Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 01:40:17 Player: Mal-2 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1847) 1847 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4495 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Faulty Heavy Particle Gun Faulty Heavy Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Improved Assault Rifle Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 2 . 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 37 | 5 2 9 14 7 Power 5 | 1 . 1 2 1 Engine 4 | 1 . 1 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . 2 8 . Treads . | . . . . . Leg 12 | 2 . 2 8 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 2 2 1 Device 2 | . . . 1 1 Storage 2 | 1 . 1 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | 1 1 4 2 5 Energy Gun 5 | 1 1 . . 3 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 2 . 1 Ballistic Cannon 3 | . . . 2 1 Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 31 | . . . 18 13 Power 4 | . . . 3 1 Propulsion 12 | . . . 10 2 Utility 5 | . . . 2 3 Weapon 10 | . . . 3 7 Highest Loss Streak 10 | . . . 10 8 To Critical Strikes . | . . . . . Average Backups 7 | 3 6 7 8 5 Power . | . 1 . . . Propulsion 1 | 1 2 . . . Utility 1 | . . 3 1 1 Weapon 4 | 1 2 3 5 3 Tool/Special . | . . . . . Unused Backups 10 | . 2 7 . 1 Power . | . . . . . Propulsion 4 | . 2 2 . . Utility 3 | . . 3 . . Weapon 3 | . . 2 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 93 89 82 41 Engine 11 | . 14 11 13 . Leg 28 | . 28 33 30 10 Device 1 | . . . 1 6 Storage 9 | . 14 11 9 8 Processor 5 | . 8 5 6 . Protection 3 | . . 5 4 . Energy Gun 3 | . 28 3 . 2 Ballistic Gun 10 | . . 8 14 4 Launcher 3 | . . 9 2 3 Peak Build Rating 21 | 5 7 15 21 18 Average Rating 13 | 4 6 11 16 11 On Entrance 7 | . 5 7 15 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 37 | 9 11 28 37 27 Greatest Support 47 | 20 20 40 47 20 Greatest Overweight (x) 5 | 2 . . 5 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 8 10 9 Most Carried 10 | 7 8 10 10 8 Average Carried 7 | 4 6 7 8 4 Final Capacity 10 | 8 8 10 10 8 Final Carried 10 | 7 8 10 9 2 Class Distribution -------------------- 86% | Mutant 8% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1372 | 227 . 228 824 93 Remotely . | . . . . . Salvage Created 1756 | . 86 399 1143 128 Parts 90 | . 5 23 55 7 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 2 8 26 5 Guns 19 | . 2 2 13 2 Cannons 4 | . . . 2 2 AOE 18 | . . 6 11 1 Classes Destroyed 11 | . 2 6 3 . Worker 1 | . . . 1 . Builder 2 | . . 2 . . Hauler 2 | . . 1 1 . Recycler 3 | . . 2 1 . Operator 2 | . 1 . 1 . Watcher 4 | . . 3 1 . Swarmer 6 | . . . 4 2 Grunt 30 | . 2 6 19 3 Brawler 1 | . . 1 . . Sentry 3 | . . 1 2 . Hunter 1 | . . . 1 . Best Kill Streak 10 | . 2 10 8 2 Combat Bots Only 7 | . 2 3 7 2 Max Kills in Single Turn 5 | . 1 5 3 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 379 | . 35 12 192 140 Missed 123 | . 13 4 68 38 Hits 256 | . 22 8 124 102 Melee 3 | . . . 3 . Projectile 253 | . 22 8 121 102 Critical Strikes 10 | . . . 6 4 Damage Taken 3949 | . 276 114 1949 1610 Core 1201 | . 99 11 379 712 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 60 97 31 . Volleys Fired 117 | . 12 14 76 15 Largest 3 | . 2 2 2 3 Hottest 116 | . 90 63 74 116 Shots Fired 225 | . 24 25 145 31 Gun 155 | . 24 8 105 18 Cannon 35 | . . . 26 9 Launcher 35 | . . 17 14 4 Special . | . . . . . Kinetic 156 | . . 8 131 17 Thermal 32 | . 24 . . 8 Explosive 35 | . . 17 14 4 Electromagnetic 2 | . . . . 2 Robot Hit Streak 17 | . 5 6 17 5 Robot Miss Streak 3 | . 3 3 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 156 | . 16 16 105 19 Core Hits 112 | . 8 24 67 13 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4518 | . 186 1142 2623 567 Guns 1624 | . 186 109 1107 222 Cannons 694 | . . . 561 133 Explosions 2178 | . . 1030 944 204 Melee . | . . . . . Ramming 22 | . . 3 11 8 Kinetic 2008 | . . 109 1668 231 Thermal 272 | . 186 . . 86 Explosive 2178 | . . 1030 944 204 Electromagnetic 38 | . . . . 38 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 46 | . . 14 31 1 Projectiles 16 | . . . 16 . Explosions 30 | . . 14 15 1 Melee . | . . . . . Knockbacks 10 | . . . 9 1 Impact . | . . . . . Kinetic 9 | . . . 9 . Secondary 1 | . . . . 1 Self-Inflicted Damage 173 | . . 23 113 37 Shots 8 | . . 2 5 1 Rammed 1 | . . . . 1 Targets Rammed 5 | . . 1 2 2 Kicked 4 | . . 1 2 1 Crushed . | . . . . . Highest Temperature 258 | . 258 15 235 42 Average Temperature 64 | . 99 5 58 18 Received Heat Transfer 1641 | . 