Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 17:10:33 Player: NeoBioHazard Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (3875) 3875 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3558) 3558 TOTAL SCORE: 16093 Bonus ------- High Alert Combat Kills 280 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Armor Integrity Analyzer > --- WEAPON (5) ------- Scythe > --- INVENTORY (5) ---- Light Ion Engine Improved Heat Sink Long-range Missile Launcher Shock Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Gatling Laser Gatling Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Nuclear Core Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Wheel Improved Heat Sink Improved Heat Sink Energy Well Improved Sensor Array Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Thermic Laser Heavy Machine Gun Long-range Missile Launcher Flail Shock Maul Scythe [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Particle Cannon Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 2 | . . . . . 2 . . . . Weapon 3 | . . . 1 . . . 2 . . Parts Attached 90 | 7 . 3 17 3 13 4 41 2 . Power 14 | 1 . 2 1 1 2 1 6 . . Engine 11 | 1 . 2 . 1 2 1 4 . . Core 3 | . . . 1 . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 . . 7 . 4 2 14 . . Treads 17 | . . . 4 . 4 2 7 . . Leg 6 | . . . 1 . . . 5 . . Wheel 4 | 2 . . 1 . . . 1 . . Hover 1 | . . . . . . . 1 . . Flight 1 | . . . 1 . . . . . . Utility 17 | 2 . 1 2 1 4 1 5 1 . Device 13 | 1 . 1 1 1 3 1 5 . . Storage 3 | 1 . . 1 . 1 . . . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 30 | 2 . . 7 1 3 . 16 1 . Energy Gun 27 | 2 . . 7 1 3 . 14 . . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . . Parts Lost 35 | . . . 2 . 6 . 27 . . Power 4 | . . . . . 2 . 2 . . Propulsion 14 | . . . 1 . 1 . 12 . . Utility 4 | . . . . . . . 4 . . Weapon 13 | . . . 1 . 3 . 9 . . Highest Loss Streak 7 | . . . 2 . 1 . 7 . . To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 91 | . 100 100 92 100 99 99 89 9 13 Engine 8 | . 14 14 5 3 8 15 8 . . Core 2 | . . . 5 7 . . 3 . . Treads 18 | . . . 11 33 26 29 16 . . Leg 2 | . . . 1 . . . 5 . . Wheel 2 | . 28 28 12 . . . . . . Device 15 | . 14 14 11 11 17 15 17 . . Storage 10 | . 14 14 11 11 18 15 7 . . Energy Gun 25 | . 28 28 31 33 26 23 23 . . Energy Cannon 1 | . . . . . . . 3 . . Peak Build Rating 61 | 7 7 7 16 23 32 32 61 8 8 Average Rating 34 | 5 7 7 11 17 28 31 48 5 8 On Entrance 12 | . 7 7 7 15 23 26 32 1 8 Naked Turns 17 | . . . . . . . 17 . . Heaviest Build 84 | 13 13 15 55 61 65 67 84 2 2 Greatest Support 80 | 26 26 26 60 60 60 80 80 3 3 Greatest Overweight (x) 25 | . . . 1 1 1 . 25 . . Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 5 5 Average Capacity 17 | 7 8 8 11 20 20 20 19 5 5 Most Carried 20 | 2 2 7 12 15 20 18 20 4 4 Average Carried 14 | 1 2 4 7 12 18 17 17 4 4 Final Capacity 20 | 8 8 8 20 20 20 20 5 5 5 Final Carried 19 | 2 2 7 12 15 19 18 5 4 4 Class Distribution -------------------- 67% | Scavenger-Gunner 17% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Matter Collected 1210 | 270 . 20 265 30 120 . 495 10 . Remotely . | . . . . . . . . . . Salvage Created 4397 | 121 19 248 595 104 1080 . 2230 . . Parts 208 | 6 3 11 37 7 63 . 81 . . Haulers Intercepted 6 | . . . 3 . 2 . 1 . . Recyclers Shooed 3 | . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Combat Hostiles Destroyed 82 | . . 7 9 5 27 . 34 . . Guns 65 | . . 7 9 5 26 . 18 . . Cannons 9 | . . . . . . . 9 . . Classes Destroyed 15 | 2 1 2 5 . 3 . 2 . . Worker 6 | . 1 . 1 . 2 . 2 . . Builder 5 | . . . 1 . . . 4 . . Tunneler 3 | 2 . . 