Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 19:02:09 Player: BOTHUNTER Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (58) 290 Value Destroyed (1542) 1542 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1449) 1449 TOTAL SCORE: 10441 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/1300 Matter 131/300 Energy 77/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Advanced Visual Processing Unit Improved Target Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster > --- UTILITY ---------- Weight Redist. System Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield System Shield Improved System Guard Improved System Guard > --- WEAPON ----------- Hypervelocity Gauss Rifle > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced ECM Suite Hypervelocity Gauss Rifle [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 2 . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 . . 2 2 . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 99 | 1 1 1 13 2 3 2 11 9 6 13 . 9 . 5 2 10 11 Power 7 | . . . 1 1 . . 1 . 1 2 . 1 . . . . . Engine 6 | . . . 1 1 . . . . 1 2 . 1 . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 17 | . . . 2 1 . 1 3 2 2 1 . 2 . . . 1 2 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 17 | . . . 2 1 . 1 3 2 2 1 . 2 . . . 1 2 Utility 42 | . 1 1 3 . 3 . 3 2 1 9 . 4 . 3 2 6 4 Device 17 | . . 1 1 . 2 . 2 2 1 3 . 1 . 2 1 . 1 Storage 1 | . . . 1 . . . . . . . . . . . . . . Processor 16 | . 1 . 1 . 1 . 1 . . 3 . 3 . . . 6 . Hackware 6 | . . . . . . . . . . 3 . . . . . . 3 Protection 2 | . . . . . . . . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 33 | 1 . . 7 . . 1 4 5 2 1 . 2 . 2 . 3 5 Energy Gun 7 | 1 . . . . . . . 3 . 1 . . . 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . 4 . . . 1 . . . . 1 . . . 2 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 . . 1 1 1 1 . . 1 . 1 . . 1 Special Weapon 2 | . . . 2 . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . 2 . . 4 . 2 . . . 1 . . . Parts Lost 38 | . . . 3 . . . 4 . 4 . . 4 . . 1 4 18 Power 4 | . . . . . . . 1 . 1 . . 1 . . 1 . . Propulsion 7 | . . . 1 . . . 2 . . . . . . . . . 4 Utility 22 | . . . 1 . . . 1 . 3 . . 3 . . . 3 11 Weapon 5 | . . . 1 . . . . . . . . . . . . 1 3 Highest Loss Streak 16 | . . . 2 . . . 4 . 2 . . 3 . . 1 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 17 36 57 88 88 91 74 90 77 81 80 78 70 74 81 83 66 Engine 3 | . . . 4 11 11 11 6 . 6 7 6 4 5 5 2 . . Flight 11 | . . . 3 22 22 22 14 18 16 13 13 13 11 11 11 10 6 Device 12 | . . 8 12 11 9 11 7 20 13 15 13 13 11 11 16 10 8 Storage 4 | . . . 2 11 11 11 9 9 9 7 6 2 . . . . . Processor 22 | . 3 14 15 22 23 22 22 18 18 18 13 23 23 23 23 36 28 Hackware 6 | . . . . . . . . . . 9 20 13 11 11 11 10 16 Protection 2 | . . . . . . . . . . . . . . . 8 8 2 Energy Gun 4 | . 14 14 2 . . . . 12 2 6 6 6 5 8 5 3 . Ballistic Gun 1 | . . . 4 11 11 11 6 . . . . . . . . 1 1 Special Weapon 1 | . . . 11 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 6 2 8 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 25 | 1 1 2 14 13 11 11 14 19 22 16 15 16 16 25 23 17 15 Greatest Support 18 | 3 3 3 14 14 14 14 14 16 16 16 16 18 18 18 18 13 13 Greatest Overweight (x) 3 | . . . 2 . 1 . 2 1 2 . . 1 . