1/Command | Found Hvy. Regenerative Plating 14610 | -1/Command | Found Zero-point Reactor 14730 | -1/Command | Found Zero-point Reactor 14732 | -1/Command | Found Spectral Analyzer 14738 | -1/Command | Warped through subspace to slip node 14738 | -1/Command | Discovered new exit (range 4) 14741 | -1/Command | Identified exit to Access_0 14748 | -1/Command | Entered Access_0 14749 | -1/Access_0 | Met Architect 14750 | -1/Access_0 | Core integrity fell below 50% 14765 | -1/Access_0 | A6 warped into view 14765 | -1/Access_0 | Subspace Access Node disabled 14790 | -1/Access_0 | Build established: Scavenger-Scout 14879 | -1/Access_0 | A4 warped into view 14880 | -1/Access_0 | Subspace Access Node disabled 14940 | -1/Access_0 | A3 warped into view 15110 | -1/Access_0 | Subspace Access Node disabled 15147 | -1/Access_0 | Subspace Access Node disabled 15193 | -1/Access_0 | Lost 3 parts (2n1u) 15226 | -1/Access_0 | Core integrity fell below 20% 15231 | -1/Access_0 | Destroyed by A2 with Gatling Beam Last Messages --------------- 15207_ Penetrated by HV Slug. 15207_ Hvy. Regenerative Plating destroyed. 15207_ Penetrated by Quantum Shear. 15207_ Adv. Surge Thruster destroyed. 15209_ Nanosword follow-up attack on A2. 15210_ Vortex Lance destroyed. 15213_ Adv. Phase Shifter destroyed. 15214_ Penetrated by HV Slug. 15214_ HV Slug penetrates Wall. 15217_ A2 Adv. Remote Force Field severed. 15221_ Penetrated by HV Slug. 15221_ Exp. Cooling System destroyed. 15225_ A6 follow-up attacks with Enh. Force Lance. 15228_ Penetrated by HV Slug. 15228_ HV Slug penetrates A6. 15228_ Zero-point Reactor destroyed. 15229_ A6 follow-up attacks with Enh. Force Lance. 15229_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# #?# # #?????? | | ??????????????????# #?# ##### #?????? | | ??????????????????# ### ##### ##????? | | ??????????????????# "## ##???? | | ??????????????????# ### #???? | | ??????????????????# #?######### #???? | | ??????????????????# #?????????# # "" ##??? | | ??????????????????# #?????????# #""" ##?? | | ??????????????????# #?????????# ##" #?? | | ??????????????????# #?????????# ## #?? | | ??????????????????# #?????##### # #?? | | ??????????????????# #?????# "#? | | ??????????????????# #?????# ## "#? | | ??????????????????# #?????# ### ##? | | ??????????????????# #?????# "?## ### ## | | ??????????????????# #????## "#?# #?# # | | ??????????????????# #???## #?### #?# ### | | ??????????????????#p#??## #???###?# ##?? | | ??????????????????; #?## ######### #??? | | ??????????????????; ### #??? | | ??????????????????; ## #??? | | ??????????????????; ## ###########??? | | ??????????????????# ### #????????????? | | ??????????????????# #?### #????????????? | | ??????????????????#p#???## ##???????????? | | ??????????????????#@#????## #???????????? | | ??????????????????#p##????## #???????????? | | ????????????????#?#0;##????## ##???????????? | | ????????????????# # ; #?????###????????????? | | ???????????????##"; ;;####?????????????????? | | ???????????????# p " #?????????????????? | | ???????????????# ###?????????????????? | | ???????????????# "#??????????????????? | | ???????????????# """ ;#??????????????????? | | ???????????????# ??" ##??????????????????? | | ???????????????# """ #???????????????????? | | ???????????????# #???????????????????? | | ???????????????#######;#???????????????????? | | ??????????????????????##???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 81 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 25 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 94 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Matter Filtering 50 Salvage Targeting 3 Offensive Hacking 26 Defensive Hacking 39 Authchip Count 1 Item Schematics ----------------- Mak. Leg | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Mak. Medium Armor Plating | -7/Scraptown | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Deep Structural Scanner | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Energy Deflector | -5/Waste | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Vmp. Brace Plating | -5/Upper Caves | Extrapolated Mak. Axe | -5/Upper Caves | Extrapolated Bore Cannon | -5/Upper Caves | Extrapolated Mak. Thermal Plating | -5/Warlord | Extrapolated Mak. Heavy Armor Plating | -5/Warlord | Extrapolated Mak. Salvage Targeting Computer | -5/Warlord | Extrapolated Mak. Hacking Suite | -5/Warlord | Extrapolated Mak. System Shield | -5/Warlord | Extrapolated Imp. Arc Thrower | -5/Warlord | Extrapolated Hvy. Beamcaster | -5/Warlord | Extrapolated Plasma Flamer | -5/Warlord | Extrapolated Mak. Targeting Computer | -5/Warlord | Extrapolated Mak. Propulsion Shielding | -4/Proximity Caves | Extrapolated Mak. Core Shielding | -4/Proximity Caves | Extrapolated Spk. Treads | -4/Proximity Caves | Extrapolated Spk. Medium Treads | -4/Proximity Caves | Extrapolated Spk. Heavy Treads | -4/Factory | Extrapolated Wartreads | -4/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -4/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -4/Factory | Extrapolated Tactical Coordination Suite | -4/Factory | Extrapolated Mak. ECM Suite | -4/Factory | Extrapolated Mak. Cloaking Device | -4/Factory | Extrapolated Mak. Light Armor Plating | -4/Factory | Extrapolated Mapping Drone Bay | -4/Factory | Extrapolated Mak. Transmission Jammer | -4/Factory | Extrapolated Mak. Laser | -4/Factory | Extrapolated Mak. System Restoration Module | -4/Factory | Extrapolated Vmp. Heavy Siege Treads | -4/Waste | Extrapolated Beamcaster | -4/Factory | Extrapolated Mak. Flight Unit | -4/Factory | Extrapolated Mak. Kinetic Plating | -4/Factory | Extrapolated Multitool | -4/Factory | Extrapolated Mak. Hammer | -4/Factory | Extrapolated Adv. Transmission Jammer | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Mak. Terrain Scanner | -4/Upper Caves | Extrapolated Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Heat Bomb Trap | -3/Proximity Caves | Extrapolated Adv. System Restoration Module | -3/Research | Scanalyzed Q-thruster | -3/Research | Scanalyzed Exp. Signal Interpreter | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ 0b10 Decoder Chip [Scout] | x2 | -4/Factory | Authchip Deep Structural Scanner | x1 | -3/Armory | Authchip Q-thruster | x2 | -2/Research Repaired ---------- Imp. Aluminum Leg | 16% | -5/Factory VTOL Module | 12% | -4/Factory Q-thruster | 17% | -4/Factory | Broken Studied --------- Field Propulsion Array | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Achievements -------------- Analysis Probe Botjacking Coming In Hot Construction Begets Destruction Immobile And Lovin' It Inventory Pressure Mistaken Identity Resistances Are Futile Scientist At Large Some Acronyms Are Better Than Others Sprinter Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed SeismicRestorationBlaster Manual? 0 Play Time 04:09:16 Cumulative 520.2 hours Start 2025.10.08 @ 11:01:08 End 2025.10.08 @ 16:00:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 36 Types 15/2/6/2/5/1/0/2/0/3 Lore% 95 Gallery% 86 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74a3bee4-1796-454a-a8b4-adab6b8c788e