1 . . . . . . Hauler 6 | . . . 3 . 2 . 1 . . Recycler 2 | 1 . . . . . . 1 . . Operator 3 | . . . 1 . 1 . 1 . . Watcher 1 | . . . . . 1 . . . . Swarmer 16 | . . 3 . 3 7 . 3 . . Grunt 38 | . . 4 5 2 12 . 15 . . Brawler 2 | . . . 1 . . . 1 . . Duelist 2 | . . . . . . . 2 . . Sentry 12 | . . . 3 . 5 . 4 . . Specialist 2 | . . . . . 2 . . . . Hunter 5 | . . . . . 1 . 4 . . Programmer 5 | . . . . . . . 5 . . Best Kill Streak 5 | 2 1 3 4 3 5 . 5 . . Combat Bots Only 4 | . . 3 2 3 4 . 4 . . Max Kills in Single Turn 2 | 1 1 1 1 1 2 . 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Hostile Shots Fired 516 | . . 29 42 31 139 . 271 . 4 Missed 162 | . . 9 14 9 37 . 92 . 1 Damage Taken 5833 | . . 217 380 246 1506 . 3348 . 136 Core 1190 | . . 39 68 27 169 . 751 . 136 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 123 | . . . . . 123 . . . . Core Remaining (%) 85 | 100 . 84 . 76 69 100 . . . Volleys Fired 243 | 9 3 14 40 10 74 1 92 . . Largest 5 | 2 2 2 3 3 3 3 5 . . Hottest 340 | 100 100 100 195 205 205 195 340 . . Shots Fired 729 | 18 6 28 110 29 205 3 330 . . Gun 667 | 18 6 28 110 29 205 3 268 . . Cannon 62 | . . . . . . . 62 . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 729 | 18 6 28 110 29 205 3 330 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 6 8 7 12 8 16 2 19 . . Robot Miss Streak 15 | 4 1 2 3 15 9 1 6 . . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 1 . . 4 . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . Shots Hit Robots 489 | 11 2 20 65 14 153 3 220 . 1 Core Hits 307 | 4 2 13 33 18 125 . 112 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 24 | 1 1 2 3 1 5 . 11 . . Burn 24 | 1 1 2 3 1 5 . 11 . . Melee Attacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9183 | 134 24 249 930 240 2603 39 4894 . 70 Guns 8270 | 134 24 249 930 240 2603 39 4051 . . Cannons 843 | . . . . . . . 843 . . Explosions . | . . . . . . . . . . Melee 70 | . . . . . . . . . 70 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 9113 | 134 24 249 930 240 2603 39 4894 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 70 | . . . . . . . . . 70 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 4 4 . . 3 3 3 Average Corruption 2 | . . . 3 4 . . 2 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . 13 4 . . 35 . 1 Message Errors 9 | . . . 4 . . . 5 . . Matter Fused 12 | . . . 3 . . . 8 . 1 Heat Flow Errors 11 | . . . 1 . . . 10 . . Energy Discharges 4 | . . . . . . . 4 . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 4 | . . . 1 . . . 3 . . Data Loss (major) 4 | . . . 1 1 . . 2 . . Misfires 4 | . . . . 2 . . 2 . . Alerts 2 | . . . 1 . . . 1 . . Weapon Failures 2 | . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 66 | . . . . . . . 66 . . Projectiles . | . . . . . . . . . . Explosions 66 | . . . . . . . 66 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 350 | . . . . . 108 . 242 . . Shots 4 | . . . . . 1 . 3 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 592 | 193 58 207 535 395 415 3 592 . . Average Temperature 139 | 81 29 97 171 173 115 2 155 . . Received Heat Transfer 1671 | . . 81 144 120 666 . 660 . . Effects 41 | . . . 14 . 7 . 20 . . Shutdowns 7 | . . . 1 . 1 . 5 . . Energy Bleed 3 | . . . 1 . 2 . . . . Interference 17 | . . . 7 . 4 . 6 . . Matter Decay 2 | . . . 1 . . . 1 . . Short Circuit 3 | . . . 1 . . . 2 . . Damage (minor) 1 | . . . 1 . . . . . . Damage (major) 6 | . . . 2 . . . 4 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 8 | . . . . . 1 . 7 . . Combat Hostiles 8 | . . . . . 1 . 7 . . Parts Melted 56 | . . 