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 5 5 5 5 8 8 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 4 5 5 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | 2 4 5 5 7 8 7 7 7 7 7 8 6 5 5 4 4 3 Final Capacity 8 | 5 5 5 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 5 5 8 8 8 8 8 8 7 8 8 5 5 5 5 5 1 Class Distribution -------------------- 30% | Hacker-Mutant 21% | Scavenger-Mutant 19% | Scout 14% | Mutant 4% | Scavenger-Assassin 4% | Scavenger-Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Skirmisher | -8/Storage Scout | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Matter Collected 1292 | 188 32 . 136 20 51 31 91 84 83 102 . 55 . 130 15 60 214 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2086 | . 293 . 204 . . 31 146 84 271 102 . 83 . 67 96 170 539 Parts 133 | . 12 . 27 . . 6 9 4 18 7 . 4 . 2 4 12 28 Haulers Intercepted 5 | . 1 . 2 . . . 1 . . . . . . . . . 1 Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Combat Hostiles Destroyed 33 | . 4 . 5 . . 4 2 1 10 . . 1 . . . 2 4 Melee 2 | . . . . . . . 1 . 1 . . . . . . . . Guns 21 | . 4 . 2 . . . 1 1 7 . . 1 . . . 2 3 AOE 10 | . . . 3 . . 4 . . 2 . . . . . . . 1 Classes Destroyed 15 | . 4 . 3 . . . 3 . 1 2 . 1 . . . 1 . Worker 4 | . . . 1 . . . 1 . . . . . . . . . 2 Builder 2 | . . . . . . . 1 1 . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 1 . . . . . . . . . 1 Recycler 2 | . 1 . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . Operator 5 | . . . . . . . . . . 2 . . . . 2 . 1 Watcher 5 | . 1 . . . . . . . . . . . . . 2 1 1 Swarmer 18 | . . . 4 . . 4 . . 7 . . . . . . . 3 Cutter 2 | . . . . . . . 2 . . . . . . . . . . Grunt 4 | . 4 . . . . . . . . . . . . . . . . Sentry 4 | . . . 1 . . . . 1 2 . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . 2 1 Best Kill Streak 8 | . 4 . 5 . . 4 3 1 8 1 . 1 . . 1 2 5 Combat Bots Only 8 | . 2 . 4 . . 4 2 1 8 . . 1 . . . 2 3 Max Kills in Single Turn 4 | . 1 . 4 . . 4 1 1 1 1 . 1 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 4 . . 1 . . . . . . . 1 Melee 1 | . . . . . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Damage Taken 4563 | . 100 . 170 . . 8 338 . 488 77 . 490 . . 107 777 2008 Core 2218 | . 57 . 60 . . 8 95 . 161 26 . 213 . . . 293 1305 Absorbed by Shields 12 | . . . . . . . . . 12 . . . . . . . . Redirected to Shielding 64 | . . . . . . . . . . . . . . . . 36 28 Regen/Repaired (Parts) 29 | . . . . . . . . . . 29 . . . . . . . Core Remaining (%) 82 | 100 . 77 . . . 83 . . 53 96 . 74 . . 100 74 . Volleys Fired 232 | . 34 . 38 . . 1 13 4 16 25 . 11 . 4 13 42 31 Largest 2 | . 1 . 2 . . 2 1 2 1 1 . 2 . 1 1 2 2 Hottest 149 | . 40 . 40 . . 53 30 106 50 61 . 97 . 88 61 149 66 Shots Fired 259 | . 34 . 48 . . 2 13 8 16 25 . 12 . 4 13 50 34 Gun 233 | . 34 . 30 . . 1 12 8 14 25 . 11 . 3 13 50 32 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 1 . . 1 1 . 2 . . 1 . 1 . . 2 Special 17 | . . . 17 . . . . . . . . . . . . . . Kinetic 90 | . . . 18 . . 1 12 . . . . . . . . 27 32 Thermal 140 | . 34 . 29 . . . . 2 . 25 . 11 . 3 13 23 . Explosive 5 | . . . 1 . . 1 1 . . . . . . . . . 2 Electromagnetic 24 | . . . . . . . . 6 16 . . 1 . 1 . . . Robot Hit Streak 16 | . 7 . 6 . . . 3 13 16 5 . 10 . 11 13 12 10 Robot Miss Streak 4 | . 4 . 3 . . . 4 . 2 1 . . . 1 1 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 183 | . 19 . 22 . . . 12 7 19 13 . 10 . 3 12 37 29 Core Hits 112 | . 13 . 14 . . 3 5 3 15 8 . 4 . 1 6 15 25 Critical Kills 10 | . . . . . . . . . 1 . . . . . . 2 7 Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . . 6 10 Critical Strikes 33 | . . . 1 . . . . . 1 1 . . . . 1 12 17 Burn 6 | . . . . . . . . . . 1 . . . . 