156 45 999 441 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 706 | . 484 . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 . Low Security (%) 72 | 100 100 43 67 100 Level 1 24 | . . 56 27 . Level 2 2 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 420 | . 40 314 420 194 Initial 149 | . . 3 124 149 Average 135 | . 9 190 152 146 Influence Increases 1415 | . 55 404 801 155 Destroy 0b10 Robot/C 820 | . 40 160 520 100 Destroy 0b10 Robot/NC 70 | . 5 40 25 . Destroy Leader 152 | . 10 38 94 10 Successful Hack 29 | . . 5 24 . Disable Machine 105 | . . 75 30 . Destroy Structure 179 | . . 86 63 30 Lose Combat Pursuer 60 | . . . 45 15 Influence Decreases 1331 | . 45 120 765 401 Entered New Map 358 | . . 7 170 181 Time Decay 663 | . 45 113 415 90 Lost Part 310 | . . . 180 130 Squads Dispatched 11 | . . 2 7 2 Investigation 4 | . . . 4 . Extermination . | . . . . . Reinforcement 7 | . . 2 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 8 12 38 12 Peak Tracking Total 8 | . 5 4 8 7 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 5 2 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 1 1 6 . Terminals 6 | . 1 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 24 | . 3 2 19 . Successful 17 | . 3 1 13 . Failed 7 | . . 1 6 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 14 | . 3 2 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 1 6 . Record 4 | . 1 . 3 . Emergency Access Points 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 4 . Recycle Component 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used 1 | . . . 1 . Hacking Detections 4 | . . . 4 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . . 2 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 27 | . . . . 27 Sensors 27 | . . . . 27 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1860 | 93 182 268 1122 195 Spaces Moved 1137 | 65 116 159 727 70 Core 33 | 7 . . 1 25 Treads . | . . . . . Legs 1104 | 58 116 159 726 45 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 100 Average Speed 123 | 117 120 120 118 194 Slowest Speed 300 | 150 120 120 300 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 23 26 48 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 215 | . . 112 60 43 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 212 | . . 112 57 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1366 | 81 136 212 840 97 Wait 1 | . . 1 . . Move 1133 | 64 115 158 726 70 Hop . | . . . . . Pick Up 50 | 12 5 16 16 1 Fast Attach . | . . . . . Attach 32 | 5 2 2 15 8 Detach . | . . . . . Swap 15 | . . 9 5 1 Drop 13 | . 2 11 . . Fire 117 | . 12 14 76 15 Melee . | . . . . . Ram 1 | . . . . 1 Kick 4 | . . 1 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Identified exit to Materials 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x2 340 | -9/Materials | Build established: Mutant 513 | -9/Materials | Discovered new exit (range 16) 544 | -9/Materials | Entered another Materials area 544 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1099 | -8/Materials | Lost 4 parts (3n1u) 1335 | -8/Materials | Destroyed 7 combat bots 1441 | -8/Materials | Core integrity fell below 50% 1473 | -8/Materials | Lost 10 parts (2p4n1u3w) 1477 | -8/Materials | Discovered new exit (range 15) 1666 | -8/Materials | Entered Factory 1666 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1742 | -7/Factory | Lost 3 parts (3w) 1814 | -7/Factory | Core integrity fell below 50% 1836 | -7/Factory | Lost 8 parts (1p2n1u4w) 1848 | -7/Factory | Core integrity fell below 20% 1861 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. U-05 Engineer builds a Wall. S-27 Virus destroyed. Beam Rifle destroyed. Assault Cannon destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer builds a Wall. Imp. Heat Sink destroyed. EM Shotgun destroyed. U-05 Engineer builds a Wall. Acquired 40 matter. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Slammed into U-05 Engineer. Imp. Sensor Array destroyed. U-05 Engineer lays Concrete. Med. Storage Unit destroyed. G-47 Trooper misfires. Critical hit (Burn: +37). 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Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Construction Begets Destruction Dynamic Key Ghost 'Em Loot Pinata Party Time Remodeling Shopping List You Again Challenges ------------ None Game ------ Seed LatentMetamassTorch Manual? 0 Play Time 00:42:57 Cumulative 2.9 hours Start 2026.05.02 @ 00:58:58 End 2026.05.02 @ 01:40:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3177642a-c259-48b4-bc88-33afd16fa9cb