4 3 3 10 . 36 . . Heat Transferred 19428 | 481 148 888 2477 527 5057 89 9761 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Peak Influence 758 | 15 14 190 350 201 758 359 540 . . Initial 344 | . 9 5 74 100 78 344 175 . . Average 297 | 4 11 118 216 127 434 351 294 . . Maximum Alert Level 3 | . . . 1 1 3 1 2 . . Low Security (%) 32 | 100 100 100 35 90 16 . 27 . . Level 1 42 | . . . 64 9 27 100 49 . . Level 2 21 | . . . . . 41 . 22 . . Level 3 3 | . . . . . 15 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . 1 . 4 . 9 . . Investigation 1 | . . . . . 1 . . . . Extermination 5 | . . . . . . . 5 . . Reinforcement 5 | . . . 1 . 2 . 2 . . Assault 2 | . . . . . 1 . 1 . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Distress Signals 5 | . . . . . 4 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . . 7 10 7 43 1 50 . 4 Peak Tracking Total 8 | . . 3 3 3 8 1 7 . 4 Tactical Retreats 6 | . . . 2 . 1 . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Traps Triggered 4 | . . . 2 . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Machines Disabled 12 | . . . 1 . 5 . 6 . . Max in Single Turn 4 | . . . 1 . 1 . 4 . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Machines Accessed 13 | . . . 1 . 4 . 2 2 4 Terminals 5 | . . . 1 . 3 . 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . . . 3 . 14 . 3 5 29 Successful 39 | . . . 1 . 3 . 1 5 29 Failed 15 | . . . 2 . 11 . 2 . . Catastrophic 2 | . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 15 | . 2 . . . 11 . 2 . . Terminals 18 | . . . 3 . 13 . 2 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . . . 1 . 1 . . 5 29 Record 15 | . . . . . . . . 4 11 Part Schematic 11 | . . . . . . . . . 11 Robot Schematic 4 | . . . . . . . . . 4 Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 4 | . . . 1 . . . . . 3 Open Door 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Patch 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . 3 . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . Total Damage 20 | . . . . 20 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Robot Analysis Total 146 | . . . . . 1 . . . 145 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Turns Passed 5102 | 91 97 170 528 201 1181 154 2562 69 49 Spaces Moved 2242 | 59 98 127 237 94 395 86 937 132 77 Core 253 | 3 . . . . . . 41 132 77 Treads 1273 | . . . 80 94 395 86 618 . . Legs 232 | . . . . . . . 232 . . Wheels 484 | 56 98 127 157 . . . 46 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 160 170 167 50 50 50 Average Speed 175 | 88 90 90 125 176 227 167 220 50 50 Slowest Speed 1300 | 100 90 90 240 240 250 167 1300 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 19 34 23 33 48 3 26 21 76 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 35 | . . . . . . . . 1 34 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 54 | . . . . . 25 . 29 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 54 | . . . . . 25 . 29 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Total 2842 | 76 100 153 379 107 520 94 1194 133 86 Wait 225 | . . 8 73 1 30 3 102 . 8 Move 2233 | 58 97 126 236 93 394 85 936 131 77 Hop . | . . . . . . . . . . Pick Up 27 | 2 . 2 4 . 7 1 11 . . Fast Attach 35 | 7 . . 8 . 1 . 18 1 . Attach 25 | . . . 2 . 6 3 13 1 . Detach . | . . . . . . . . . . Swap 30 | . . 3 7 3 6 1 10 . . Drop 23 | . . . 9 . 2 . 12 . . Fire 243 | 9 3 14 40 10 74 1 92 . . Melee 1 | . . . . . . . . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 353 | -10/Mines | Discovered new exit (range 8) 359 | -10/Mines | Entered Materials 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 785 | -9/Materials | Build established: Scavenger-Gunner 878 | -9/Materials | Discovered new exit (range 7) 887 | -9/Materials | Entered Mines 900 | -9/Mines | Received a Mining Laser from a helpful Derelict 1079 | -9/Mines | Discovered new exit (range 5) 1088 | -9/Mines | Entered Materials 1088 | -8/Materials | Evolved 2 slots: Utility x2 2144 | -8/Materials | Discovered new exit (range 8) 2255 | -8/Materials | Build established: Gunner 2269 | -8/Materials | Entered Factory 2269 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2415 | -7/Factory | Discovered new exit (range 6) 2423 | -7/Factory | Entered another Factory area 2423 | -6/Factory | Evolved 2 slots: Weapon x2 2559 | -6/Factory | Build established: Scavenger-Gunner 2807 | -6/Factory | Lost 3 parts (1p2w) 3072 | -6/Factory | Build established: Mutant 3395 | -6/Factory | Build established: Scavenger-Gunner 4189 | -6/Factory | Lost 5 parts (3n2u) 4459 | -6/Factory | Core integrity fell below 50% 4523 | -6/Factory | First assault squad dispatched 4692 | -6/Factory | Cargo convoy interrupted 4964 | -6/Factory | Garrison activated, responded to threat 4968 | -6/Factory | Released all parts (7) 4972 | -6/Factory | Core integrity fell below 20% 4981 | -6/Factory | Discovered new exit (range 9) 4985 | -6/Factory | Entered Lower Caves 4999 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 5020 | -6/Lower Caves | Learned 8 Factory zone layouts 5020 | -6/Lower Caves | Learned Factory trap positions 5020 | -6/Lower Caves | Learned Armory trap positions 5050 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5054 | -6/Lower Caves | Entered Data Miner 5054 | -6/Data Miner | Discovered new exit (range 6) 5064 | -6/Data Miner | Met Data Miner 5073 | -6/Data Miner | Learned location of Section 7 (-2) 5073 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5083 | -6/Data Miner | Received God Mode back door access code from Data Miner 5089 | -6/Data Miner | Interfaced with the Data Conduit 5103 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Cld. Fission Core Ionic Axe 05079_ System corrupted: Matter fused (-10). Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\WE3L to gain control via the back door I've installed. Now off with you. 05087_ Sneak attack on Data Miner. 05087_ Data Miner disappears through a trap door. 05089_ Interfacing with system... Downloaded 145 analysis records. Downloaded 756 prototype IDs. Downloaded central machine database. Downloaded 33 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ??????###############??????????????### #?? | | ?????"""""""""""""""######?#?#????## #?? | | ????""""""""" """"""""# # # #### < ##?? | | ????""""""""" ### | | ????"""""" | | ???""""""" g | | ???"""""" g | | ???""""""" | | ????"""""" """"""""""""""""### | | ????""""""" @g """"###############?? | | ????""""""" g"""""###???????????????? | | ?????"""""""" 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X"""""?????????????????? | | ??????????##"#"X "##"#?????????????????? | | ???????????#?## X""""#?????????????????? | | ??????????????## "##"#?????????????????? | | ???????????????#######????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 27 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed FusionBoreStorm Manual? 0 Play Time 00:38:27 Cumulative 140.1 hours Start 2025.04.04 @ 16:32:03 End 2025.04.04 @ 17:10:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 206 Adventurer 15 Explorer 53 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a3bceef-17fa-4bf2-9319-2d0c1cd43fdd