1 4 . Destroy 25 | . . . . . . . . . . . . . . . . 8 17 Smash 1 | . . . . . . . . . 1 . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks 38 | . . . . . . . 17 2 15 . . . . . . . 4 Impact 34 | . . . . . . . 17 2 15 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . 4 Sneak Attacks 4 | . . . . . . . 3 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3974 | . 242 . 352 . . 132 483 151 450 224 . 276 . 86 202 509 867 Guns 2224 | . 242 . 133 . . . 92 151 222 224 . 186 . 51 202 509 212 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 927 | . . . 143 . . 132 . . 67 . . 90 . 35 . . 460 Melee 747 | . . . . . . . 391 . 161 . . . . . . . 195 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 515 | . . . 68 . . . 92 . . . . . . . . 143 212 Thermal 1460 | . 242 . 141 . . . . 16 32 224 . 186 . 51 202 366 . Explosive 735 | . . . 143 . . 132 . . . . . . . . . . 460 Electromagnetic 517 | . . . . . . . . 135 257 . . 90 . 35 . . . Impact 552 | . . . . . . . 391 . 161 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 195 | . . . . . . . . . . . . . . . . . 195 Highest Corruption 14 | . . . . . . . . . . . . 1 . . . . 14 Average Corruption 2 | . . . . . . . . . . . . 1 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . . 6 Message Errors 1 | . . . . . . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 200 | . . . . . . 13 183 . 4 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 13 | . . . . . . 13 . . . . . . . . . . . Melee 187 | . . . . . . . 183 . 4 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . 21 . . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 96 | . 23 . 19 . . . . 66 36 . . . . 96 12 45 . Average Temperature 17 | . 8 . 7 . . . . 22 19 . . . . 52 3 16 . Received Heat Transfer 474 | . 57 . 45 . . . . . 99 9 . . . . . 81 183 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 4 2 1 . . . . . . . . Impact Corruptions 6 | . . . . . . . 5 . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . 1 2 . . . . . 3 . Heat Transferred 3623 | . 550 . 409 . . . . 37 . 555 . 407 . 74 518 1073 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Peak Influence 521 | . 134 52 280 105 . 91 95 99 336 348 170 129 82 28 78 215 521 Initial 176 | . . 52 20 105 . . 35 39 64 176 170 119 67 28 19 37 112 Average 147 | . 66 52 132 105 . 86 61 86 249 228 170 119 73 28 35 85 261 Maximum Alert Level 2 | . . . 1 . . . . . 1 1 . . . . . 1 2 Low Security (%) 71 | 100 100 100 77 100 . 100 100 100 22 51 100 100 100 100 100 92 56 Level 1 25 | . . . 22 . . . . . 77 48 . . . . . 7 17 Level 2 2 | . . . . . . . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 . . . 2 . . 4 . 2 . . 2 4 4 Investigation 8 | . . . . . . . . . . 2 . . . . 1 4 1 Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 11 | . 1 . 1 . . . 2 . . 2 . 2 . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Distress Signals 10 | . 1 . 2 . . . . . . . . . . . . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 147 | . 10 3 13 . . 4 4 1 11 20 . 5 . . 5 34 37 Peak Tracking Total 24 | . 4 3 4 . . 4 3 1 5 9 . 5 . . 1 13 24 Tactical Retreats 15 | . . . . . . . 1 . . 3 . 2 . . . 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Traps Triggered 9 | . . . . . . . . . 3 . . 2 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Machines Disabled 3 | . . . . . . . . 1 1 . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . 1 Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Machines Accessed 33 | . 1 . 6 . . . 3 2 . 8 1 . 1 . 4 4 3 Terminals 26 | . 1 . 6 . . . 3 1 . 6 1 . 1 . 3 3 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . . . . 1 1 1 Total Hacks 95 | . 3 . 23 . . . 12 3 . 22 1 . 4 . 11 13 3 Successful 46 | . 1 . 14 . . . 7 2 . 10 1 . 1 . 3 4 3 Failed 49 | . 2 . 9 . . . 5 1 . 12 . . 3 . 8 9 . Catastrophic 4 | . . . . . . . . . . 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 70 | . 2 . 16 . 1 . 8 2 . 15 . . 4 . 9 12 1 Terminals 87 | . 3 . 23 . . . 12 2 . 19 1 . 4 . 10 12 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . . . . 1 1 1 Terminal Hacks 18 | . 1 . 8 . . . 3 1 . 2 1 . . . . 1 1 Record 1 | . . . . . . . . . . . . . . . . 1 . Robot Analysis 3 | . . . 2 . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 . . . 2 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 1 . . . . 1 . 1 Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . 1 . 1 Unauthorized Hacks 22 | . . . 6 . . . 4 . . 5 . . 1 . 2 3 1 Terminals 20 | . . . 6 . . . 4 . . 5 . . 1 . 2 2 . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . Botnet 15 | . . . 4 . . . 2 . . 4 . . 1 . 2 2 . Disrupt 3 | . . . 2 . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 5 . . . 3 . . 7 . . 1 . 3 4 . Full Trace Events 8 | . 1 . 1 . . . . . . 2 . . . . 1 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . Time 51 | . . . . . . . . . . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . . . . . . . . Machine Destruction 5 | . . . . . . . . . 5 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Total Allies 3 | . . . . . . . . . . 1 . . . . . 2 . Largest Group 2 | . . . . . . . . . . 1 . . . . . 2 . Highest-Rated Group 112 | . . . . . . . . . . 26 . . . . . 112 . Highest-Rated Ally 56 | . . . . . . . . . . 26 . . . . . 56 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . . . . 6 . Total Damage 295 | . . . . . . . . . . . . . . . . 295 . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Robot Analysis Total 3 | . . . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Turns Passed 3937 | 22 134 81 371 37 101 40 217 129 766 368 8 128 25 186 316 581 427 Spaces Moved 4597 | 33 96 129 354 86 237 93 289 117 421 654 22 90 67 273 410 687 539 Core 663 | 33 96 129 254 . . . 10 . 2 . . 5 . . . . 134 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3934 | . . . 100 86 237 93 279 117 419 654 22 85 67 273 410 687 405 Fastest Speed 26 | 50 50 50 37 37 37 37 29 26 34 34 34 34 37 37 37 37 37 Average Speed 45 | 50 50 50 50 37 39 37 38 66 51 34 34 36 37 61 61 37 44 Slowest Speed 200 | 50 50 50 150 37 117 37 150 104 150 34 34 120 37 117 117 117 200 Overloaded Moves 84 | . . . . . . . 24 60 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . 1 1 . . 4 . 1 . 1 . 7 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 27 53 38 23 63 35 26 15 70 18 1 87 4 76 15 24 24 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . . 1 . 1 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 . . . . . . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . 7 1 3 . . . . . . . . Terrain Destroyed 76 | . . . 5 . . 7 16 1 4 . . . . . . 2 41 Melee 11 | . . . . . . . 7 1 3 . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 63 | . . . 5 . . 7 9 . 1 . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac DSF Fac Was Fac Fac Res Total 6058 | 37 147 144 479 90 243 96 342 158 923 770 22 173 67 285 460 948 674 Wait 947 | . 14 10 66 . 1 . 12 12 421 66 . 17 . . 29 214 85 Move 4535 | 32 95 128 353 85 236 90 286 117 420 645 22 87 67 270 409 672 521 Hop 24 | . . . . . . 1 1 . . 4 . 1 . 1 . 7 9 Pick Up 31 | 4 2 . 4 2 . . 1 4 1 5 . 3 . 1 3 . 1 Fast Attach 69 | 1 1 1 9 . 3 . 5 7 3 12 . 8 . 5 2 7 5 Attach 17 | . . . 1 1 . 1 3 . 2 1 . . . . . 2 6 Detach 9 | . . . 1 . . 1 1 1 . 1 . 1 . . . 1 2 Swap 13 | . . . 3 1 . 1 3 2 1 . . 1 . . . 1 . Drop 54 | . 1 . 4 1 3 1 . 9 4 11 . 8 . 4 4 2 2 Fire 232 | . 34 . 38 . . 1 13 4 16 25 . 11 . 4 13 42 31 Melee 38 | . . . . . . . 17 2 15 . . . . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 84 | . . . . . . . . . 40 . . 36 . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 9) 157 | -10/Materials | Entered Mines 174 | -10/Mines | Found a hidden stash of uninstalled traps 188 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 189 | -10/Mines | Found Prototype Device 189 | -10/Mines | Identified Exp. Sensor Array 234 | -10/Mines | Discovered new exit (range 8) 238 | -10/Mines | Entered Materials 238 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 316 | -9/Materials | Discovered new exit (range 9) 570 | -9/Materials | Identified exit to Mines 609 | -9/Materials | Entered Mines 644 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 644 | -9/Mines | Discovered new exit (range 5) 646 | -9/Mines | Identified exit to Exiles 646 | -9/Mines | Entered Exiles 652 | -9/Exiles | Discovered new exit (range 17) 656 | -9/Exiles | Met 8R-AWN 662 | -9/Exiles | Met EX-HEX 673 | -9/Exiles | Met EX-BIN 677 | -9/Exiles | Aligned with FarCom system 678 | -9/Exiles | Given EX-Vault access code 686 | -9/Exiles | Opened EX-Vault 690 | -9/Exiles | Found Prototype Device 690 | -9/Exiles | Identified PSU Rigger 697 | -9/Exiles | Found Prototype Processor 697 | -9/Exiles | Identified 0b10 Alert Chip 713 | -9/Exiles | Warned to stay clear of 0b10 Research branches 722 | -9/Exiles | Met EX-DEC 744 | -9/Exiles | Discovered new exit (range 10) 747 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 747 | -9/Exiles | Entered Mines 784 | -8/Mines | Discovered new exit (range 7) 787 | -8/Mines | Entered Materials 787 | -8/Materials | Evolved 2 slots: Utility x2 909 | -8/Materials | Discovered new exit (range 13) 988 | -8/Materials | Lost 4 parts (1p2n1u) 1004 | -8/Materials | Entered Storage 1009 | -8/Storage | Identified exit to Recycling 1133 | -8/Storage | Identified exit to Garrison 1133 | -8/Storage | Entered Garrison 1338 | -8/Garrison | Destroyed 8 combat bots 1356 | -8/Garrison | Discovered new exit (range 17) 1404 | -8/Garrison | Triggered checkpoint 1441 | -8/Garrison | Garrison Relay disabled 1669 | -8/Garrison | Build established: Scout 1796 | -8/Garrison | Discovered new exit (range 12) 1894 | -8/Garrison | Discovered new exit (range 5) 1897 | -8/Garrison | Installed Relay Interface Framework 1899 | -8/Garrison | Entered Factory 1899 | -7/Factory | Evolved 2 slots: Utility x2 1989 | -7/Factory | Repaired Imp. Flight Unit 2173 | -7/Factory | Identified exit to Factory 2195 | -7/Factory | Discovered new exit (range 8) 2267 | -7/Factory | Entered another Factory area 2267 | -6/Factory | Evolved 2 slots: Utility x2 2275 | -6/Factory | Identified exit to DSF 2275 | -6/Factory | Entered DSF 2325 | -6/DSF | Additional patrols routed to DSF 2362 | -6/DSF | Lost 3 parts (1p2u) 2392 | -6/DSF | Discovered new exit (range 11) 2403 | -6/DSF | Entered Factory 2403 | -5/Factory | Evolved 2 slots: Utility x2 2422 | -5/Factory | Build established: Hacker-Mutant 2428 | -5/Factory | Manually triggered Chute Trap 2428 | -5/Factory | Sucked down chute 2428 | -5/Factory | Entered Waste 2428 | -5/Waste | The area was eerily silent 2430 | -5/Waste | Found Gamma Bomb Array 2448 | -5/Waste | Discovered new exit (range 16) 2473 | -5/Waste | Found Prototype Launcher 2473 | -5/Waste | Identified Tesla Bomb Launcher 2614 | -5/Waste | Entered Factory 2920 | -5/Factory | Discovered new exit (range 15) 2930 | -5/Factory | Entered another Factory area 2930 | -4/Factory | Evolved 2 slots: Utility x2 3327 | -4/Factory | Build established: Scavenger-Mutant 3504 | -4/Factory | Discovered new exit (range 20) 3511 | -4/Factory | Identified exit to Research 3511 | -4/Factory | Entered Research 3511 | -3/Research | Evolved 2 slots: Utility x2 3881 | -3/Research | Core integrity fell below 50% 3914 | -3/Research | Lost 16 parts (3n11u2w) 3915 | -3/Research | Core integrity fell below 20% 3924 | -3/Research | System corruption reached 10% 3938 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03874_ Acquired 24 matter. 03876_ Adv. Signal Interpreter destroyed. 03876_ Penetrated by Slug. 03883_ Core Analyzer destroyed. 03883_ Hacking Suite destroyed. 03887_ P-80 Master resets P-80 Master, system corruption cleaned. 03901_ Acquired Micro-nuke Launcher. 03906_ Emergency Access malfunctions. 03909_ System corrupted: Micro-nuke Launcher failed to launch. 03912_ System corrupted: Energy discharge (-39). 03913_ P-80 Master destroyed. 03916_ Micro-nuke Launcher destroyed. 03923_ Triggered EM Surge Trap. 03923_ The floor emits a surge of raw power. 03923_ System corrupted (+4). 03926_ Acquired Hacking Suite. 03929_ Quantum Separator disabled. 03930_ 9MC9TSJZCTLBYK&G3FSIS1PAHCIBISAFSC 03932_ Penetrated by Slug. 03936_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ???????????????????????????????? | | ???????????? ?????????????#############?????? | | ???????????? ?????????????# ! ??????? | | ????????????# #?????????????# ???????? | | ????????????# ??????????????# "" """???????? | | ????????????# ############### "" """ ??????? | | ????????????# + "T """ #????? | | ????????????# @ # "" #????? | | ???????????# ; "" [ #????? | | ??????????# pp# #????? | | ?########### ##### #####p#/# #????? | | # ## #???# # # !!! #????? | | # ! ## #???# # p # Y!!! #????? | | ? / ## #???# # "" # !!! #????? | | ???# ## #???# + """ ##### ########????? | | ???# "" ## ######/# """ #????##???????????? | | ???# S" ## # # """ #?????????????????? | | ???# "" ## # # """ #?????????????????? | | ???# gg g# g * # """ #?????????????????? | | ???# ## g # """ =#?????????????????? | | ???#####/######## # #?????????????????? | | ???# *##! = # = #?????????????????? | | ???# ! ! ## #########?????????????????? | | ???# ## #?????????????????????????? | | ???# ] ## #?????????????????????????? | | #+# %| ## #?????????????????????????? | | # ###### ! #?????????????????????????? | | = #????# #?????????????????????????? | | ????# #?????????????????????????? | | ????########?????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 6 Corruption Containment 36 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 32 Target Analysis 6 Core Analysis 9 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissilePointyTendrils Manual? 0 Play Time 01:00:02 Cumulative 160.8 hours Start 2022.03.26 @ 18:02:47 End 2022.03.26 @ 19:02:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 217 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a79fb433-cc87-4058-ab5d-5dd256ff9b50